  veunad What Does This Do? Premium join:1999-08-06 Alpharetta, GA
·Comcast
| reply to Dropper Re: nerf ret paladins *again*
said by Dropper :My problem with this is not getting spanked in BGs or Arena. My problem with this is where have all the healers gone!!! I went retribution with the release of 3.0.2; I was holy before that (was also retribution as well, where I ground out my S2 (fullset) for leveling in WoTLK.) I will level with Ret in WoTLK.
The first BGs in 3.0.2 sucked soo bad, because, every paladin on the battgroup who did spec retribution was trying out the mad DPS. 15 of 30 players were paladins on both sides 
I did as well, sure it was fun, but overall the Horde side was getting steamrolled. Alliance had 2-3 healers in an AB; horde had 0. That equals instant loss.
I went 0-10 in AB right affter. I switched back to holy and went 7-0 in AB. We were already starved for healers and now the few we had (including druids, shaman, and priests) were all playing around with their DPS specs... It wasn't much fun. -- -- When trouble arises and things look bad, there is always one individual who perceives a solution and is willing to take command. Very often, that individual is crazy. -- Author, Dave Barry |
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 d_advocate
join:2005-10-13 Hermosa Beach, CA
| reply to rawwhide said by rawwhide :It doesn't matter that the battle isn't won in 5, 10, 15, or even 20 seconds, it's the fact that you can stun lock a person from 100-0. CC in pvp should be non existent. Fears, cyclones, roots, and stuns should all be gone imho. The argument and crying is about stunned from 100-0 with paladins. They aren't doing anything different than rogues besides the 100-0 is a little faster. It does matter. Its not a little faster, its 2-3 times faster. The stun as it stands at 50 second CD (its much worse when they can stun you for 6 seconds every 20) isn't the root of the issue so nerfing the stun will not solve the problem. The problem as already been determined by blizz is the amount of burst damage they can put out while their victim is stunned, which is why that aspect was nerfed. No one is really complaining about ret pally's 1v1 in duels, people are complaining because in BGs/arenas, they just roll through people. A rogue pulling off a full 100-0 stunlock or a warlock pulling off a 100-0 fear in a crowded area is not something you see everyday, even in pug BGs someone is bound to interrupt their long chain in which everything has to go correctly. A pally blowing someone up in 1 hammer happens about every 50 seconds per pally. |
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  drew Reformation Premium join:2002-07-10 Port Orchard, WA clubs: | I dunno, I often get 100-0 by warlocks using DC and fear. |
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 Kevlar Kevlar
join:2008-02-19 Spartanburg, SC
| THANK you for saying this 
Happens to me as well (admittedly with poor gear at around 260 resil) but still....
Nerf locks!!!
....and stunlocking rogues.....and mana burning priests.....and kiting hunters......and...and...
well you get the idea  |
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  JIGA Its A Bird, Its A Plane, Its.. Premium join:2002-02-02 Azle, TX clubs: | reply to SSX4life *Cheesy Metallica line*
Nerf'em all! Let Blizzard sort'em out. |
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 Zerny
join:2007-05-04 Fort Gratiot, MI
| reply to elboricua lol, I have been given a drive by paladins before, 430 resilance, 13k health lock. The only way you survive is if you trinket out of the first stun and run while throwing COE over your back, even then if he bubbles and catches you, you are dead while he is immune in a matter of seconds. |
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  AthlGrond Premium,MVM join:2002-04-25 Aurora, CO
·Comcast
| reply to Kevlar said by Kevlar :THANK you for saying this  Happens to me as well (admittedly with poor gear at around 260 resil) but still.... Nerf locks!!! ....and stunlocking rogues.....and mana burning priests.....and kiting hunters......and...and... well you get the idea Actually I thought this whole topic was funny.
People hated the Pally power so much that they forgot to complain about the rogues.
Thanks for bringing us back to reality.  -- "You are technically correct. The best kind of correct." -Bureaucrat 1.0 |
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  Hingo
@com.au | reply to SSX4life ret pallys just needa be scaled thats all all classes are OP if you iknow how to use them atm....the talents are made for WoTLK lvl 80 course they are going to be OP at 70 its like TBC talents at 60.... |
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 Tehuno
join:2005-01-18 Bartlesville, OK
| reply to d_advocate said by d_advocate :said by rawwhide :It doesn't matter that the battle isn't won in 5, 10, 15, or even 20 seconds, it's the fact that you can stun lock a person from 100-0. CC in pvp should be non existent. Fears, cyclones, roots, and stuns should all be gone imho. The argument and crying is about stunned from 100-0 with paladins. They aren't doing anything different than rogues besides the 100-0 is a little faster. It does matter. Its not a little faster, its 2-3 times faster. The stun as it stands at 50 second CD (its much worse when they can stun you for 6 seconds every 20) isn't the root of the issue so nerfing the stun will not solve the problem. The problem as already been determined by blizz is the amount of burst damage they can put out while their victim is stunned, which is why that aspect was nerfed. No one is really complaining about ret pally's 1v1 in duels, people are complaining because in BGs/arenas, they just roll through people. A rogue pulling off a full 100-0 stunlock or a warlock pulling off a 100-0 fear in a crowded area is not something you see everyday, even in pug BGs someone is bound to interrupt their long chain in which everything has to go correctly. A pally blowing someone up in 1 hammer happens about every 50 seconds per pally. to be fair, rogues are hitting 6-7k ambushes on 400+ resil clothies all day long. Not a whole lot of reason to stunlock when you can take over 50% of your opponents health off in your opener. |
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  Frozencpu
| Ok guys you still on QQ part which has been going around ever since the patch well i understand all you lil boy and girls crying about pallys and how he did that and he did this and all the blah blah blah.
First let me introduce my self that i have been Ret since pre BC but i was fortunate enough to be loved in my guild and had an oportunity to raid. Here is what i think about all this QQ. I was also a beta tester for wrath and have tested alot of things out. Now so you dont all jump me here with youre lil QQ jokes i do agree that Ret is a bit OP in PvP but that only depends how good you actually can be. Here is an example of a few matches that i have played last night in 2v2 and 3v3.
We had played 40 games in around 1700 bracket we won about 30 games and lost 10. The folks that we lost too were 2000 rated comp teams like Mage/Rogue my favorite cuz i cant do shit agains those 2 in any shape of form me being OP as all you guys say. This is the team that has CC control over anyone in the bracket. Also teams we lost too by me like you all say FACEROLL were holy paly/warrior and priest/hunter or priest/rogue. Were basicly a mana fight and even then hunters and rogue work their CC to some point of extinction. Now i am no master of Arena but i have been playing this game long enough to undestand the mechanics of other classes do's and dont's but thats not why i am here trying to shine some ligh on you lil boys and girls that are running in fear when they see a Ret paladin in distance.
In any comp agains a ret pally you just got a have some ballz and CC skills to make that paly bubble and surive his shield and then its cake really for anyone to murder me in 5-8 secs time. Which has been done many times last night by alot of diffrent comps mainly CC comps. That just proves the point of where we cant be OP in all the situations and specially the ones that can heal agains that dmg i do while i am running out of mana.
Oh and one last thing before i go. I just want it to say that blizz hot fixed things allready and i dont think there gona put much work into fixing the 70 class before the wrath goes live since were back where we started prior to 3.0 but only with some burst dmg left to take away with that stun so i dont see how it can be that dificult for folks that PvP now a days on higher scale to be able to defeat Ret with out even putting much skill to it.
Farewell everyone and i see you in Wrath on my DK. |
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 dynodb Premium,VIP join:2004-04-21 Minneapolis, MN
| reply to Tehuno said by Tehuno :to be fair, rogues are hitting 6-7k ambushes on 400+ resil clothies all day long. Not a whole lot of reason to stunlock when you can take over 50% of your opponents health off in your opener. 7k ambush? No. 4k maybe in PvE gear. |
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  Jakiel00
join:2007-12-12 Mckinney, TX
| reply to Frozencpu said by Frozencpu :
Ok guys you still on QQ part which has been going around ever since the patch well i understand all you lil boy and girls crying about pallys and how he did that and he did this and all the blah blah blah.
First let me introduce my self that i have been Ret since pre BC but i was fortunate enough to be loved in my guild and had an oportunity to raid. Here is what i think about all this QQ. I was also a beta tester for wrath and have tested alot of things out. Now so you dont all jump me here with youre lil QQ jokes i do agree that Ret is a bit OP in PvP but that only depends how good you actually can be. Here is an example of a few matches that i have played last night in 2v2 and 3v3.
We had played 40 games in around 1700 bracket we won about 30 games and lost 10. The folks that we lost too were 2000 rated comp teams like Mage/Rogue my favorite cuz i cant do shit agains those 2 in any shape of form me being OP as all you guys say. This is the team that has CC control over anyone in the bracket. Also teams we lost too by me like you all say FACEROLL were holy paly/warrior and priest/hunter or priest/rogue. Were basicly a mana fight and even then hunters and rogue work their CC to some point of extinction. Now i am no master of Arena but i have been playing this game long enough to undestand the mechanics of other classes do's and dont's but thats not why i am here trying to shine some ligh on you lil boys and girls that are running in fear when they see a Ret paladin in distance.
In any comp agains a ret pally you just got a have some ballz and CC skills to make that paly bubble and surive his shield and then its cake really for anyone to murder me in 5-8 secs time. Which has been done many times last night by alot of diffrent comps mainly CC comps. That just proves the point of where we cant be OP in all the situations and specially the ones that can heal agains that dmg i do while i am running out of mana.
Oh and one last thing before i go. I just want it to say that blizz hot fixed things allready and i dont think there gona put much work into fixing the 70 class before the wrath goes live since were back where we started prior to 3.0 but only with some burst dmg left to take away with that stun so i dont see how it can be that dificult for folks that PvP now a days on higher scale to be able to defeat Ret with out even putting much skill to it.
Farewell everyone and i see you in Wrath on my DK. So with that being said, am I screwed? I have a 70 Pally, 70 Spriest, and 70 Lock. Which one should I level? |
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  Archivis Your Daddy Premium join:2001-11-26 Earth | Whichever is the most fun. |
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  Frozencpu
| reply to SSX4life I would say lock since their OP and everyone will QQ about it too and not like its hard to roll youre face on keyboard:) |
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  drew Reformation Premium join:2002-07-10 Port Orchard, WA clubs:
·wavebroadband
| said by Frozencpu :
I would say lock since their OP and everyone will QQ about it too and not like its hard to roll youre face on keyboard:) You must be new to 3.0.
No one things Locks are over powered now. |
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  Frozencpu
| said by drew :said by Frozencpu :
I would say lock since their OP and everyone will QQ about it too and not like its hard to roll youre face on keyboard:) You must be new to 3.0. No one things Locks are over powered now. I think chain fears were OP and still OP now. Locks can manage a 2 man fight just like the mages but its not a FACEROLL anymore they must have their PvP skill. |
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  drew Reformation Premium join:2002-07-10 Port Orchard, WA clubs:
·wavebroadband
| Plenty of classes can do the same thing, provided they have skill.
I'm OK with a class being powerful provided the person playing knows what they're doing. A perfect example of this NOT BEING the case was (still is to a degree) ret pallies.
Any class should be dangerous when played by a skilled player. Does anyone here disagree with that statement? |
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  Frozencpu
| I dont disagree with you making that statment but for example taking into the play that same Ret paladin with no form of CC wont be able to deal with 2 people at same time, where locks,mages,rogues can. But were talking about skill here. Most of the QQ came from just like the topic says nerf Ret. I am just making a point at which everyone got something sweet up in their sleve to show in PvP match up after 3.0 not just Ret paladins. |
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  drew Reformation Premium join:2002-07-10 Port Orchard, WA clubs:
·wavebroadband
| said by Frozencpu :
I dont disagree with you making that statment but for example taking into the play that same Ret paladin with no form of CC wont be able to deal with 2 people at same time, where locks,mages,rogues can. But were talking about skill here. Most of the QQ came from just like the topic says nerf Ret. I am just making a point at which everyone got something sweet up in their sleve to show in PvP match up after 3.0 not just Ret paladins. I've seen plenty of ret pallies take 2 on at a time. Their survivability is good while their burst is still great. A warlock has to fear one off rather than let one beat on you.
There are some classes that aren't viable to kill 2 classes, and that's true, but I don't see any kind of fair way to allow a resto druid to kill 2 people. |
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  Frozencpu
| reply to SSX4life Well sure i can take on 2 people at same time depending on their class and a moment of surprise but there is no way you can take a CC/healer at same time no mater how OP Ret can be you still only have anywhere from 10-12k HP which isnt that difficult to down for a caster or even that same stun lock rogue. This is the same thing as everyone have been talking about play on you're own lvl of skill. Its not like you gona Q into an arena match and go up agains 2k rated team and manage to win even if they were running a do or die comp like 2 mages or mage/rogue. Seems really easy when you talk about it but in reality its nearly impossible because they will control you 99% of the time.
I was S1 gladiator on my mage and my partner for 2v2 was another mage that we just kind of mess around with. We dicided to just run some 2s as both frost we hit about 2071 before we decided to call it quits but there wasnt many teams like youre standard war/duid comp that could beat us. On another hand that was good 2 years ago now lets QQ more about Ret back on topic. |
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