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Fire at Peer 1/151 Front St Last Night »
« Caneris Speed Test Server - open to the public  
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SirX

join:2007-12-24

reply to planiwa
Re: Steam Content Distribution Throttling by Eastlink?

What it is looking like is that they throttle anything that not HTTP. For instance if you look around you really only get 15MB/s on direct downloads.
From what I have read, news groups and FTP also appear to be throttled and now I have this other app that is throttled....

said by planiwa See Profile :

You may be on to something. HTTP is not an IP protocol (like TCP, UDP, ICMP). For an ISP to tell the difference between a packet to/from ports 20700-20720 being part of "single connection HTTP-application" rather than a "excessively multi-connection P2P application", and then to treat the former as if it had been a properly "ported" HTTP application, the ISP would literally have to engage in DPI! I'm not sure that would be a good thing. Perhaps the Steam people might be better off using ports for their intended purpose -- e.g.: FTP?

BTW, we all make assumptions all the time, including the assumption that others do but "I" don't. And we rarely interpret the meaning of another's writing or speech exactly the same as the other.

We have ...

* OP who at first assumed steam content distribution is P2P
* Others who said it's HTTP
* Eastlink support staff who say it's throttled (are they assuming it's P2P?)
* Steam support staff who offer no explanation!
(Perhaps SirX really is the only one to experience this problem?)

planiwa

join:2009-02-19
Toronto M5S

reply to SirX
said by SirX See Profile :

I think its probably because Steam isn't using standard HTTP ports.
You may be on to something. HTTP is not an IP protocol (like TCP, UDP, ICMP). For an ISP to tell the difference between a packet to/from ports 20700-20720 being part of "single connection HTTP-application" rather than a "excessively multi-connection P2P application", and then to treat the former as if it had been a properly "ported" HTTP application, the ISP would literally have to engage in DPI! I'm not sure that would be a good thing. Perhaps the Steam people might be better off using ports for their intended purpose -- e.g.: FTP?

BTW, we all make assumptions all the time, including the assumption that others do but "I" don't. And we rarely interpret the meaning of another's writing or speech exactly the same as the other.

We have ...

* OP who at first assumed steam content distribution is P2P
* Others who said it's HTTP
* Eastlink support staff who say it's throttled (are they assuming it's P2P?)
* Steam support staff who offer no explanation!
(Perhaps SirX really is the only one to experience this problem?)
--
»[RFC] Connection / Speed Problems Checklist

SirX

join:2007-12-24

reply to urbanriot
Re: Steam -- Concurrent Connection Surges

You can manually change servers in Steam by clicking File --> Settings
The clicking the Download tab and changing your region (which is really the server location)
Doiing this does not change the speed for me.

Hey Planiwa why don't you download Steam for yourself and see how it works for you?

said by urbanriot See Profile :

said by vonSchroeder See Profile :

I think you are confusing two different aspects of Steam. The OP is about downloading of content. One major aspect of Steam is content distribution of games. This content, as far as I know, is downloaded from a single content server based on geographic region using a single HTTP stream (for each download in progress).
Actually, I have a strong feeling they use different servers based on the content. When they had the Unreal 3 free weekend that everyone was in uproar over, since the majority of people (especially those in Canada) couldn't download them, I also bought Left 4 Dead. I could download Left 4 Dead but I could not download Unreal 3 along with everyone else... until I switched my servers to US and it came down, albeit slowly.

My experience ranges anywhere from 400 KB/s to 1.5 MB/s. I'm sure any fluctuations are on Valve's end.

SirX

join:2007-12-24

reply to planiwa
I think its probably because Steam isn't using standard HTTP ports.
Here's a chunk of netstat -a when I am download stuff from steam:

I don't think I am assuming anything ,I am just telling you guys what I am having trouble with.
Maybe I am wrong and this is a whole different issue. But I am trying this from 2 different computers at 2 different locations using the same ISP ( I use Eastlink at home and @ work)
and the problem is the same.

said by planiwa See Profile :

So, from a teksavvy host, cdn.steampowered.com has a RTT of 15ms and no packet loss.

If my ISP were to tell me they throttle HTTP traffic, I would ask:

How high? :-)

I.E. what rate do they limit it to?

Let's recapitulate:

In his original message, OP writes:
quote:

Eastlink is my ISP. I have a 15Mb connection with them
I can download @ 1.8MB/s from a websites.
I cannot download a game or demo at more than 475KB/s from steam.

and later:
quote:

I talked to support again.
They basically said, ya its throttled, there is nothing we can do.
I asked if I could talke dto someone about getting Steam Unthrottled as I can't be the only one affected.
They said, "nope, we can't change the throttling, sorry"

Something seems to be missing.
Does Eastlink throttle all HTTP?
Or does it throttle Steam and Limewire?
Or is someone assuming that Steam content is distributed by P2P, rather than HTTP?
Or?

SirX

join:2007-12-24

reply to vonSchroeder
said by vonSchroeder See Profile :

SirX, you could try downloading a file from www.fileshack.com since they also use Limelight. I believe they cap at 500 KB/s for non-members and 750 KB/s for registered but non-paying members. Therefore you won't be able to max out your connection but you can at least check to see if you can get past the magic 475 KB/s mark. This will show you if the issue is somehow related to the speeds you can get from Limelight in general, as opposed to Steam in particular.
I actually am a mercury member of shacknews and so get full bandwidth from Fileshack. A download from there goes at the full 1.8MB/s. This is the same for any download I make from a website that has lots of bandwidth.

SirX

join:2007-12-24

reply to Fireblade
Re: Steam and Throttling

said by Fireblade See Profile :

Steam is defiantly not throttled, 1.1 MB/Sec via Toronto servers from Steam.
Are you on Eastlink?


Smalls

@gci.com

reply to vonSchroeder
Re: Steam -- Concurrent Connection Surges

said by vonSchroeder See Profile :

SirX, you could try downloading a file from www.fileshack.com since they also use Limelight. I believe they cap at 500 KB/s for non-members and 750 KB/s for registered but non-paying members. Therefore you won't be able to max out your connection but you can at least check to see if you can get past the magic 475 KB/s mark. This will show you if the issue is somehow related to the speeds you can get from Limelight in general, as opposed to Steam in particular.
You might want to try downloading a file from bigdownload.com I have a 12 Mbit connection and always max it out downloading from bigdownload.com (about 1500k) their files are served from Limelight Networks also.


urbanriot

join:2004-10-18
St Catharines, ON
·Cogeco Cable

reply to vonSchroeder
said by vonSchroeder See Profile :

I think you are confusing two different aspects of Steam. The OP is about downloading of content. One major aspect of Steam is content distribution of games. This content, as far as I know, is downloaded from a single content server based on geographic region using a single HTTP stream (for each download in progress).
Actually, I have a strong feeling they use different servers based on the content. When they had the Unreal 3 free weekend that everyone was in uproar over, since the majority of people (especially those in Canada) couldn't download them, I also bought Left 4 Dead. I could download Left 4 Dead but I could not download Unreal 3 along with everyone else... until I switched my servers to US and it came down, albeit slowly.

My experience ranges anywhere from 400 KB/s to 1.5 MB/s. I'm sure any fluctuations are on Valve's end.


Fireblade

join:2008-08-27
St Catharines, ON
reply to SirX
Re: Steam and Throttling

Steam is defiantly not throttled, 1.1 MB/Sec via Toronto servers from Steam.
--
I love fish sticks. I love putting fish sticks in my mouth.

planiwa

join:2009-02-19
Toronto M5S

reply to vonSchroeder
Re: Steam -- Concurrent Connection Surges

So, from a teksavvy host, cdn.steampowered.com has a RTT of 15ms and no packet loss.

If my ISP were to tell me they throttle HTTP traffic, I would ask:

How high?

I.E. what rate do they limit it to?

Let's recapitulate:

In his original message, OP writes:
quote:

Eastlink is my ISP. I have a 15Mb connection with them
I can download @ 1.8MB/s from a websites.
I cannot download a game or demo at more than 475KB/s from steam.

and later:
quote:

I talked to support again.
They basically said, ya its throttled, there is nothing we can do.
I asked if I could talke dto someone about getting Steam Unthrottled as I can't be the only one affected.
They said, "nope, we can't change the throttling, sorry"

Something seems to be missing.
Does Eastlink throttle all HTTP?
Or does it throttle Steam and Limewire?
Or is someone assuming that Steam content is distributed by P2P, rather than HTTP?
Or?
--
»[RFC] Connection / Speed Problems Checklist

vonSchroeder

join:2004-11-12
Kingston, ON
·TekSavvy Solutions..
·Cogeco Cable


1 edit
reply to SirX
SirX, you could try downloading a file from www.fileshack.com since they also use Limelight. I believe they cap at 500 KB/s for non-members and 750 KB/s for registered but non-paying members. Therefore you won't be able to max out your connection but you can at least check to see if you can get past the magic 475 KB/s mark. This will show you if the issue is somehow related to the speeds you can get from Limelight in general, as opposed to Steam in particular.

vonSchroeder

join:2004-11-12
Kingston, ON
·TekSavvy Solutions..
·Cogeco Cable


1 edit
reply to planiwa
In this case pinging the Steam store site does not really help.


The Store site is located in Washington State where Valve has its headquarters. But as has been mentioned, the content itself does not download from the same web server as the Store.

Valve uses Limelight Networks for content distribution as far as I know. Therefore, for content downloads you should be directed to the nearest Limelight server. If you traceroute cdn.steampowered.com it should take you to the nearest Limelight server. For Teksavvy customers like myself, the closest server is in Toronto, which is reached via TORIX.

planiwa

join:2009-02-19
Toronto M5S

reply to SirX
said by SirX See Profile :

said by planiwa See Profile :

have you thought of asking Steam for their explanation?
Yes I have, the said I should have lots of bandwidth availble, try changed servers (which I did) and there was nothing they could do.

said by planiwa See Profile :

FWIW, I just did a ping probe and got 2% packet loss, with 100ms latency. Some say that the TCP throughput with 1% packet loss and 100ms latency is "nil"
you are pinging their main website, not the content servers that the client downloads the data from. I have tried several of those and the speed doesn't change. Not at all.
Which is why I am sure its throttled.
Just did a ping probe from a Teksavvy site to the steam store site:

3% packet loss, 180ms RTT.

According to Mathis formula, that means a maximum troughput of 50kB/s.

Did you measure your own packet loss?
Did you read the article I recommended?
--
»[RFC] Connection / Speed Problems Checklist

planiwa

join:2009-02-19
Toronto M5S

reply to SirX
said by SirX See Profile :

I talked to support again.
They basically said, ya its throttled, there is nothing we can do.
I asked if I could talke dto someone about getting Steam Unthrottled as I can't be the only one affected.
They said, "nope, we can't change the throttling, sorry"

So the answer is "to bad, there is nothing we can do."

This makes me rather angry.

Any luck here getting around their throttling?
Your ISP throttles HTTP traffic? Doubtful.
--
»[RFC] Connection / Speed Problems Checklist


mlerner
Premium
join:2000-11-25
Nepean, ON
reply to SirX
Re: Steam and Throttling

Ahh, didn't read that part in your message. For that matter I wasn't aware Eastlink was throttling.

SirX

join:2007-12-24

reply to mlerner
Re: Steam -- Concurrent Connection Surges

said by mlerner See Profile :

Trying sending a message to Deadpool, he can usually clear up these issues.
A quick seach shows that he seems to be a Bell guy? This is an Eastlink issue so I am not sure he can help in this situation...


mlerner
Premium
join:2000-11-25
Nepean, ON
reply to SirX
Trying sending a message to Deadpool, he can usually clear up these issues.

SirX

join:2007-12-24

reply to planiwa
said by planiwa See Profile :

have you thought of asking Steam for their explanation?
Yes I have, the said I should have lots of bandwidth availble, try changed servers (which I did) and there was nothing they could do.

said by planiwa See Profile :

FWIW, I just did a ping probe and got 2% packet loss, with 100ms latency. Some say that the TCP throughput with 1% packet loss and 100ms latency is "nil"
you are pinging their main website, not the content servers that the client downloads the data from. I have tried several of those and the speed doesn't change. Not at all.
Which is why I am sure its throttled.

SirX

join:2007-12-24

reply to planiwa
I talked to support again.
They basically said, ya its throttled, there is nothing we can do.
I asked if I could talke dto someone about getting Steam Unthrottled as I can't be the only one affected.
They said, "nope, we can't change the throttling, sorry"

So the answer is "to bad, there is nothing we can do."

This makes me rather angry.

Any luck here getting around their throttling?

planiwa

join:2009-02-19
Toronto M5S

 reply to SirX
Click for full size
2% packet loss at 100ms
said by SirX See Profile :

If its HTTP, then I still don't understand why I have an issue. I can download a regualr file from a site at full speed...
If you can download HTTP from another site fast ...
But you can only download HTTP from Steam slow ...

have you thought of asking Steam for their explanation?

FWIW, I just did a ping probe and got 2% packet loss, with 100ms latency. Some say that the TCP throughput with 1% packet loss and 100ms latency is "nil".

You may want to read the pertinent parts from this article:

»Re: Can line noise slow DSL-"speed" without changing sync rate?

I'll leave it as an exercise for the reader to calculate the maximum throughput at 100ms RTT and 2% packet loss, according to Mathis' formula.
--
»[RFC] Connection / Speed Problems Checklist
Forums » O Canada! » Canadian » Canadian BroadbandFire at Peer 1/151 Front St Last Night »
« Caneris Speed Test Server - open to the public  
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