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BryanC1968

join:2003-06-10
Elkins, WV
Reviews:
·Suddenlink

Commodore 64

My 1st computer was a used Commodore 64 I bought from a friend and hooked up to our living room TV. No tape drive or floppy drive.

I would spend hours typing in BASIC code for a game or some other program from one of my COMPUTE! Magazines I subscribed to... Only to play the game or use the program for a little while and then lose the whole thing when I had to turn it off to go to bed... I would start the whole process all over again the next night...

I taught myself BASIC programing from those COMPUTE! Magazines... I later bought a used tape drive then a floppy drive...

My 2nd computer was a New Commodore 128 I saved up for and bought my senior year in high school and used with a portable black & white tv, and later buying a color RGB Monitor

Boy those were the days...


swinn

join:2001-02-16
Clarksville, TN
Reviews:
·Charter

Compute! was a great magazine. I also spent hours typing in the source code for games. The machine code programs were tedious and one mistake would cause the whole thing to not work but it was fun. I still have my C64 in working condition as well as all my floppies. Every so often I'll pull it out and play Jumpman Jr.

I agree, those were the days



zoom314

join:2005-11-21
Yermo, CA
Reviews:
·DSL EXTREME

1 edit

said by swinn:

Compute! was a great magazine. I also spent hours typing in the source code for games. The machine code programs were tedious and one mistake would cause the whole thing to not work but it was fun. I still have my C64 in working condition as well as all my floppies. Every so often I'll pull it out and play Jumpman Jr.

I agree, those were the days
I typed in the one for Flying down the Death Stars trench, Took Me 3, Maybe 4 days or so. I'm glad Your floppies are readable still, I had some die on later computers, No I never owned a C64, An Amiga sure(1000, 3000 & 4000) sure. Lots of peeks and pokes all in Atari Basic. And yeah those were the days, Games were more serial back then, Always what was around the next corner or the next screen.
--
(25.92GHz crunching for SETI with the PC Perspective Killer Frogs)


djrobx

join:2000-05-31
Valencia, CA
kudos:1
Reviews:
·Verizon Wireless..
·RoadRunner Cable
·AT&T U-Verse
·VOIPo
·PHONE POWER

2 edits

reply to swinn
Compute! was sick... er, was the bomb... er, wait back then it was "totally rad". I had subscriptions to it and Family Computing. The Compute! programs were way more advanced, I learned a lot about PC graphics programming from them. I didn't have a Commodore though, we had a PC. I wanted a Commodore for the games, but the PC made me learn to write my own. Remember the checksums Compute! had next to the lines of code so you could be sure you typed it in right? LOL.

It's amusing to think two decades later on a brand new machine, I can still fire up a copy of GWBASIC.EXE, go into SCREEN 1 and mess around with those awful CGA palettes and write memory directly to segment &HC800 to put pixels on the screen. 64 bit Vista or XP *finally* axes those compatibility layers. But we're still a few years away from 64 bit being standard!

LOL, I just tried "Screen 1" in VMWare on my Mac Pro and it completely confused it. Interestingly, screen 2 (mono 640x200) works.

I miss the BASIC programming days!


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