 pwrtopplC-C-C-Combo Breaker join:2008-11-21 Broomfield, CO | call of duty mmo yeah sounds crazy right? activision-blizzard, and iw teaming up to make a call of duty type mmo? blizzard being king of mmos, and activision hinting at taking part of the market to a new type of mmo can mean possibly blizzards big hush hush mmo is really cod based
you decide: »games.on.net/article/7513/Massiv···Duty_MMO
heres the full article for those behind walls:
Massive Attack: Call of Duty MMO By Tim Colwill - Fri Nov 27, 2009 11:26am The launch of Call of Duty: Modern Warfare 2 was pretty difficult to ignore, especially for the PC gaming crowd. But in between the controversy over the lack of dedicated servers, lack of console commands, unflinchingly violent terrorist level and wild, unsubstantiated rumours that the game would occasionally release thousands of live ferrets directly into your computer case, we all skipped over something rather interesting: there are very strong indications that Activision are looking to turn the beloved Call of Duty franchise into an MMO.
The LA Times reported last week on the hype surrounding the Modern Warfare 2 launch the usual fare, gamers dressed up in costume, staying up until midnight, and so on. But it was the very end of the article that caught our eye:
Although Infinity Ward and Treyarch have produced sequels in alternating years since 2005, the publisher now has a third development studio working on future versions.
One person close to the company said it also was considering adapting Call of Duty as a massively multi-player online world. The genre, in which Activision's Blizzard Entertainment subsidiary is a leader, requires huge upfront investments but can be very profitable as players pay a monthly subscription fee.
Not content with letting Treyarch and Infinity Ward do all the work, Activision has set up a fully-fledged third studio to work on future versions of Call of Duty. And a source close to the company openly admits that the MMO model is under consideration.
Now its easy to brush this off as mere rumour and speculation mostly because it is but some of you may recall that Activision were putting out a clandestine survey in the middle of the year asking players how they felt about the concept of a subscription-based online Call of Duty service. Specifically:
The potential online service would enable you to get even more out of Call of Duty with a new offering of online features and services that enhance the multiplayer experience and provide exclusive access to a group of gameplay enhancements [...] This potential new online Call of Duty service would be available for purchase as part of a special-edition game package, or by subscription (monthly, quarterly, or yearly). You would be able to start and cancel the subscription at any time, and any payment method will be acceptable (credit card, debit card, cash, check, etc.)
And of course its no secret that one of the major selling points of the Activision Blizzard merger-to-form-Devastator was that Blizzard are the undisputed kings of the massively multiplayer market, with the experience necessary to continue to rule over it. Activision CEO Bobby Kotick rightfully hungers to leverage Activisions cornucopia of intellectual properties in new and exciting ways. As he explained while speaking to investors, way back in 2008:
..when you think about other properties that we own and control, like Call of Duty, and what would be the natural evolution of a property like Call of Duty into a massively multiplayer environment, and how do you monetize that...
So yes, this is rumour and speculation, but like all rumours that inevitably turn out to be true, it just refuses to die. Are Activision considering a Call of Duty MMO? Well the only sensible answer is that they would be insane not to. MMOs continue to go from strength to strength in the games market, and therefore it seems inevitable that every successful franchise and if there was ever a successful franchise, its Call of Duty - ends up receiving the online treatment in one way or another, even when it seems to make little sense.
But does this really mean we could soon be joining the Terrorism faction and spawning in the airport newbie zone, where Lord Chekhov demands we bring him the scalps of ten tourists? Only time will tell. |
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 GTJiga06 GTPremium join:2002-02-02 Azle, TX kudos:1 | If it becomes a true MMOFPS, hell, I'd get it! Well, after I try out the open beta. |
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 pwrtopplC-C-C-Combo Breaker join:2008-11-21 Broomfield, CO | makes sense right? i mean, blizzard announces another mmo nothing like wow what else could it be? activision and iw admit at a mmo cod since blizzard and activision are merged, i could bet that its a cod mmo time is now a factor while i wait my ass off -- j d k mw2 name |
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 GTJiga06 GTPremium join:2002-02-02 Azle, TX kudos:1 | said by pwrtoppl:makes sense right? i mean, blizzard announces another mmo nothing like wow what else could it be? activision and iw admit at a mmo cod since blizzard and activision are merged, i could bet that its a cod mmo time is now a factor while i wait my ass off At least 3 maybe 4 years down the road. Who knows... maybe if they had a huge development team they could pull it off in 2 years. I'm sure they can get a monster of a dev team together with all the resources they have at hand... IW + Blizzard. |
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 vasta join:2003-04-07 Orlando, FL 1 edit | I have to pay to ruin my life? screw that |
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 MustangPremium join:2005-06-27 Fort Lauderdale, FL | reply to pwrtoppl If its a MMOFPS, then I would be one of the first in line for the beta. If they decide, however to adapt the world to a RPG......not so interested.
Personally think there is a huge opportunity for large scale FPS's with a great example coming from the hieght of Planetside.
Hundreds of people fighting over a control point and multi-squad level coordination with some updated graphics could be the next money maker for a smart developer. |
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 GTJiga06 GTPremium join:2002-02-02 Azle, TX kudos:1 | said by Mustang:If its a MMOFPS, then I would be one of the first in line for the beta. If they decide, however to adapt the world to a RPG......not so interested. Personally think there is a huge opportunity for large scale FPS's with a great example coming from the hieght of Planetside. Hundreds of people fighting over a control point and multi-squad level coordination with some updated graphics could be the next money maker for a smart developer. If it has any RPG element to it other than leveling (like you do in current COD) then yeah, I agree... not interested. |
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 liverdudePremium join:2002-04-01 Mississauga, ON | reply to GTJiga said by GTJiga:At least 3 maybe 4 years down the road. Who knows... maybe if they had a huge development team they could pull it off in 2 years. I'm sure they can get a monster of a dev team together with all the resources they have at hand... IW + Blizzard. ACK! Blizzard. More like 10 years to get it done. Warcraft 3, Diablo, Diablo 2 and many more missed their initial release dates by frickin years.
I like Blizzard games but man they suck at hitting a deadline early or at all. |
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 Tehuno join:2005-01-18 Bartlesville, OK kudos:1 | love the talent trees and character customization of borderlands, would definitely play it in a CoD series if it was similar. |
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 pwrtopplC-C-C-Combo Breaker join:2008-11-21 Broomfield, CO | reply to vasta said by vasta:I have to pay to ruin my life? screw that want to ecplain that? -- shinigami mw2 name |
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 | reply to pwrtoppl will it have dedicated servers? |
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 MustangPremium join:2005-06-27 Fort Lauderdale, FL | or lean....lol |
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 NightfallMy Goal Is To Deny YoursPremium,MVM join:2001-08-03 Grand Rapids, MI Reviews:
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| reply to Mustang said by Mustang:If its a MMOFPS, then I would be one of the first in line for the beta. If they decide, however to adapt the world to a RPG......not so interested. Personally think there is a huge opportunity for large scale FPS's with a great example coming from the hieght of Planetside. Hundreds of people fighting over a control point and multi-squad level coordination with some updated graphics could be the next money maker for a smart developer. I agree 100% with Mustang. Ever since planetside, I haven't been able to find a single MMOFPS that is worth playing. Every good MMO that has been released in recent years are all fantasy kind of games.
I was hoping the new Battlefield 3 would be that MMOFPS. Imagine thousands of battlefields where hundreds of people are fighting on each battlefield. If done right, it could be a very successful endeavor.
Thats why I was hoping it would be Battlefield 3 to do it. Strategic points and so on. Modern Warfare 2 is a twitch game, but still would be worth buying if done right. I wouldn't want any RPG aspects to it. Just keep it similar to how MW2 is now and I will be happy.
I say bring it on! -- My domain - Nightfall.net |
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 GTJiga06 GTPremium join:2002-02-02 Azle, TX kudos:1 | reply to Somnambul33t Oh come on guys, this isn't the Steam forums...  |
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 drewAutomaticPremium join:2002-07-10 Port Orchard, WA kudos:6 | reply to pwrtoppl MMOFPS? ugh. No thanks. |
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 GTJiga06 GTPremium join:2002-02-02 Azle, TX kudos:1 | said by drew:MMOFPS? ugh. No thanks. Why not? You already play an MMORPG, what would be wrong with an MMOFPS?
Just curious as to why you would be turned off to an MMOFPS. |
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 drewAutomaticPremium join:2002-07-10 Port Orchard, WA kudos:6 | Fast twitch doesn't belong in a persistent world IMO.
I played Planetside and that game sucked in too many ways to me. |
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 pwrtopplC-C-C-Combo Breaker join:2008-11-21 Broomfield, CO | said by drew:Fast twitch doesn't belong in a persistent world IMO. I played Planetside and that game sucked in too many ways to me. you slow? or is your computer crappy?
in wow pvp, you need to be on the ball to drop gcds and responses faster then the other team...dont see it being different here besides everyone having guns instead of just hunters
in pve, mistiming a cast, or reaction to an ability can mean a raid wipe. nothing wrong with a mmofps doing something similar
remember the ovens in everquest? you only had so much time to get the door open before you killed the raid...remember when only a couple people got the right code? and when they werent paying attention it was a wipe? -- shinigami mw2 name |
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 GTJiga06 GTPremium join:2002-02-02 Azle, TX kudos:1 | reply to drew said by drew:Fast twitch doesn't belong in a persistent world IMO. I played Planetside and that game sucked in too many ways to me. Never played Planetside, so no opinion on that game. I did play WWIIOnline from beta to release and about a year into it.
The game was pretty decent, just didn't have the player base to support large scale warfare. The design and implementation of the game was perfect... well, buggy at first, but the overall idea of the game was great.
If they could make any FPS game into an online persistent world AND have the player base to make it feel truly epic, I would be there in a heartbeat. |
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