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<title>[FYI] Lab Blender minor update in Digital Imaging</title>
<link>http://www.dslreports.com/forum/r16652791</link>
<description></description>
<language>en</language>
<pubDate>Sun, 29 Nov 2009 01:23:22 EDT</pubDate>
<lastBuildDate>Sun, 29 Nov 2009 01:23:22 EDT</lastBuildDate>

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<title>Re: [FYI] Lab Blender minor update</title>
<link>http://www.dslreports.com/forum/remark,16661093</link>
<description><![CDATA[<A HREF="/useremail/u/937228"><b>altermatt</b></A> : <div class="bquote"><SMALL>said by  pog <A HREF="/useremail/u/1018019"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</SMALL><br><br>The Lab "amplify" sliders try to replicate some of the errors, though. :)  Errors, or not, I also liked the results! </DIV>Well, I'm saving the "old" one, too, because I really like the results using it at the defaults. And will continue to explore the new one because choices are good (so the shrink tells me). The more info you can give about what to use when, the better for this simple-minded amateur.<br><SMALL>--<br>The truth of a thing is the feel of it, not the think of it. &#9;-- Stanley Kubrick</SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,16661093</guid>
<pubDate>Mon, 07 Aug 2006 15:37:08 EDT</pubDate>
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<title>Re: [FYI] Lab Blender minor update</title>
<link>http://www.dslreports.com/forum/remark,16656978</link>
<description><![CDATA[<A HREF="/useremail/u/1018019"><b>pog</b></A> : <div class="bquote"><SMALL>said by  altermatt <A HREF="/useremail/u/937228"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</SMALL><br><br>... Interesting; this makes me think this actually has different use than the "old" lab overlayer?<br> </DIV>Heh... part of the difference had to do with me correcting some basic math problems that existed in the first.  The Lab "amplify" sliders try to replicate some of the errors, though. :)  Errors, or not, I also liked the results!<br><br>The reason for so many sliders/numbers is that I wrote this, in part, to be a learning tool for myself... my main question was how far can I go and how far does the resulting data go outside the working space.  The limitations of RGB become quite clear rather quickly... for eg, the brightest white (R=255, G=255, B=255) carries a high luminance, obviously.  However, what if you want red at the same luminance?  You can't... R=255 is the max.<br><SMALL>--<br><A HREF="http://gopog.net/">My Site</A></SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,16656978</guid>
<pubDate>Sun, 06 Aug 2006 22:36:53 EDT</pubDate>
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<title>Re: [FYI] Lab Blender minor update</title>
<link>http://www.dslreports.com/forum/remark,16655839</link>
<description><![CDATA[<A HREF="/useremail/u/937228"><b>altermatt</b></A> : So is there any way in which using this one at default settings differs from the "old" Lab Overlayer (can't say thanks enough for that one)? Is the difference just that this one is more 'tweakable' or is there a fundamental change in even the results with the default settings? <br><br>LATER EDIT: Well, contrary to my first expectations, trying out the new one set at the defaults gives different results from using the lab overlayer one on the same photo, also set at defaults. Interesting; this makes me think this actually has different use than the "old" lab overlayer?]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,16655839</guid>
<pubDate>Sun, 06 Aug 2006 19:17:38 EDT</pubDate>
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<title>Re: [FYI] Lab Blender minor update</title>
<link>http://www.dslreports.com/forum/remark,16655497</link>
<description><![CDATA[<A HREF="/useremail/u/151802"><b>jaykaykay</b></A> : Your plugins are so much fun to play with and appreciated by so many, so as myself.  I can put so much more feeling into what I am doing with your help.  Thank you so much for sharing them.<br><SMALL>--<br>JKK:-)Age is a very high price to pay for my maturity. If I can't stay young, I can at least stay immature! &raquo;<A HREF="http://www.pbase.com/jaykaykay" >www.pbase.com/jaykaykay</A></SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,16655497</guid>
<pubDate>Sun, 06 Aug 2006 18:04:58 EDT</pubDate>
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<title>Re: [FYI] Lab Blender minor update</title>
<link>http://www.dslreports.com/forum/remark,16654601</link>
<description><![CDATA[<A HREF="/useremail/u/1018019"><b>pog</b></A> : Thanks!  I have some info at &raquo;<A HREF="http://gopog.net/?cat=4" >gopog.net/?cat=4</A> if anyone wants a single place to look for the plugins.<br><SMALL>--<br><A HREF="http://gopog.net/">My Site</A></SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,16654601</guid>
<pubDate>Sun, 06 Aug 2006 14:52:31 EDT</pubDate>
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<title>Re: [FYI] Lab Blender minor update</title>
<link>http://www.dslreports.com/forum/remark,16653097</link>
<description><![CDATA[<A HREF="/useremail/u/801128"><b>HotRodFoto</b></A> : Thanks Pog, I have to say that yer plugins are some of the most useful around. I will promote em on various forums<br><SMALL>--<br>All Things Art<br> &raquo;<A HREF="http://kkart.deviantart.com" >kkart.deviantart.com</A></SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,16653097</guid>
<pubDate>Sun, 06 Aug 2006 09:05:13 EDT</pubDate>
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<title>[FYI] Lab Blender minor update</title>
<link>http://www.dslreports.com/forum/remark,16652791</link>
<description><![CDATA[<A HREF="/useremail/u/1018019"><b>pog</b></A> : Just a minor update to &raquo;<A HREF="/forum/remark,16185919">[FYI] I'm working on another PS plugin...</A><br><br>I added some buttons and highlighted (in purple) the few controls that should be bothered with first.<br><br>I recommend reading what I wrote at the above thread... I will repeat the following, though:<br><HR><B>Just to be clear, the file below seems to work fine, is virus-free, and might be fun! It is, however, an alpha version... </B>This plugin works with any Windows program capable of hosting Photoshop plugins (of the .8bf variety). Sorry, no Macs. Unzip the .8bf file, drop it into your plugins folder, restart your application... most of you knew that already, I think!<br><HR><br>[att=1]<br>[att=2]<br><SMALL>--<br><A HREF="http://gopog.net/">My Site</A></SMALL><div class="borderless"><TABLE WIDTH=95% align=center border=0 CELLPADDING=4"><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#FFFFFF nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/16652791?c=1046454&ret=L2ZvcnVtL3IxNjY1Mjc5MS54bWw%3D"><IMG class="apic" BORDER=0 TITLE="240945 bytes" WIDTH=600 HEIGHT=339 SRC="/r0/download/1046454.thumb600~8121a8e454088b37f51a06c95a07fef4/screenshot_v048-alpha.jpg/thumb.jpg" ALT="Click for full size"></A><br>Screenshot</TD></TR><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#FFFFFF nwrap WIDTH=33%><A HREF="/r0/download/1046455~ea9a2cf5c8b6b604ac795342a0fc6aab/pog_lab_blender_v048-alpha.zip"><IMG  align=absmiddle TITLE="download" SRC="http://i.dslr.net/silk/compress.png" border=0 width=16 height=16><IMG SRC="http://i.dslr.net/1ptrans.gif" WIDTH=10 HEIGHT=1 border=0><big>pog_lab_blen&middot;&middot;&middot;lpha.zip</big></A> <small>129,268 bytes</small><br>zipped .8bf</TD><TD ALIGN=CENTER BGCOLOR=#FFFFFF nowrap width=1%>&nbsp;</TD><TD ALIGN=CENTER BGCOLOR=#FFFFFF nowrap width=1%>&nbsp;</TD></TABLE></div>]]></description>
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<pubDate>Sun, 06 Aug 2006 05:44:06 EDT</pubDate>
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