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dynodb
Premium,VIP
join:2004-04-21
Minneapolis, MN

Wow

5GB... wow. I'm not opposed to caps in principle- otherwise there will always be that small minority downloading 500GB a month. But only 5GB??? It's not uncommon for online game patches to be 2-3GB.

50GB would still be a bit low, but more than the average user consumes.

Vadork

join:2005-09-01
Winnebago, IL

Where the hell are you getting "2-3GB" for a game patch from?? Unless your picking up a backlog of patches for an old game. You still wouldn't hit 1GB most likely. Try shooting for under 100-500MB for average patch size these days. And that is for the AAA games out there.

Hacker


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