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Forums » Tech and Talk » Computer Games and Clans » World of Warcraft » Locks steal gold from healers.... little thieves!
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« (topic offline) Interview with a Raid Leader  
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Jakiel00

join:2007-12-12
Mckinney, TX

reply to Mashiki
Re: Locks steal gold from healers.... little thieves!

I really find this whole thread laughable, and unfortunatly at my fellow healers. I play a 70 Pally (Kharos, Aegwynn server, +1989 bonus healing) and I take pride in keeping everyone topped out through out the entire fight. In fact, if I am keeping up that Lock while he is lifetapping through during a boss fight, you better believe that I am going to heal him so he can continue to DPS the target down. My job during the raid is to HEAL people right? So wouldn't I heal someone through that so they can kill the target faster? don't make any sense that people would just let them go.

I don't have mana issues at all and I raid a Bunch (going into Hyjal and BT in about 2 weeks). Yeah I know you are going to say that I am a pally and shouldn't have mana issues, but I take pride in doing my part in a raid.

i.e. during the first pulls in TK, you need to have 3 mages that just spam sheep the entire pull. That means they are doing their JOB. I consider my job (yes its a game too I realize that) is to heal guys and have to trust in my own abilities and the fellow healers in my raid to do the same thing.

The same question could be made "I pulled aggro as a healer away from the tank, but since I did that, he shouldn't come pull aggro off of me". same mindset....now doesn't that sound RIDICULOUS?!?!?!?!!?!??!?!?


ErikVKing
Erik the Viking
Premium
join:2008-06-19
Davenport, IA
·Mediacom

reply to Zyncotl
I think you and I went toe to toe on this already, and many others in that same thread agreed with me, as many have in this one.

If you have the best luck in the world, or if you have 9 other people that need none of the gear in Kara that you want, and are there to clear it for you, you won't get the same equivalent gear in PvE as in PvP in the same amount of time.

I'll dig up that old post and link it here so as not to continue a tirade here.
--
"I am Jack's utter lack of surprise."


Mashiki
Balking The Enemy's Plans

join:2002-02-04
Woodstock, ON
·Bright House
·Rogers Hi-Speed


1 edit
reply to bicarus
said by bicarus See Profile :

With this. looks like Blizz is getting rid of the alchemy monopoly on the AH.

»www.wowinsider.com/2008/07/29/az···ickness/
What the...

I can go through upto 30 mana pots during a 4hr raid right now, not even touching dest. pots. All fights will be 3mins or less or something or are they just being stupid or will we all have insane mana regen.

World of Meleecraft indeed.

Just to toss in anything, I really don't have faith that blizz will fix mana issues, or other issues with regen to get around this. It's just going to remain screwed up.


justinsoup
Premium
join:2002-03-18
Dallas, TX
reply to saillaw
Don't forget about soulstones


drew
Reformation
Premium
join:2002-07-10
Port Orchard, WA
clubs:
·wavebroadband

reply to Zyncotl
buahaha.

that's so wrong it's almost not funny.

I ran Kara for 6 weeks before Light's Justice dropped for our raid. I then had to either have higher DKP or win a roll for it. Seems like a sweet system (oh wait no it isn't).

Also, »www.wowhead.com/?item=28768 iLvl 125
My merc weaps? iLvl 136. And it took 1.5 days of pvp to get both.


Zyncotl
Zed X
Premium
join:2002-09-13
Wayne, MI

reply to ErikVKing
said by ErikVKing See Profile :

Like I've said in other posts: It's because the PvP gear is imbalanced compared to PvE gear insofar as time and effort goes. The flames will get high again after this one, to be sure!
What? You can run Karazhan and get yourself a nice main hand PvE weapon comparable to that S2 sword for 5 minutes work or if you don't just bribe your way into a raid it might 2.5 hours to run the entire instance and have it drop for you. While you're there you may also pick up about 3-4 other epics to upgrade your character.

Yeah, PvP is unbalanced. It's harder to get gear to make you workable.


bicarus
I R Teh Bic

join:2004-02-03
Washington, IA

reply to saillaw
With this. looks like Blizz is getting rid of the alchemy monopoly on the AH.

»www.wowinsider.com/2008/07/29/az···ickness/
--
Intel P4 D 940|ECS PA1 MVP Extreme|2gig DDR2|X1900XT|BFG Physx|WD 80gig|Liteon DVD/CD ROM|Infinity2 600watt ps|G15 keyb|MS generic Opt mouse|Win2KPro


drew
Reformation
Premium
join:2002-07-10
Port Orchard, WA
clubs:
·wavebroadband

reply to ErikVKing
And I've always agreed with you, but it was more of a philosophical agreement rather than a true understanding.

Now I know it's total and complete bullshit.

Pre-BC, and even in BC when I was raiding I did Kara so many times for a few pieces that never dropped. Granted this isn't BT/MH, but hey I did Naxx Pre-BC so I've done the hardcore stuff.


ErikVKing
Erik the Viking
Premium
join:2008-06-19
Davenport, IA
·Mediacom

reply to drew
said by drew See Profile :

Something that I never really got until this past week.

I've always been a fan of PVE, much moreso than PVP. I love the PVE encounter, and not just for the loot. However, I know there are a significant number of people only interested in loot. Since I was home all last week doing nothing but taking care of my wife and newborn daughter, I decided to get my 67 rogue to 70. I got her to 70 in a day and a half then have been doing PVP since then. I now have both Merc Glad swords and enough honor for another piece of equipment, which will probably be my bracers.

Why is it, that after a couple days of doing AV and losing EotS over and over again, I've got iLvl 136 weapons?
Like I've said in other posts: It's because the PvP gear is imbalanced compared to PvE gear insofar as time and effort goes. The flames will get high again after this one, to be sure!


drew
Reformation
Premium
join:2002-07-10
Port Orchard, WA
clubs:
·wavebroadband

reply to Omega
Something that I never really got until this past week.

I've always been a fan of PVE, much moreso than PVP. I love the PVE encounter, and not just for the loot. However, I know there are a significant number of people only interested in loot. Since I was home all last week doing nothing but taking care of my wife and newborn daughter, I decided to get my 67 rogue to 70. I got her to 70 in a day and a half then have been doing PVP since then. I now have both Merc Glad swords and enough honor for another piece of equipment, which will probably be my bracers.

Why is it, that after a couple days of doing AV and losing EotS over and over again, I've got iLvl 136 weapons?


ErikVKing
Erik the Viking
Premium
join:2008-06-19
Davenport, IA
·Mediacom

reply to klambert
I plan to read this at work, and since I can't view WoWInsider there :

"Azeroth's new plague, Potion Sickness
Posted Jul 29th 2008 8:30AM by Alex Ziebart
Filed under: Alchemy, Analysis / Opinion, News items, Expansions, Making money, Wrath of the Lich King

Bad (good?) news for Alchemists and the people that love (hate?) them. The latest Beta build has introduced something called Potion Sickness. The tooltip reads as follows: "Unable to consume potions until you rest out of combat for a short duration."

In other words, you can drink one potion per encounter. The debuff itself has absolutely no duration. It sticks on you until you drop combat. This is largely meaningless to the casual player, but what it will do to raiding will be rejoiced as well as reviled. Alchemists are going to take a huge hit to their income if this goes live. Yeah yeah, I know most Alchemists will say their profit is from Herbalism, but after seeing the insane prices on Haste Potions, Super Mana Potions and Flasks, I beg to differ.

I completely, 100% agree with this change, despite the loss of income to a profession. As someone who raids often, the sheer number of potions a raid burns through at the high end is just not right. Mana Potions, Ironshield Potions, more Mana Potions, Haste Potions, Destruction Potions, et cetera. This change will allow them to design bosses with the players in mind, not the potions the players are using in mind. Those consumables have always been a mandatory part of high-end raiding, and they really shouldn't be.

I think Elixirs or Flasks is pretty good, along with Potions for emergencies, not Potions for keeping myself capable of contributing. In the end, it was a goldsink, and a necessary one simply due to how the items themselves worked. They had to tune with potions in mind in the same way they had to tune encounters expecting you to be buffed with seven different Elixirs and a Flask at the dawn of The Burning Crusade. Sorry Alchemists, needing to do all of that was stupid. Flasks are still going for roughly one hundred gold a pop in BC, and I can't imagine how high they will go in Wrath. Don't worry, you'll still make profit."
--
"I am Jack's utter lack of surprise."


Omega
Displaced Ohioan
Premium
join:2002-07-30
Cheyenne, WY
clubs:
·Bresnan Online
·Verizon Wireless B..
·Comcast
·AT&T Midwest

reply to drew
said by drew See Profile :

They apparently are trying even harder to make it so no one PVEs.

Great work Blizzard.
I'm retiring from hardcore raiding after TBC. It just isn't worth it.


drew
Reformation
Premium
join:2002-07-10
Port Orchard, WA
clubs:
reply to ErikVKing
They apparently are trying even harder to make it so no one PVEs.

Great work Blizzard.


ErikVKing
Erik the Viking
Premium
join:2008-06-19
Davenport, IA
reply to klambert
Haven't read the article yet, but this would be bullsh*t if they implimented one pot per encounter. That'd be fine (well, tolerable maybe) for 5-mans or for trash pulls, but on a 10-15 minute boss...?


klambert
Seti Rocks
ExMod 2000-03
join:2000-07-20
Dallas, TX
clubs:

reply to saillaw
This whole thing may be moot. Blizz is exploring the idea of limiting potion usage to one per encounter -- use of a potion while in combat would give you "potion sickness" until you have gotten out of combat.

Read this article. The coments are also interesting. Personally, I think that it would be difficult for Blizz to enable this in one fell swoop -- since it would require a heck of a lot of re-tuning . . .


Redawg81
T3h N3wb

join:2001-08-04
Jacksonville, FL
clubs:

reply to AB_Lazy
Re: Locks steal gold from healers.... little thieves!

said by AB_Lazy :

Yeah, healing lifetapping warlocks just goes with the territory of raiding. It might sound like they're just piggybacking a ride on healers, but it's how the class works.

Fortunately though, as a healer, you're left with similarly entertaining options. The next time your raid group is in a wipe situation, keep tossing that lock heals as they attempt to hellfire themselves to a durability-free death.
LAwlz!!!!!!!!!

Your evil I've soooooooooo had people do this to me though Im pretty sure it wasnt intentional. I remember 1 night wiping @ Kael in TK like 4 times 1 night, we were wiping again I went to hellfire down BOOM! Heal!! Cant get mad what am I gonna say Healer quit healing!?!

BTW the healers here qq'in about having to heal a lock for life tapping

1) Reroll a lock and see why we do it (Cost in HP vs Mana gained is AWSOME)
2) STFU

KThanx

One more thing these people who are complaining have not done end game raiding, if they had they would have realized that we are gods

R3d

R3d


AB_Lazy

@dslextreme.com

reply to saillaw
Yeah, healing lifetapping warlocks just goes with the territory of raiding. It might sound like they're just piggybacking a ride on healers, but it's how the class works.

Fortunately though, as a healer, you're left with similarly entertaining options. The next time your raid group is in a wipe situation, keep tossing that lock heals as they attempt to hellfire themselves to a durability-free death.


saillaw
Premium
join:2007-05-08
Dubai


1 edit
reply to Omega
said by Omega See Profile :

And to close, if you are bitching about mana pots, stop raiding.
I actually have no problem healing the locks.. I typically am assigned to the MT when I am raiding with my pally so its not an issue. When doing 10 mans or heroics I obviously need to raid heal and I therefore need to keep topping the locks up and its not a problem either. The post was really mean in jest (see my avatar? I have a guitar and a donkey, so I am imune to hostility).

Ohh, and for the record I do use about 10-20 super mana pots a night when raiding with my pally, plus elixirs and flasks and food and repairs, its expensive. But not quite as expensive as raiding with my hunter who tends to use even more mana pots. I've leveled a druid originally for the purpose of making pots and flasks, but I've actually enjoyed playing it so I'm taking it to 70 too (65 atm).
--
Hanging with my Gnomies


SkellBasher
Yes Sorto, I'll take my Prozac

join:2000-10-22
North Tonawanda, NY

reply to Melleen
said by Melleen See Profile :

1. I was affliction (I know destro is higher DPS, I just didnt have the equipment and I quit before raiding higher)
...
I don't know, I never used them and my DPS was fine.
If you never raided destro, you shouldn't have ever needed mana pots.
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