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[HSI] nntp.charter.net messed up? »
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EnasYorl
Thieves World

join:2001-12-02
West
·Verizon Online DSL

reply to Time
Re: Any "GameRail" (low latency gamer option) users here?

said by Time See Profile :

As requested, this is to an Atlanta server. You can see the difference, I ping ~90 in game without Gamerail, and 65 with. Also, markopoleo, this isn't a Charter service, Gamerail just has peering arrangements with them (two seperate companies). I have Cox now (used to have Charter), but I can imagine tracerts would be even better for someone who has Charter.
Notice how more consistent your pings are on the traceroute using GRail.


en102
Canadian, eh?

join:2001-01-26
Valencia, CA
·RoadRunner Cable
·DSL EXTREME


1 edit
I wonder if its just a tunneled session over the existing network... a few ms isn't anything to write home over.

I'm on a measly 2.5 Mbps/512kbps DSL, and I have consistent latency until I place a load on the wire.

[root@localhost html]# ping artofwarcentral.com
PING artofwarcentral.com (72.36.157.210) 56(84) bytes of data.
64 bytes from 210.157.36.72.reverse.layeredtech.com (72.36.157.210): icmp_seq=1 ttl=52 time=50.4 ms
64 bytes from 210.157.36.72.reverse.layeredtech.com (72.36.157.210): icmp_seq=2 ttl=52 time=50.5 ms
64 bytes from 210.157.36.72.reverse.layeredtech.com (72.36.157.210): icmp_seq=3 ttl=52 time=50.6 ms
64 bytes from 210.157.36.72.reverse.layeredtech.com (72.36.157.210): icmp_seq=4 ttl=52 time=51.0 ms
64 bytes from 210.157.36.72.reverse.layeredtech.com (72.36.157.210): icmp_seq=5 ttl=52 time=49.6 ms
64 bytes from 210.157.36.72.reverse.layeredtech.com (72.36.157.210): icmp_seq=6 ttl=52 time=50.0 ms
64 bytes from 210.157.36.72.reverse.layeredtech.com (72.36.157.210): icmp_seq=7 ttl=52 time=50.1 ms
64 bytes from 210.157.36.72.reverse.layeredtech.com (72.36.157.210): icmp_seq=8 ttl=52 time=49.8 ms
^C64 bytes from 210.157.36.72.reverse.layeredtech.com (72.36.157.210): icmp_seq=9 ttl=52 time=50.1 ms
64 bytes from 210.157.36.72.reverse.layeredtech.com (72.36.157.210): icmp_seq=10 ttl=52 time=49.4 ms


EnasYorl
Thieves World

join:2001-12-02
West
·Verizon Online DSL


2 edits
You didn't look at the traceroutes he posted then. The number of hops is reduced by half. And some hops before using Gamerail spiked over 145ms.

After Gamerail nothing went higher then 71ms.

Note Gamerail's network is still under construction too.

»www.peeringdb.com


en102
Canadian, eh?

join:2001-01-26
Valencia, CA
·RoadRunner Cable
·DSL EXTREME

This isn't much different than a tunneled connection. I suspect that gamerail is actually using and encrypted tunnel over someone elses backbone (still multiple links... just not visible). I get the same thing when I VPN into work.
1st hop ~ 60ms (Cisco VPN concentrator).
ICMP on some routers/LB's don't always give you what you want.

If it was a direct point to point link, I'd expect better.
I ran 256kbps frame relay across the country and had that kind of response.

[root@localhost html]# traceroute artofwarcentral.com
traceroute to artofwarcentral.com (72.36.157.210), 30 hops max, 40 byte packets
1 zyxel642r (192.168.254.11) 0.785 ms 1.249 ms 1.287 ms
2 netblock-68-183-84-1.dslextreme.com (68.183.84.1) 10.722 ms 12.613 ms 12.792 ms
3 LAX1.CR1.Gig11-0.dslextreme.com (66.51.199.16) 10.682 ms 10.081 ms 9.984 ms
4 ge-5-1-115.ipcolo1.LosAngeles1.Level3.net (63.209.70.133) 10.776 ms 13.278 ms 14.396 ms
5 ae-22-54.car2.LosAngeles1.Level3.net (4.68.102.109) 11.880 ms 11.380 ms 11.561 ms
6 savvis-level3-10ge.LosAngeles1.Level3.net (4.68.110.94) 11.249 ms 13.445 ms 12.578 ms
7 dcr2-ge-3-0-0.losangeles.savvis.net (204.70.193.49) 10.659 ms 12.054 ms 11.446 ms
8 dcr1-as0-0.LosAngeles.savvis.net (204.70.192.117) 12.285 ms 15.135 ms dcr1-so-2-0-0.dallas.savvis.net (204.70.192.85) 49.814 ms
9 bhr1-pos-12-0.fortworthda1.savvis.net (208.172.131.82) 48.350 ms 47.692 ms dcr2-so-3-3-0.dallas.savvis.net (204.70.192.246) 47.852 ms
10 bhr1-pos-1-0.fortworthda1.savvis.net (208.172.129.230) 49.278 ms 49.746 ms 49.260 ms
11 216.39.69.206 (216.39.69.206) 48.258 ms 216.39.64.18 (216.39.64.18) 48.606 ms 48.104 ms
12 216.39.69.206 (216.39.69.206) 48.230 ms * *
13 210.157.36.72.reverse.layeredtech.com (72.36.157.210) 50.211 ms 50.186 ms *


MxxCon

join:1999-11-19
Brooklyn, NY
clubs:

reply to EnasYorl
said by EnasYorl See Profile :

The number of hops is reduced by half. And some hops before using Gamerail spiked over 145ms.

After Gamerail nothing went higher then 71ms.
at the end of the day number of hops doesn't really matter..what matters is how much time it takes for your packet to get to it's destination..and it was ~70ms vs ~65ms
however these results are from just 3 pings each.
instead of traceroute it would be interesting to see results from pathping command.
--
[Sig removed by Administrator: Signature can not exceed 20GB]


en102
Canadian, eh?

join:2001-01-26
Valencia, CA
Don't forget... if you're using an encrypted tunnel (i.e. similar to a VPN), not only are you using CPU to encrypt/decrypt, but you're also chewing a bit of bandwidth by encapsulating each packet.

GR_Alchemist

join:2007-02-12


1 edit
Hello all from GameRail. We have watched the Broadband reports news comments with much amusement. We have even offered to give some official statements but I never heard back from the site.

1st off GameRail is a private company and has nothing to do with Charter or any other ISP. We peer with ISPs and Game Server host to provide the best experience for gaming. No ISP will force you to use our product. We are no different than using skype or itunes. Our product gains the best performance peered directly to your ISP. We will peer with any ISP to, we do not pick favorites in each city.

2nd GameRail is not smoke and mirrors, it is not magic. It is a real product that is not for everyone. If you live in say Chicago and play on pub servers in the area all night long then we are not for you. If you play in leagues and have to play in places like Dallas, Atlanta and New York for matches then we could offer improvement. GameRail will offer a free trail. If we do not improve your ping then do not buy our product. It is that easy.

The traceroute posted by Time is nice to see but Atlanta is not even fully peered at this time so I while I am happy to see it lower I would not take that as an example of GameRail's performance.

Check the forms and the FAQ at GameRail.com if you want real answers. No need to read about how people think it works when the answers are already there.

- Jason Baker


EnasYorl
Thieves World

join:2001-12-02
West
·Verizon Online DSL

said by GR_Alchemist See Profile :

Hello all from GameRail. We have watched the Broadband reports news comments with much amusement. We have even offered to give some official statements but I never heard back from the site.

1st off GameRail is a private company and has nothing to do with Charter or any other ISP. We peer with ISPs and Game Server host to provide the best experience for gaming. No ISP will force you to use our product. We are no different than using skype or itunes. Our product gains the best performance peered directly to your ISP. We will peer with any ISP to, we do not pick favorites in each city.

2nd GameRail is not smoke and mirrors, it is not magic. It is a real product that is not for everyone. If you live in say Chicago and play on pub servers in the area all night long then we are not for you. If you play in leagues and have to play in places like Dallas, Atlanta and New York for matches then we could offer improvement. GameRail will offer a free trail. If we do not improve your ping then do not buy our product. It is that easy.

The traceroute posted by Time is nice to see but Atlanta is not even fully peered at this time so I while I am happy to see it lower I would not take that as an example of GameRail's performance.

Check the forms and the FAQ at GameRail.com if you want real answers. No need to read about how people think it works when the answers are already there.

- Jason Baker
Thank you for dropping in. Your network design looks very promising, and looking forward to the chance to test it out.

My 1st hop to the internet is in Seattle and I play allot on Dallas, TX servers.


EnasYorl
Thieves World

join:2001-12-02
West
·Verizon Online DSL


2 edits
reply to en102
said by en102 See Profile :

This isn't much different than a tunneled connection. I suspect that gamerail is actually using and encrypted tunnel over someone elses backbone (still multiple links... just not visible). I get the same thing when I VPN into work.
1st hop ~ 60ms (Cisco VPN concentrator).
ICMP on some routers/LB's don't always give you what you want.

If it was a direct point to point link, I'd expect better.
I ran 256kbps frame relay across the country and had that kind of response.

....
Actually it's allot different then a Tunneled connection over your ISP as that's going to take the same route to the VPN server whether your tunneling or not.

This service allows you to get off of the freeway your normally on and get into a carpool lane that puts you onto a cargo plane that bypasses freeways and lands you in another city.

And like the Gamerail rep said »Re: Any "GameRail" (low latency gamer option) users here? the network isn't complete.


en102
Canadian, eh?

join:2001-01-26
Valencia, CA
·RoadRunner Cable
·DSL EXTREME

not that I don't expect this to help out some users, however, I never said that it took the same path as my local ISP. Where it does have some advantages, may be those that are on overloaded/under optimimized ISPs (aka middle America Charter) or ISPs that won't shell out for a decent pipe. Most major hub cities should not have an issue with traffic, unless they are throttled. Services such as this give the excuse to throttle, or limit bandwidth.
Personally I hope it never comes to the point where I have to shell out extra $$$ for VoIP or Skype because ISP's that may take advantage of services such as this.

useless

join:2006-07-16

reply to GR_Alchemist
said by "GR_Alchemist :
Hello all from GameRail. We have watched the Broadband reports news comments with much amusement. We have even offered to give some official statements but I never heard back from the site.

1st off GameRail is a private company and has nothing to do with Charter or any other ISP. We peer with ISPs and Game Server host to provide the best experience for gaming. No ISP will force you to use our product. We are no different than using skype or itunes. Our product gains the best performance peered directly to your ISP. We will peer with any ISP to, we do not pick favorites in each city.

2nd GameRail is not smoke and mirrors, it is not magic. It is a real product that is not for everyone. If you live in say Chicago and play on pub servers in the area all night long then we are not for you. If you play in leagues and have to play in places like Dallas, Atlanta and New York for matches then we could offer improvement. GameRail will offer a free trail. If we do not improve your ping then do not buy our product. It is that easy.

The traceroute posted by Time is nice to see but Atlanta is not even fully peered at this time so I while I am happy to see it lower I would not take that as an example of GameRail's performance.

Check the forms and the FAQ at GameRail.com if you want real answers. No need to read about how people think it works when the answers are already there.

- Jason Baker

unfortunately there are people who post FUD about it being some anti NN scam to charge more money. Offers amusement for many of us also...


imSOLD

@comcast.net
reply to en102
put a tracert to new york, LA to dallas is not across country


EnasYorl
Thieves World

join:2001-12-02
West
reply to useless
News article mentions $11.99

»www.stltoday.com/stltoday/busine···Document
Forums » US Cable Support » Charter HSI/CATV[HSI] nntp.charter.net messed up? »
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