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<title>Gaming QoS and others in </title>
<link>http://www.dslreports.com/forum/r20345973</link>
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<pubDate>Wed, 11 Nov 2009 05:50:47 EDT</pubDate>
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<title>Gaming QoS and others</title>
<link>http://www.dslreports.com/forum/remark,20345973</link>
<description><![CDATA[<A HREF="/useremail/u/629088"><b>SHARPSHARK</b></A> : How about giving priority to gaming/voice packets priority to get uber stable ping and low latency jitter? NOW, that would be innovative instead of just slowing everything on someone else side.<br><br>*edit*<br><br>... and probably HTTP and other commonly used protocols. *shrugs*]]></description>
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<pubDate>Wed, 16 Apr 2008 20:39:12 EDT</pubDate>
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