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<title>Topic &#x27;Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread&#x27; in forum &#x27;World of Warcraft&#x27; - dslreports.com</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-21971325</link>
<description></description>
<language>en</language>
<pubDate>Sat, 11 Feb 2012 13:59:02 EDT</pubDate>
<lastBuildDate>Sat, 11 Feb 2012 13:59:02 EDT</lastBuildDate>

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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22420380</link>
<description><![CDATA[Krisnatharok posted : I'd actually argue that frost is better on extremely short fights versus trash. Why? For Unholy you have to go through a complete rotation to get enough RP for your Unholy Blight, and it may not be up enough to add significant damage to the trash (I'm thinking in a raid environment where mob groups die in less than 5 seconds).<br><br>Whereas with frost all you have to do is:<br><br>Crit button + HB + DND + BB and your job is done.<br><br><small>If you analyze it I believe the very heart and soul of conservatism is libertarianism. - RONALD REAGAN, Reason Magazine, Jul. 1, 1975</small>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22420380</guid>
<pubDate>Wed, 20 May 2009 23:33:55 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22417998</link>
<description><![CDATA[JohnnyBoy posted : <div class="bquote"><small>said by <a href="/profile/1633627" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1633627');">NYlock78</a>:</small><br><br>So all I see is people saying Blood or Unholy but whats wrong with Frost. I am using this build right now &raquo;<A HREF="http://wowdata.getbuffed.com/talentplaner/byclass/3119835_6_6zd325250503520331123c2510135100503y0&gl=63335;58647;58631;58680;60200;58677;" >wowdata.getbuffed.com/talentplan&middot;&middot;&middot;0;58677;</A><br>Any suggestions?<br> </div>Basically, the lack of controllable burst is the major drawback of Frost.  On shorter fights you'll notice your DPS lags a bit behind the other two specs but anywhere there's AoE damage to be done Frost does extremely well.  I personally prefer Frost for the flexible rotation and strong 1v1 and AoE DPS potential.  Single target DPS is still top-end raid potential.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22417998</guid>
<pubDate>Wed, 20 May 2009 15:40:21 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22415999</link>
<description><![CDATA[NYlock78 posted : So all I see is people saying Blood or Unholy but whats wrong with Frost. I am using this build right now &raquo;<A HREF="http://wowdata.getbuffed.com/talentplaner/byclass/3119835_6_6zd325250503520331123c2510135100503y0&gl=63335;58647;58631;58680;60200;58677;" >wowdata.getbuffed.com/talentplan&middot;&middot;&middot;0;58677;</A><br>Any suggestions?]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22415999</guid>
<pubDate>Wed, 20 May 2009 09:49:53 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22415918</link>
<description><![CDATA[VinceAtLSU posted : <div class="bquote"><small>said by <a href="/profile/522822" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=522822');">Archivis</a>:</small><br><br>30k unique views.<br><br>What now bitches.<br> </div>You are amazing!]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22415918</guid>
<pubDate>Wed, 20 May 2009 09:27:21 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22414165</link>
<description><![CDATA[Archivis posted : Really only because of my participation :P  I could just tack those hits onto my thread.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22414165</guid>
<pubDate>Tue, 19 May 2009 21:32:10 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22414162</link>
<description><![CDATA[Krisnatharok posted : You're just a title whore. ;-)<br><br>Bob the Bobster still owns you tho: &raquo;<A HREF="/forum/r21786190-Classes-DK-best-DPS-spec">[ Classes] DK best DPS spec</A>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22414162</guid>
<pubDate>Tue, 19 May 2009 21:31:45 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22414110</link>
<description><![CDATA[Archivis posted : 30k unique views.<br><br>What now bitches.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22414110</guid>
<pubDate>Tue, 19 May 2009 21:22:13 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22413919</link>
<description><![CDATA[Krisnatharok posted : <div class="bquote"><small>said by <a href="/profile/1594667" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1594667');">NICK79</a>:</small><br><br>best idea in this post has got to be macro !Rune Strike to everything u do!!<br> </div>If you are in raids/heroics, you'll never need it as dps. If you're a tank, I found it helpful to only bind to my RP dump macro:<br><br>/cast Frost Strike (or DC)<br>/cast !Rune Strike <br><br>Sometimes I don't want to rune strike. Not often, but rarely I need the RP for something else, and I don't ever want to force myself to use it.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22413919</guid>
<pubDate>Tue, 19 May 2009 20:46:05 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22413385</link>
<description><![CDATA[NICK79 posted : I made mine with extra Dark commands<br><br>/castsequance reset = 25 Death Grip, Dark Command, Dark Command, Dark Command<br><br>Dark Command only has cooldown of 8 sec so i threw some extra on the end there just in case<br><br>im at work u may not want to do the whole copy/paste for that macro - i love spelling errors it seems lol<br><br>best idea in this post has got to be macro !Rune Strike to everything u do!!]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22413385</guid>
<pubDate>Tue, 19 May 2009 18:59:43 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22409497</link>
<description><![CDATA[Krisnatharok posted : Just create a taunt macro and bind it someplace easy to get to:<br><br>#showtooltip<br>/cast Dark Command<br>/cast !Death Grip<br><br>or <br><br>#showtooltip<br>/castsequence reset=[insert CD of your DG here] Death Grip, Dark Command<br><small>--<br>If you analyze it I believe the very heart and soul of conservatism is libertarianism. - RONALD REAGAN, Reason Magazine, Jul. 1, 1975</small>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22409497</guid>
<pubDate>Tue, 19 May 2009 01:38:44 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22396012</link>
<description><![CDATA[Archivis posted : Dark Command does not generate threat.  Dark Command will force a target to attack you if it is not attacking you.  It will also bring your threat level up to the threat level of the person you taunted it off of.<br><br>You should NOT be using it as a part of your regular rotation.  You should be using Dark Command to peel an add off someone else.<br><br>Also, Runeforge > Enchants.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22396012</guid>
<pubDate>Fri, 15 May 2009 20:06:48 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22395708</link>
<description><![CDATA[anon posted : He guys, long time reader, first time posting... I'm also a nub DK looking for some tank/PVP tips. Anywhoo, reading some of the above DK Tank rotations, I notice nobody includes Dark Command (think thats what its called)..  Is it just assumed to be used whenever its up? Or is it generally not used in leiu of an attack that will generate more threat? Just curious.. <br><br>Also, had a nub question about runeforging... Are there any high level enchants that are better than the runeforge alternatives or will a runeforged weapon always outweigh any "similar" enchant? (similar meaning: +AP Enchant is "similar" to increased damage rune etc... if that makes sense)]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22395708</guid>
<pubDate>Fri, 15 May 2009 18:49:59 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22387326</link>
<description><![CDATA[anon posted : Def cap for boss mobs(lvl 83)hes 545 if im correct and 540 for heroics]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22387326</guid>
<pubDate>Thu, 14 May 2009 08:31:21 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22387320</link>
<description><![CDATA[anon posted : Im not going to say your wrong but i have a different style of tanking then you+ ive been in this guild from the start to be the OT to have the job of getting adds and switch gear and stances when needed.And really if your raid dps does the job you shouldnt be affraid of failing any dps race.Just that i saw that being OT is much better and if it ever happens EX:the concil in ulduar      where at start you neeed 2 tanks then on last mob only 1  ,while once 2 first are down i switch stance to actully help out the dps.<br><br>If your to be MT of your guild then do not concentrate for AoE dps but if you have the option go for OT since it makes better use of our class]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22387320</guid>
<pubDate>Thu, 14 May 2009 08:29:18 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22384151</link>
<description><![CDATA[anon posted : Just to let you guys know, Army of The Dead doesn't taunt raid bosses, so you can pop them whenever you want to on raid dragon bosses.  ]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22384151</guid>
<pubDate>Wed, 13 May 2009 16:35:01 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22383458</link>
<description><![CDATA[Krisnatharok posted : only thing I can say is that if you want to use Death Strike you should be going blood. You're gimping yourself if you don't. And the end-game builds are just fine for heroics--start getting used to one now, or switch to a leveling/tanking build that takes improved rune tap for a  huge DIY heal twice a minute. ]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22383458</guid>
<pubDate>Wed, 13 May 2009 14:48:12 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22383047</link>
<description><![CDATA[NICK79 posted : <div class="bquote"><small>said by <a href="/profile/1620434" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1620434');">Krisnatharok</a>:</small><br><br>Can't see it at work... but wandering plague is an important part of AoE aggro in an Unholy build. You don't need to turn F/U runs to Death as Unholy revolves around Scourge Strike. You don't want to scatter all your aggro around minimally--you'll nearly always have a core group of targets closer to death that you will always have diseases on. Spread your diseases to the new adds, death coil the new ones once or twice, and Wandering Plague/Unholy Blight will do the rest. Gargoyle is still good for helping you finish off the mobs fast enough that you don't lose control of the adds.<br><br>Use of Army of the Dead varies on bosses. I hate using it at all on dragon bosses. In OS I usually only use it if on add control--they typically never get to the raid boss as I force them onto the enraged adds and usually get killed off by the waves. I typically keep it as a card up my sleeve in case things get too hectic. Its utility is more limited to 5-man heroics than raids.<br><br>If you want single target tanking AND AoE tanking, then dual spec frost or blood and then unholy. You cannot be a master of both--you'll fail at everything then.<br><br>My only concern about tanking adds as Frost is how long your aggro will last. Sure, you can d&d, HB, BB, but if you're talking heroic raid adds, and each one has a considerable healthpool, how long will you hold aggro versus pure dps AoE nuking the adds? I'd rather stick with Unholy for permanent, continuous AoE threat.<br><br>But as far as single target threat goes, I think you're going to have a hard time matching the threat of a Blood tank's own heals (they generate threat just like a healer does) + Dancing Rune Weapon buffed by Hysteria. Put the Greatness Card on him and you're talking about an incredible threat generator.<br> </div>sorry i should have use a work friend calculator - I've given this build some thought<br><br>I understand the importance of Scourge Strike and did grab it in the talent tree to use for single target when needed but heres my thinking and why i would be willing to lose wandering plauge - healers ( in general )are having an issue IMO healing DK's - Im getting alot of avoidance going on and it "tricks" them because when i get hit a few times they r throwing these big heals on me thinking i need it and thinking they have time to give it when whats happening is while i wait on the cast time for the big heal i'll hit a string of no dodge/parry's and die - and if they get it off i have to deal with the fact that my healer just crit healed me for 14k+ and now some of my adds im tanking want to go say hi, the Death Strike helps me with that in more ways than one health/threat and will than give me 4 Death ruins<br><br>with this build shortly after the fight starts about the time your knee deep in adds/mobs/and damage you have aoe options - if im losing threat i can pop 7 BB if needed and there instant cast/ u dont need to take time to target anyone/ they do damage now if u have a disease on them or not and mine are criting for around 1400 ( w/ 3 diseases ) - and with 7 of them @ instant cast u could sustain alot of dps/threat over a long peroid of time, if new adds show up popping pestalince takes a blood rune so u got plenty of them and BB will hit them anyway ( just not for as much )<br><br>what i want out of my build is to beable to spreed diseases when ever needed ( not something i want to have to wait on a cooldown ) and pop aoe dmg/threat whenever needed - and the runic power from all those BB insure UB stays up and IF and runic strike stays striking ( which i have macro to every other button i touch ) but thats about all im using my RP for - anything extra is nice but UB/IF/RS are the bread and butter<br><br>ive found that with a regular unholy rotation u have periods of down time where theres nothing u can do, so no matter what ur rotation is if something unexpected happens ( and all tanks know that feeling ) u have many instant options<br><br>its just an idea for a build and im going to try it for a min to see if there are any cons i havnt forseen or any pros i didnt expect but with the use of ruins over mana/rage i feel the this build will give more options to DK's for those "what now" situations, I am worred about losing wandering plauge but well see the impact after more test runs<br><br>think of the boss fight in UK where those adds keep coming - if they spawn during a bad spot in ur rotation it could be a few ticks before u have a ruin avalible to spread a disease or something and ur wandering plague/ UB may not beable to keep them from going to the healer when there throwing those big heals on us<br><br>this may not be endgame but im not ready for endgame yet - in my mind im useing this in 5 man content to gear for endgame - when i get there i may need to rethink things well see]]></description>
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<pubDate>Wed, 13 May 2009 13:43:53 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22381829</link>
<description><![CDATA[anon posted : note, def cap is 540]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22381829</guid>
<pubDate>Wed, 13 May 2009 10:01:33 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22381821</link>
<description><![CDATA[anon posted : Are you high? seriously, Majority of all the end game raids are dps races, more often then not they opt the warrior, bear or pally to tank the adds and put the dk on the main boss Because a dk can put out more dps which makes you more efficient to main tank because you generate more dps.Also Hysteria and dancing rune weapon are a waste of talent points because they are not needed to hold threat if you are spamming rune strike and have it glyphed, i have tanked 10/25man OS, 10/25 Vault(New), 10/25 Mally, 10/25 naxx, and also downed the first quarter of 10/25 ulduar. In situations that require 2 tanks i generally MT cause i do more boss dps, situations that require 1 tank i switch to my dps gear and spec and have at it while the warrior tanks. dancing rune weapon is just a straight waste IMO and hysteria is more efficient to use on your best dps if you do have them. Blood MT is by far most efficient for single target bosses. i will not argure add control falls to unholy]]></description>
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<pubDate>Wed, 13 May 2009 09:59:58 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22381387</link>
<description><![CDATA[anon posted : One more thing its a waste of a dk going for single target threat!!!!!!!We are built to be the one getting all the adds and crap...let the Bear or the warrior be MT and leave the add job the pallies and DKs]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22381387</guid>
<pubDate>Wed, 13 May 2009 08:09:34 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22381377</link>
<description><![CDATA[anon posted : Ive tanked the adds in the arena during the gauntlet in ulduar as mainly frost ,BUT got the reduced cooldown on DND and the glyph that goes with it.It was actually the first time i have seen DND being as usefull and that HB really didnt have a chance to make the group survive this boss. All i need to do is DG if any add gets out of range.So DND is really a charm on reduce cd,plus i can always use HB if really its needed but DND give enough threat that all i need to do is sit there take the dmg and let the dps AoE them down while i drop dnd every 10 seconds.<br>PS. I got a few enchants that give me +atk power plus many STR gems so i realy put out the threat.I prioritize even as a tank(OT)str over any other stat,(once i have it the the 545 def cap) and i still got 29.4 k hp unbuff which is more then enough.<br>PLZ all you dk tanks out there dont do what i see often and go put stam gems everywhere and stam enchants on everything.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22381377</guid>
<pubDate>Wed, 13 May 2009 08:06:23 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22381057</link>
<description><![CDATA[Krisnatharok posted : Can't see it at work... but wandering plague is an important part of AoE aggro in an Unholy build. You don't need to turn F/U runs to Death as Unholy revolves around Scourge Strike. You don't want to scatter all your aggro around minimally--you'll nearly always have a core group of targets closer to death that you will always have diseases on. Spread your diseases to the new adds, death coil the new ones once or twice, and Wandering Plague/Unholy Blight will do the rest. Gargoyle is still good for helping you finish off the mobs fast enough that you don't lose control of the adds.<br><br>Use of Army of the Dead varies on bosses. I hate using it at all on dragon bosses. In OS I usually only use it if on add control--they typically never get to the raid boss as I force them onto the enraged adds and usually get killed off by the waves. I typically keep it as a card up my sleeve in case things get too hectic. Its utility is more limited to 5-man heroics than raids.<br><br>If you want single target tanking AND AoE tanking, then dual spec frost or blood and then unholy. You cannot be a master of both--you'll fail at everything then.<br><br>My only concern about tanking adds as Frost is how long your aggro will last. Sure, you can d&d, HB, BB, but if you're talking heroic raid adds, and each one has a considerable healthpool, how long will you hold aggro versus pure dps AoE nuking the adds? I'd rather stick with Unholy for permanent, continuous AoE threat.<br><br>But as far as single target threat goes, I think you're going to have a hard time matching the threat of a Blood tank's own heals (they generate threat just like a healer does) + Dancing Rune Weapon buffed by Hysteria. Put the Greatness Card on him and you're talking about an incredible threat generator.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22381057</guid>
<pubDate>Wed, 13 May 2009 03:33:22 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22381029</link>
<description><![CDATA[NICK79 posted : &raquo;<A HREF="http://www.wowarmory.com/talent-calc.xml?cid=6&tal=00550000300000000000000000003250000100000000000000000000005232005100215130050203103120" >www.wowarmory.com/talent-calc.xm&middot;&middot;&middot;03103120</A><br><br>what do u think about this crazy build i came up with - its aoe unholy - i dropped the wandering plague to grab ability to turn my unholy/frost runes into death runes<br><br>rotation would be -<br>1 - DnD,Ps,It,Pest-<br>2 - Ds,Ds,UB,Rt,Pest BBx7 ( i got over 3k dps for about 6-7 seconds straight on 3 test dummies in tanking gear ) than repeat line 2 skipping UB and Rune Tap for IF and DC dumps<br><br>its sort of target friendly since only 4/15 attacks are single target and when repeting line 2 only 2/9 will be single target - the idea is use as many aoe attacks as possable<br><br>u want single target tanking with unholy for bosses..not sure about end game yet but for now i Army of the Dead at the begining of every boss fight (speced for 10 min cool down, and some i may AofD in the middle if theres a spot i know ahead atime about) keeps boss busy long enough to lay your stuff and grab a good agroo lead and the army always holds top agroo till than - may even burn thru to a frist phase quickly<br><br>ive only played with it but am very hopfull]]></description>
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<pubDate>Wed, 13 May 2009 02:52:42 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22380862</link>
<description><![CDATA[Krisnatharok posted : I have OT'd on Noth in frost spec and it is frustrating when DG is on CD and I just blew HB skeletons when more appear. It's probable that Unholy is the preferred OT/add control tanking spec. As far as damage reduction, though, you can't beat frost. Dipping into the lava + acclimation + any sort of fire resist buff = OS on easymode as a tank. The +25% strength from Unbreakable Armor doesn't hurt either, especially if you can combine it with Greatness or a blood DK's Abomination's Might.<br><br>The only other thing worth mentioning in Unholy is AMZ, but Acclimation is kind of similar and is up a lot.]]></description>
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<pubDate>Wed, 13 May 2009 01:09:02 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377934</link>
<description><![CDATA[JohnnyBoy posted : Noted. I didn't catch the tanking comment until after I posted.<br><br>The AoE damage potential of Unholy along with passive effects makes it a strong tanking contender.<br><br>My argument with Frost is you're casting 3 AoE damage attacks per 10 seconds - HB (ideally glyphed) & 2x Blood Boil.  This provides great damage reduction and snap aggro on AoE pulls without any kind of prep work at all.  Alternatively you could D&D -> HB -> BB for great results where mobs are streaming in.  Whichever rotation you use there simply isn't a great deal of "downtime" between AoE attacks where a passive ability becomes all that useful.<br><br>My tanking style focuses more on survival and the increased damage reduction provided by a glyphed HB on AoE without any kind of prep-work is fantastic.<br><br>I have no experience AoE tanking as Blood for the time being.]]></description>
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<pubDate>Tue, 12 May 2009 14:59:52 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377933</link>
<description><![CDATA[anon posted : frost aoe dps does outweigh unholy when you get to endgame situations imo, we were discussing tanking atm, side not to my post about bloodboil.<br><br>Again i am not denying that Unholy is the better aoe tanking, i am just saying AoE tanking is still very manageable as a bloodspec, and the tradeoff for the (IMO) superior single target or boss tanking.<br><br>my typical pull rotation for aoe goes DND, deathgrip, IT, PS, BB, BB at this point i have more than enough aggro to start my rotation and tab through the targets, with the use of deathstrike i always have more than enough deathrunes to pop a couple BB's if needed to pick up adds, just sub them in place of HS]]></description>
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<pubDate>Tue, 12 May 2009 14:59:36 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377839</link>
<description><![CDATA[Archivis posted : <div class="bquote"><small>said by <a href="/profile/1626239" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1626239');">JohnnyBoy</a>:</small><br><br><div class="bquote"><small>said by <a href="/profile/522822" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=522822');">Archivis</a>:</small><br><br>Unholy is still king of Aoe tanking.  Wandering Plague and Unholy Blight are killer.<br> </div>The AoE crown appears to have passed to Frost.  I have never been out-dpsed on AoE pulls by any other DK spec since 3.1.<br> </div>The issue isn't necessarily being out DPS'd, it's about threat.  Of course, DPS with amplified threat does mean threat, but the majority of threat comes from Howling Blast, which is on a cooldown.<br><br>What happens when you blow Howling Blast and three adds appear?  What's your method for getting threat then?<br><br>Take all three specs.  All your runes are on cooldown, what do you do?<br><br>Unholy is the only spec with passive AoE.  The answer for Unholy is to simply drag your pack of adds over to the new adds and just stand in their way.  Wandering Plague and Unholy Blight will pick up enough threat for your runes to come back off cooldown to start adding additional threat.]]></description>
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<pubDate>Tue, 12 May 2009 14:45:24 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377816</link>
<description><![CDATA[anon posted : bloodboil no longer requires diseases to do dmg]]></description>
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<pubDate>Tue, 12 May 2009 14:41:13 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377812</link>
<description><![CDATA[JohnnyBoy posted : <div class="bquote"><small>said by <a href="/profile/522822" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=522822');">Archivis</a>:</small><br><br>Unholy is still king of Aoe tanking.  Wandering Plague and Unholy Blight are killer.<br> </div>The AoE crown appears to have passed to Frost.  I have never been out-dpsed on AoE pulls by any other DK spec since 3.1.<br><br>EDIT:  Read incorrectly - for tanking Frost / Unholy are pretty competitive though I still feel Frost has the stronger AoE potential along with AoE frost fever for damage reduction.]]></description>
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<pubDate>Tue, 12 May 2009 14:40:38 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377797</link>
<description><![CDATA[Archivis posted : Even in raids, Unholy is still a strong AoE.  The issue with Bloodboil is that you need to first spread diseases.  What about areas where adds come up?  What if your blood runes are on cooldown when that occurs?  Wandering plague ticks, Unholy Blight ticks, with Frost Presence threat amplifiers means that if an add is summoned, created, or spawned while you're in the middle of things, you're covered.<br><br>That's something that Blood doesn't have is chaotic add management.  Blood's Bloodboil is fine if you can collect the adds right away and get to work, but if adds come in mid rotation, then what?]]></description>
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<pubDate>Tue, 12 May 2009 14:38:53 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377778</link>
<description><![CDATA[anon posted : strictly for instances i can not disagree, just seems like a waste to me, since Blood is by far more beneficial for raid tanking and with the buff to bloodboil, a somewhat descent tank should have no problem in heroics as blood either. overall i have to vote blood. but i do agree, for heroics/strictly aoe unholy does have a leg up]]></description>
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<pubDate>Tue, 12 May 2009 14:33:54 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377592</link>
<description><![CDATA[Archivis posted : Unholy is still king of Aoe tanking.  Wandering Plague and Unholy Blight are killer.]]></description>
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<pubDate>Tue, 12 May 2009 14:00:41 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377587</link>
<description><![CDATA[anon posted : Kinda switching gears a little bit, does anyone have anymore insight on DK tanking as of 12may? I have been tanking since i started my dk about 6 months ago and with all the nerfs i have setlled down in blood, it seems to be the most efficient beings frost got pretty much broken and unholy just doesn't have the same mitigation/instant aggro i can produce in a blood spec. also just my 2cents on dps. Unholy appears to be more of a starter dps as you increase gear and experience with the class i found that raid dps is much better with a frost or blood spec. but when you can come in with half blues as unholy and put up 4kdps in unholy a lot of people find it hard to wein off the spec, but i have recorded 4-5k in frost with slightly better gear. in the end they all have their ups and downs, just falls to player preference, ezmode dps 3-4k go unholy]]></description>
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<pubDate>Tue, 12 May 2009 13:59:29 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377227</link>
<description><![CDATA[Archivis posted : Which spec are you referring to?  Obliterate could remove diseases unless you spec'd into frost to have it NOT remove diseases.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22377227</guid>
<pubDate>Tue, 12 May 2009 12:55:20 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22376543</link>
<description><![CDATA[anon posted : doesnt the obliterate devour the diseases so would u have to put up all the diseases after each obliterate]]></description>
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<pubDate>Tue, 12 May 2009 11:08:52 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22358702</link>
<description><![CDATA[JohnnyBoy posted : After moving to T8 I can see Blood pulling away from the pack a little but will reserve judgement until seeing how it turns out in practice.  Pure speculation suggests we'll see Frost and Unholy pull back some from where they are though.<br><br>As a Frost DK the bulk of my DPS is derived from Frost Strike and removing extra strikes from rotation becomes a pretty hefty DPS loss.  On top of this all of my abilities are already well beyond the crit "soft cap" so the 3% crit buff on T8 2piece doesn't help much especially in comparison to the monster that 4piece T7 currently is.]]></description>
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<pubDate>Fri, 08 May 2009 11:41:47 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22355043</link>
<description><![CDATA[anon posted : After 3.1.2 (T7 4pc nerf + T8 buff). I've 3 pieces of T8 ATM and I'm not sure which spec to go and which glyph to take. 12/0/59 VS 0/10/60<br><br>I think 0/10/60 will seriously lack Runic power and would have too much downtime just auto-attacking and waiting for RP/Rune to come up.<br>SS, Ghoul and DC glyph. It would look like:<br>PS(15) - IT(10) - BS(10) - BS(10) - SS(20) - UB(-40) =25 RP left<br>Then<br>SS(20) - DC(-40) - SS(20) - SS(20) - DC(-40) = 5 left<br>We are ending doing 5 moves per rune rotation... sometimes 6. <br><br>Is grabbing IT glyph over SS a good idea? It would result in more RP per rotation, switching SS for IT,PS and DC/UB.<br><br>Also, there is a lot of ArP on T8 set (not sure how much, don't have access to this information atm) and it's one of the worst stats for unholy. Frost is kinda in the same boat, but at least we're doing more physical dmg with frost than Unholy.<br><br>Do you think Unholy going to be inferior to blood and Frost after 3.1.2?]]></description>
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<pubDate>Thu, 07 May 2009 16:20:57 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22327891</link>
<description><![CDATA[pwrtoppl posted : <div class="bquote"><small>said by <a href="/profile/1618800" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1618800');">abg</a>:</small><br><br>If it's all fights, it'd be nice to see the WWS/WMO of that.<br> </div>i too support wws/wmo<br><br>if anyone has any meters they can post, people per raid, buffs handed out, gear checks, and the boss, id at least feel a bit better about being overgeared and still doing "bad" dps]]></description>
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<pubDate>Sat, 02 May 2009 02:12:52 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22325057</link>
<description><![CDATA[abg posted : I definitely think that 18k is more of the exception, and agree, I'd like to know if that is on a gimick fight like Thaddius or standing in the light on Hodir or if that is on pretty much all fights.<br><br>If it's all fights, it'd be nice to see the WWS/WMO of that.]]></description>
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<pubDate>Fri, 01 May 2009 14:57:04 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22324999</link>
<description><![CDATA[anon posted : well really i didnt get any clear answer...maybe he was on thaddius (where ive had my self gettin over 20 k crits with DS).i just dont think its logical to be on a normal raid boss and even a few minutes in the fight where you get your trinkets procing,where weapons crusader pops , with your 9% dmg boost from blood tree and hysteria poped that youll get lets say a 16-17 k crit.Im pulling atm on single Boss encounters in the 3.9-4.1 k dps range.And MAX ill get maybe 11k crit.<br>Am i playing the same game cuz i feel a litle week if others are doing 18k crits with DS.<br>If im missing on something plz let me know so i can boost the dps i do a litle more over the edge.THX]]></description>
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<pubDate>Fri, 01 May 2009 14:46:01 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22324885</link>
<description><![CDATA[Thaler posted : True, but overall, Blood's big FU button got taken down a peg (%140 to ~130%) and had HS increased. I've got BoH as well, and I've seen some nearly 11k crits w/o Hysteria. Of course, this was with Mirror + Cloak Tailor proc (ie. +1300 AP), so again, its highly conditional.<br><br>In short, I doubt you're going to see anywhere near 12k with a cold-start DS on a target.]]></description>
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<pubDate>Fri, 01 May 2009 14:25:27 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22324863</link>
<description><![CDATA[abg posted : Before 3.1 I was getting 11k crits w/o BoH on normal boss fights w/o Hysteria. That was with Oblit, and talented, DS is on bar with what Oblit was, if not better.<br><br>The one thing I found as blood was that given the exact same buffs and debuffs, my crits still ranged anywhere from 7k to 11k. Perhaps Grim Toll procs were the big difference (~40% arp before 3.1).<br><br>19k seems more like w/ Hysteria on a gimmick fight, but perhpas not.]]></description>
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<pubDate>Fri, 01 May 2009 14:21:43 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22324802</link>
<description><![CDATA[Archivis posted : I probably would, because I'm just that pro.]]></description>
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<pubDate>Fri, 01 May 2009 14:13:18 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22324776</link>
<description><![CDATA[Thaler posted : <div class="bquote"><small>said by Warrok :</small><br><br>Im wondering how people get 12-19 K crits with DS while i always get around 9-10 k crits with about 6 k AP and using Betrayer of humanity which was best dps axe before 3.1.</div>Either fights with a damage boost (Thad comes to mind), or while under the effects of hysteria, or both. I seriously doubt Blood DKs are pulling off 12-19k crits totally unmodified.]]></description>
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<pubDate>Fri, 01 May 2009 14:10:06 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22323137</link>
<description><![CDATA[pwrtoppl posted : <div class="bquote"><small>said by Warrok :</small><br><br>Im wondering how people get 12-19 K crits with DS while i always get around 9-10 k crits with about 6 k AP and using Betrayer of humanity which was best dps axe before 3.1..just wondering.Im using glyph of DS plus hystaria plus all the goodies in blood tree to increase its dmg.and i got the off-hand that increases the DS base dmg..which increases mine to over 900 base dmg.Im really trying to figure it out.<br> </div>see, thats what im trying to understand too...<br>my dk is full t7.5 and even got some ulduar gear last night and im still not crankin out numbers like these people are<br>ive thought about frost several times, and might even do my duel talent just to try it for the moment<br><br>i tried unholy and it was distasteful<br>riyo, ds does get a buff from diseases in dmg, read the tooltip a bit closer, my rotation for blood goes<br><br>line 1: it, ps, hs, ds, pest, dc dump<br>line 2: ds, ds, pest, hs, dc dump<br><br>i open with line 1 and repeat line 2<br>so in the end, i use dieases only once per fight, and against someone like kologram, where there are 3 parts, i can see an increase in dps a bit<br>but even without, and trying the ob route, i still cant get it to work like these other people doin 12-19k crits]]></description>
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<pubDate>Fri, 01 May 2009 09:04:47 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22322963</link>
<description><![CDATA[anon posted : Im wondering how people get 12-19 K crits with DS while i always get around 9-10 k crits with about 6 k AP and using Betrayer of humanity which was best dps axe before 3.1..just wondering.Im using glyph of DS plus hystaria plus all the goodies in blood tree to increase its dmg.and i got the off-hand that increases the DS base dmg..which increases mine to over 900 base dmg.Im really trying to figure it out.]]></description>
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<pubDate>Fri, 01 May 2009 08:18:53 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22318918</link>
<description><![CDATA[anon posted : ive always had larger dps numbers in blood then unholy, i always feel that unholy hits fast cuase of gcd's but the runes never pop up fast enough to keep the flow of the rotation, theres always a spot where you used up your RP on FS and that rune isnt off cd and your sitting there white hitting for a second or two. theres also the PS and IT time difference, over a long enough rotation the rune cd get stoo spread out<br><br>oh and to start your rotation you should PS first then IT]]></description>
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<pubDate>Thu, 30 Apr 2009 12:54:42 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22318478</link>
<description><![CDATA[Alexoi posted : <div class="bquote"><small>said by Archerus :</small><br><br>I always been frost before 3.1, playing 1 disease 21/50/0.<br><br>I've tried 17/51/3 HB glyph and didn't liked it much, getting owned on the dps meter by a rogue with about the same gear quality (over 1k dps on most boss fight in Naxx25). I know they got buffed, but I was prolly doing something wrong lol.<br><br>Now I'm trying 13/51/7, Icy touch glyph, unholy presence.<br>It looks like that:<br>It-PS-OB-FS-BS-BS-FS<br>OB-FS-OB-FS-OB-FS HB when ryme proc, HoW when the cooldown is up for the extra RP....<br> </div>You have 3 OB on your 2nd rotation because you have Epidemic.  Unless you do it very fast with blood presence,<br>the disease will fell off on the 2nd OB.  Even with unholy presence, just barely make it.  When Rime or KM procs and time to use HB or FS, then I need to reapply the disease and that really mess up my rotation.]]></description>
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<pubDate>Thu, 30 Apr 2009 11:35:06 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22318438</link>
<description><![CDATA[Alexoi posted : <div class="bquote"><small>said by <a href="/profile/1618800" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1618800');">abg</a>:</small><br><br>So I see a lot of people doing Blood and Unholy. I've been doing frost. Anyone else doing well with this, and if so, what's your spec, glyphs, and rotation?<br><br>I'm using this:<br><br>&raquo;<A HREF="http://wowdata.getbuffed.com/talentplaner/byclass/3109767_6_623050205u32015050352c31123d500135103z000&gl=58631;58647;58671;" >wowdata.getbuffed.com/talentplan&middot;&middot;&middot;7;58671;</A><br><br>Rotation is:<br>IT (macroed w/ blood tap) > OB > OB > BS > FS dump.<br>Use HB if Rime Procs or give it a spot over your first OB if you are fighting 2 or more mobs. Doing this in Unholy Pres seems to work best over Blood Pres. (was about ~100 dps average difference).<br><br>I've tried the same rotation with the HB glyph and it just doesn't seem to work quite as well and gets a bit sloppy with Rime procs. I was doing HB > OB > BS > BS > FS dump followed by HB > OB > OB > FS dump.<br><br>The big thing I've found is that OB is more single target dps than HB and by using the HB glyph you have to drop either IT or FS so you typically get 1 less frost strike a rotation, which is on par dps-wise with OB.<br><br>This spec/rotation is supposed to really shine when you get the glyph that incrases FS/DC dmg. Likewise, a mod that tells you when KM procs so you can dump a FS is very helpful as well.<br><br>Anyone else doing DPS frost, and if so, what are you doing for it?<br> </div>I have the simular build like yours except I spec it for pvp.  <br><br>&raquo;<A HREF="http://wowdata.getbuffed.com/talentplaner/byclass/3109767_6_6230502w32025051352c31123300500135103zd&gl=63335;58647;58671;60200;59309;58677;" >wowdata.getbuffed.com/talentplan&middot;&middot;&middot;9;58677;</A><br><br>I was using your rotation before.  You are right when Rime procs, it mess up my rotations.  I use this rotation now.<br><br>IT-PS-OB-BS-BS-FS, <br>OB-HB-OB-FS.  <br><br>Use FS when killing machine procs and use HB when Rime procs.  <br><br>I use the EvenAlert mod, that will pop a big KM and Rime icon with timer when they proc.  So I know it is time to use FS or HS.<br>If you are not using IT in your rotation, why you have IT glyph and Improved Icy Touch? <br><br>I love that Icy Talons, it makes KM procs so often.]]></description>
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<pubDate>Thu, 30 Apr 2009 11:27:58 EDT</pubDate>
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<title>Re: Archivis&#x27; 3.1 DK Spec Theorycraft Thread</title>
<link>http://www.dslreports.com/forum/Re-Archivis-31-DK-Spec-Theorycraft-Thread-22318385</link>
<description><![CDATA[anon posted : I always been frost before 3.1, playing 1 disease 21/50/0.<br><br>I've tried 17/51/3 HB glyph and didn't liked it much, getting owned on the dps meter by a rogue with about the same gear quality (over 1k dps on most boss fight in Naxx25). I know they got buffed, but I was prolly doing something wrong lol.<br><br>Now I'm trying 13/51/7, Icy touch glyph, unholy presence.<br>It looks like that:<br>It-PS-OB-FS-BS-BS-FS<br>OB-FS-OB-FS-OB-FS HB when ryme proc, HoW when the cooldown is up for the extra RP.<br>Using fallen crusader (razorice might be better).<br>It might be just the play style, but i'm doing more dps with this spec than unholy... i must be doing something wrong, because most ppl say unholy is the way to go in naxx gear...]]></description>
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<pubDate>Thu, 30 Apr 2009 11:17:59 EDT</pubDate>
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