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<title>Re: Punch Up Those Photos (Gimp Style) in Digital Imaging</title>
<link>http://www.dslreports.com/forum/r15173983</link>
<description></description>
<language>en</language>
<pubDate>Sun, 29 Nov 2009 12:59:43 EDT</pubDate>
<lastBuildDate>Sun, 29 Nov 2009 12:59:43 EDT</lastBuildDate>

<item>
<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15284164</link>
<description><![CDATA[<A HREF="/useremail/u/1074130"><b>bobny1</b></A> : This is a Picture i took from my window today.<div class="borderless"><TABLE WIDTH=95% align=center border=0 CELLPADDING=4"><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/15284164?c=954993&ret=L2ZvcnVtL3IxNTE3Mzk4My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="1057023 bytes" WIDTH=600 HEIGHT=578 SRC="/r0/download/954993.thumb600~3da47ea54f3859292dc740cffbd2ee2c/IMG_0704.jpg/thumb.jpg" ALT="Click for full size"></A></TD></TR><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/15284164?c=954994&ret=L2ZvcnVtL3IxNTE3Mzk4My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="1939535 bytes" WIDTH=600 HEIGHT=449 SRC="/r0/download/954994.thumb600~9fd57e59f1715588fd3622428aaada07/IMG_07005.JPG/thumb.jpg" ALT="Click for full size"></A></TD></TABLE></div>]]></description>
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<pubDate>Thu, 19 Jan 2006 20:42:56 EDT</pubDate>
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<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15259806</link>
<description><![CDATA[<A HREF="/useremail/u/203572"><b>timcuth</b></A> : PS - Sorry, I should have done something to make the files smaller. I was so focused on the technique I neglected to do so.<br><br>PPS - Never mind. :hmm: I figured out how to fix it. <br><br>Tim<br><SMALL>--<br><I>I'm up on a tightrope. One side's fear and one is hope. - Leon Russell</I></SMALL>]]></description>
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<pubDate>Mon, 16 Jan 2006 18:57:31 EDT</pubDate>
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<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15259757</link>
<description><![CDATA[<A HREF="/useremail/u/203572"><b>timcuth</b></A> : I have been trying all day to get a handle on this technique. I have read several tutorials and, instead of them helping, I have only become more confused.<br><br>Here are three samples. Unedited is the shot straight from the camera. lab_no_contrast is only doing the overlay technique on the decomposed B and A layers. lab_contrast adds the s-curve to the L-layer. Does it appear that I am doing things, correctly?<br><br>I have more questions, but I will save them for a while.<br><br>Tim<br><SMALL>--<br><I>I'm up on a tightrope. One side's fear and one is hope. - Leon Russell</I></SMALL><div class="borderless"><TABLE WIDTH=95% align=center border=0 CELLPADDING=4"><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/15259757?c=953636&ret=L2ZvcnVtL3IxNTE3Mzk4My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="496497 bytes" WIDTH=600 HEIGHT=450 SRC="/r0/download/953636.thumb600~61b83a4f95bd9400b29adc840a402798/unedited_b.JPG/thumb.jpg" ALT="Click for full size"></A></TD></TR><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/15259757?c=953637&ret=L2ZvcnVtL3IxNTE3Mzk4My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="507588 bytes" WIDTH=600 HEIGHT=450 SRC="/r0/download/953637.thumb600~f87d64acf20ccbb68d038578adf6e7b1/lab_no_contrast_b.jpg/thumb.jpg" ALT="Click for full size"></A></TD></TR><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/15259757?c=953638&ret=L2ZvcnVtL3IxNTE3Mzk4My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="471093 bytes" WIDTH=600 HEIGHT=450 SRC="/r0/download/953638.thumb600~fbf8fdf6e7f05d7f6dec8dcee0ec7f30/lab_contrast_b.jpg/thumb.jpg" ALT="Click for full size"></A></TD></TABLE></div>]]></description>
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<pubDate>Mon, 16 Jan 2006 18:52:16 EDT</pubDate>
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<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15176754</link>
<description><![CDATA[<A HREF="/useremail/u/986098"><b>WaxPhoto</b></A> : <div class="bquote"><SMALL>said by  Edit This <A HREF="/useremail/u/385510"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</SMALL><br><br><div class="bquote"><SMALL>said by  WaxPhoto <A HREF="/useremail/u/986098"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</SMALL><br><br>Ok.  One last question... In CS2, does this method work in 16 bit mode, and if so, was your output in 16 bit? (for the Image from your first post in that thread)<br> </DIV>Yes it works in 16 bit mode.......No my posted output was 8 bit not 16.<br> </DIV>Ok.  So now all I have to determine is if GIMP uses a different algorithm for overlay blending mode, compared to PS.  If it doesn't, then it must be the LAB process that is different.<br><SMALL>--<br>*Formerly known as LitteredMind*   To see what is in front of one's nose needs a constant struggle.    -George Orwell</SMALL>]]></description>
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<pubDate>Thu, 05 Jan 2006 13:31:24 EDT</pubDate>
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<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15176696</link>
<description><![CDATA[<A HREF="/useremail/u/385510"><b>Edit This</b></A> : <div class="bquote"><SMALL>said by  WaxPhoto <A HREF="/useremail/u/986098"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</SMALL><br><br>Ok.  One last question... In CS2, does this method work in 16 bit mode, and if so, was your output in 16 bit? (for the Image from your first post in that thread)<br> </DIV>Yes it works in 16 bit mode.......No my posted output was 8 bit not 16.<br><SMALL>--<br><A HREF="http://www.livestrong.org/site/c.jvKZLbMRIsG/b.594849/k.CC7C/Home.htm">I post therefore I am.</A></SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,15176696</guid>
<pubDate>Thu, 05 Jan 2006 13:22:35 EDT</pubDate>
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<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15176687</link>
<description><![CDATA[<A HREF="/useremail/u/385510"><b>Edit This</b></A> : <div class="bquote"><SMALL>said by  Andrew J <A HREF="/useremail/u/512414"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</SMALL><br><br>You seem to be doing a slight variation of this adjustment that takes 3 seconds in Elements and 16 bit:<br>&raquo;<A HREF="http://www.cambridgeincolour.com/tutorials/local-contrast-enhancement.htm" >www.cambridgeincolour.com/tutori&middot;&middot;&middot;ment.htm</A><br> </DIV>From the link you provided  Andrew J <A HREF="/useremail/u/512414"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>:<br><br>"Local contrast enhancement, as with sharpening, can also create unwanted color changes if performed on all three color channels.  In addition, Local contrast enhancement can increase color saturation significantly.  You can eliminate these unwanted effects by either performing local contrast enhancement in the lightness channel of the LAB color space, or in a separate layer (while still in an RGB working space) and blending using "luminosity" in the layers window.<br><br>Local contrast enhancement can also clip highlights in regions which are both very bright and adjacent to a darker region.  For this reason, it should be performed before adjusting levels (if levels are used bring tones to the extreme highlights within the image histogram).  This allows for a "buffer zone" when local contrast enhancement extends the lightest and darkest tones to full white or black, respectively.<br><br>Care should also be taken when using this technique because it can detract from the "smoothness" of tones within your image-- thereby changing its mood.  Portrait photography is one area where one should be particularly cautious with this technique".<br><BR><br>Nice link  Andrew J <A HREF="/useremail/u/512414"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>.]]></description>
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<pubDate>Thu, 05 Jan 2006 13:21:30 EDT</pubDate>
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<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15176602</link>
<description><![CDATA[<A HREF="/useremail/u/986098"><b>WaxPhoto</b></A> : This does so much more than local contrast enhancement, though.  Disregarding the color change, it may have a somewhat similar effect, but this method is for more than "stretching out" the color DR, which is all LCE really does.  This method actually differentiates between hues.  Read through some of ET's past LAB links.<br><SMALL>--<br>*Formerly known as LitteredMind*   To see what is in front of one's nose needs a constant struggle.    -George Orwell</SMALL>]]></description>
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<pubDate>Thu, 05 Jan 2006 13:12:28 EDT</pubDate>
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<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15175069</link>
<description><![CDATA[<A HREF="/useremail/u/512414"><b>Andrew J</b></A> : You seem to be doing a slight variation of this adjustment that takes 3 seconds in Elements and 16 bit:<br>&raquo;<A HREF="http://www.cambridgeincolour.com/tutorials/local-contrast-enhancement.htm" >www.cambridgeincolour.com/tutori&middot;&middot;&middot;ment.htm</A><br><SMALL>--<br><A HREF="http://www.dslreports.com/forum/disco">Best Team</A>.</SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,15175069</guid>
<pubDate>Thu, 05 Jan 2006 09:22:38 EDT</pubDate>
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<item>
<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15174809</link>
<description><![CDATA[<A HREF="/useremail/u/790315"><b>34140721</b></A> : <div class="bquote"><SMALL>said by  Edit This <A HREF="/useremail/u/385510"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</SMALL><BR><BR>Absolutely phenomenal work  WaxPhoto <A HREF="/useremail/u/986098"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>. The Gimp image looks the best to my eyes.<br> </DIV>I concur...the Gimp photo is much better... Many thanks for sharing this and for your outstanding work... :-)]]></description>
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<pubDate>Thu, 05 Jan 2006 08:19:03 EDT</pubDate>
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<item>
<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15174035</link>
<description><![CDATA[<A HREF="/useremail/u/986098"><b>WaxPhoto</b></A> : Ok.  One last question... In CS2, does this method work in 16 bit mode, and if so, was your output in 16 bit? (for the Image from your first post in that thread)<br><SMALL>--<br>*Formerly known as LitteredMind*   To see what is in front of one's nose needs a constant struggle.    -George Orwell</SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,15174035</guid>
<pubDate>Thu, 05 Jan 2006 02:09:40 EDT</pubDate>
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<item>
<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15173983</link>
<description><![CDATA[<A HREF="/useremail/u/385510"><b>Edit This</b></A> : <div class="bquote"><SMALL>said by  WaxPhoto <A HREF="/useremail/u/986098"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</SMALL><br><br>Thanks...  Did you do anything other than what you posted to 3b.jpg?  Maybe blurring A&B channels a little?<br> </DIV>As far as the original image....No. I used just the steps I posted. I used two separate layers to create this one....but....I did use the original LAB technique although each layer was processed differently and then combined into the final image. &raquo;<A HREF="/forum/remark,15143959">Re: Punch up those photos.......fast and easy.</A><br><SMALL>--<br><A HREF="http://www.livestrong.org/site/c.jvKZLbMRIsG/b.594849/k.CC7C/Home.htm">I post therefore I am.</A></SMALL>]]></description>
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<pubDate>Thu, 05 Jan 2006 01:50:02 EDT</pubDate>
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<item>
<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15173969</link>
<description><![CDATA[<A HREF="/useremail/u/986098"><b>WaxPhoto</b></A> : Thanks...  Did you do anything other than what you posted to 3b.jpg?  Maybe blurring A&B channels a little?]]></description>
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<pubDate>Thu, 05 Jan 2006 01:44:46 EDT</pubDate>
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<item>
<title>Re: Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15173943</link>
<description><![CDATA[<A HREF="/useremail/u/385510"><b>Edit This</b></A> : Absolutely phenomenal work  WaxPhoto <A HREF="/useremail/u/986098"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>. The Gimp image looks the best to my eyes.]]></description>
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<pubDate>Thu, 05 Jan 2006 01:40:32 EDT</pubDate>
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<item>
<title>Punch Up Those Photos (Gimp Style)</title>
<link>http://www.dslreports.com/forum/remark,15173919</link>
<description><![CDATA[<A HREF="/useremail/u/986098"><b>WaxPhoto</b></A> : Translation/Derivative of the LAB Overlay Technique  Edit This <A HREF="/useremail/u/385510"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> posted here: &raquo;<A HREF="/forum/remark,15129269">Punch up those photos.......fast and easy.</A><br><br>A note before we begin: Its important to keep in mind Gimp treats the LAB colorspace very differently from Photoshop.  For one, any changes you make will not be be visible until you do the final step.  Gimp decomposes an image to the LAB colorspace using Grayscale layers, as opposed to PS's use of channels.  In practice, this is more convenient for some operations, but less convenient overall.  For this method... it is a bit more of a pain in the ass, with more steps.  Here are those steps:<br><br>1)Open Image<br>2)Go to Image>Mode>Decompose<br>3)Check LAB, Check Decompose to Layers, hit OK<br>4)Open Layers dialog.  Make only the B layer visible.<br>5)Duplicate B layer, set "B Copy" to overlay <B>(Opacity is 100%)</B>.<br>6)Merge both B layers (Image>Merge Visible Layers/CTRL-M)  Choose Expand as necessary (though other options don't make a difference in this case)  Hit Ok.<br>7)Repeat steps #4 through #6 for the "A" layer.<br>8)Select "L" layer, apply a slight S curve, mostly adjusted towards the dark end of the curve. (GIMP's overlay is calculated a bit differently)<br>9)Image>Mode>Recompose and Make sure you select LAB with the correct layer order.<br><br>Thats it, the output will still be slightly more even of an exposure compared with PS... not quite as dark.  (This may be a 8/16 bit side effect)<br><SMALL>--<br>*Formerly known as LitteredMind*   To see what is in front of one's nose needs a constant struggle.    -George Orwell</SMALL><div class="borderless"><TABLE WIDTH=95% align=center border=0 CELLPADDING=4"><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/15173919?c=948168&ret=L2ZvcnVtL3IxNTE3Mzk4My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="439988 bytes" WIDTH=600 HEIGHT=400 SRC="/r0/download/948168.thumb600~799bad5a3b514f096e69bbc4a7896cd9/3.jpg/thumb.jpg" ALT="Click for full size"></A><br>ET's original</TD></TR><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/15173919?c=948169&ret=L2ZvcnVtL3IxNTE3Mzk4My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="237787 bytes" WIDTH=600 HEIGHT=400 SRC="/r0/download/948169.thumb600~5755c2a8d80cd570a20a830f11203f5e/3gimp.jpg/thumb.jpg" ALT="Click for full size"></A><br>GIMP LAB Overlay Method</TD></TR><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/15173919?c=948170&ret=L2ZvcnVtL3IxNTE3Mzk4My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="243837 bytes" WIDTH=600 HEIGHT=400 SRC="/r0/download/948170.thumb600~20c50e9cd0817c45d6817de6d6d1f215/3b.jpg/thumb.jpg" ALT="Click for full size"></A><br>ET's apllication of Photoshop LAB Overlay Method</TD></TABLE></div>]]></description>
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<pubDate>Thu, 05 Jan 2006 01:33:03 EDT</pubDate>
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