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funchords
Hello
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Yarmouth Port, MA
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Atta Boy, Tony--

That video is just about the best commercial opportunity that DSL and FIOS has had.

In that video, he aptly explains the focus the company is putting on making sure that the United States continues to fall behind the rest of the world in speeds and access.

Comparing my 6 Mbps/384 Kbps to Japan's 100 Mbps access? What a crock of crap!

And, by the way -- yes, Japan says that a good fraction of their bandwidth is consumed by P2P. But they also ARE NOT throttling it. See, in Japan, the future is the future. They don't attempt to throttle progress back to the 1990's client-server model.
--
Robb Topolski -= funchords.com =- Hillsboro, Oregon
HTTP is the new Bandwidth Hog...

hobgoblin
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1 edit

Re: Atta Boy, Tony--

Rob....You are an intelligent man and I am sure you realize that the vast majority just want a faster connection on their RESIDENTIAL connection. The more p2p uses move to DSL and Fiber the better for cable platforms.

Plenty to go round especially as digital phone is eating Verizons core product alive.

hob
--
"A foolish consistency is the hobgoblin of little minds."
- Ralph Waldo Emerson

funchords
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Yarmouth Port, MA
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Re: Atta Boy, Tony--

said by hobgoblin:

The more p2p uses move to DSL and Fiber the better for cable platforms.
I agree with this completely.

I'm becoming convinced that the MSOs are inept providers of telecommunications. If they handle phone like they're handling cable, NebuAd will be listening to your calls big-screen will soon be using the contents of your conversations to choose what commercials to show you.

Even as I say it, I know some Cable twit reading this will think it's a good idea. (Hint: it's not)
--
Robb Topolski -= funchords.com =- Hillsboro, Oregon
HTTP is the new Bandwidth Hog...

hobgoblin
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Re: Atta Boy, Tony--

Robb agreed.

"I agree with this completely."

Good....Losing a couple of % of their customer base to free up 60% of their bandwidth makes perfect sense.

Of course the rest of your post is designed to spark the rest of the Tin Foil brigade.

hob
--
"A foolish consistency is the hobgoblin of little minds."
- Ralph Waldo Emerson

funchords
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Yarmouth Port, MA
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3 edits

Re: Atta Boy, Tony--

Not at all -- that supposition wasn't mine -- it was made by Internet pioneer David P. Reed:

said by »blog.wired.com/27bstroke6/2008/0···ity.html :

In response to a Charter Communications acknowledgment last week that it planned to let a third-party behavioral tracking company analyze its users' traffic for advertising purposes, Reed said the model may make sense to cable companies that are accustomed to inserting, and even overwriting, ads in television shows.
And he's right. It is a mindset. Consumers think of the Internet a lot less trivially than Cable MSOs do. This is why we're seeing things like Sandvine and NebuAd on Cable MSOs.

Telcos have years of regulation drilled into them about the sacrosanct-ness of customer communications and it probably doesn't easily occur to them to exploit it.

Good....Losing a couple of % of their customer base to free up 60% of their bandwidth makes perfect sense.
Especially since no reasonable facsimile of the bandwidth they were sold was never intended to be delivered to them in the first place.
--
Robb Topolski -= funchords.com =- Hillsboro, Oregon
HTTP is the new Bandwidth Hog...

hobgoblin
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Re: Atta Boy, Tony--

said by funchords:

Especially since no reasonable facsimile of the bandwidth they were sold was never intended to be delivered to them in the first place.
Your statement does not Jive with many of the speed tests i see across all cable MSos.

Hob
--
"A foolish consistency is the hobgoblin of little minds."
- Ralph Waldo Emerson

funchords
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Re: Atta Boy, Tony--

They don't interfere with speed tests -- you know what I'm talking about: p2p uploads.

espaeth
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said by funchords:

In that video, he aptly explains the focus the company is putting on making sure that the United States continues to fall behind the rest of the world in speeds and access.
Interesting spin on the video, but you missed the underlying theme. "Managing capacity" does not mean "stop infrastructure improvements".

said by funchords:

Comparing my 6 Mbps/384 Kbps to Japan's 100 Mbps access? What a crock of crap!
Do you know an actual person that has broadband access in Japan? Based on our VPN stats at work, the Japanese 100mbps connections may be a lot closer to your 6mbps connection than you'd think.

said by funchords:

And, by the way -- yes, Japan says that a good fraction of their bandwidth is consumed by P2P. But they also ARE NOT throttling it.
I don't know where you heard that. If you can read Japanese, this website tells you all about the providers that throttle P2P in Japan: »isp.oshietekun.net/index.php?FrontPage

funchords
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Re: Atta Boy, Tony--

said by espaeth:

said by funchords:

In that video, he aptly explains the focus the company is putting on making sure that the United States continues to fall behind the rest of the world in speeds and access.
Interesting spin on the video, but you missed the underlying theme. "Managing capacity" does not mean "stop infrastructure improvements".
The only way out of congestion is building out of it. "Managing Capacity" is just shuffling the deck chairs on the Titanic -- in the end, the size of the demand is still the same, you're just forcing it through the bottleneck in a different order (or worse, dropping packets for sustained durations at a time).

That's not management, that's mismanagement. Even worse, it's malmanagement -- since in the end it's the customer getting SCREWED.
--
Robb Topolski -= funchords.com =- Hillsboro, Oregon
HTTP is the new Bandwidth Hog...

espaeth
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1 edit

Re: Atta Boy, Tony--

said by funchords:

The only way out of congestion is building out of it.
On a macro level there are 2 ways to deal with congestion: increase supply, or reduce demand. Keep in mind there are limits on how much the average subscriber is willing to pay for broadband, which caps your supply. (supply increases over time as improvements in technology allow for cheaper distribution)

said by funchords:

"Managing Capacity" is just shuffling the deck chairs on the Titanic -- in the end, the size of the demand is still the same, you're just forcing it through the bottleneck in a different order (or worse, dropping packets for sustained durations at a time).
I don't get you Robb. One minute you're arguing that providers should implement QoS, the next minute any network management is pointless. You argue that you want 100mbps broadband, but yet you want lower oversubscription to the edge. These are all diametric opposites when the constraints of reality are applied.

The bottom line with the service is there needs to be some mechanism so that every subscriber gets a fair shot at access network resources. In the past, standard TCP flow control might have worked to balance out congestion, but in the current environment where there is no longer User:TCP_Session parity additional effort is required.

said by funchords:

That's not management, that's mismanagement. Even worse, it's malmanagement -- since in the end it's the customer getting SCREWED.
Hardly. With a well managed network the average subscriber wins. If I've got 10 heavy P2P users sharing my connection with the upstream CMTS, having some mechanism in place so that their 40+ TCP sessions don't clobber my single HTTP TCP session is a Good Thing™.

funchords
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2 edits

Re: Atta Boy, Tony--

said by espaeth:

said by funchords:

"Managing Capacity" is just shuffling the deck chairs on the Titanic -- in the end, the size of the demand is still the same, you're just forcing it through the bottleneck in a different order (or worse, dropping packets for sustained durations at a time).
I don't get you Robb. One minute you're arguing that providers should implement QoS, the next minute any network management is pointless. You argue that you want 100mbps broadband, but yet you want lower oversubscription to the edge. These are all diametric opposites when the constraints of reality are applied.
They should implement QoS, but they should do it for the right reasons. QoS is about making services more robust during periods of congestion -- those rare moments when the network unfortunately starts queuing or dropping packets. These moments are bound to happen, since guessing capacity needs is an inexact science and network applications usually take as much as they can get anyway.

But, when a network is queuing and dropping packets with increasing frequency and regularity, that's a sign that demand has reached supply. QoS doesn't fix this, and it never will.
--
Robb Topolski -= funchords.com =- Hillsboro, Oregon
HTTP is the new Bandwidth Hog...

espaeth
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Re: Atta Boy, Tony--

said by funchords:

They should implement QoS, but they should do it for the right reasons. QoS is about making services more robust during periods of congestion -- those rare moments when the network unfortunately starts queuing or dropping packets. These moments are bound to happen, since guessing capacity needs is an inexact science and network applications usually take as much as they can get anyway.
These moments are guaranteed to happen because oversubscription is the only cost effective way to build out networks. Implementing per-subscriber throttles IS implementing QoS. You are reducing the available bandwidth to heavy subscribers during periods of high demand to allow people who don't use the network as much a shot a reasonable throughput.

said by funchords:

But, when a network is queuing and dropping packets with increasing frequency and regularity, that's a sign that demand has reached supply. QoS doesn't fix this, and it never will.
Most people get stuck in rush hour traffic at least twice a day, 5 days a week. Despite that being the case, you don't see them adding additional lanes constantly to work out the congestion. As long as the demand isn't constantly exceeding supply, eventually there will be ways to spread the demand out over time. Even highways tend to have types of QoS though -- motorcycles in CA are allowed to cut between cars in rush hour, busses in MN are allowed to drive on the shoulder to get around congestion, and car pool lanes are provided in many states to give people incentives to use efficient travel methods.

The situation is no different here. P2P may be a great application for sharing data, but the efficiency of distribution is about as ridiculous as cars that get 8mpg. Bandwidth to the edge is expensive to upgrade, and has limits on how far it can be expanded. Pushing the load to the edge is a design that lacks vision, and has presented scaling issues since it first started gaining popularity almost a decade ago.

said by funchords:

The non-"average" subscriber has rights, too. He has the right to access the bandwidth that he pre-paid for!
What did he pay for? Speeds up to # mbps. If someone has been running their connection hot for the last 6 hours, why shouldn't they be scaled back a bit to allow the 30-minutes-a-day user to get decent speeds for the time they want to use the network?

funchords
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Re: Atta Boy, Tony--

I'm going to apologize a bit here -- more heat than light on some of my comments here over the past couple of days.

I'm not being my normal cheerful self, and I'm not as angry and inflexible as I've come off sounding as I reread these.

funchords
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said by espaeth:

Most people get stuck in rush hour traffic at least twice a day, 5 days a week. Despite that being the case, you don't see them adding additional lanes constantly to work out the congestion. As long as the demand isn't constantly exceeding supply, eventually there will be ways to spread the demand out over time. Even highways tend to have types of QoS though -- motorcycles in CA are allowed to cut between cars in rush hour, busses in MN are allowed to drive on the shoulder to get around congestion, and car pool lanes are provided in many states to give people incentives to use efficient travel methods.
So far, so good. Apt metaphors, mostly. Motorcycles and car-pool lanes is a bit of a stretch; we're applying 3D concepts into a 2D world and sometimes that will work and won't work.

The situation is no different here. P2P may be a great application for sharing data, but the efficiency of distribution is about as ridiculous as cars that get 8mpg. Bandwidth to the edge is expensive to upgrade, and has limits on how far it can be expanded. Pushing the load to the edge is a design that lacks vision, and has presented scaling issues since it first started gaining popularity almost a decade ago.
First off, it's all "edge." There is nothing at the middle of the internet. Secondly, you're sure discounting a lot of people who see that taking an archive and busting it into thousands of chunks in order to work very well in a congested network IS THE VISION that makes P2P viable competition for client-server. Next time your favorite Linux distro updates, download a copy the next way in each way and compare. So far, P2P kicks client-server's butt the last several Fedora or Ubuntu distros I've downloaded. (This Mac vs. PC war-type argument is probably going away, since it seems like P2SP -- server assisted P2P -- is gaining support slowly but surely.)

What did he pay for? Speeds up to # mbps. If someone has been running their connection hot for the last 6 hours, why shouldn't they be scaled back a bit to allow the 30-minutes-a-day user to get decent speeds for the time they want to use the network?
Because, as the above quote shows, that's not what he paid for. And I'm okay with "up to" as long as what really happens is that the speed is achieved the vast majority of the time. Otherwise, it's just marketing trickery.
--
Robb Topolski -= funchords.com =- Hillsboro, Oregon
HTTP is the new Bandwidth Hog...

espaeth
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Re: Atta Boy, Tony--

said by funchords:

First off, it's all "edge." There is nothing at the middle of the internet.
While there is no "center" of the Internet, there is very much a tree-like hierarchical structure with a small number of points of convergence. The cities that host major hub locations are where the cheap bandwidth you keep hearing about is available -- cities like New York, Chicago, Atlanta, Dallas, Los Angeles, San Francisco, and Seattle. In those cities nearly every carrier has a major point of presence, all of the carriers interconnect, and wholesale customers can buy services from any/all of them. The cheap bandwidth has also driven the construction of large hosting data centers in those cities, which increases the efficiency (and thus reduces the cost) of providing server resources for Internet hosting. An auxiliary benefit is gains in performance, because you reduce the spoke-hub-spoke traffic pattern by locating your gear in those cities.

If I wanted to host a gaming server for Minnesota customers, my latency would be double if I actually hosted it in Minneapolis instead of Chicago. Since metro peering is non-existent in this state (as it is in most non-hub states), nearly every MN ISP would send customer traffic out their backhaul links to Chicago. That means that my path would always be Minneapolis-Chicago-Minneapolis instead of just Minneapolis-Chicago if I locate my content in a hub city.

I've added a few links to the bottom of this post for network maps of a handful of carriers.

said by funchords:

Secondly, you're sure discounting a lot of people who see that taking an archive and busting it into thousands of chunks in order to work very well in a congested network IS THE VISION that makes P2P viable competition for client-server.
Don't get me wrong, there is validity in there being benefits to multi-source content delivery, but putting the distribution burden on edge subscriber links was a bad idea from the get-go. That's like abandoning the freeway system and going exclusively to only using side roads. You're taking congestion from central points where capacity could be cost effectively added to distributing it all over hell into an unmanageable mess. If P2P helped you get what you wanted quickly to reduce your time-impact to the network, that would be a different story.

said by funchords:

Next time your favorite Linux distro updates, download a copy the next way in each way and compare. So far, P2P kicks client-server's butt the last several Fedora or Ubuntu distros I've downloaded.
That's a false argument for efficiency, because if I wanted to do things quickly I wouldn't grab the ISO filled with 3+GB of dead weight packages I don't need anyway. A lot of people use their package manager to upgrade between versions anyway, which negates the ISO acquisition argument as well.

said by funchords:

And I'm okay with "up to" as long as what really happens is that the speed is achieved the vast majority of the time. Otherwise, it's just marketing trickery.
This is one of those paradoxical cases where you can only provide those rates most of the time if you keep people from using them to that level most of the time. The express (12 items or less) lane doesn't work if you have people show up with 4 carts with 12 items in each cart checking them out as single transactions.

The network map links are listed below:

»www.isp-planet.com/img/backbones···full.jpg

»www.isp-planet.com/img/backbones/attmap.jpg

»www.isp-planet.com/img/backbones···full.jpg

»www.isp-planet.com/img/backbones···_map.jpg

»www.isp-planet.com/img/backbones···xing.gif

»www.isp-planet.com/img/backbones···_map.gif

»www.ntt.net/english/about/network_map.html

funchords
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1 edit

Re: Atta Boy, Tony--

Thanks for the lists -- I understand what you are saying about them, but you also just made the case for why P2P is good for Minneapolis ... just think of all the connections not having to cross the boundary gateway toward Chicago or other CDN locations thanks owing to P2P providing a more local copy (of at least some of the data).

said by espaeth:

said by funchords:

Next time your favorite Linux distro updates, download a copy the next way in each way and compare. So far, P2P kicks client-server's butt the last several Fedora or Ubuntu distros I've downloaded.
That's a false argument for efficiency, because if I wanted to do things quickly I wouldn't grab the ISO filled with 3+GB of dead weight packages I don't need anyway. A lot of people use their package manager to upgrade between versions anyway, which negates the ISO acquisition argument as well.
Agreed re the dead weight, but if your goal is to get the ISO, then you're going to do one or the other (or -- soon to come -- a little of both). I wasn't advocating for the efficiency of distributing an update that way, I was simply trying to give you a vehicle to see that P2P is congestion resistant. (It could have been any popular file where both choices exist.)

said by espaeth:

said by funchords:

And I'm okay with "up to" as long as what really happens is that the speed is achieved the vast majority of the time. Otherwise, it's just marketing trickery.
This is one of those paradoxical cases where you can only provide those rates most of the time if you keep people from using them to that level most of the time. The express (12 items or less) lane doesn't work if you have people show up with 4 carts with 12 items in each cart checking them out as single transactions.
I will not get mad. I will not get mad. I will not get mad. 1 2 3 4 5 6 7 8 9 10.

(I'm not mad at you in any case.) However, it is offensive that your industry hides behind Caveat Emptor in selling Cable Internet in comparison to DSL or FIOS and fail to explain the tremendously oversold nature of the upload bandwidth their neighborhood shares and how that might or might not impact their purchase decision.

It's not all bad. I'd recommend Cable to my Mom based on how she uses the 'net. But I'd recommend DSL to by niece because neither party in that deal is going to be very happy with one another.
--
Robb Topolski -= funchords.com =- Hillsboro, Oregon
HTTP is the new Bandwidth Hog...

espaeth
Digital Plumber
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Re: Atta Boy, Tony--

said by funchords:

Thanks for the lists -- I understand what you are saying about them, but you also just made the case for why P2P is good for Minneapolis ... just think of all the connections not having to cross the boundary gateway toward Chicago or other CDN locations thanks owing to P2P providing a more local copy (of at least some of the data).
The problem with this argument is that it would only apply to those in Minnesota with the same ISP. If you want to connect customers from Comcast, Charter, Embarq, Qwest, US Internet (Minneapolis WiFi), any wireless provider (Sprint/Verizon/ATT), or any local ISP -- the closest interconnect point is Chicago.

The bottom line is data center networks are designed to spew content 24x7 -- broadband subscriber networks are not. They can be, but we'd never be able to afford a connection if they were.

funchords
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said by espaeth:

said by funchords:

That's not management, that's mismanagement. Even worse, it's malmanagement -- since in the end it's the customer getting SCREWED.
Hardly. With a well managed network the average subscriber wins. If I've got 10 heavy P2P users sharing my connection with the upstream CMTS, having some mechanism in place so that their 40+ TCP sessions don't clobber my single HTTP TCP session is a Good Thing™
The non-"average" subscriber has rights, too. He has the right to access the bandwidth that he pre-paid for!

You can't restrict access to the "average" user. The Internet is wondrous because of the diversity of things available on it. If we all have to use it in pre-approved ways, we could call it AmericaOnline or CompuServe.
--
Robb Topolski -= funchords.com =- Hillsboro, Oregon
HTTP is the new Bandwidth Hog...

espaethfanclub

@comcast.net

Re: Atta Boy, Tony--

You know the best right both the average and non-average subscriber has? That is the right to close the account and either look elsewhere or do without.

I've followed plenty of these threads and espaeth is always spot-on.

But people want to further fatten out their music / movies / games / apps collection and they want to do it for free and without restraint. Most all of the arguments against Comcast and their network management procedures, past, present, or future, are a barely veiled response to this core issue.

No, it is not Linux distros, game patches, or the almost mythical indie works that form the people's passion behind p2p or their anger toward broadband policies. None of those are really that compelling to the general public. Movies and music, however ...

All Linux distros that I can think of provide direct http and ftp downloads from their site. A net install is initially a very small download, relatively speaking, maybe 100 MB or around there. They also provide the full distro cd and dvd iso downloads from http and ftp.

WoW is the only big game that uses p2p for patching that I can think of, and so what? That is Blizz just wanting to save money, and nothing more.

For every one person you find who uses p2p exclusively for Linux, game updates, and "indie stuff" you will find one hundred others who are just wanting to keep up with the "Internet Joneses."

I don't even know why people even care about current movies and music. It's almost all garbage.

This is like wanting an all you can eat buffet for people who have bottomless pits for stomachs; it's just not going to work and these policies and procedures should come as no real surprise or shock.

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