 twizlarI dont think so.Premium join:2003-12-24 Brantford, ON kudos:3 1 edit | reply to EnasYorl
Re: Gamerail BLOWS i'm not talking about the client side of gamerail, only their network and routing. ANY provider that doubles or triples latency is garbage, regardless of if they are using the client or not. There is no reason for pings to be higher to a server in the SAME building with the same available upstream providers. You are missing the entire point, and the possible future implications for server providers. -- AMD Athlon64 4000+ @ 2723mhz - mountaincable.net wireless Intarweb | Ipods SUCK |
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 Michieru2zzz zzz zzzPremium join:2005-01-28 Miami, FL | The peering arrangements should be done from one clear shot am I correct?
You are using two different hops at a peering point with one having more congestion than the other and you are stating that Gamerails network is the one with the higher latency if I am understanding you.
Either way if the routing was longer the pipes are most likely dedicated and used specifically for gaming which still provides lower latency even at longer distances.
While a more significant improvement will be if it where a clear shot, that does not seem to be the case here, but in theory if the pipes are not congested with regular traffic then you will still see some benefit but not as much.
I live in FL, and I am routed all the way to Atlanta, GA where my POP is located. My first hop is 30ms in latency due to that distance. -- The only limits we have are the one's we set ourselves. |
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 EnasYorlThieves World join:2001-12-02 West 2 edits | reply to twizlar said by twizlar:I'm not talking about the client side of gamerail, only their network and routing. ANY provider that doubles or triples latency is garbage, regardless of if they are using the client or not. There is no reason for pings to be higher to a server in the SAME building with the same available upstream providers. You are missing the entire point, and the possible future implications for server providers. You are not using GameRails network, as the GameRail Engineer »Re: Gamerail BLOWS told you as well as I. So how can you comment on something you're not even routing across.
Just because a Gamerail Test Server is reachable from the internet doesn't mean your using their custom network to bypass router hops. |
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