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Forums » Tech and Talk » Computer Games and Clans » PC gaming GAMES » Americas Army too much for Steam
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CCTVTech
Premium
join:2003-04-23
Phoenix, AZ
clubs:
reply to Mustang
Re: Americas Army too much for Steam

I've been playing every night and like the game, they just need to fix some of the bugs.
--
==== Eye In The Sky ====
I Fight Crime - One Camera At A Time


CylonRed
Premium,MVM
join:2000-07-06
Bloom County

1 edit
reply to JIGA
Off line since it will not take my user name and password nor has my info been sent to me.


JIGA
Its A Bird, Its A Plane, Its..
Premium
join:2002-02-02
Azle, TX
clubs:
·Charter Pipeline

reply to CylonRed
said by CylonRed See Profile :

Have to admit - getting the game installed is a trial - took me 3 days and several attempts.

Tried to do training (could not get logged in with my previous user and tried to have the info sent to me - 20 minutes later still nothing) and training was painful. Several tries could not get past the obstacle course. No idea are I am having problems with - no idea why I failed. Last time I tried to get the course done - it would not let me go prone (at least what I saw I was standing up) but the person on the bottom right of the screen showed me prone. It would try to let me roll but it would fail. After 5 tries to go prone I gave up...
Did you try training online or offline?

Actually, ATM, you don't even need to do training. Just jump in game on any server and start playing.


CylonRed
Premium,MVM
join:2000-07-06
Bloom County

reply to Mustang
Have to admit - getting the game installed is a trial - took me 3 days and several attempts.

Tried to do training (could not get logged in with my previous user and tried to have the info sent to me - 20 minutes later still nothing) and training was painful. Several tries could not get past the obstacle course. No idea are I am having problems with - no idea why I failed. Last time I tried to get the course done - it would not let me go prone (at least what I saw I was standing up) but the person on the bottom right of the screen showed me prone. It would try to let me roll but it would fail. After 5 tries to go prone I gave up...
--
Brian

"It drops into your stomach like a Abrams's tank.... driven by Rosanne Barr..." A. Bourdain


JIGA
Its A Bird, Its A Plane, Its..
Premium
join:2002-02-02
Azle, TX
clubs:
·Charter Pipeline

reply to Somnambul33t
said by Somnambul33t See Profile :

i can actually load trainings now. i thought it was still bugged b/c it wouldnt record my passing but i didnt realize the training issues werent fixed yet. at least now i'll be able to play MP.
It's still a bit buggy in MP, but I can deal with it. Me and 5 others are always playing so it makes it a blast.


Somnambul33t
L33t.
Premium
join:2002-12-05
Mullica Hill, NJ
clubs:
reply to Mustang
i can actually load trainings now. i thought it was still bugged b/c it wouldnt record my passing but i didnt realize the training issues werent fixed yet. at least now i'll be able to play MP.


Rook008
Miles To Go

join:2002-02-05
Far Rockaway, NY
·PHONE POWER
·RoadRunner Cable

reply to Mustang
It's a little frustrating at times. Last night was one example. I see this enemy coming down a shallow valley and get off a contact report. The lone enemy is flanked by the rest of my squad. I hear much gunfire, but the guy is still coming towards my position. I take a knee, lean out, put my aimpoint on his chest and rattle off 3 short bursts.
Then I die. And this single enemy runs into the basement through a tunnel. I've never seen so many people sat "WTF?" at the same time. I didn't know Rambo was a character in the game.

I'll probably play some more tonight.
--
"Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats." - H. L. Mencken


Mcrobrewer
Premium
join:2001-03-04
Trenton, NJ
clubs:

reply to Mustang
The game has gotten alot better in the week or so since launch.

It is still not perfect but like said above it is a blast. It IMHO is alot more fun than the original AA.

I love the advancement ideas and when they open up the other training tiers it will really be fun.
--
Obama is a liar.... a cheat... a person of low moral character... the least common denominator...


acid343211
Hallo lisa Aus Amerika
Premium
join:2001-08-31
Byron, GA

1 edit
reply to Mustang
AA3 patch is out 3.0.3.

Mustang
Premium
join:2005-06-27
Fort Lauderdale, FL
reply to JIGA
Sounds like they're working harder than some gaming companies that actually ask players to pay for the game....lol

How ironic!


JIGA
Its A Bird, Its A Plane, Its..
Premium
join:2002-02-02
Azle, TX
clubs:
·Charter Pipeline

reply to Mustang
A bit of news...

quote:
An Open Letter to the Community
Since the launch of America's Army 3 (AA3) on June 17, America's Army has seen data transfer demands upon our game infrastructure that far exceeded our expectations and capacity to support new game registrations and game play. Data transactions associated with all existing and new players attempting to complete the Basic Combat Training (BCT) portion of the AA3 game over the span of a few days overwhelmed our authentication and database systems. These sections of AA3 include key new features of the game that are particularly data intensive and which we clearly did not adequately load test during our closed and open beta process. As Director of the Army Game Project, I apologize for this gap in service and want to outline below the actions we have taken and are taking to close this gap.

First, AA3 is designed to provide players a great deal of data regarding their performance and key aspects of the online experience. As a result, compared with prior versions of America's Army, AA3 generates about ten times more traffic between game instances and our middleware and backend infrastructure. While we accounted for this level of data exchange when designing our AA3 infrastructure, we did not anticipate the unprecedented demand and data transfer levels we are witnessing as tens of thousands of players are simultaneously establishing accounts and working through the BCT portion of the Game. This was due to the fact that we did not adequately replicate the data transaction loads associated with this game activity during our beta test. As a result, immediately following the launch of AA3, we saw a mismatch between incoming data transactions and our infrastructure capacity. Therefore, we immediately began adjusting our infrastructure resources to maximize capacity and undertook substantial tuning of our database systems. Shortly after launch, we also discovered a hardware fault at our data center that created significant network lag. After addressing these faults, we achieved improvement in our infrastructure performance. However, demand for the game quickly consumed the capacity we created with the foregoing steps. Therefore, while we were able to support additional users, individual players did not see substantial improvement in game performance.

Since last Friday, to further improve system performance, we created a data handling modification for the game designed to moderate data flows during this launch period. This modification was released on Friday evening via Steam and our Deploy Client to automatically upgrade AA3 games installed on players' computers. Additionally, we began crediting all players for completion of BCT levels so that they could proceed directly to multi-player missions; thereby removing the bottleneck created by the high volume of players engaging in BCT maps and improving the overall player experience.

We also began addressing performance and stability issues on the game servers by implementing memory upgrades and adding more database nodes to carry the load of authentication and player stats traffic between game instances and our infrastructure. We are correcting map rotation reporting deficiencies and issues with the Master Browser System (MBS) that prevent players from identifying servers with available Soldier positions. To improve network traffic, we continue to tune game network code, add more game servers, and correct server administration features so that server providers can better manage their servers. Finally, we are remedying instances where we identified memory leaks and are reducing server memory requirements to eliminate network lag while increasing server stability.

In summary, we are working to add capacity, and correct faults that have significantly impaired player access to America's Army 3. We appreciate player patience as we ramp up our infrastructure to meet the demand that clearly exceeded our capacity on launch day.

Casey Wardynski
Colonel, U.S. Army
Director, Army Game Project (America's Army)


Mustang
Premium
join:2005-06-27
Fort Lauderdale, FL

reply to Keizer
said by Keizer See Profile :

Part of my disappointment is just how the game play goes down. I'm not a big team player. I hate sitting there after being killed and waiting for the match to end before I get to play again. That bores me to death. Don't get me wrong, I like squad based games like BF2142, but the objective has to be my style. Sitting there waiting and not playing is no fun.
Then AA3 definitely isn't for you...I treat the time spent waiting for the next round as lesson learned for the next time.

Jiga is right, the work arounds are there. After playing the beta for a while, I couldn't log onto a server in the new released game. Thanks to a link from Jiga I found instructions to create a bat file that I run before starting the game and everything runs fine.

Also, did a clean reinstall using another download source other than steam.

Great game and looking forward to more maps.


JIGA
Its A Bird, Its A Plane, Its..
Premium
join:2002-02-02
Azle, TX
clubs:
·Charter Pipeline

reply to Keizer
said by Keizer See Profile :

I think the game has potential, but at this point in time, it doesn't run smooth enough for my short attention span. It's hard to find a server that you can join without flaky things happening. Sometimes the screen freezes, or it says you are joining, yet it throws you right back at the screen to choose either training or multi-play gaming. I feel like I am half crippled trying to control my character. It's not as fluid as say BF2142, or COD4.

Part of my disappointment is just how the game play goes down. I'm not a big team player. I hate sitting there after being killed and waiting for the match to end before I get to play again. That bores me to death. Don't get me wrong, I like squad based games like BF2142, but the objective has to be my style. Sitting there waiting and not playing is no fun.

Anyhow, the game is ok, but the style of game play does not go over well with the way I like to play. As another person said, it's not for everyone.
The community has really banded together and work on temporary fixes for some of these issues players are having.
Here is a great thread for fixes and tweaks.
»forum.americasarmy.com/viewtopic···t=300051

said by Cop See Profile :

Can you use you existing screen name from the past AA or do you have to create a new account completely?
There is an option on the AA2 site to reserve your name for AA3. I did that but was having issues registering and logging in with the temp password it provided. I went ahead and created a new account instead. When you launch AA3 head over to the account settings and there you can link your AA2 account, but for right now it does not seem to be working since they are having issues with their Auth server.

Once these bugs are worked out and the game gets smooth... it's going to be great. Well, it is now, but only better!


Rook008
Miles To Go

join:2002-02-05
Far Rockaway, NY
·PHONE POWER
·RoadRunner Cable

reply to Cop
I'm not sure, but I think you can. I remember seeing that there was even a small reward (a ribbon) for transferring a screen name from an earlier version of AA.
--
"Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats." - H. L. Mencken


Cop
Premium
join:2001-09-05
Auburn, AL
reply to Keizer
Can you use you existing screen name from the past AA or do you have to create a new account completely?


Keizer
I'M Your Huckleberry
Premium,MVM
join:2003-01-20

reply to Mustang
I think the game has potential, but at this point in time, it doesn't run smooth enough for my short attention span. It's hard to find a server that you can join without flaky things happening. Sometimes the screen freezes, or it says you are joining, yet it throws you right back at the screen to choose either training or multi-play gaming. I feel like I am half crippled trying to control my character. It's not as fluid as say BF2142, or COD4.

Part of my disappointment is just how the game play goes down. I'm not a big team player. I hate sitting there after being killed and waiting for the match to end before I get to play again. That bores me to death. Don't get me wrong, I like squad based games like BF2142, but the objective has to be my style. Sitting there waiting and not playing is no fun.

Anyhow, the game is ok, but the style of game play does not go over well with the way I like to play. As another person said, it's not for everyone.


Rook008
Miles To Go

join:2002-02-05
Far Rockaway, NY
·PHONE POWER
·RoadRunner Cable

reply to JIGA
I agree. I played a couple of hours last night, and got shot a lot. But I was usually moving with 2 or 3 other soldiers and once they dealt with an enemy or two, they fixed me up a bit and we continued on.

Or we'd be moving and someone would shout "enemy spotted!" That enemy didn't last long most of the time.

I must say though, they should have made the enemy look a little different from your fellow soldiers. I was involved in 4 or 5 "friendly" fire incidents in 2 hours of playing.
--
"Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats." - H. L. Mencken


JIGA
Its A Bird, Its A Plane, Its..
Premium
join:2002-02-02
Azle, TX
clubs:
·Charter Pipeline

reply to Rook008
What I love about it is the focus more on teamwork now. You get points sticking with a squad member, healing a soldier, or other duties. The lone wolfs seem to die a lot, the ones that stick together do the best. It's not all about killing the enemy, that only grants you one point per kill, but other stuff grants a lot more points.


Rook008
Miles To Go

join:2002-02-05
Far Rockaway, NY
·PHONE POWER
·RoadRunner Cable

reply to JIGA
I just played in a few small (6 vs. 6) games and it was a lot of fun. It's a nice departure from the run & gun type (COD 4) of shooters. All of the games my team won were because of teamwork, and calling out "enemy spotted" gets everybody focused.

I'm definitely going to play some more later.
--
"Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin to slit throats." - H. L. Mencken


acid343211
Hallo lisa Aus Amerika
Premium
join:2001-08-31
Byron, GA

reply to Clipper
said by Clipper See Profile :

I could not qualify in the basic obstacle course. I'm not sure how I can go much faster than 1:04 through the course and it still failed me.
Auth server must have been down try it now with that time you would passed with flying colors.
--
Visit-
www.liveleak.com/view?i=e32_1231680425
Forums » Tech and Talk » Computer Games and Clans » PC gaming GAMESPush him down the stairs!! »
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