said by SHARPSHARK:... online games take alot of bandwidth?! Since when?! First Person Shooters are the more bandwith hungry and they use about 5/5 (Down/Up) and 10/5 KB/s of bandwidth. Or perhaps they are talking about the content distribution system.
Anyway, why don't they try to make the multicasting system more widespread?
Things like XBOX live do not take up huge amounts of bandwidth. All the graphics are handled by the machine. Only the data telling the mahcine what to do is transmitted. You could play Halo 3( or whatever ) 24/7 and only use up maybe 15 GB a month.