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lt_wentoncha
Red6

join:2002-05-12
000000

reply to Jerm

Re: Why ALL LCDs - read on

said by Jerm:

I really enjoy everyone's responses - let me clarify - how many of you are "power gamers"? I've been playing FPS games since the original Wolfenstien, online FPS games since QuakeWorld. I play almost more by instinct and feel than anything else. I can tell the difference between a lan game ping, low internet ping, and roughly every 20ms increase from that point. My point is: I'm picky.

My system specs:
GF FX 5900 Ultra 256mb, AMD 3200+, 1gb ram

I have tested games in both 1600x1200 and 1024x768

The monitor is on DVI, sometimes I use "clone" mode and put the CRT right next to it.

I am sure this is not a driver or card issue. This is an LCDs-in-general issue.

I can switch to one or the other (move the kb/mouse over a few inches) and I don't notice a difference in most games, just games that require fast "twitch" movements (BF:V, CS:S, UT2K4 especially).

Let me clarify, the monitor is 100% fine until you do an instant 90/180 degree turn or "twitch" type move. During that split second until everything moves at a normal speed again it is hard to pick out objects (ie enemies) - but on a CRT I can do this easily. Its almost like everything is out of focus past a certain speed (super fast motion) - and we're talking this speed is *really* fast - this is why no TFT can be on par with a CRT.

Most average players would never notice this: I have CS friends with this same monitor and they never notice it (because they camp, and always move methodically - not a twitch gamer). In BF:V you do NOT notice this in an airplane - because you can never move that fast.

If I wanted to play differently, and only move aim/move at more reasonable rates (like an average player) then this would be a non-issue.

As far as screen ms ratings go: The fastest large (19"+) LCD screens out there are all 12ms minimum (ie Dell 2005fp). LCDs have a rise/fall time, and people quoting 8ms are normally only using one value, not both combined (some manufacturers are cheating by placing only one value on their specs now).

This ratings are also the OPTIMUM values. Actual speeds can be upwards of 30-50ms going from some shades to others.

Moral of the story: If you are a gamer with top-of-the-server FPS skills LCDs may not be for you.
Is that what ghosting is? I thought it was something else, like a mousetrail and not skipped frames. I've noticed this on my brother's LCD; if he's playing regular CS the game will skip a frame, but I thought it was due to lag. This LCD is two years old so it must have a response time of 25ms or more.
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