republican-creole
site Search:


 
    All Forums Hot Topics Gallery






how-to block ads


 
Search Topic:
Uniqs:
83744
Share Topic
view:
normal
Posting?
Post a:
Post a:
Links: ·Post Your HughesNet Review! ·Satellite FAQ - Tweaks and Tips ·Weather - Maryland NOC
page: 1 · 2 · 3 · 4 · 5 ... 9 · 10 · 11
AuthorAll Replies


Doc Lithius

join:2009-08-19
Rock, MI

3 edits

reply to Max Mouse

Re: [Networking] Online Gaming on HughesNet

said by Max Mouse:

Doesn't playing online games will only cause you to fap in less than 40 minutes... Thats the reason why I ain't buying/downloading online games right now... >_>
Short Answer: Not generally.
Long Answer: In almost no circumstance will an online game run your FAP over. Even Second Life, which is very download-intensive, runs a fairly low amount of bandwidth per hour. (In my experience, around 10-30 MB.) I actually happen to have a trio of stats handy for analysis.

Scorched3D (Online Mode): 0.03 MB/min (32.4 MB for 18 Hours)
Ragnarok Online: 0.05 MB/min (54.0 MB for 18 Hours)
World of Warcraft: 0.08 MB/min (86.4 MB for 18 Hours)

As you can see, it's not quite as intensive as you might think, but it can add up if you're doing things like multi-boxing (MMO slang for "playing multiple accounts at one time") or things like that.

In addition to this, I have new data to add to the thread.

- Maple Story (Confirmed: Works!) -- mihakken mentioned a few posts back that MapleStory works on HughesNet just fine...and he wasn't kidding! I didn't play for a long while, but I played enough to get a feel for things. Attacking enemies and playing the game works perfectly! Picking up items, not as much. You can grab items, but there'll be a second delay or so before you can grab your loot. You may want to invest in a pet to do this for you if you're worried about thieving vultures hovering over your laggy self.
- GunBound (Works!) -- Works perfectly! The only major snag I've found is that you can't see where the other tanks are aiming as they're aiming, but since it's all turn-based, that's pretty irrelivant to begin with.
- Scorched3D (Works!) -- How I missed this one earlier, I don't know, but this game works perfectly online! Perhaps even better than GunBound! Even in Simultaneous Mode (everyone fires at once), there's no hang-ups and no noticible issues.

And just so you don't think it's all good news... XD
- Armagetron (Works, But Not Recommended) -- Oh, you can play just fine. I played a few rounds on a random server just recently, in fact. But with a ping of over 1,000, you're gonna end up smashing into walls at a record breaking pace! Still, it makes for an interesting show sometimes.

Big update regarding PlanetSide!!!
Okay. I know that someone out there mentioned PlanetSide, a first-person shooter by Sony Computer Entertainment, worked well with HughesNet. Well, after trying it for a couple of hours, I am extremely happy to report that it does indeed work on HughesNet just fine! Which is a big, but pleasant surprise fo anyone out there who wanted to come back into PlanetSide since migrating to HughesNet. As usual, there's a good second of lag between when you shoot someone and when they take damage, but the important thing here is that they take damage! No one warps around, no one skips or disappears... You can see enemies and enemies can see you! As far as I can tell, there is absolutely no noticable down side to playing PlanetSide on HughesNet despite the fact it's a first-person shooter! How cool is that? Sure, it may not be Counter-Strike or Team Fortress 2, but it's something!
--
ISP: HughesNet Satellite Internet
Modem Model: HN9000
Service Plan: ProPlus (525MB/day, 1.6 Mbps Down 250 Kbps Up)


GoGoGo

@direcpc.com

reply to donnieb82
@icewalk17

I'm not sure why CoD3 works. It's the only CoD that I can play online via 360. I can't even connect to the lobby in CoD4.



madmallard

@direcway.com

reply to Doc Lithius
you can play mag,killzone2,fear,resistance,resistance2,all of socoms on the ps3.


Xtreme2damax

join:2007-03-21
Auburn, NY

reply to Doc Lithius
Hello folks, I have a question and I'm about to prepare myself for the obvious answer. I thought it wouldn't hurt to at least ask..

I was wondering if anyone ever tried the online mode of games that use Games for Windows Live and how these games would work over Hughesnet?

I have Resident Evil 5 and wanted to try the online mode. I started a game for someone to join in but I panicked and quit for fear there would be complaints about lag or I would be kicked anyway because of high pings.
--
»www.xtemu.com/forum/index.html
»www.xtemu.com/forum/portal.html



Doc Lithius

join:2009-08-19
Rock, MI

reply to Doc Lithius
That's a good question! I hope someone can submit the answer to that question as well as the question I'm about to propose:
Given that certain first-person shooters on the XBox 360 work just fine, I have to ask. Halo-fever is in full swing with the BETA testing of Halo: Reach...so does the current version of Halo: Reach work with HughesNet? I myself don't have an XBox 360, but I'm sure a number of people here would like to know.

Also, to whomever stickied this topic: You are awesome! I'll do my best to test as many games as I possibly can and report my findings back here for future reference!
--
ISP: HughesNet Satellite Internet
Modem Model: HN9000
Service Plan: ProPlus (525MB/day, 1.6 Mbps Down 250 Kbps Up)


Xtreme2damax

join:2007-03-21
Auburn, NY

reply to Doc Lithius
I think some games play as well as the do on Hughesnet because they have good netcode that allows them to compensate for the higher pings of Hughesnet.

I would like to know as I've mentioned above if anyone has tried the Resident Evil 5 (PC) online mode on a Hughesnet connection.

I also own other Games for Windows Live titles and would be interested to hear what other GFWL titles run well on Hughesnet.
--
»www.xtemu.com/forum/index.html
»www.xtemu.com/forum/portal.html


diragono

join:2005-07-21
Decatur, TN

1 edit

reply to Xtreme2damax

Re: [Networking] Online Gaming on HughesNet

I've not had a Hughes system since the HN7000 first hit, but I was actually a pretty avid gamer with my 7000. I'm sure not much has changed with Hughes since I had it. Warcraft 3 ROC and TFT worked pretty well, obviously about a 1.5-3 second delay between when you click to move and it actually happens, but overall worked about as well as dial-up did for that game, especially on DOTA. Sometimes during prime-time you'll lag a lot and sometimes disconnect, but rarely. One thing to note about WC3, if you use the matchmaking service you never have to worry about this, but if you play custom games, never ever ever try to host a game. Everyone will lag worse than COD4 on dial-up, lol. Command and Conquer Red Alert 2, Generals, and Tiberium Wars worked ok, similar results as that for Warcraft, however in the game lobby it shows a ping indicator and a lot of the times with you never leaving red, you'll get the boot. City of Heroes doesn't work very well, it's netcode differs from that of WoW, when you start running after a few seconds you start warping around. Diablo II, from what I remember worked ok when I played it on my DW6000, but I did not hardly play enough for it to matter. As the OP said, Planetside, surprisingly works quite well! Also, I have recently played Rockband 2 on the WII at my friends who has a HN9000 and it seemed to work flawlessly, can be a little slow finding bandmates but other then that once in game, worked fine.
--
The bad part about living in a rural area...Verizon 3G connected through Cradlepoint Router. 1.3Mbps Top Speed.
Desktop Computer: Alienware Area-51 ALX
Laptop: Acer 5570Z
Netbook: Acer Aspire One AO532H

Xtreme2damax

join:2007-03-21
Auburn, NY

reply to Doc Lithius
I know I've tried Team Fortress 2 on Steam about six months or a year ago and kept jumping all over the place, so I can confirm that isn't playable with Hughesnet.


Xtreme2damax

join:2007-03-21
Auburn, NY

reply to Doc Lithius
Just wondering if anyone has tried Resident Evil 5 (PC) co-op online mode on Hughesnet and how well it performs.



Doc Lithius

join:2009-08-19
Rock, MI

reply to Doc Lithius
We know, X. Either no one has, or no one's telling at this point. XD

In other news, new game to add to the list:
- Mabinogi (Works almost perfectly!) -- As far as I can tell, Mabinogi works just fine on HughesNet. The only snags I've noticed are the usual 1-second input lag (except when just walking places) and an occasional hitch when loading new textures or new areas. I'm not altogether sure the intro area loads correctly, either, but then I've never played the game until I got HughesNet.
--
ISP: HughesNet Satellite Internet
Modem Model: HN9000
Service Plan: ProPlus (525MB/day, 1.6 Mbps Down 250 Kbps Up)


Xtreme2damax

join:2007-03-21
Auburn, NY

reply to Doc Lithius
Well I guess I chalk it up and try it in a bit, just afraid I'll get yelled at for the lag or get kicked.

I'm not sure if the game is hosted locally, or it uses Microsoft's or the developers/publishers servers when creating a co-op game.


Xtreme2damax

join:2007-03-21
Auburn, NY

reply to Doc Lithius
I thought I would update this and say that I just tried Resident Evil 5 online.

I'm not sure how Games For Windows Live works, but ingame everything seemed fairly fluid such as movements albeit a brief delay with some actions. I'm not sure if this is indicative of real world performance but on my end there didn't seem to be much lag or delays at all.

If there is anyone else here that has tried Resident Evil 5 online on a Hughesnet connection please let me know how it performs for you. Perhaps this might be another game that is somewhat playable on satellite without much lag.
--
»www.xtemu.com/forum/index.html
»www.xtemu.com/forum/portal.html



Doc Lithius

join:2009-08-19
Rock, MI

reply to Doc Lithius
I have an update for Mabinogi... Seems I jumped the gun a little, there.

- Mabinogi (Works fairly well!) -- As first, I thought there was no debilitating lag in the game. Turns out that I was wrong. Once you get into any sort of fight at all (which is something I didn't test prior), the lag shows its ugly head. Seems that while the combat is turn-based (sort of), even if you input your commands in advance, you're never really able to execute them within an acceptable amount of time.
Let's say you just knocked down a random monster. The logical thing to do next would be to hit either Counterattack or Defense to brace yourself since they have invincibility time while getting back up. On a normal connection, you could pop the command in and execute it before the enemy got near you. On HughesNet, however, the enemy can easily reach you before you've gotten anywhere near finished executing your command!
Here's another very annoying example. You go to attack an enemy with a close-range attack. The enemy won't hold still for whatever reason. Rather than swing at the enemy and clip it as it squirms away, you end up perpetually chasing it until it decides to sit still or potentially attack first!

All this doesn't make the game unplayable, however. The game is still very much playable and enjoyable despite the lag and netcode goofs. Moving around works fine (unless you snag on something, which may happen if you're not careful), interaction works just fine, actions work alright. The usual lag rules apply as well. It's just slightly irritating, is all. Heh.
--
ISP: HughesNet Satellite Internet
Modem Model: HN9000
Service Plan: ProPlus (525MB/day, 1.6 Mbps Down 250 Kbps Up)



Seven

@direcway.com

reply to Doc Lithius
Thanks for compiling this thread. My question is about turbopage and online gaming. Is having it on or off better? I tried doing tests myself running WoW with no other computers on the network, but even then my ping was spread across too big of a variance to really compare the two settings.


Vypus

join:2010-05-18

reply to Doc Lithius
lost planet 2 works on the xbox 360, you just gotta watch your usage on the multiplayer aspect, other then that you can play coop campaign all day long



smoyerxN7

@k12.pa.us

reply to Doc Lithius
how do lower end "not as popular" FPS on xbox live work? games like FarCry2 and RS: Vegas 2??? these are 2 of my favorites one. I will be getting Hughesnet ProPlus package...i know i wont be playin' Call of Duty: MW2 any time soon on it but i'd like to know about these games...

Also if you find someone else with the same lag time or ping time as you and play with them, say co-op or something, it really wouldnt matter would it(assuming they both lag alot)



voges

@direcway.com

reply to Doc Lithius
On PS3 all the versions of gta4 seem to work alright for me....i did party mode with a friend he said it went fine for him to (except when we were both in a car, helicopter worked fine)


twiztid

join:2010-06-01

reply to Doc Lithius
this thread has been a big help to me, thanks for staring it!!
ok so here goes. iv test out resident evil 5 and it worked great for me, the only lag that i had was when i shot a enemy it took like one second for the bullet to hit him. the only time it was a problem was when ur getting attacked by more them 3 enemies at the same time then the bullet lag really showed !! ok so tonight im going to test out: left 4 dead 1 and 2, army of two 1 and 2, halo3 odst, gears of war 1 and 2, rainbow six Vegas 2. i also have aliens vs predator but i might teast it as well even tho i dont really play it.
and it would be great to meet ppl who have the same lag to play games with, then you wouldnt have to worry about ppl getting peed off cause of the lag. but if anyong is up for it let me know !!
my email: twisted.cyrus@gmail.com



septcasey

join:2006-09-07
United State

reply to zeddlar
World of Warcraft works on Hughesnet. I would not recommend pursueing any type of PvP goals with it. You are simply too far behind in an environment that requires split second reaction times. Big PvP is fine where lots of players are around but PvP in areans or dueling will just result in a headache.

Its hard enough raiding in WoW with Hughesnet. You have to be the best player in your raid just to be average. You will find yourself being constantly called out for standing in the fire or not moving fast enough when you get a debuff that requries you to run away. You always have to be on top of your game when playing in satellite internet. Its even better to use addons like DBM so you can get an idea of about when the boss is about to do something so you can prepare to move incase it targets you. Even though DBM will still be off by a couple seconds because of latency.

page: 1 · 2 · 3 · 4 · 5 ... 9 · 10 · 11

Tuesday, 09-Apr 01:18:29 Terms of Use & Privacy | feedback | contact | Hosting by nac.net - DSL,Hosting & Co-lo
over 13.5 years online © 1999-2013 dslreports.com.
Most commented news this week
Hot Topics