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<title>Topic &#x27;The (Insert Class) Tank and You For Beginners&#x27; in forum &#x27;World of Warcraft&#x27; - dslreports.com</title>
<link>http://www.dslreports.com/forum/The-Insert-Class-Tank-and-You-For-Beginners-23289295</link>
<description></description>
<language>en</language>
<pubDate>Sat, 11 Feb 2012 09:38:48 EDT</pubDate>
<lastBuildDate>Sat, 11 Feb 2012 09:38:48 EDT</lastBuildDate>

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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23318437</link>
<description><![CDATA[Fouloldron posted : I have a belf DK.<br><br>He's my bank alt and has fabulous hair  :D]]></description>
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<pubDate>Tue, 10 Nov 2009 03:44:23 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314656</link>
<description><![CDATA[Taeble posted : Well, I don't think it is our fault that everyone has a DK lol.]]></description>
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<pubDate>Mon, 09 Nov 2009 12:53:45 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314589</link>
<description><![CDATA[Tirael posted : Lol, btw DK thread is --------->>>>>>>>>>> way.  Let's not kill this thread with another "DK measuring contest" lol. j/k.<br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Mon, 09 Nov 2009 12:39:53 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314583</link>
<description><![CDATA[Taeble posted : That is a similar case for us.  We go with normally 3 DKs.  Now, one of each spec.  But, in our top 5 it is normally me, rogue, mage x 2, lock.  Then the other two DKs and a warrior are normally at 6-8.]]></description>
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<pubDate>Mon, 09 Nov 2009 12:38:33 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314561</link>
<description><![CDATA[Tirael posted : Hehe.  I think if Arch, Kris, Corelon and I were in a raid on our DKs together, the instance would implode from the amount of awesomeness it contained.  Our Dks piss excellence, imo.  Also, not to mention the amount of "DKs are so OP" by the rest of the dps because we would take 4/5 of the top 5 slots for dps.<br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Mon, 09 Nov 2009 12:35:09 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314554</link>
<description><![CDATA[Taeble posted : Yeah, no matter what spec I have been, Frost DW, Unholy 2H, or Blood 2H, I have out DPSd our other 2 DKs, with very similar gear.  I see what you mean.  They are great, don't get me wrong, but I beat them out everytime.  I would like to DPS with you guys, just to show case my mad skills. :)]]></description>
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<pubDate>Mon, 09 Nov 2009 12:33:55 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314519</link>
<description><![CDATA[Archivis posted : I have [Enchant Chest - Awesome].]]></description>
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<pubDate>Mon, 09 Nov 2009 12:29:39 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314508</link>
<description><![CDATA[Tirael posted : Same here, Gadeon.  The only reason that it is said that 50/0/21 is subpar to 51/0/20 is because of the uptime on DRW.   If glyphed, once every 1 minute 15 seconds, you do 150% damage.  That is considered greater than a dot that ranges from 400-600 damage at full duration.  With DRW, you are looking at larger burst damage and over time, more dps.  <br><br>Also, even if you think those people who are 51/0/20 are good, you could be better.  Case and point, I know DKs who push out good dps on Mal'Ganis (w/ DBB and 5k GS) that I wipe the floor with.  Having Arch, Kris and Corelon around, you have to be on top of your game in order to beat those scrubs.  I think a few of them are giving sexual "healing" to GMs in order to do the dps they do...*cough* Arch..*cough*.  <br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Mon, 09 Nov 2009 12:27:18 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314474</link>
<description><![CDATA[Tirael posted : I did it with a group pulling sub 2.5k dps.  If you want to do Less Rabi easy mode here is the strat the requires the least amount of luck (albeit it still requires some).  Find a pvp elemental shammy spec'd into reverb(reduces shock CDs by 1 sec).  Then, take with you 2-3 classes that can interrupt (we had dk/rogue to interrupt with a lock and a resto druid).  Then, pull and blow lust/hero and burn.  Have one interrupter grab the first interrupt and then the next one the second, and so on.  Here is the most important part.  His transform has a 5 second CD.  A shammy with reverb has a 5 sec CD on their interrupt (wind shock or earth shock).  Once he reaches 50%, the shaman stops dpsing and waits for the next transform.  When it happens, he interrupts.  Then each time his interrupt comes up, he hits it again.  Wash, rinse, repeat until dead.  That's easy mode Less Rabi.  Even if you don't have a shammy with reverb, as long as you have good dps and 3 interrupters it is easy.<br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Mon, 09 Nov 2009 12:22:33 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314325</link>
<description><![CDATA[Tehuno posted : we did it with all casters +1 rogue and a pally tank. popped heroism before we pulled and cooldowns as he pulled, and boss assploded. ]]></description>
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<pubDate>Mon, 09 Nov 2009 11:54:59 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314269</link>
<description><![CDATA[Taeble posted : Yeah we were thinking of going with a DK tank, 3 DK DPS, and Shaman.  That way we have 5 interrupts and the Shaman can heal if need be.  But, with 4 Army of the Dead.  I see him dying quickly.]]></description>
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<pubDate>Mon, 09 Nov 2009 11:46:28 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314252</link>
<description><![CDATA[Tehuno posted : <div class="bquote"><small>said by <a href="/profile/1666604" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1666604');">Taeble</a>:</small><br><br>Yeah for my Heroic 5 man ach.  I am missing the H Occ and some from DTK I believe.  Just seems like I miss the transformation one by a second everytime.  We interrupt everything, and then right before he dies he changes.  It pisses me off.<br> </div>try it with 4 dps and no healer, with a good tank they wont need heals. we killed him in 15 sec flat, only tried to transform once iirc.]]></description>
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<pubDate>Mon, 09 Nov 2009 11:43:49 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314241</link>
<description><![CDATA[Taeble posted : Yeah for my Heroic 5 man ach.  I am missing the H Occ and some from DTK I believe.  Just seems like I miss the transformation one by a second everytime.  We interrupt everything, and then right before he dies he changes.  It pisses me off.]]></description>
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<pubDate>Mon, 09 Nov 2009 11:42:16 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23314231</link>
<description><![CDATA[Fouloldron posted : Me too! I think I'm going to aim for the Red Proto Drake achievement with my group and warrior. That should give us something to do.]]></description>
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<pubDate>Mon, 09 Nov 2009 11:40:35 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23313983</link>
<description><![CDATA[slashr posted : I agree, however the Black Knight can give groups problems.  I'm hoping to see more challenging pull with the 3 new 5-mans they are releasing.]]></description>
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<pubDate>Mon, 09 Nov 2009 10:54:00 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23313673</link>
<description><![CDATA[GemSnake posted : <div class="bquote"><small>said by <a href="/profile/1632094" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1632094');">Fouloldron</a>:</small><br><br>Had a busy weekend tanking. My Warrior dinged 68 so my group decided to go 4 man Sethekk Halls, Shadow Labs, Steamvault and Shattered Halls on Saturday.<br>I think Shadow Labs is an awesome place to practice your tanking and group leadership. The trash there has it all as well as some fun boss mechanics.<br>Question to you tanks out there, what dungeons (not raids) are more interesting to tank on a whole for you guys? BC or WOTLK? I've seen WOTLK from a DPS perspective and somehow can't get rid of the feeling that BC dungeons might pose more chellenging fights.<br> </div>BC, hands down. LK dungeons are pretty 'dumbed down'. I think the only one that comes close to BC is the old kingdom.<br><small>--<br>"In a fight between you and the world, bet on the world." - Franz Kafka</small>]]></description>
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<pubDate>Mon, 09 Nov 2009 09:52:49 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23313670</link>
<description><![CDATA[Taeble posted : Eh, I am an Army guy.  I can understand them giving opinions on specs, however, when there are other DKs using the standerd 51/0/20 build, and I was using mine 50/0/21 and out DPSing them, I assume my build worked just fine.  I think some people read into forums to much instead of trying things out on their own.  However, there are many things on here I find helpful.  I am a Trial/Error type guy, so if something breaks I fix it.  I haven't tried Uld with the new spec, but on Twins I pumped out 11.6k for that fight.  I think my gear is still better for a Blood Spec do to Armor Pen, but hell no reason to have two blood DKs and no Unholy ones.  So, I made myself the sacraficial lamb.]]></description>
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<pubDate>Mon, 09 Nov 2009 09:52:15 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23313607</link>
<description><![CDATA[Tirael posted : Gadeon, you will have to pardon Kris.  He is a Marine.  Meh, 6600 dps is good.  I recently switched Tirael to unholy.  Tried it out on Hodir 25.  I should have SS'd this but I ended the fight with 12k-12.5k dps.  My highest SS crit was 39.5k ish.  I am still debating on whether or not to stay unholy.  I meet all the req's (9% haste 30%+ crit 4500+ ap) to not get imp unholy presence and to stay in blood.  Now all I need is a str wep..grr<br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Mon, 09 Nov 2009 09:36:14 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23313555</link>
<description><![CDATA[Taeble posted : Kris, a couple things.  One, I am Unholy for DPS now.  Two, my tanking build is perfectly fine with threat.  Until I have issues staying alive or holding threat, I will stick with my spec.  And though I was a huge fan of Blood for DPS.  I was happy with the DPS I put out last night in 25 ToC.  I pushed out 6600 dps for the whole night, which topped the meters.  So, I am happy and will stick with that now, since we raid with a DK of each talent tree. ]]></description>
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<pubDate>Mon, 09 Nov 2009 09:24:05 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23313535</link>
<description><![CDATA[Fouloldron posted : Had a busy weekend tanking. My Warrior dinged 68 so my group decided to go 4 man Sethekk Halls, Shadow Labs, Steamvault and Shattered Halls on Saturday.<br>I think Shadow Labs is an awesome place to practice your tanking and group leadership. The trash there has it all as well as some fun boss mechanics.<br>Question to you tanks out there, what dungeons (not raids) are more interesting to tank on a whole for you guys? BC or WOTLK? I've seen WOTLK from a DPS perspective and somehow can't get rid of the feeling that BC dungeons might pose more chellenging fights.]]></description>
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<pubDate>Mon, 09 Nov 2009 09:20:21 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23307087</link>
<description><![CDATA[Krisnatharok posted : Your dps spec is still fail tho...<br><br>For your tanking spec, drop two points in Epidemic and pick up 2H Specialization -- will really help with threat. Sudden Doom is also nice to have since you picked up Death Rune Mastery, I assume you spam Heart Strikes (if not drop DRM).<br><br>I just don't really like blood tanking... It has one survival talent and one self-heal. I went back to frost and it has really cut back on the spikey damage. IBF stays up longer and you can use UA for 20 seconds of every minute.]]></description>
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<pubDate>Sat, 07 Nov 2009 16:41:53 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23304430</link>
<description><![CDATA[Taeble posted : Yeah I had done it because of the magic mitgation talent in the Blood tree. But it will be gone tonight.  We are pwning ToC atm]]></description>
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<pubDate>Fri, 06 Nov 2009 21:36:19 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23304358</link>
<description><![CDATA[Tirael posted : Replace the parry gem.  Just as an FYI that parry gem is giving you 0.3% avoidance (before DR).  Gemming straight avoidance gems isn't really reccommended.<br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Fri, 06 Nov 2009 21:10:19 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23304346</link>
<description><![CDATA[Taeble posted : Yeah I changed a lot already. It just hasn't updated.  I am at around 36k Unbuffed, and still at close to 70% now Avoidance.  I need some hit, so I have to leave those in, but replaced the Expertise and all the other except for one Parry gem.<br> ]]></description>
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<pubDate>Fri, 06 Nov 2009 21:08:26 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23304335</link>
<description><![CDATA[Tirael posted : Ok just checked your gear out dude.  If you removed all your +hit/stam (except the one in your helm) and +parry gems, reenchanted your chest with 275 hp, cloak with 225 armor and go to Champion's hall and buy the shoulder enchant  &raquo;<A HREF="http://www.wowhead.com/?item=44957" >www.wowhead.com/?item=44957</A> (30 stamina/15 resil) and go back to SSG, you would gain a crap ton of HP and still be at about 60% avoidance, which is ridiculous for any DK.  You could also free up your trinket slot for a better trinket (like one that may have stamina on it) such as Heart of Iron or Satrina's Impeding Scarab<br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Fri, 06 Nov 2009 21:05:50 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23304315</link>
<description><![CDATA[Taeble posted : Gadeon on Hellscream Alliance.  ]]></description>
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<pubDate>Fri, 06 Nov 2009 21:02:27 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23304295</link>
<description><![CDATA[Tirael posted : yeah I would have to see your tank gear in order to know]]></description>
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<pubDate>Fri, 06 Nov 2009 20:55:49 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23303952</link>
<description><![CDATA[Taeble posted : Ty, I know your name isn't with a Y, I just prefer using that.  I used the macro, and my Avoidance actually went up alot. I am currently at 70.7 avoidance, 33.8k health, and 29 expertise.  So, if that macro is correct, then I am changing out some gems for Health. :)]]></description>
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<pubDate>Fri, 06 Nov 2009 19:35:01 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23302186</link>
<description><![CDATA[Tirael posted : By typed that out, I mean I typed that out from memory.  The new one I copy pasted, though.  I copy pasted the DK macros, as well...from a message I sent to Kris in a PM.<br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Fri, 06 Nov 2009 13:26:29 EDT</pubDate>
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<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23302138</link>
<description><![CDATA[Taeble posted : lmao<br><br>Thanks Ty.  I am at work, but will definately take a look at that tonight.  I for some reason beleive that may be the one I am using, but will check later.]]></description>
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<pubDate>Fri, 06 Nov 2009 13:17:32 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23302116</link>
<description><![CDATA[drew posted : And by "I typed that macro out wrong" he means he copy and pasted from some other forums and then continued reading and someone realized they had screwed up.<br><small>--<br><A HREF="http://www.dslreports.com/forum/pubgames">Come play Mafia!</a> | <A HREF="http://ppd.wundervoll.us">My Picture Blog</a></small>]]></description>
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<pubDate>Fri, 06 Nov 2009 13:15:00 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23302101</link>
<description><![CDATA[Tirael posted : Hey gadeon, I typed out that macro wrong (that was the old one from BC).  I fixed it so it would return correct values.<br><br>/script DEFAULT_CHAT_FRAME:AddMessage("Currently combined avoidance at:",0.8,0.8,1) <br>/script DEFAULT_CHAT_FRAME:AddMessage(GetDodgeChance()+GetParryChance()+7+(GetCombatRating(CR_DEFENSE_SKILL)*150/355)*0.04,1,0.5,0) <br><br>That is the one for Nightelfs.<br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Fri, 06 Nov 2009 13:13:23 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23302002</link>
<description><![CDATA[Taeble posted : Actually thanks very much Ty.  I guess Maybe I was thinking that was the rune, however I didn't explain it very well.  For me, once I added the Ony Trinket, which gave me a lot of Parry and Defense, that allowed me to take out some Defense Gems as well as add the Swordshattering Rune.  So, once that was all added into consideration and using my macro, that is what puts me around 64% avoidance.  That is also with HoW up. <br><br>I am going to try this one tonight from your list, to ensure that is what I have.  I am a NE DK, so I know I get a little avoidance from that as well.  Thanks again T.  I will reply with more accurate results tonight.<br><br>/script DEFAULT_CHAT_FRAME:AddMessage("Pure Avoidance. Currently at:",0.8,0.8,1) /script DEFAULT_CHAT_FRAME:AddMessage(GetDodgeChance()+GetParryChance()+7+(GetCombatRating(CR_DEFENSE_SKILL) 150/355 + 20)0.04,1,0.5,0)]]></description>
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<pubDate>Fri, 06 Nov 2009 13:02:56 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23301946</link>
<description><![CDATA[Tirael posted : Swordshattering is not 3.6% more avoidance than SSG.  I don't want you to think I am saying "You are wrong, nub", I am saying that maybe you have incorrect information.<br><br>SSG is 25 defense skill.  25 Defense skill = 123 Defense Rating.  41 defense rating = 1% avoidance total (dodge/parry/miss).  So, SSG = 3% total avoidance which is NOT subject to DR.  It is exactly the same as the Toughness talent use to be for paladins and warriors.<br><br>Swordshattering is s flat 4% parry, not subject to the DR.  So the bonus is actually 1% additional avoidance over SSG, not 3.6%.<br><br>If you are using the base DK macro to figure out your avoidance with SSG vs. Swordshattering, then that macro returns false values for SSG.  Try these for SSG:<br><br>Nightelf (Blood/Unholy Tank (No Frigid Dreadplate))<br><br>/run ChatFrame1:AddMessage(format("Avoidance with Stoneskin Gargoyle: %.2f%%", GetDodgeChance() + GetParryChance() + 8 + 1/(0.0625 + 0.956/(floor(GetCombatRatingBonus(CR_DEFENSE_SKILL))*0.04))))<br><br>Nightelf (Frost (or others specs with Frigid Dreadplate))<br><br>/run ChatFrame1:AddMessage(format("Avoidance with Stoneskin Gargoyle: %.2f%%", GetDodgeChance() + GetParryChance() + 11 + 1/(0.0625 + 0.956/(floor(GetCombatRatingBonus(CR_DEFENSE_SKILL))*0.04))))<br><br>All Other Races (Blood/Unholy (No Frigid Dreadplate))<br><br>/run ChatFrame1:AddMessage(format("Avoidance with Stoneskin Gargoyle: %.2f%%", GetDodgeChance() + GetParryChance() + 6 + 1/(0.0625 + 0.956/(floor(GetCombatRatingBonus(CR_DEFENSE_SKILL))*0.04))))<br><br>All Other Races (Frost (Or other specs with Frigid Dreadplate)<br><br>/run ChatFrame1:AddMessage(format("Avoidance with Stoneskin Gargoyle: %.2f%%", GetDodgeChance() + GetParryChance() + 9 + 1/(0.0625 + 0.956/(floor(GetCombatRatingBonus(CR_DEFENSE_SKILL))*0.04))))<br><br>These return post-DR avoidance, so they will be lower than if you actually added your dodge/parry/miss from your character sheet.<br><br>For the rest of you and those Dks not using SSG:<br><br>/script DEFAULT_CHAT_FRAME:AddMessage("Currently combined avoidance at:",0.8,0.8,1) <br>/script DEFAULT_CHAT_FRAME:AddMessage(GetDodgeChance()+GetParryChance()+5+(GetCombatRating(CR_DEFENSE_SKILL)*150/355)*0.04,1,0.5,0) <br><br>For NEs (Blood/Unholy Dk & Warrior)<br><br>/script DEFAULT_CHAT_FRAME:AddMessage("Currently combined avoidance at:",0.8,0.8,1) <br>/script DEFAULT_CHAT_FRAME:AddMessage(GetDodgeChance()+GetParryChance()+7+(GetCombatRating(CR_DEFENSE_SKILL)*150/355)*0.04,1,0.5,0) <br><br>For Frost NE (or other specs with frigid dreadplate)<br><br>/script DEFAULT_CHAT_FRAME:AddMessage("Currently combined avoidance at:",0.8,0.8,1) <br>/script DEFAULT_CHAT_FRAME:AddMessage(GetDodgeChance()+GetParryChance()+10+(GetCombatRating(CR_DEFENSE_SKILL)*150/355)*0.04,1,0.5,0)<br><br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Fri, 06 Nov 2009 12:55:18 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23301823</link>
<description><![CDATA[Taeble posted : I will be honest, I am a great DK tank.  However, I am gearing up my pally now for tanking, and that is a whole other beast.  Luckily I run with guildees alts for heroics now, so our healer's main is a pally tank.  He is walking me through the proper rotations, and well, I am getting much more comfortable now.  It is great when you group with those who can help you and not call you a "noob" because it is a learning process.  Not all classes are the same.]]></description>
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<pubDate>Fri, 06 Nov 2009 12:35:08 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23301712</link>
<description><![CDATA[jofos posted : Lol I guess I need to do one of two things. Either go back to tanking or make sure who the tank is that I run with. But tanking like most everything else in the game is common sense and reaction. I just thought about this guide last night when the second fail tank start telling about his gear, gems, and specs while whispering me that the healer (that invited him) sucked. ]]></description>
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<pubDate>Fri, 06 Nov 2009 12:14:28 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23301294</link>
<description><![CDATA[GemSnake posted : Indeed. However, a guide is just a guide. You can't have guides written for every trash pack in every dungeon. And if you do find a bored person to do just that, people reading it will be overwhelmed to the point they won't want to tank.<br><br>Your tanking ways change from your own skill, to gear available to you, to the group composition you run with, to the dungeon or raid you tank. You need to be able to see when you can just charge in vs using CC. As laughable as the part about CC may be, you still may need to use it depending on the group you tank for (epic'ed out vs greens).<br><small>--<br>"In a fight between you and the world, bet on the world." - Franz Kafka</small>]]></description>
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<pubDate>Fri, 06 Nov 2009 10:59:00 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23301250</link>
<description><![CDATA[jofos posted : Gem I agree with the experience being the most important part of tanking. I PUG a lot. My point is that since there was a shortage of tanks many players that have class that is able to tank just read a guide and start tanking. These guides tend to tell them what to wear rather than how to dress. This guide and xcals druid tanking guide are both well put togeather guides, I just wish for the sake of PUGGERS everywhere that some one would do a tanking for dummies guide says things like if it has a mana bar it's probably gonna have a ranged attack so pull like this. ]]></description>
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<pubDate>Fri, 06 Nov 2009 10:51:58 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23301203</link>
<description><![CDATA[GemSnake posted : <div class="bquote"><small>said by <a href="/profile/1529146" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1529146');">jofos</a>:</small><br><br>But they had never found a guide that told them how get and keep aggro on a group made of both melee and and ranged.</div>This is usually the case for those who never tanked while leveling up. Just like  awesome <A HREF="/useremail/u/1534189"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> has already said this is called experience. Also good raid tank doesn't automatically mean good dungeon tank. If anything, tanking 5-mans takes much more than tanking raid bosses.<br><small>--<br>"In a fight between you and the world, bet on the world." - Franz Kafka</small>]]></description>
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<pubDate>Fri, 06 Nov 2009 10:42:56 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23301199</link>
<description><![CDATA[Taeble posted : Gadeon on Hellscream Alliance.  I am a Blood DK tank.  I have read all the forums, and I go by my healers comments.  I don't care about the forums guides.  You have to gear yourself for your group make up.  I personally specd myself Blood for tanking.  I have a mixture of Avoidance/Stam gems.  For me, I sit around 34k health unbuffed.  I am DEF capped, Hit Capped, and Expertise Capped.  My avoidance according to the macro I have for DK tanks puts me around 64%.  I have know issues with threat.  My warlocks tell me I do better threat than our Pally tank.  You really have to find a good nitch for you.  I use Black Heart and the trinket from Ony.  The trinket from Ony allowed me to play around with gems, and also move away from the Stoneskin Gargoyle Glyph, which in turn gave me 3.6% more avoidance just from adding Swordshattering.  ]]></description>
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<pubDate>Fri, 06 Nov 2009 10:42:33 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23301150</link>
<description><![CDATA[jofos posted : I don't tank much any more. I was asked to play my shadow priest more so I took that opportunity since it was easier. Maybe I was asked to play my spriest because I was a bad tank or maybe because our guildleader was our main tank and we had three other really good tanks but no spriest. Either way I'm now just a dps.<br>With all that said this guide like many other tank guides out there are very helpful with spec and gear selection. With the relative easy of getting gear and duel specs (you can have 2 tanking specs and try them out to see which works best) I see a lot more players trying to tank. They are geared and specced properly but they seem to lack an understanding of whta they are suppose to be doing. In heroic toc last night for example we get a hunter, warrior and rogue. First try tank pulls the warrior, rogue poisons tank, hunter shoots healer, and everyone kisses the floor. On to the second try: tank pulls rogue, warrior and hunter attack healer, healer yells WTF!!!, everyone kisses floor. Tank leaves healer gets guildy to tank: Next try with supposively uber tank. Tank pulls hunter, rogue poisons tank, warrior kills healer and I run to the door but kiss floor just before I leave the instance. <br>This is what I'm seeing more and more from tanks. Keep in mind that both tanks were geared, both had nice HP (first tank , a warrior, had 45k hp, the second tank, a pally, had 36k hp) and they both were specced out just as what ever site or guide had told them to be. But they had never found a guide that told them how get and keep aggro on a group made of both melee and and ranged.<br>My suggestion for anyone doing a guide would be to say, you need X armor X hp X avoidance to start tanking heroics. And say for best threat generation in this encounter do this, or when dealing with this type of mobs try this. I'm sure that most people here have watched videos on tank spot about how to do what ever boss in what ever raid you were planning to do next, somewhere in between the Ulduar videos and the the ToGC videos there's a warrior pulling video. That is the kind of stuff that I think most people need for learning to tank.<br><br>by the way I do think this is a very good guide.]]></description>
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<pubDate>Fri, 06 Nov 2009 10:33:14 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-23297479</link>
<description><![CDATA[Ibezombie posted : <div class="bquote"><small>said by <a href="/profile/688004" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=688004');">Zyncotl</a>:</small><br><br>Please don't sticky this. IMO this is common knowledge to anyone who has ever ever considered playing a tank of any class and even to those who never desired to tank.<br> </div>What are you talking about? What if someone who has never played wow wants to tank? They can visit one place to get info instead of tons of places and this is one of the best guides I've seen before. I don't know how to tank, never done it before and I would rather have this guide up for everyone including me then having to run around on other sites. Why would it be bad to sticky it? It's one subject. ]]></description>
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<pubDate>Thu, 05 Nov 2009 16:03:41 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23291473</link>
<description><![CDATA[Tirael posted : The best thing I ever heard for tanking is to constantly overwhelm yourself.  You can go about this in several different ways.  I did it by studying up on each class so I would know what each is capable of.  Then I would monitor them in raids, while tanking.  I also downloaded grid and set it up so I can see hp deficit, incoming heals, low mana, debuffs and such.  Then I would call out on vent what was needed and when it was needed.  I did all this while boss tanking, add tanking, wipe prevention and such.  I think it is really fun.  <br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Wed, 04 Nov 2009 15:45:53 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23291419</link>
<description><![CDATA[awesome posted : Yep, that's basically called experience.  You can't teach someone to keep an eye on everything, but you eventually learn to do it.  ]]></description>
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<pubDate>Wed, 04 Nov 2009 15:36:12 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23291410</link>
<description><![CDATA[Alakar posted : I think another thing that should be mentioned for beginning tanks is situational awareness. I've seen too many new tanks that get locked in on one mob, or group of mobs and never notice the add that is beating the shit out of their healer. Also situational awareness as it relates to positioning the mob(s) to best help your party (ie Turning the mob with a frontal AOE away from the party). You have to be aware of what is going on around you and be ready to intervene if necessary. It takes practice and time to acquire that type of awareness, but good tanks work at it constantly. <br><small>--<br>"Necessity is the plea for every infringement of human freedom; it is the argument of tyrants; it is the creed of slaves." William Pitt the Younger</small>]]></description>
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<pubDate>Wed, 04 Nov 2009 15:34:42 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23291379</link>
<description><![CDATA[awesome posted : Yeah, my numbers were a little bit off because I'm looking at Rawr instead of my actual character pane.  Overall though, that's pretty much what I said.]]></description>
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<pubDate>Wed, 04 Nov 2009 15:29:46 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23291373</link>
<description><![CDATA[xcal784 posted : The issue boils down to your healers in the end. If your healers are slow, have bad latency, or just plain suck you want more stamina to compensate for that.  <br><br>"The really long and short of it is this: get health when you need to make sure you can survive the absolute worst case situation. If you know you can survive the worst case situation reasonably, health is much less useful and you should either go for more avoidance (which will help overall damage intake on average) or more armor (which will also help damage intake, but more reliably) depending on what the encounter is like."<br><br>"Again, ultimately you have to think about it. Having tools handy is good, but there's no one set that will be optimal for all situations. When you've got a nail, use a hammer. When you've got a screw, use a screwdriver."<br><br>"Armor is the only stat that improves both effective health (how much total damage you can take) and mitigation (how much damage you take per hit)."<br><br>"Tank death often happens because a tank hasn't been topped off and is sitting at a low state until the tank gets lucky with avoidance or a healer blows a big heal. In those situations, armor is far more useful than stamina; it means you don't get in those situations as often (because you've taken less damage) and you don't need as much health to survive (because you'll mitigate it)."<br><br>Ref:<br>&raquo;<A HREF="http://wowthinktank.blogspot.com/2009/09/druid-sohow-good-is-glyph-of.html" >wowthinktank.blogspot.com/2009/0&middot;&middot;&middot;-of.html</A>]]></description>
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<pubDate>Wed, 04 Nov 2009 15:28:39 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23291341</link>
<description><![CDATA[GemSnake posted : <div class="bquote"><small>said by <a href="/profile/1529146" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1529146');">jofos</a>:</small><br><br>sorry to ask this but how do you figure the damage reduction?<br> </div>OR... you can just mouse over the armor value in your Character window :)<br><small>--<br>"In a fight between you and the world, bet on the world." - Franz Kafka</small>]]></description>
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<pubDate>Wed, 04 Nov 2009 15:24:09 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23291285</link>
<description><![CDATA[jofos posted : damn you guys take this game serious no wonder why I fail.]]></description>
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<pubDate>Wed, 04 Nov 2009 15:16:14 EDT</pubDate>
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<title>Re: The (Insert Class) Tank and You For Beginners</title>
<link>http://www.dslreports.com/forum/Re-The-Insert-Class-Tank-and-You-For-Beginners-23291246</link>
<description><![CDATA[Tirael posted : Armor is not as effective of an EH modifier as stamina.  However, your numbers are off because the ring actually gives 880 armor for a all plate tanking classes (Toughness modifies all armor by 10% iirc).  I know it isn't much but it is still 80 more armor.  Also, one key thing that people don't think about is that more armor increases your threat because of AttT (if you have it).  (880/108)*3=24.4 attack power.  I agree with Gem, the sticking point of that ring is the high stamina, not the armor. <br><br>Armor does not suffer from a DR in the way you think it does.  There is a point at which it "caps" which is enforced by the code of the game but not the formula for which it is figured.  As you get closer to this cap, the more armor you add the less % yield you receive in reduction.  As Quatra said, it still gives you the same TTL as the % it adds but it doesn't give you that same % in reduction.  It's empirical vs mathematical.  You cannot say that 880 armor is X% reduction because you have to add the armor to your current to get the correct % for you.  What you can say is that 880 armor gives X% more EH, which is why EH exists.  EH is the empircal, % reduction is the matematical.   Let's use Gemsnakes armor in this calculation:<br><br>26,800 armor = 63.75% physical damage reduction<br><br>Formula for Armor to % Reduction<br><br>Reduction = Armor/(Armor + B)*100<br>B = (467.5 * Enemy Level - 22167.5)<br><br>For a level 83 this simplifies to:<br><br>Reduction = Armor/(Armor+16435)*100<br><br>Let's plug in some numbers.  This is where you get the mathmatical.<br><br>Reduction = 26,800 (26,800 + 16,435) *100<br>Reduction = 61.98% (this shows post DR armor reduction)<br><br>Now add the 880 total you would get from the Ony ring<br><br>Reduction = 27,680 (27,680 + 16,435) * 100<br>Reduction = 62.74%<br><br>61.98 - 62.74 = 0.76% increase in reduction<br><br>Here is where you get the empirical<br><br>Pre Ony ring (Assuming a hit for 10k)<br><br>10,000 * 0.6198 = 6198 damage reduction<br>10,000 - 6198 = 3802 Damage taken<br><br>Post Ony Ring<br><br>10,000 * 0.6294 = 6294 reduction<br>10,000 - 6294 = 3706 damage taken<br><br>That's 100 less damage taken by adding just 0.74% reduction which scales as the hits get bigger, EH.<br><small>--<br>&#147;Reality doesn't bite, rather our perception of reality bites.&#148;  - Anthony J. D'Angelo</small>]]></description>
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<pubDate>Wed, 04 Nov 2009 15:11:09 EDT</pubDate>
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