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COD 4 Moderrn Warfare.... »
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Ratman_84

join:2002-01-31
Sacramento, CA

CoD: MW2 To Not Support Dedicated Servers Or Mods

Absolutely unacceptable. I will not be purchasing this game if they follow through with this. They already bombed with CoD: WaW's horrible support and difficulty in playing user made maps and mods.

Here is the link to the article

»games.on.net/article/7196/Modern···_War_III

And the petition being sent to Infinity Ward

»www.petitiononline.com/dedis4mw/···ion.html

At the moment, the petition is not working, but keep trying. They need to know they're making really stupid decisions. Remember the days when companies would release their SDK's and everyone would make maps and mods and it would be easy to use them? Yeah, that's the good stuff. Support the companies that still do that.

Companies seem to be shifting their effort to please console gamers. PC gaming has always been and will always be the best, most diverse, and most skillful way to compete in online gaming.


JIGA
Its A Bird, Its A Plane, Its..
Premium
join:2002-02-02
Azle, TX
clubs:
·Charter Pipeline


1 edit
Codemasters did the same thing with Operation Flashpoint Dragon Rising. No dedicated server support or mod tools. The community is in an uproar about it.

Don't know what the deal is with gaming companies these days giving PC gamers the shaft.

I have to ask... is COD:MW2 going to be on the console as well? If so, that makes a lot of sense why ded. server/mod tools are not being released. OFPDR has a console version as well, which is damn identical to the PC version. I believe they made the console version then just copied that to PC... not a port mind you, but developed it for the PC but just like the console version, along side it.
*EDIT* Also the OFP Mission Editor is really dumbed down, seems that just threw it together last minute sytle.


DKS
Damn Kidney Stones
Premium,ExMod 2002
join:2001-03-22
Owen Sound, ON
clubs:
·Bell Sympatico

reply to Ratman_84
My clan is livid about this, too. Fortunately, Dice has clearly said that the Battlefield series will support servers now and in the future. AOW, our server host, has also told us to "watch and wait" as the situation is still very fluid.
--
Need-based health care not greed-based health care.


fozngoof
Premium
join:2003-07-08
Temple, TX
·AT&T Southwest

reply to Ratman_84
This really sucks.

I think the mods will eventually come, but to have a game start without dedicated servers is stupid.

I like to play on servers where I get to play with the same group of people most every time. I can only imagine being on servers with no moderators/admins.

I think this is a poor decision on their part, and I can't understand why they would do that.


The Flash
You don't win friends with salad
Premium
join:2002-10-17
Toronto, ON
Consolize everything


Reck Havoc
Premium
join:2002-07-31
Grand Rapids, MI

reply to JIGA
said by JIGA See Profile :

I have to ask... is COD:MW2 going to be on the console as well? If so, that makes a lot of sense why ded. server/mod tools are not being released. OFPDR has a console version as well, which is damn identical to the PC version. I believe they made the console version then just copied that to PC... not a port mind you, but developed it for the PC but just like the console version, along side it.
*EDIT* Also the OFP Mission Editor is really dumbed down, seems that just threw it together last minute sytle.
Call of Duty 2, Call of Duty Modern Warfare, and Call of Duty World at War all had console versions as well, but every single one of those games provided dedicated servers and mod tools. So it has nothing to do with it being on consoles, its just another blow to PC gamers, matchmaking was not meant for PC gaming.

Plus, OFDR is dying down online already, easily contributed to the lack of dedicated servers.


Jigsaw
Stardust We Are
Premium
join:2000-10-21
Cleveland, OH
reply to Ratman_84
Its pretty Simple Just don't buy it.


The Flash
You don't win friends with salad
Premium
join:2002-10-17
Toronto, ON
·TekSavvy Solutions..
·Execulink

said by Jigsaw See Profile :

Its pretty Simple Just don't buy it.
People will buy it anyways, like SC2 with no Lan support. The game is just that good.


liverdude
Premium
join:2002-04-01
Mississauga, ON

reply to Ratman_84
From a big fan of the COD series I will not be buying this one.

I don't imagine the petition will do anything and I agree that it's BS.

I say attack their IWNET console servers and ruin the console experience instead cause we all know the petition won't do crap.

I say every friday night to sunday night we attack the servers.
The console players will be pissed.

I have never suggested anything like this before but man I am so pissed about this news that I really hate them right now.

I'm joking about the attack thing but man am I pissed, modders and mappers helped to make that game what it is today.


PToN

join:2001-10-04
Houston, TX

reply to Ratman_84
A mod can create a hole new game off someone else's work, even when i agree with Ratman_84 See Profile it is all about the money.

With all the pre-orders taken from the console sector they really dont care about the PC gamers.

NOCTech75

join:2009-06-29
Marietta, GA
·AT&T Southeast

reply to Ratman_84
I won't be buying it, over on the IW forums I have counted well over 1000 folks who may have very well canceled their pre-orders. Another guy tried to get in touch with Robert Bowland and the secretary was "well aware" of the uproar this was creating. But let's do some numbers here:

20000 folks don't buy the game at 45 dollars/pop (about what IW actually charges the distributors, it's a 60 dollar game remember) = 900K in lost revenue. Frankly that 20K is conservative... if the distributors are in fact having these pre-orders canceled then they are losing their ass 'cause they'll have thousands of games unsold leading to a huge loss. Server companies are also going to take it in the ass with this one as they have been building up boxes on pre-orders for MW2, that's a lot of hardware bought that they won't get revenue for. This could really back fire for IW.


Mchart
Super Joe

join:2004-01-21
Gurnee, IL
·AT&T Yahoo
·RoadRunner Cable


2 edits
reply to Ratman_84
The chances of me buying this game to begin with were very slim. The fact that it will be priced at $60 for PC at release, and the fact that i'm getting tired of the Call of Duty series is the reason why.

However, this is the nail in the coffin.

I may download a pirated copy to play the singleplayer - But no way in hell i'm spending 60 bucks on something that will have crap multiplayer.

And yes, it WILL have crap multiplayer is they don't give the option of dedicated servers. The PC gaming community thrives off of the dedicated server community. When you go to play a multiplayer FPS you keep a favorite server, and you start playing with the regulars of said server.

Also, no 'mod' is going to be able to add dedicated server support. Proper ded. server support requires a specialized server binary among a vast array of other things.
--
THIS IS SPENCER. MISSION ACCOMPLISHED - I HAVE JOE. RETURNING TO BASE.

NOCTech75

join:2009-06-29
Marietta, GA
·AT&T Southeast

said by Mchart See Profile :

The chances of me buying this game to begin with were very slim. The fact that it will be priced at $60 for PC at release, and the fact that i'm getting tired of the Call of Duty series is the reason why.
For 60 bucks and the same MP support as in previous COD releases I would have bought it. The hours of enjoyment I would have gotten would have made up for the higher then normal price tag. The ONLY reason I buy the COD franchise is the MP support. I haven't played SP version of the game in the past 2, wasn't gonna for MW2.

Ah well, can only hope a new Elder Scrolls comes out next year.


Mchart
Super Joe

join:2004-01-21
Gurnee, IL
·AT&T Yahoo
·RoadRunner Cable

The singleplayer in Modern Warfare was outstanding. World at War was OK but nothing that great.

Not playing singleplayer in either of the games means you are missing out on quite a bit of the prior games value.
--
THIS IS SPENCER. MISSION ACCOMPLISHED - I HAVE JOE. RETURNING TO BASE.


Somnambul33t
L33t.
Premium
join:2002-12-05
Mullica Hill, NJ
clubs:
·Comcast

reply to Mchart
said by Mchart See Profile :

The chances of me buying this game to begin with were very slim. The fact that it will be priced at $60 for PC at release, and the fact that i'm getting tired of the Call of Duty series is the reason why.

However, this is the nail in the coffin.

I may download a pirated copy to play the singleplayer - But no way in hell i'm spending 60 bucks on something that will have crap multiplayer.

And yes, it WILL have crap multiplayer is they don't give the option of dedicated servers. The PC gaming community thrives off of the dedicated server community. When you go to play a multiplayer FPS you keep a favorite server, and you start playing with the regulars of said server.

Also, no 'mod' is going to be able to add dedicated server support. Proper ded. server support requires a specialized server binary among a vast array of other things.
/agree with every word you typed. saved me the effort.

also, the SP of even the best CoD was mediocre at best. just google "call of duty single player infinite enemies". i love running through an entire map section without firing a shot because enemies disappear when you cross invisible checkpoints.

i enjoy CoD but its easily one of the most over-rated IPs of the last 10 years. theres just been no competition without a new counterstrike or equiv.
--
Somnambulator - t3h 5133pw41k3r


The Stolen Eye TF2 Server
~Choosy moms choose Jif~


JIGA
Its A Bird, Its A Plane, Its..
Premium
join:2002-02-02
Azle, TX
clubs:
·Charter Pipeline


1 edit
reply to Reck Havoc
said by Reck Havoc See Profile :

said by JIGA See Profile :

I have to ask... is COD:MW2 going to be on the console as well? If so, that makes a lot of sense why ded. server/mod tools are not being released. OFPDR has a console version as well, which is damn identical to the PC version. I believe they made the console version then just copied that to PC... not a port mind you, but developed it for the PC but just like the console version, along side it.
*EDIT* Also the OFP Mission Editor is really dumbed down, seems that just threw it together last minute sytle.
Call of Duty 2, Call of Duty Modern Warfare, and Call of Duty World at War all had console versions as well, but every single one of those games provided dedicated servers and mod tools. So it has nothing to do with it being on consoles, its just another blow to PC gamers, matchmaking was not meant for PC gaming.

Plus, OFDR is dying down online already, easily contributed to the lack of dedicated servers.
Actually, it does have everything to do consoles. They are the money makers for the gaming industry. What IW has done is made the console version then make the PC version pretty much a copy but not a direct port. It is looking like they took the same method as Codemasters did with OFPDR.

Just wait till the game comes out and see how the menus are setup and the MP browser. It will look exactly like the console version. I'd put money on that wager. The MP experience is going to be trash and laggy as hell with ordinary people hosting the session on their PC's with limited upload bandwidth.

PC gaming sales have gone down I'm guessing, so they are pulling this BS. Well, they'll go down even more now.

Also, don't expect much mod support if they pull the same crap OFPDR did. They way they have their files packed you cannot extract them properly to modify them. There is very limited modding going on with OFPDR, very basic stuff since that is all we can do.


Somnambul33t
L33t.
Premium
join:2002-12-05
Mullica Hill, NJ
clubs:
·Comcast

said by JIGA See Profile :

said by Reck Havoc See Profile :

said by JIGA See Profile :

I have to ask... is COD:MW2 going to be on the console as well? If so, that makes a lot of sense why ded. server/mod tools are not being released. OFPDR has a console version as well, which is damn identical to the PC version. I believe they made the console version then just copied that to PC... not a port mind you, but developed it for the PC but just like the console version, along side it.
*EDIT* Also the OFP Mission Editor is really dumbed down, seems that just threw it together last minute sytle.
Call of Duty 2, Call of Duty Modern Warfare, and Call of Duty World at War all had console versions as well, but every single one of those games provided dedicated servers and mod tools. So it has nothing to do with it being on consoles, its just another blow to PC gamers, matchmaking was not meant for PC gaming.

Plus, OFDR is dying down online already, easily contributed to the lack of dedicated servers.
Actually, it does have everything to do consoles. They are the money makers for the gaming industry. What IW has done is made the console version then make the PC version pretty much a copy but not a direct port. It is looking like they took the same method as Codemasters did with OFPDR.

Just wait till the game comes out and see how the menus are setup and the MP browser. It will look exactly like the console version. I'd put money on that wager. The MP experience is going to be trash and laggy as hell with ordinary people hosting the session on their PC's with limited upload bandwidth.

PC gaming sales have gone down I'm guessing, so they are pulling this BS. Well, they'll go down even more now.

Also, don't expect much mod support if they pull the same crap OFPDR did. They way they have their files packed you cannot extract them properly to modify them. There is very limited modding going on with OFPDR, very basic stuff since that is all we can do.
PC game sales are not down according to most figures that include MMOs and digital distribution services
--
Somnambulator - t3h 5133pw41k3r


~Choosy moms choose Jif~


JIGA
Its A Bird, Its A Plane, Its..
Premium
join:2002-02-02
Azle, TX
clubs:
·Charter Pipeline

I used the wrong wording there, I should have said, "PC gaming sales are not as high as console sales."

When a game is released for all platforms (PC and console) it seems the console will get higher sales of said game.

I don't have any proof to back it up, just seems it is going this way from. This is about the only thing I found in my limited time of searching.

* Game console software sales totaled $8.9 billion with 189.0 million units sold;

* Computer games sales were $701.4 million with 29.1 million units sold
»www.theesa.com/facts/salesandgenre.asp


fozngoof
Premium
join:2003-07-08
Temple, TX
·AT&T Southwest

reply to PToN
said by PToN See Profile :

A mod can create a hole new game off someone else's work, even when i agree with Ratman_84 See Profile it is all about the money.
True. The thing they fail to realize is with the mods you have to have the original game to play. Mods lengthen the shelf life of games. Look what mods did for Half Life, Half Life 2, BF1942, BF 2, even COD4 and COD:WaW. It gives more bang for your buck.

The gaming communities design new maps and/or modes of play. This means that the original game designer doesn't have to have staff and resources working on new content to keep a game fresh.

Mods don't make money on the hours and hours they put in to make a mod. They do it to make the game more enjoyable.

If they are worried they about losing revenue from selling map packs or add-ons, they should license a mod/polish it up more and sell it for a nominal fee. There will be people that buy it just to have an "official" version. $5 profit is still $5.

I feel they are shooting themselves in the foot.


Xel

@rr.com
That's the thing though. They don't want the shelf life of an older game extended. They want to sell you a new game in a year or two. It's about money and control.
-
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