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<title>Re: [FYI] Pog&#x27;s Lab Blender... updated 10/6/2006 in Digital Imaging</title>
<link>http://www.dslreports.com/forum/r17042843</link>
<description></description>
<language>en</language>
<pubDate>Sat, 05 Dec 2009 06:52:21 EDT</pubDate>
<lastBuildDate>Sat, 05 Dec 2009 06:52:21 EDT</lastBuildDate>

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<title>Re: [FYI] Pog&#x27;s Lab Blender... updated 10/6/2006</title>
<link>http://www.dslreports.com/forum/remark,17044752</link>
<description><![CDATA[<A HREF="/useremail/u/937228"><b>altermatt</b></A> : <div class="bquote"><SMALL>said by  pog <A HREF="/useremail/u/1018019"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</SMALL><br><br>Yes the original Lab Overlayer did some interesting things... so interesting, and contrary to the conventional/correct math, that I've not really been able to duplicate them since! </DIV>Which is why I'll be holding on to it even as I explore the additional features and control of Lab Blender.<br><br><div class="bquote">That's always been my problem with the tools built into my various image editors... flying blind.<br> </DIV>And just think how much ahead of me you are :). Looking forward to other (more skilled than I) guinea pigs here posting tips and uses, too.<br><br>And as always, thank you for taking the time and effort to generously help us make our pics just that extra bit truer to our vision.<br><SMALL>--<br>The truth of a thing is the feel of it, not the think of it. &#9;-- Stanley Kubrick</SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,17044752</guid>
<pubDate>Sat, 07 Oct 2006 15:38:13 EDT</pubDate>
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<title>Re: [FYI] Pog&#x27;s Lab Blender... updated 10/6/2006</title>
<link>http://www.dslreports.com/forum/remark,17044507</link>
<description><![CDATA[<A HREF="/useremail/u/1018019"><b>pog</b></A> : <div class="bquote"><SMALL>said by  altermatt <A HREF="/useremail/u/937228"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</SMALL><br><br>Thanks as always, Pog. I have to admit that I still use the old Lab Overlayer most; when I have used the newer Lab Blender, it's been with either neutral or hi saturation defaults, as I just didn't master the extra control. Look forward to giving this a test ride.</DIV>Yes the original Lab Overlayer did some interesting things... so interesting, and contrary to the conventional/correct math, that I've not really been able to duplicate them since! LOL! :)<br><br><div class="bquote">It would be great if (in your spare time---hah, hah) you could add a short quickie tutorial on what each slider does and what some recommended settings in what situations are good starting points. Although I may be the only one who feels the need for that :).<br> </DIV>One of the reasons for so many sliders was that <B>I</B> didn't know what they'd actually do either!  Once things are more permanent, I'll see about adding balloon tips or something.<br><br>My main recommendation is to use the clipping warnings to help you avoid throwing away data unnecessarily while adding contrast or saturation.  That's always been my problem with the tools built into my various image editors... flying blind.<br><SMALL>--<br><A HREF="http://gopog.net/">My Site</A></SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,17044507</guid>
<pubDate>Sat, 07 Oct 2006 14:29:59 EDT</pubDate>
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<title>Re: [FYI] Pog&#x27;s Lab Blender... updated 10/6/2006</title>
<link>http://www.dslreports.com/forum/remark,17043969</link>
<description><![CDATA[<A HREF="/useremail/u/937228"><b>altermatt</b></A> : Thanks as always, Pog. I have to admit that I still use the old Lab Overlayer most; when I have used the newer Lab Blender, it's been with either neutral or hi saturation defaults, as I just didn't master the extra control. Look forward to giving this a test ride.<br><br>It would be great if (in your spare time---hah, hah) you could add a short quickie tutorial on what each slider does and what some recommended settings in what situations are good starting points. Although I may be the only one who feels the need for that :).<br><SMALL>--<br>The truth of a thing is the feel of it, not the think of it. &#9;-- Stanley Kubrick</SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,17043969</guid>
<pubDate>Sat, 07 Oct 2006 12:33:52 EDT</pubDate>
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<title>Re: [FYI] Pog&#x27;s Lab Blender... updated 10/6/2006</title>
<link>http://www.dslreports.com/forum/remark,17043679</link>
<description><![CDATA[<A HREF="/useremail/u/385510"><b>Edit This</b></A> : Thank you.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,17043679</guid>
<pubDate>Sat, 07 Oct 2006 11:39:17 EDT</pubDate>
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<title>Re: [FYI] Pog&#x27;s Lab Blender... updated 10/6/2006</title>
<link>http://www.dslreports.com/forum/remark,17042843</link>
<description><![CDATA[<A HREF="/useremail/u/994173"><b>Wyattx17</b></A> : Awesome work, I have always enjoyed your LAB Blender and have thought it has worked well in the past. Thank you for your continue development on it. ]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,17042843</guid>
<pubDate>Sat, 07 Oct 2006 05:28:18 EDT</pubDate>
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<title>[FYI] Pog&#x27;s Lab Blender... updated 10/6/2006</title>
<link>http://www.dslreports.com/forum/remark,17042814</link>
<description><![CDATA[<A HREF="/useremail/u/1018019"><b>pog</b></A> : This plugin basically converts an image to Lab mode and performs an overlay blend using the same data for the top and bottom layers... with some tweaks and conveniences added.<br><br>Past threads are:<br>&raquo;<A HREF="/forum/remark,16652791">[FYI] Lab Blender minor update</A><br>&raquo;<A HREF="/forum/remark,16185919">[FYI] I'm working on another PS plugin...</A><br><br>This time around, I've simplified the controls somewhat.  Having separate sliders for the input layers wasn't actually a good idea (problem with the overlay math).  Other things include:<br>- better clipping warnings<br>- a new "easy saturation" slider which simply takes control of some other sliders on the user's behalf. :)<br>- a few things fixed under the hood<br><br>I plan to add the ability to pick a specific hue range to target.  I also would like to add an "auto level" button for the output tuning.  We'll see.<br><br>Anyway, for those that would like to try it out... here it is.  The usual warnings apply... this is still alpha software.  <B>Still, no support for Macs that I'm aware of...</B>.  Just download the zipped .8bf file and extract it to your plugins folder.  Settings files from previous versions might load but results won't be as expected...<br><br>[att=1]<br>[att=2]<br>[att=3]<br>[att=4]<br><SMALL>--<br><A HREF="http://gopog.net/">My Site</A></SMALL><div class="borderless"><TABLE WIDTH=95% align=center border=0 CELLPADDING=4"><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/17042814?c=1072020&ret=L2ZvcnVtL3IxNzA0Mjg0My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="127335 bytes" WIDTH=600 HEIGHT=404 SRC="/r0/download/1072020.thumb600~dd43484602c30cd5ae6d8fccff73eceb/before.jpg/thumb.jpg" ALT="Click for full size"></A><br>before (was already a decent picture)</TD></TR><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/17042814?c=1072021&ret=L2ZvcnVtL3IxNzA0Mjg0My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="129468 bytes" WIDTH=600 HEIGHT=404 SRC="/r0/download/1072021.thumb600~d204b51ff8be722056d816a56a992eba/after.jpg/thumb.jpg" ALT="Click for full size"></A><br>after (much more saturation)</TD></TR><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap COLSPAN=3 WIDTH=100%><A HREF="/speak/slideshow/17042814?c=1072022&ret=L2ZvcnVtL3IxNzA0Mjg0My54bWw%3D"><IMG class="apic" BORDER=0 TITLE="217800 bytes" WIDTH=600 HEIGHT=339 SRC="/r0/download/1072022.thumb600~fb82eba9821f5664842e5b513e188056/screenshot.jpg/thumb.jpg" ALT="Click for full size"></A><br>screenshot</TD></TR><TR><TD ALIGN=CENTER VALIGN=CENTER BGCOLOR=#000000 nwrap WIDTH=33%><A HREF="/r0/download/1072023~294c7ce338748f9a737a28f4ae2e1999/pog_lab_blender_051.zip"><IMG  align=absmiddle TITLE="download" SRC="http://i.dslr.net/silk/compress.png" border=0 width=16 height=16><IMG SRC="http://i.dslr.net/1ptrans.gif" WIDTH=10 HEIGHT=1 border=0><big>pog_lab_blen&middot;&middot;&middot;_051.zip</big></A> <small>124,502 bytes</small><br>the zipped .8bf (plugin)</TD><TD ALIGN=CENTER BGCOLOR=#000000 nowrap width=1%>&nbsp;</TD><TD ALIGN=CENTER BGCOLOR=#000000 nowrap width=1%>&nbsp;</TD></TABLE></div>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,17042814</guid>
<pubDate>Sat, 07 Oct 2006 04:44:21 EDT</pubDate>
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