  Ace McHammer
@verizon.net
| reply to RandomZero Re: Can verizon ban a P2P Xbox live connection?
I have found a solution after many Google searches, for the information of any one else who is having the same problem as me.
No amount of fiddling with the router settings worked. Either on my router or my sons router. Static IP's, port forwarding, DMZ's, nothing worked. No amount of fiddling with the Xbox settings worked. That said, one suggestion from one forum did work. Unplugging and plugging back in the DSL modem. Someone said that this would make Verizon assign a new Internet IP, (the 70.105.xx.xxx IP number, not the local IP 192.168.x.xxx number).
I have the DSL modem (Westell 2200). I unplugged the power from my modem and router and left it unplugged for like 5 minutes. I then plugged my modem back in first. After the indicator lights came up on my DSL modem, I then plugged my router (Linkysys WRT54G) back in. I had my former Internet IP written down and when I booted the modem and router back up I checked it and I did indeed have a new/different Internet IP assigned. This is all it took to fix the problem. I guess the Live servers are having some kind of problem with their own routing of IP's. Apparently this is all a big external IP issue.
I don't know if you would get a new IP assigned with unplugging a cable modem or not. Write down your external Internet IP, unplug your cable modem and plug it back in and see if it works for you. ~
This problem is solved for me, for now, thank God! Man was I pissed about this. If it happens again I'll just unplug and plug back in the modem again. Hope this helps someone out there. |
|
  Ace McHammer
@verizon.net
| Oh, one other note. This issue seemed to crop up when I and my son put each other on the friends list and tried to invite one another into a game form the friends list. From what I can ascertain through all the forum threads, the whole issue is connected with the "friends list" interface.
I do not plan to try to invite anyone into a game from the friends list anymore now that I have it up and working properly. The thing to do is to host a "public" game and set the max number of player to "2" and have your friend join quickly before anyone else joins if you want to make a private game. I think the friends list interface thing is screwing up the works somehow. Why MicroSoft is not on top of this, I can't imagine. They've got to know about the issue. |
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  EvilEye413
@verizon.net | reply to Ace McHammer It takes 30 seconds of inactivity for my westell modem to reset its IP address. |
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