  Cabal Premium join:2007-01-21 Boston, MA
| reply to swhx7 Re: Sounds too easy
Even so, P2P apps could (and should) still make a significant difference by giving preference based on latency. It wouldn't be perfect by any means, but favoring a connection with 20 ms latency is probably much more likely to be closer/local than one with 200 ms latency (I would say "ping time", but that would be confused with something ICMP-specific). -- Interested in open source engine management for your Subaru? |
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 Kearnstd Elf Wizard Premium join:2002-01-22 Mullica Hill, NJ
| reply to jjoshua i see this benefiting more of the legit P2P uses like the blizzard downloader. where companies could peer with say Comcast and have the seed itself with in the network meaning no 3rd party network uses needed. -- [65 Arcanist]Filan(High Elf) Zone: Broadband Reports |
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  swhx7 Premium join:2006-07-23 Elbonia
·RoadRunner Cable
| reply to jjoshua quote: Q: Why cannot P2P achieve the benefits of P4P by itself? A: In the current Internet, for P2P to explore peering flexibility to improve network and application efficiency, it will have to probe the network to reverse engineer information such as topology, and network status. This is however rather challenging in spite of significant progress in network measurement techniques.
Reading the pdf reveals it is more like a protocol and interface to enable p2p and other applications to get info from the ISP (or a "trusted third party") about network conditions, and cues about which routes to use. So p2p apps will need modification to use this, and can't do it alone because it relies on the ISP or special server ("i-tracker") to serve info on preferred routes.
The client could be programmed to prefer local links, but p4p lets the network management people manage it by indicating which links are preferred for a combination of reasons, whether they're local or remote. |
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  jjoshua Premium join:2001-06-01 Scotch Plains, NJ | I get the concept and it makes sense - get data from the closest node.
Why don't current P2P clients just use your network subnet to make an best guess as to which nodes are closer and give them priority? |
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