 jobias join:2006-01-18 Knoxville, TN | reply to ctceo
Re: World of Warcraft Updater Greetings WoW player: Despite the fact that we make millions of dollars each month, we're too cheap to properly host an update file. Instead we rely on you, the paying customer, to front your own bandwidth in order to distribute our required monthly updates to our paying customers in a timely fashion. Without you, where would we be? O, that's right, a few hundred thousand dollars less rich. Thank you paying customer, for degrading the service of everyone on your node on patch day, just so we can earn a extra few pennies from each of you. Signed, Blizzard
I seem to remember playing other MMO's that had patches that you could download from a variety of locations, each hosted on commercial grade servers. At high speeds. Via Http or FTP. Blizzard's updater isn't some sort of awe inspiring great new tool. It is just a way to lower their cost per player per patch. While I support that kind of tool for indie developers that really can't afford to distribute everything themselves, I think blizzard might... just might be rolling in enough dough to start paying for (more of) the patch bandwidth themselves, instead of relying on a tool that leaches upload bandwidth from everyone that plays (I know, you can turn it off. But it's there by default, and the masses... they don't know) |