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mrchris
Out and around
Premium
join:2002-10-01
North Babylon, NY

HL2 SP mods

Looking for more of these as I am enjoying the Get-a-Life mod.


Rogue Wolf
Ate Your Homework, And Framed The Dog

join:2003-08-12
Troy, NY

Here's a few I can recommend:

Metastasis- probably THE Half-Life 2 Mod to get. It does nothing new in terms of gameplay, but it's got some exemplary level design and just enough story to keep you wondering.

Coastline to Atmosphere- very lengthy Mod. A bit repetitive, a bit aggravating in places, and a bit confusing at times, but it's probably one of the largest Mods I've seen for the game yet, and I definitely recommend it.

Mistake of Pythagoras- definitely something out of left field, as it completely turns the standard HL2 experience on its head. Yet I love playing it! If you played "Peaces Like Us" or "Sweet Half-Life" from HL1- this is the same guy.

Dolores- This one creeps me out. You're a little girl with a special ability, in a big dark house with a terrible secret. It can be difficult, but I think it's worth it.

Cinematic Mod- yeah, it just dressed up HL2 and Episode 1 nice and pretty. Really pretty. Really, REALLY pretty. If you've got the hardware to handle the textures I say give it a try.

SMOD Tactical- Sort of a branch-off of the rather silly SMOD, Tactical puts a number of real-world guns in your hands and tightens up the rules considerably. Headshots WILL kill you, and your gun is wildly inaccurate unless you use its iron sights (complete with affected peripheral vision). Great if you want to make HL2 a bit more complex and dangerous.

You could also give HMS Defiance, Riot Act and The Citizen a go- while not the best Mods out there, they're worth a play at the very least.

I enjoyed Get A Life quite a bit myself. And yes, I jumped when I saw the "human spiders" .
--
I have learned to ignore such naysayers, when... quelling... them... hm?... was out of the question.



Ratman_84

join:2002-01-31
Sacramento, CA

reply to mrchris
Some of these look pretty interesting. Not a lot of info on the official sites. I'll give Minerva, Mistake of Pythagoras, and Dolores a try.

I wasn't too impressed with Get A Life. Story was sketchy.



mrchris
Out and around
Premium
join:2002-10-01
North Babylon, NY

1 edit

reply to Rogue Wolf
I'll check them out, thanks for recs

As I've been WAAY out of the loop of HL2 since my Oblivion era (2006-8).



GeekGirl1
Premium
join:2007-01-28
Morrisville, PA
kudos:2

1 edit

reply to mrchris
Yes, same here. WAAY out of touch. Also Oblivion 2006 - 2008 (including KotN, Shivering Isles). HL2, Episodes 1 and 2, Portal (awesome!). Will try Mistake of Pythagoras, Minerva.

Found them here: »www.hl2mods.co.uk/index.php. Some of the links need membership (but others are free).



Rogue Wolf
Ate Your Homework, And Framed The Dog

join:2003-08-12
Troy, NY

You could also try »www.planetphillip.com/ .



GeekGirl1
Premium
join:2007-01-28
Morrisville, PA
kudos:2

2 edits

Thanks! Now I feel even more out of touch. I started Minerva-Metastasis last night. For my first 'mod', it's awesome. An excellent refresher on why I got HL2 in the first place.



CylonRed
Premium,MVM
join:2000-07-06
Bloom County

I am doing that one as well - stuck right now on part 3.



CylonRed
Premium,MVM
join:2000-07-06
Bloom County

Just finished the mod - nicely done in all. Some odd parts that are either bugs or the timing is off enough to cause some frustration.



CylonRed
Premium,MVM
join:2000-07-06
Bloom County

reply to mrchris
I am now playing Coastline to Atmosphere and lost - I have to find a card key in an outside office. I believe I have found the office but I have NO idea where the key is. Seems to be a large safe in the office and a bathroom but other than that - nothing.

Any one have any hints?
--
Brian

Free health care is 100% a misnomer - it is not free and never will be free.



mrchris
Out and around
Premium
join:2002-10-01
North Babylon, NY

Havn't gotten around to it...am playing Riot Act.



GeekGirl1
Premium
join:2007-01-28
Morrisville, PA
kudos:2

3 edits

reply to CylonRed

said by CylonRed:

Just finished the mod - nicely done in all. Some odd parts that are either bugs or the timing is off enough to cause some frustration.
Just finished (Minerva: Metastasis). I saw some rendering problems with pipes and body parts stuck in walls, but timing was OK. Forces you to really think strategy and to not depend on a certain weapon that was in the original game.

For SP mods, I run at absolute minimum XP. I have a batch file that takes the PC offline and stops a lot of unnecessary services. When done, I put everything back. No glitches or delays.

If you have timing problems, it might help to run the video benchmark in HL2 Lost Coast. I'm over 100 fps. That's a topic for the PC Gaming Tech forum: »PC gaming Tech


CylonRed
Premium,MVM
join:2000-07-06
Bloom County

I get over 100 FPS's as well - it is a newer system and with a newer video card than when I first ran the Lost Coast benchmark - went from a 7900 GS to a 9600 GT.

I did get the key - found that the system told me I did not find it yet I had not even gotten to the place that held the key.



TigerLord
Resident pentaxian
Premium,Mod
join:2002-06-09
Montreal
kudos:6

reply to mrchris
If you enjoyed Oblivion like I did The Witcher should entertain you! I really love it!



CylonRed
Premium,MVM
join:2000-07-06
Bloom County

1 edit

reply to mrchris
Got to only map 7 and C to A is now impossible - too many Combine and to few health and weapons. that is only halfway thru...
--
Brian

Free health care is 100% a misnomer - it is not free and never will be free.



mrchris
Out and around
Premium
join:2002-10-01
North Babylon, NY

I'm having some weird fade in/out oddities with objects and NPCs fading out when I'm about 15-20 feet or more at the C2A map section on the second map where you need to find a car to continue on the second area after the gate opens.

I need to get closer to see the combine but when I'm not, I'm seeing floating weapons in the air. I don't know why this happens but it's really killing immersion.



Rogue Wolf
Ate Your Homework, And Framed The Dog

join:2003-08-12
Troy, NY

said by mrchris:

I'm having some weird fade in/out oddities with objects and NPCs fading out when I'm about 15-20 feet or more at the C2A map section on the second map where you need to find a car to continue on the second area after the gate opens.

I need to get closer to see the combine but when I'm not, I'm seeing floating weapons in the air. I don't know why this happens but it's really killing immersion.
I think I remember running into this issue as well. I was never sure if it was either a mapping bug (the NPCs aren't "activated" until you approach them) or an engine problem due to the wide-open and rather architecturally "busy" area.

Once you get through that section you shouldn't see it come up too much.
--
I have learned to ignore such naysayers, when... quelling... them... hm?... was out of the question.


mrchris
Out and around
Premium
join:2002-10-01
North Babylon, NY

That's the only spot I've noticed it happen so far and trying to deal with invisible combine (both weapon and body) is a pain.



CylonRed
Premium,MVM
join:2000-07-06
Bloom County

I did not have that issue but America's Army did that as well at times.



Rogue Wolf
Ate Your Homework, And Framed The Dog

join:2003-08-12
Troy, NY

reply to mrchris

said by mrchris:

That's the only spot I've noticed it happen so far and trying to deal with invisible combine (both weapon and body) is a pain.
In cases such as that, I find it morally acceptable to plug in the ol' godmode cheat.
--
I have learned to ignore such naysayers, when... quelling... them... hm?... was out of the question.

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