 Brisk join:2003-07-11 Colorado Springs, CO | P2P = Key Someone needs to tell Mr. Iwata and Mr. Miyamoto about something called Peer to Peer networking. And I'm not talking about illegal game-trading, either. They're worried about overhead costs. But most of that could be eliminated by harnassing the power of the player's own broadband connections and simply providing a matchmaking server while making their games latency-friendly. On second thought, We don't even need the first part of that equasion thanks to these people.
It's a simple game, but Nintendo isn't following the rulebook. |