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<title>Re: Crysis = thumbs down (spoilers) in PC gaming GAMES</title>
<link>http://www.dslreports.com/forum/r20468801</link>
<description></description>
<language>en</language>
<pubDate>Thu, 03 Dec 2009 04:19:01 EDT</pubDate>
<lastBuildDate>Thu, 03 Dec 2009 04:19:01 EDT</lastBuildDate>

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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20484364</link>
<description><![CDATA[<A HREF="/useremail/u/1335606"><b>jouno53</b></A> : I didn't actually own the game, but I was able to play the demo over and over again on my modest C2D E6750 system with 2GB of memory and an 8600GT XXX edition on medium/high (high on like physics and effects) and it played well... all at 1680 x 1050<br><small>--<br><A HREF="http://www.overwhelmingknowledge.com">My Site (OverwhelmingKnowledge)</a><br> <A HREF="http://s1.zetaboards.com/OK_Forum/index/">My Forum (OK Forums)</a></small>]]></description>
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<pubDate>Wed, 14 May 2008 22:23:18 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20474040</link>
<description><![CDATA[<A HREF="/useremail/u/577105"><b>JIGA</b></A> : I think it's a DX10 issue. I hear of all you high end system users complainging about Crysis performance when it ran fine on my system.<br>EVGA 680I<br>Intel E6550 Dual Core<br>7950GT PCIE<br>2gigs PC2 6400 Crucial<br><br>I ran the game on High settings at 1280x1024 (max for my VX922 Viewsonic monitor) on DX9 and the game ran smooth. The only time I saw slow down was the big battle on the carrier.<br><br>I do agree the story line sucked, the AI was pretty crappy, but overall the game was decent. The most I enjoyed out of the game was the weapons and the suit.]]></description>
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<pubDate>Tue, 13 May 2008 07:17:01 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20471159</link>
<description><![CDATA[<A HREF="/useremail/u/902922"><b>ken225</b></A> : People tend to forget that one of the things that makes Crysis so demanding on computers is the destructible environments.  As good as COD and Bioshock looked, their environments were essentially static.  It takes a lot of physics processing to have trees topple, buildings collapse from grenades, vehicles blow apart and sniper towers fall down when you hit them with the RPG.  Crysis wasn't just about pretty leaves and grass.<br><br>Oh, and it's totally playable on Very High settings, if you don't have a large monitor and turn AA off.  I played it through with my rig at 1280x1024 with everything on Very High with totally acceptable frame rates.  (With Vista and DX10, no less.)  ]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20471159</guid>
<pubDate>Mon, 12 May 2008 17:16:01 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20469664</link>
<description><![CDATA[<A HREF="/useremail/u/936980"><b>Mchart</b></A> : <div class="bquote"><small>said by  Dentist <A HREF="/useremail/u/449876"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</small><br><br><div class="bquote"><small>said by  Mchart <A HREF="/useremail/u/936980"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>   :</small><br><br><div class="bquote"><small>said by  Dentist <A HREF="/useremail/u/449876"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>    :</small><br><br>What is the point in having a very high setting if no one can run it even on top-end rigs?  Your argument doesn't make any sense.<br><br>The game is effectively "broken" at the very high setting.<br><br>Who cares if a game has great graphics if no one can run the game at those settings?<br> </div>Either you are forgetting the vast number of games we have always had this same issue with until real next-gen hardware was released; or you dont recall at all.<br><br>Quake 2, Quake 3, Doom 3, Anarchy Online, etc.. The list is very long. In every case I remember my top of the line hardware not running these games on their highest settings. It was not until the new generation of hardware that could more easily deal with the games that playing these games on max settings was possible.<br><br>Keep crying dude, no one cares.<br> </div>/dodges troll bait<br><br>Your point doesn't change the validity of my point that the very high setting is worthless, and that crysis is terrible at hardware optimization.<br><br>Games like Bioshock, WiC, COD4, look GORGEOUS and are PLAYABLE at the equivalent of very high settings.  I would argue the boat scene in COD4 visually trumped any scence from Crysis.  What did Crysis really have?  Pretty leaves and grass?<br><br>Crysis = broken, which is why people have been waiting for patches to fix framrates since it was released. <br> </div>Bioshock and CoD4 looked nowhere near as good as Crysis. The boat scene in CoD4 looked good, but you could easily tell the shaders and textures were aged. Only certain areas in CoD4 looked good. For bioshock - Yeah it looked good, but it still had 'shiny' everywhere. Crysis looks amazing on High settings. The only difference between High and Very high is the color accuracy. Crysis is not broken. Anyone who has a system that can at least run it on Medium settings knows this. The game looks incredible, and if it weren't for the really bad AI, it would have been a much better game.<br><br>You keep forgetting that the 'equivalent' of very high settings in the games you mentioned are the equivalent to medium settings at most in Crysis. WiC is the only exclusionary to this - But try playing WiC on max settings. It runs into the same issues in DX10 mode.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20469664</guid>
<pubDate>Mon, 12 May 2008 12:35:53 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20469554</link>
<description><![CDATA[<A HREF="/useremail/u/449876"><b>Dentist</b></A> : <div class="bquote"><small>said by  Mchart <A HREF="/useremail/u/936980"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>  :</small><br><br><div class="bquote"><small>said by  Dentist <A HREF="/useremail/u/449876"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>   :</small><br><br>What is the point in having a very high setting if no one can run it even on top-end rigs?  Your argument doesn't make any sense.<br><br>The game is effectively "broken" at the very high setting.<br><br>Who cares if a game has great graphics if no one can run the game at those settings?<br> </div>Either you are forgetting the vast number of games we have always had this same issue with until real next-gen hardware was released; or you dont recall at all.<br><br>Quake 2, Quake 3, Doom 3, Anarchy Online, etc.. The list is very long. In every case I remember my top of the line hardware not running these games on their highest settings. It was not until the new generation of hardware that could more easily deal with the games that playing these games on max settings was possible.<br><br>Keep crying dude, no one cares.<br> </div>/dodges troll bait<br><br>Your point doesn't change the validity of my point that the very high setting is worthless, and that crysis is terrible at hardware optimization.<br><br>Games like Bioshock, WiC, COD4, look GORGEOUS and are PLAYABLE at the equivalent of very high settings.  I would argue the boat scene in COD4 visually trumped any scence from Crysis.  What did Crysis really have?  Pretty leaves and grass?<br><br>Crysis = broken, which is why people have been waiting for patches to fix framrates since it was released. ]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20469554</guid>
<pubDate>Mon, 12 May 2008 12:06:19 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20469485</link>
<description><![CDATA[<A HREF="/useremail/u/936980"><b>Mchart</b></A> : <div class="bquote"><small>said by  Dentist <A HREF="/useremail/u/449876"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>  :</small><br><br>What is the point in having a very high setting if no one can run it even on top-end rigs?  Your argument doesn't make any sense.<br><br>The game is effectively "broken" at the very high setting.<br><br>Who cares if a game has great graphics if no one can run the game at those settings?<br> </div>Either you are forgetting the vast number of games we have always had this same issue with until real next-gen hardware was released; or you dont recall at all.<br><br>Quake 2, Quake 3, Doom 3, Anarchy Online, etc.. The list is very long. In every case I remember my top of the line hardware not running these games on their highest settings. It was not until the new generation of hardware that could more easily deal with the games that playing these games on max settings was possible. The bottom line is that current generation hardware is incapable of running DX10/SM4.0 with decent enough speed. Blame nvidia for this. They had ample time to produce a real upgrade in form of G90, but instead (Since competition from AMD/ATI is non-exsistant) they simply threw two G80's together and decided to call it G90. <br><br>Keep crying dude, no one cares.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20469485</guid>
<pubDate>Mon, 12 May 2008 11:51:52 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20469457</link>
<description><![CDATA[<A HREF="/useremail/u/449876"><b>Dentist</b></A> : <div class="bquote"><small>said by  Mchart <A HREF="/useremail/u/936980"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>  :</small><br><br><div class="bquote"><small>said by  Dentist <A HREF="/useremail/u/449876"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>   :</small><br><br><div class="bquote"><small>said by  Mchart <A HREF="/useremail/u/936980"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>    :</small><br><br>As for your computer not running it on Very High settings - It shouldn't be able to.<br><br> </div>Then who should be able to?  Guys with 3x Ultra 8800's couldn't even do it.  By the time a rig comes along that can, no one is going to give a crap about Crysis anymore.<br> </div>Who cares? So what? I'm stating the facts. It's not my fault you can't deal with using High settings instead of Very High. Christ, there is hardly a difference between the two other then color accuracy. The problem is that current-generation GPU's are not very good at running SM4.0/D3D10.<br> </div>What is the point in having a very high setting if no one can run it even on top-end rigs?  Your argument doesn't make any sense.<br><br>The game is effectively "broken" at the very high setting.<br><br>Who cares if a game has great graphics if no one can run the game at those settings?]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20469457</guid>
<pubDate>Mon, 12 May 2008 11:46:11 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20469334</link>
<description><![CDATA[<A HREF="/useremail/u/936980"><b>Mchart</b></A> : <div class="bquote"><small>said by  Dentist <A HREF="/useremail/u/449876"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</small><br><br><div class="bquote"><small>said by  Mchart <A HREF="/useremail/u/936980"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A>  :</small><br><br>As for your computer not running it on Very High settings - It shouldn't be able to.<br><br> </div>Then who should be able to?  Guys with 3x Ultra 8800's couldn't even do it.  By the time a rig comes along that can, no one is going to give a crap about Crysis anymore.<br> </div>Who cares? So what? I'm stating the facts. It's not my fault you can't deal with using High settings instead of Very High. Christ, there is hardly a difference between the two other then color accuracy. The problem is that current-generation GPU's are not very good at running SM4.0/D3D10.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20469334</guid>
<pubDate>Mon, 12 May 2008 11:19:33 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20468870</link>
<description><![CDATA[<A HREF="/useremail/u/286744"><b>Dogwood</b></A> : <div class="bquote"><small>said by  ken225 <A HREF="/useremail/u/902922"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</small><br><br>I hate to say it, but I think a lot of people get angry when Crysis won't run on their machines, and take it out on the gameplay itself.  I found it to be a wonderfully open-ended game.  I would replay many of the major fights two or three times, using different techniques.  The game let you play using brute-force or stealth.  It let you pick guys off from afar with a sniper scope, and blast guys up close with a shotgun.  You could steal a boat or truck, or decide to "hoof" it and sneak along in the forest.  Even in the level where you got to drive a tank, you could opt to get out and use rocket launchers instead.<br><br>I actually preferred it to more "consolized" games like COD4, where respawning guys meant you couldn't play as a sniper, unless the game forced you to do so during the mandatory sniper levels.  Lack of quicksave meant you had to replay certain parts over and over if you died.  Obstacles blocked your path so you couldn't flank around and attack from behind, while Crysis allowed you to tackle a base of baddies in a bunch of different ways.  Crysis allowed you to destroy a satellite tower any way you like.  You could drive a car into it, shoot it again and again with a gun, throw an explosive barrel into it, etc.  COD4 had you destroy things by using a giant flashing beacon that you had to run up to and press the "use" key.  <br><br>I found the "openness" of Crysis refreshing.  Sure, it had it's faults.  The AI wasn't great, and I really didn't enjoy the alien levels nearly as much.  However, overall, I think it was a very good game.  I wish all games had destructible environments and allowed the player to tackle it any way they wished.  I'm tired of being told exactly how I need to play each mission.<br> </div>This exactly as I feel.<br>The COD games are not for me.<br>To each his own is especially true with games.<br><br>FWI, there is a large Cysis modding community that have created new single maps and AIs with many "works in progress".<br><small>--<br>Proud Member of <A HREF="/forum/disco">Team Discovery</a></small>]]></description>
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<pubDate>Mon, 12 May 2008 09:48:46 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20468801</link>
<description><![CDATA[<A HREF="/useremail/u/449876"><b>Dentist</b></A> : <div class="bquote"><small>said by  Mchart <A HREF="/useremail/u/936980"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> :</small><br><br>As for your computer not running it on Very High settings - It shouldn't be able to.<br><br> </div>Then who should be able to?  Guys with 3x Ultra 8800's couldn't even do it.  By the time a rig comes along that can, no one is going to give a crap about Crysis anymore.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20468801</guid>
<pubDate>Mon, 12 May 2008 09:27:42 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20468792</link>
<description><![CDATA[<A HREF="/useremail/u/449876"><b>Dentist</b></A> : I didn't really enjoy it at all.<br><br>Plot was bad... kill some koreans and then some aliens...zzz.  Dialogue was horrid, no character development.<br><br>AI was embarassing.  You can hide in a tower, and they just run around it yelling in Korean instead of coming up to kill you.<br><br>System optimization was bad.  Yeah, it's pretty, but a top end rig should be able to run it.<br><br>COD4 and Bioshock were both vastly superior games last year on PC.  Bioshock is an example of how to actually make an interesting plot :)  COD4 owned it from a replayability standpoint (MP was awesome).]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20468792</guid>
<pubDate>Mon, 12 May 2008 09:24:29 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20468397</link>
<description><![CDATA[<A HREF="/useremail/u/1127059"><b>TK421</b></A> : Not too hard to imagine some suit at EA might have told them, "This game will kick off a huge franchise guys... give Crysis an ending that'll keep 'em hungry for the sequel..." I think it's highly plausible.<br><br>Far too often something negative creeps into games EA publishes - whether it's <A HREF="http://www.extremetech.com/article2/0,2845,2300959,00.asp">excessive copy protection</a>, dumbing down features or content, or inspiring sequel-itious with <strike>unfinished</strike> shorter games, EA is always looking to maximize profits... it's always about the money.. they're pretty smart about it too because most gamers apparently don't even notice or care. Thankfully forum threads like this one where gamers express their true opinions can sometimes make <A HREF="http://pc.ign.com/articles/873/873025p1.html?RSSwhen2008-05-09_140700&RSSid=873025">a little difference</a> <small>(not that I consider the news about Bioware's newly revised activation scheme significantly more palatable - it's still crap)</small>.<br><br>Can anyone honestly deny Crysis is a incomplete and unfinished game? Would it still be the same if EA didn't push it out when they did? Maybe... but things have changed in PC gaming and few developers can spend the necessary time to truly complete a game with cutting edge features or graphics. With EA holding the checkbook I seriously doubt Crytek had the luxury to do all they wanted before release.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20468397</guid>
<pubDate>Mon, 12 May 2008 05:07:59 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20465418</link>
<description><![CDATA[<A HREF="/useremail/u/642531"><b>TigerLord</b></A> : I encountered two huge bugs during the game...<br>1) The ice level upon exiting the alien structure, when we must run from cars on fire to another one so Prophet can heat up... I ran around for 1h figuring out what I had to do, because, THERE WERE NO FIRES! After I restarted there they were... <br><br>2) In the alien structure, I managed somehow to go THROUGH a wall and end up at the entrance in the cave, where you fought the Korean general just before. I again lost another hour there trying to find an exit, then replayed, and there you go...<br><br>The AI have been awful in a very good number of games so far and I wasn't expecting much more. Even on high settings the game was immensely beautiful, but I was left on my appetite a lot after I beat it... I was like "hell yeah, we're going back in the Sphere, this is gonna be awesome!" And then... CREDITS!!!!!!!?????????<br><br>Even if EA publishes they have a say in the process... and they give the actual support. So as usual, EA is to blame for something going wrong :D]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20465418</guid>
<pubDate>Sun, 11 May 2008 13:21:56 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20465392</link>
<description><![CDATA[<A HREF="/useremail/u/902922"><b>ken225</b></A> : I hate to say it, but I think a lot of people get angry when Crysis won't run on their machines, and take it out on the gameplay itself.  I found it to be a wonderfully open-ended game.  I would replay many of the major fights two or three times, using different techniques.  The game let you play using brute-force or stealth.  It let you pick guys off from afar with a sniper scope, and blast guys up close with a shotgun.  You could steal a boat or truck, or decide to "hoof" it and sneak along in the forest.  Even in the level where you got to drive a tank, you could opt to get out and use rocket launchers instead.<br><br>I actually preferred it to more "consolized" games like COD4, where respawning guys meant you couldn't play as a sniper, unless the game forced you to do so during the mandatory sniper levels.  Lack of quicksave meant you had to replay certain parts over and over if you died.  Obstacles blocked your path so you couldn't flank around and attack from behind, while Crysis allowed you to tackle a base of baddies in a bunch of different ways.  Crysis allowed you to destroy a satellite tower any way you like.  You could drive a car into it, shoot it again and again with a gun, throw an explosive barrel into it, etc.  COD4 had you destroy things by using a giant flashing beacon that you had to run up to and press the "use" key.  <br><br>I found the "openness" of Crysis refreshing.  Sure, it had it's faults.  The AI wasn't great, and I really didn't enjoy the alien levels nearly as much.  However, overall, I think it was a very good game.  I wish all games had destructible environments and allowed the player to tackle it any way they wished.  I'm tired of being told exactly how I need to play each mission.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20465392</guid>
<pubDate>Sun, 11 May 2008 13:14:47 EDT</pubDate>
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<title>Re: Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20463964</link>
<description><![CDATA[<A HREF="/useremail/u/936980"><b>Mchart</b></A> : And I highly disagree; I thought the story was great, I think the visuals are great, the only dissapointment was the AI. As for your computer not running it on Very High settings - It shouldn't be able to.<br><br>Besides, it looks good on high anyways.<br><br>As for EA. EA just publishes the game. Don't blame them for crytek's own mistakes.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/remark,20463964</guid>
<pubDate>Sun, 11 May 2008 01:15:38 EDT</pubDate>
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<title>Crysis = thumbs down (spoilers)</title>
<link>http://www.dslreports.com/forum/remark,20463795</link>
<description><![CDATA[<A HREF="/useremail/u/642531"><b>TigerLord</b></A> : Talk about a shitty game. <br><br>I bought it when it came out and had one GTX then. I got a second GTX february. Never could run on Very High settings with no AA @ 1680x1050.<br><br>I kept having to put it off because of RL. Last week I received my brand new GX2 and decided to give Crysis a spin. With a Q6600@3.6ghz, 4GB of RAM and a GX2, I got playable FPS with High settings across the board, 1680x1050, no AA. I didn't do better with two GTX (maybe 3fps more at same settings).<br><br>Imho this is idiotic as I consider my gaming rig to be high-end, even for the enthusiasts, and I was disapointed with the graphics.<br><br>But not only was that hard to take, the story is mediocre. I beat the game in a few hours, the ending is like WTF? I also finished Assassin's Creed yesterday and I am  annoyed at how the endings are made to make place for sequels. I understand the need for such things, but games like Starcraft has had, imho, some of the best storylines ever and even we knew not all characters had been exploited to the max, I didn't feel the need to play SC2 to satisfy my thirst.<br><br>Don't know if it makes any sense, but all in all, Crysis doesn't deserve more than a 7.0. Even with patch 1.2 the game is bugged. I wish EA hadn't put its hands on it. :(]]></description>
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<pubDate>Sun, 11 May 2008 00:07:29 EDT</pubDate>
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