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This is a sub-selection from [Networking] Online Gaming on HughesNet


Doc Lithius

join:2009-08-19
Rock, MI

3 edits
reply to Max Mouse

Re: [Networking] Online Gaming on HughesNet

said by Max Mouse:

Doesn't playing online games will only cause you to fap in less than 40 minutes... Thats the reason why I ain't buying/downloading online games right now... >_>
Short Answer: Not generally.
Long Answer: In almost no circumstance will an online game run your FAP over. Even Second Life, which is very download-intensive, runs a fairly low amount of bandwidth per hour. (In my experience, around 10-30 MB.) I actually happen to have a trio of stats handy for analysis.

Scorched3D (Online Mode): 0.03 MB/min (32.4 MB for 18 Hours)
Ragnarok Online: 0.05 MB/min (54.0 MB for 18 Hours)
World of Warcraft: 0.08 MB/min (86.4 MB for 18 Hours)

As you can see, it's not quite as intensive as you might think, but it can add up if you're doing things like multi-boxing (MMO slang for "playing multiple accounts at one time") or things like that.

In addition to this, I have new data to add to the thread.

- Maple Story (Confirmed: Works!) -- mihakken mentioned a few posts back that MapleStory works on HughesNet just fine...and he wasn't kidding! I didn't play for a long while, but I played enough to get a feel for things. Attacking enemies and playing the game works perfectly! Picking up items, not as much. You can grab items, but there'll be a second delay or so before you can grab your loot. You may want to invest in a pet to do this for you if you're worried about thieving vultures hovering over your laggy self.
- GunBound (Works!) -- Works perfectly! The only major snag I've found is that you can't see where the other tanks are aiming as they're aiming, but since it's all turn-based, that's pretty irrelivant to begin with.
- Scorched3D (Works!) -- How I missed this one earlier, I don't know, but this game works perfectly online! Perhaps even better than GunBound! Even in Simultaneous Mode (everyone fires at once), there's no hang-ups and no noticible issues.

And just so you don't think it's all good news... XD
- Armagetron (Works, But Not Recommended) -- Oh, you can play just fine. I played a few rounds on a random server just recently, in fact. But with a ping of over 1,000, you're gonna end up smashing into walls at a record breaking pace! Still, it makes for an interesting show sometimes.

Big update regarding PlanetSide!!!
Okay. I know that someone out there mentioned PlanetSide, a first-person shooter by Sony Computer Entertainment, worked well with HughesNet. Well, after trying it for a couple of hours, I am extremely happy to report that it does indeed work on HughesNet just fine! Which is a big, but pleasant surprise fo anyone out there who wanted to come back into PlanetSide since migrating to HughesNet. As usual, there's a good second of lag between when you shoot someone and when they take damage, but the important thing here is that they take damage! No one warps around, no one skips or disappears... You can see enemies and enemies can see you! As far as I can tell, there is absolutely no noticable down side to playing PlanetSide on HughesNet despite the fact it's a first-person shooter! How cool is that? Sure, it may not be Counter-Strike or Team Fortress 2, but it's something!
--
ISP: HughesNet Satellite Internet
Modem Model: HN9000
Service Plan: ProPlus (525MB/day, 1.6 Mbps Down 250 Kbps Up)