 | reply to CountryGirl
Re: [Networking] Online Gaming on HughesNet WoW should be fine, I played WoW up till cata. Between 2-7 you should beable to download 4-5 Gig's in one night, My brother and myself found using WoW's patcher to be rather slow and fail. Personaly i suggest you get a Resume program and Download the patches from Manual sites. That's by far the best way to patch on Satalite, Unless they changed all that in Cata. |
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 diablo1892Say hello to my little friend join:2011-04-21 Friendly, WV Reviews:
·HughesNet Satell..
·Dialup USA, Inc.
·EarthLink
| reply to Doc Lithius I'v had enough and seen enough for an entire year.. I cannot stand the lag and i cannot stand the disconnections from blizzards servers.. I lag like crazy when trying to heal in an emergency and the enemies lag like crazy on the blizzards side when i walk one direction and quickly go an opposite direction.. its a huge bother and i cannot stand it. Its like a broken record player.. its like the same joke being told over and over.. WELL IT AIN"T FUNNY ANYMORE!! -- HN7000S/ 1 watt/ pro plus edition/ 4 pc's on a D-Link wired router/ 1-2 pc's on wireless D-Link router with password |
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·HughesNet Satell..
1 edit | reply to Doc Lithius I found a hard copy of D3 at a store near by. Installation was easy, and there wasn't any additional patches, or updates. My ping is right around 1200 to 2000, and there was always a consistent 2 to 3 second delay through out the game. The mobs were easy enough to kill that I as able to solo it. I didn't notice any disconnects, but I still haven't played it during peak hours as of yet. This game uses alot of mb, so I won't be able to be on for very long. The graphics is average, but still fun to grind. I'm not sure if the game was worth the 60 bucks, but maybe that will change when I get finally 4g broadband.
I will try to keep downloading WoW, I'm about half way there. Maybe in a couple of weeks it will finish downloading. lol |
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 diablo1892Say hello to my little friend join:2011-04-21 Friendly, WV | The battlenet servers for diablo 3 are offline for the second time already.. Very irritated... |
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·HughesNet Satell..
| It's back up again for now. Has anyone tried using dialup for D3 or WoW? I've heard of people getting in the low 200 latency, which is still better than the average 1900 satellite latency. If there is any large patches, or updates then you could just switch back to satellite. Just a thought? |
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 | Dial up will work for WoW.. You will however not be able to do anything with 20+ Players, You may beable to get away with 10mans. Satalite vs Dial up.. It's a Lose lose, Hughesnet you can raid, With minor lag (Non peak hours) Dial up you can do Arena's / Solo / Small Partys way better. So its a toss up on how ya wanna play. |
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 diablo1892Say hello to my little friend join:2011-04-21 Friendly, WV 1 edit | reply to Doc Lithius
Re: Anyone want a product key of Diablo 3 Deleted |
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 TonyKZ1 join:2010-04-08 Marble Hill, MO | reply to Fuji
Re: [Networking] Online Gaming on HughesNet Yep, dialup.. It's slow and not really reliable but that's how I've been playing WoW for quite some time now. I can tell when I goto StormWind or some other big city as it lags some, but since I do mostly solo questing/leveling it mostly works out okay. Tony |
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 diablo1892Say hello to my little friend join:2011-04-21 Friendly, WV | reply to Doc Lithius
Oooohhh check this out people!! »us.battle.net/d3/en/forum/topic/5271779646 |
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 | Okay? What about it? I don't see what that thread has to do with Hughesnet specifically... |
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 | Just a thought A quick question... why can't one log-in to world of tanks? Surely there must be some way around this or some sort of error on the part of Hughes.net? |
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 diablo1892Say hello to my little friend join:2011-04-21 Friendly, WV Reviews:
·HughesNet Satell..
·Dialup USA, Inc.
·EarthLink
| reply to Doc Lithius
Re: Oooohhh check this out people!! said by Doc Lithius:Okay? What about it? I don't see what that thread has to do with Hughesnet specifically... Ok if that ain't "big" news in ur opinion that involves satellite then how about this: »us.battle.net/d3/en/forum/topic/···2?page=1
I'm sorry, but we aren't able to support satellite connections.
From Wildblue's site:
»get.wildblue.com/faqs.html#29
What is the impact of latency? Can I play real-time Internet games or make Internet phone calls on your service? The WildBlue system is engineered to help offset the impact of latency, which is the delay caused by sending signals from the earth to the satellite and back again. However, there is a delay as the signal travels up to the satellite, back down to the gateway, up to the satellite and back down to your modem. For most applications this latency does not affect performance, however, there are some applications like voice over IP (telephone service delivered over the Internet, also known as VoIP), or real-time interactive gaming, where latency will have a noticeable effect on performance over the WildBlue network, as it would on any satellite-delivered service. -Said by Omrakos (A Support Forum Agent for blizzard)
Now back to my previous post that had the thread, talking about accounts being hacked and such.. Yes i know this does nothing with satellite connection but it is something very serius. Say you have a blizzard account and all that with them just like me and you diablo3 activated through it, once you get a bunch of equipment and armour and etc on the game alone and you get hacked.. All your items in your inventory AND stash will be completely gone and be sold to the auction house through a hackers account.
Lemme make sure you have the picture and can see this clear.. Your out there defeating enemies and such and picking up very good and usable items and take all that back to your stash then a hacker comes along and takes all that and turns it all into money (making a huge profit from that) by selling it all in the auction house.. It don't end there, once he thinks he stole enough from you he will then try to sell your games product key for say $60 (thats the cost of diablo 3 right now) -- HN7000S/ 1 watt/ pro plus edition/ 4 pc's on a D-Link wired router/ 1-2 pc's on wireless D-Link router with password |
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 | reply to Kingdra
Re: Just a thought I think you may have missed the point of this thread, was the point I was trying to make... There's sub-forums here at DSLReports.com specifically for gaming news. This thread was intended to be a repository of information regarding how certain games work under HughesNet.
Incidentally, my experience with Blizzard customer support have been pretty satisfactory. If I had Diablo III and my account was hacked, I'd just ring up Blizzard and have them help me out like they did the one time my World of Warcraft account got hacked. (Before I linked it to a Battle.Net account. Before it was mandatory.) On that same note, I'm pretty sure people can't sell a Diablo III access key since they're linked to Battle.Net accounts... They'd have to sell the entire account... which would be pretty darn easy for the Blizzard customer service people to reverse, all things considered.
said by Kingdra :A quick question... why can't one log-in to world of tanks? Surely there must be some way around this or some sort of error on the part of Hughes.net?
I wish I had an answer, but unfortunately, I never got it to work and the makers of the game were of absolutely no help whatsoever, either... -- ISP: HughesNet Satellite Internet Modem Model: HN9000 Service Plan: Grandfathered ProPlus -- 425 MB + 100 MB/day, 1050 MB total, 1.6 Mbps DL; 250 Kbps UL) |
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 | reply to Doc Lithius
Re: [Networking] Online Gaming on HughesNet mw3 on the wii will not work with hughesnet, it will go to the public lobby to find a game but it just plain can't do it. |
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 | Downloading Tribes Ascend on my PC right now. If anyone else could also download it, and post their results, I will post mine when it finishes downloading. |
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 | reply to Doc Lithius - Magicka (Unplayable) -- You can browse servers just fine, though slowly. However, joining any game will return a "request failed" error followed by a "connection timeout" error. I should note, I only tested publicly-hosted servers. I have no idea if it would work through GameRanger or direct IP. |
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 | reply to Doc Lithius So Tera Online.....anyone try it with a Sat connection? |
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 | reply to Doc Lithius Dead island for xbox works pretty good! never really had any troubles except maybe xbox disconnecting. played with a few players for like 4 hours with no complaints so it must play good on their end too. |
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 r1cky join:2012-06-29 Hyden, KY 1 edit | reply to Doc Lithius the coop missions on Red Dead Redemption work good on hughesnet on xbox live but on free roam the other players can see you lag and sliding around and smackdown vs raw 2009 on xbox live works decent when you join another player in a 1v1 match but if the other player is using and created wrestler you lag horribly and saints row the third works great you can play co-op with other players and you can play whored mode and minecraft works on the xbox 360 but you cant join other peoples games but people can join your games and for some reason when your playing with somebody you are invisible |
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 2 edits | reply to Doc Lithius These have all been tested during "Free time", early in the morning, and noonish. Those appear to be the best times to play games on Hughesnet. Around 8-11PM CST appears the be the worst time to play. I also try out all these with turbo page disabled and enabled, but disabled appears to work the best.
World of Tanks works. It has a heavy input lag, but it is playable if you can get used to the lag. Apparently there is some kind of lag compensation that kind of makes the playing field even more or less, even so you'll have a hard time hitting the more agile tanks. For some reason log in can take a long time, I've noticed that using the ipconfig /flushdns before you log in seems to speed up the login process.
Flyff works. Moderate input lag. Game randomly disconnects sometimes, and I'm unable to log in between 8-10 PM CST.
Runes of Magic works, patches are usually big downloads though so it's best to patch during "Free time". Little input lag, much snappier than other MMOs on Hughesnet.
League of Legends works, the input lag is more annoying than usual, be prepared to issue commands twice.
Runescape works okay, just wouldn't PvP in the wilderness if I was you. Like any other game on Hughesnet, there is an input lag, but it didn't bother me much because I used to play Rs on dialup all the time.
GunZ will connect to games, but is unplayable. You may register hits on your end but you won't actually be hitting anyone. That and people whine about your ping.
Dragon Nest works, and is kind of playable, becomes very difficult at higher levels. While on your end you might dodge an attack, the server will still register a hit on you. Makes some bosses harder than they actually are.
Soldat kind of works, but overall is unplayable. Most servers will kickban you if your ping goes over a set amount. You might be able to play on "climb" servers but the lag might make it look like you're using a hack. Was playable on Dialup so I thought I'd try on Hughesnet.
I tried Minecraft on the 360 and I wasn't able to connect to anyone, and no one was able to connect to me. I tried with 3 different people and results were the same. Minecraft over Xbox Live seems unplayable to me.
Battlefield Heroes doesn't appear to work. It'll search for a game and say it found one, after a minute it'll say connection lost.
APB Reloaded connects, but "rubber bands" too much to be playable. I played it for about an hour before giving up. I was constantly bumping into objects and running into walls and being killed before I could tell I was even being shot at. Unplayable.
I'll add more games when I can. |
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