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Mordekaiser is a pusher, farmer and tanky DPS.
+ Very durable due to his shield and spell vamp you will get through items
+ Very good farmer through his abilities, able to clear creep waves with ease
+ Good AOE damage
+ Can turn a 5v5 into a 6v4
+ Can take on the AP carry role or the tank role
- Big target
- No CC abilities
- Easily kited
- No escape abilities
- Weak at low levels
Passive - Iron Man: A percent of the damage dealt from abilities is converted into a temporary shield, absorbing incoming damage.
Q - Mace of Spades: On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing damage plus bonus damage. If the target is alone, the attack deals extra damage.
W - Creeping Death: Unleashes a protective cloud of metal shards to surround an ally, increasing their armor and magic resistance and dealing damage per second to enemies in the cloud.
E - Siphon of Destruction: Mordekaiser deals damage to enemies in a cone in front of him. For each unit hit, Mordekaiser's shield absorbs energy.
R - Children of the Grave: Mordekaiser curses an enemy, stealing a percent of their life initially and each second. If the target dies while the spell is active, their soul is enslaved and will follow Mordekaiser for 30 seconds.
9x Greater Mark of Insight (+0.95 magic penetration)
9x Greater Seal of Resilience (+1.41 armor)
9x Greater Glyph of Warding (+1.49 magic resist)
3x Greater Quintessence of Swiftness (+1.5% movement speed)
Boots and 3x Health Pots
CORE ITEM BUILD:
Will of the Ancients
Rylai's Crystal Scepter
Force of Nature
Extra Hextech Gunblades
Ask for mid, as you will do best here, being able to farm extremely well and get an early lead on your enemy mid. If you are required to 1v2 top, you should also be fine, just make sure to last hit and harass using your W on minions.
Start out with your W, you may want to put your shield on one of your minions at the start, if you feel that you may be harassed by the enemy. Remember, you will always want to put it on the 2nd or 3rd minion, as the first one will die too fast.
Once you hit level 3 and you have level 2 E, you should try to harass the opponent, whilst lining up with minions, to ensure you get some shield out of it as well. Continue to whittle him down as much as you can.
Don't be afraid to push your lane, in fact, as Morde, you want to push your lane. At level 4, once you kill your creep wave - head to the opponent's Wraiths or your team's Wraiths if you don't have a jungler. With level 2 W and E you can kill Wraiths in time to get back to your lane before the next wave comes. This will ensure you maximum gold farm and experience gain.
At level 5, you should be dealing considerable amounts of damage with your E, so keep harassing. Ultimately, you want to get to level 6 one wave before your opponent. Once you hit 6, you want to make sure your opponent is relatively low on health, so that you can E > R > Ignite combo him to death for your first kill.
Your first trip back to base should hopefully be when you have 1200+ gold. Your first item should be Hextech Revolver. This will give you great lane staying power, and even better harass. If you can afford it, you'll want to buy 2 wards for each side of the river, in case of ganks. If you feel confident in your abilities, you may want to ward the enemy's Wraiths or Red buff. If you can catch their jungler on low HP, it should be an easy kill for you. Remember to always keep an eye on the other lanes, with your boots and move speed quints, you should be safe to move lanes and gank a low enemy.
Once you have enough money, buy your Will of the Ancients and Spell Pen boots, if you can. If you are going against a team with heavy CC, or in particular Galio or Malzahar, go for Merc Treads. With your WoTA, you should have near unlimited staying power in lane. Continue doing what you're doing. If you keep stealing enemy jungle, and have one or two kills on your enemy mid, you should be set for the rest of the game.
As you start to get out of the early game, and into the mid of it - Team fights will begin. In a team fight, always target the enemy AD carry and try going for him (Unless their AP carry is completely destroying your team, then go for them). You want to get your Ultimate off on them, and burst them down as much as you can. If you score yourself an enemy AD carry and manage to stay alive long enough to make good use of it, you should be able to be the victors in the team fight, as a 5v5 soon becomes a 6v4 in your favor.
As a general rule of thumb, I try to aim for 250 minion kills by the 25 minute mark, give or take a few depending on how much roaming/champion killing I'm doing. Morde's true strength lies in how well he can farm. A farmed Morde with more items than the enemy carry, can completely make a game one sided.
Blue golem and Red lizard while okay on Morde, he shouldn't be the first candidate for them.
If you can continue on with doing what you're doing, you should see the Victory screen soon enough.
Control your minion using ALT + RIGHT CLICK
You can self cast your shield by pressing ALT + W
Pushing your lane with mordekaiser is very easy, if you push your lane, look at other lanes for easy ganks - Especially if you are level 6+