 | P2P Protocol and gamers I know most of you if not all of you dont care about gamers but I play Halo3. Halo3 uses a P2P protocol in its game to make it so you dont have just one host to the game. Most of the time you can see over 300,000 at any given time on-line playing. The amount of Bandwidth being used is in the safe numbers but if anyone see's whats going on it will be the gamer because it is so steady. Not only does it affect the game play but also the headset for voice. It is a game built for High speed internet and thats what I expect to have but not a High speed internet being played around with. I am well aware of Latency and gaming and I do know the difference between that and what I see going on along with my fellow Comcast user friends. |
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 | Amen! I used to be kind of apathetic to the u/l speed but when I got my XBOX it became imperative that I called my ISP and ask for a higher tier just for the gaming. Unfortunately, since DSL in this area is no threat to their cable HSI (speed wise), I don't think they'll offer anything faster than they currently do when they obviously can. |
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 | in this case speed is not the issue. They can give you all the speed they have but with them playing around with there network it becomes not much better than DSL. |
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