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Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19
reply to f0rtys3ven

Re: League of Legends

When I first started my ranked games, I was in some really horrible placement matches. Three of them were an immediate 4v5. I might have won one or two of them at most. It put me in the bottom of Bronze. I had to fight my way up. As long as you're doing 50% win ratio or even slightly better, you'll continue to advance. I think I'm 31:27 right now for wins/losses. I just made it into Silver 4.

My ratio wasn't at 50%, but it now has exceeded that. I attribute many of my wins by picking up and understanding every champ I can. I've been using lolcounter.com to assist in finding champs that counter other champions that I'll lane against. The reality is that there are some champs that do hard-counter other champions.

I had no idea that Fiora was a hard counter to Rengar. LOLcounter.com told me this was the case. Rengar ended up getting first blood on me because Fiora's hard counter to Rengar takes off at and beyond level 3. Rengar's stronger at the opening levels.

Despite his first blood win, I turned around and murdered him the next three times in lane with a boatload of HP left. His Q was countered by my W, taking the meat out of his attacks. He had no real escape and my E had him lighting him up on a regular basis. When he was near death, an ult would finish the job.

I've had several other ideas as well. Someone stole my Cait and I went ADC, so lolcounter told me to go with Sivir. I won't automatically go with the first champion in the list. I go with one that is at the top of the list that I know how to play.

There are obvious counters like Teemo countering Nasus, but I've gone with the mentality of countering everyone that I play against rather than picking the champion that I want. If you enter a game with a specific champion in mind, you'll probably not fair out as well.

Go in with the mentality of countering an opponent with a champion that you're familiar with and you'll have an advantage that an opponent would have to overcome with an excess of skill.

It won't get you plat, but it might help you get out of Bronze. I'm pretty certain I can eventually hit Gold with enough games under my belt. I have no idea what level of play to expect at that point.
--
A government big enough to give you everything you want, is strong enough to take everything you have. -MLK



f0rtys3ven
47

join:2011-09-01
Lansing, MI

I am like 88 - 94. What up.

Got my veteran tag for Bronze 3 recently.

I know I am a boss BE JEALOUS!



Fiftycals

join:2010-02-16
El Paso, TX
reply to Archivis

Gonna play some games. Hit me up if you wanna join

On my smurf: TWG Fiftycal



Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19

TWG?

Also, Silver 4 now.



f0rtys3ven
47

join:2011-09-01
Lansing, MI

My the gods of AFKrs and Ragers remain with you o smiley one.



Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19

Found a really sick AP Janna player yesterday. Haven't seen that kind of AP Janna skills since Sprakk.

The kind of "What the fuck just happened to me" AP Janna.
--
A government big enough to give you everything you want, is strong enough to take everything you have. -MLK



Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19

Silver 3. Stomping noobs.



Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19
reply to Archivis

Just realized that I have a 90% win ratio with cait in ranked play.

9/10 games won with cait in ranked.



Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19

Silver 2.



Kristopher
Tarquin
Premium
join:2002-10-11
Tyrinaria
kudos:4
reply to Archivis

said by Archivis:

Just realized that I have a 90% win ratio with cait in ranked play.

9/10 games won with cait in ranked.

*plink* *plink* *plink* *plink* *plink* *plink* *boom* *plink* *plink* *plink* *plink* *plink* *ult*

You have slain an enemy.

*boom* *plink* *plink* *Q*

Double kill.
--
Play DSLr Mafia: »Pub Games


Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19

That hurricane is wicked... somewhat for the kills, but it generates a ridiculous amount of farm. I can clear a lane in no time and then turn around and go clear something else.
--
A government big enough to give you everything you want, is strong enough to take everything you have. -MLK



Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19

Boots
Bloodthirster
Hurricane
IE
PDx2

I think this is the way to go. Cait needs all of those items and she needs as close to max AS and max Crit she can get.

Last whisper doesn't even matter at that point. Just shit on everyone else.
--
A government big enough to give you everything you want, is strong enough to take everything you have. -MLK



Kristopher
Tarquin
Premium
join:2002-10-11
Tyrinaria
kudos:4

I used to get IE before Hurricane, but not anymore. I like the double PD. I'll have to try this build next.
--
Play DSLr Mafia: »Pub Games



Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19

Starting off, I'm still not sure. It depends on who i'm with. If I have a healer, I may go with blade + 2 pots. A lot of the time, I'm ok with doran's.
--
A government big enough to give you everything you want, is strong enough to take everything you have. -MLK



f0rtys3ven
47

join:2011-09-01
Lansing, MI

Why take sustain w/ a healer ?

Shouldn't that be the dorans start cause u have the sustain already?

AD quints?
--
I eat rappers with the rhyme. Consume 'em. The only fucking thing you consume is time. I'm superhuman.



Kristopher
Tarquin
Premium
join:2002-10-11
Tyrinaria
kudos:4

I think he means the sword, not the dagger. I think he's buying the long sword and 2 pots to start. Builds into Vamp. I do the same with MF, since I rarely put boots on her.
--
Play DSLr Mafia: »Pub Games



Kristopher
Tarquin
Premium
join:2002-10-11
Tyrinaria
kudos:4
reply to f0rtys3ven

And to answer for him again, yes, AD everything. EVERYTHING!
--
Play DSLr Mafia: »Pub Games



f0rtys3ven
47

join:2011-09-01
Lansing, MI
reply to Archivis

Ive seen some life steal quints on pros. Something like 2 lifesteal quints + dorans is similar sustain to vamp and u have it at lvl 1. Something to ponder is all.
--
I eat rappers with the rhyme. Consume 'em. The only fucking thing you consume is time. I'm superhuman.


Sprakk

join:2009-10-01

Sometimes I run 3x Lifesteal Quints + Dorans and 19/0/11 dipping into the lifesteal into the utility tree.
Works out to be 9% Lifesteal, 3% Spell Vamp, plus the Dorans.



Blockfire
Sarcasm is my native tongue

join:2010-02-11
Wichita, KS
kudos:1

I use this build for a sustain lane, where i plan on just sitting there and outfarming/poking everything.



Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19

That's really what the ADC should be doing.... focusing heavily on the farm. Those kills are a toss-up. Considering all things equal, you may never get a kill or you could end up being killed. Your support may not be able to keep you fully alive, so that life steal is tremendously important.

I'm seeing a lot of people who are refusing to last hit anymore. They'll just auto their brains out, even when at full HP, focusing on pushing the lane. I'm not sure what the benefit of that is.
--
A government big enough to give you everything you want, is strong enough to take everything you have. -MLK



Xioden
Premium
join:2008-06-10
Monticello, NY
kudos:1
reply to f0rtys3ven

It's because life steal quints are better in most situations.

They scale way better into mid-late game. Early game, it's pretty much an even tradeoff. The numbers are so close in most cases, it's just not worth losing the life steal. Even against say Draven, He's going to hit for around +11 total from from those 3 AD quints. If we ignore the doran's +5, Life steal quints heal you for ~3.5 health. 3 auto attacks later you've evened out that damage difference.

If it's not Draven, with a couple exceptions where you screwed up regardless (Vayne tumble+condemning you into a wall) the life steal and AD quints are going to be pretty much even. Now if you start Doran's Blade and they don't, plus you have life steal quints? You'll easily come out ahead. That draven example above they're getting +11 from those 3 AD quints, you heal for ~8.5 in the trade, so they're ahead ~2.5 damage. Next auto attack, that advantage is gone completely, and you'll be healing the rest up quickly.

Going 2 life steal quints, 1 AD quint, the difference is even smaller (and will more quickly favor the life steal quint user).



Xioden
Premium
join:2008-06-10
Monticello, NY
kudos:1
reply to Archivis

People see the pros do it. People unfortunately fail to understand why the pros do it.

The pros often lane swap so it's 2v1 and they push the crap out of the lane for a tower in 5-10 minutes. They are often actually having the support assist in damaging minions to speed the pushing process up. The pros are also still going to be maintaining 10+ cs per minute while doing this very hard pushing.

Everyone else doesn't swap, wants to push hard, misses most of the cs, then tries to fight the enemy ADC + Support + 8 minions. They then lose, blame the jungler, and rage quit and afk at the fountain.

The only time to really be auto attacking non-stop though (with target changes to last hit obviously), is if you're trying to push the lane to b/roam/take jungle creeps, or if there is a large wave pushing into your tower and you need to keep the enemy off it.



Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19
reply to Archivis

10 games out of 11 won with Cait in ranked.

90.9% win rate OP.


Blockfire
Sarcasm is my native tongue

join:2010-02-11
Wichita, KS
kudos:1

your not Gold yet?



Archivis
Your Daddy
Premium
join:2001-11-26
Earth
kudos:19

Been playing ARAM or MWO lately. I only do solo queue when the wife is busy.


Sprakk

join:2009-10-01
reply to Xioden

There are other small exceptions to that list. For example, when I play certain mid champs (like AP Tristana, Anivia, Cassiopeia or others with strong level 2's) I often auto attack the first wave of minions non-stop, while getting harass onto the enemy champion. One wave + one more minion = level 2

Especially with AP Tristana or Cassiopeia, I can get First Blood as soon as I hit level 2 about 80% of the time.

The other good thing with this is that when I do get first blood, I push to the tower and the enemy laner misses out on three waves putting me at a level 3 to level 1 advantage.

Oh also as a side note... Moving to the Oceanic servers my ping has dropped from 200+ to 8-10 ping. It feels so damn weird. Feels like everything is in slow motion. Flashing things like Malphite ults seem way too easy.



cat666

join:2013-04-26
reply to Archivis

Hey guys, I've just started playing and still feel a bit of a noob and was wondering if you kind folks could answer a few questions?

1. Which character is best to learn with? I bought Annie as I like the fire/mage style but found her spell juggling a bit too much with all the other stuff going on. I've then played a few games as Akali which I enjoyed but I got called a noob and did die a lot so I guess she isn't for me either. I did look at Akali guides, but they seem to be for max level players, and I'm only level 5. I really want a spell caster which does fairly hefty damage which I don't really have to think too much about. Probably not 2 things which go well together I know.

2. I understand the masteries, but my glyph pages in the drop down box (I have 2 pages) seem to have nothing on them. What am I doing wrong?

3. I read about all the different styles of play, but which is best to get to grips with first. I've just been middle laning it.

4. Even the 3v3 mode against bots took me 40 mins. Is there anything to unlock which offers a 15-20min match? Sometimes I finish a game with only 30 mins until bed and therefore it isn't worth starting another.

Many thanks!



f0rtys3ven
47

join:2011-09-01
Lansing, MI

Masteries are pretty self explanatory.
Mastery pages are free. Make as many as you want.

Defense and Utility is best I think until you have more points.

Runes
You don't have to buy these until after level 20. Then you need tier 3 runes which give the max stats. The other tiers are subpar. Rune pages / Runes are expensive and its a pain but its part of the process of learning.

Match Times
SR - Summoners Rift - 5v5 (25 - 65 min)
TT - Twisted Treeline - 3v3 (20 - 45 min)
DM - Dominion - 5v5 cap the point (15 - 25 min)
ARAM - All Random All Mid 5 v 5 (15 - 30 min)

Draft picks add 5 - 12 min.

Style is something you will find out about yourself as you play. Some people are aggressive others are passive. Eventually you will want to be able to sway into different styles depending on the situation but learning when to be aggressive and when to be passive is a learning process.

As someone new just focus on your enemy laner's position to your creep wave. If hes a bit off it and you are on the other side focus on getting last hits. 'S' makes you stop so you can hold your right click for the last bit of minion hp to guarantee gold. If the enemy is in the creep wave or on the side and close to you either move to a safer position to continue with the last hits or attempt to use a spell to tell the enemy to back off. If the enemy engages in a fight standing in the middle of the creep wave he will take more damage.

Don't go past your creep wave unless it is a KILL as in fact as in 100% sure that guy will die. Understanding of ones emotions is key here as lots of champs can escape even though you think they can't. Better to bet that you couldn't get a kill than to try to hard.

After laning its going to be a crap shot for a good 20 more levels. Learn what each champ does and how dangerous they are. Learn who can catch you in a chase and what moves you can use to create space or close space. Learn how to ward. Learn to ward ledges that are vision issues. Learn to ward bushes leading to your lane so you don't get surprised. Learn about red/blue buff and which champs are good with each. Auto attackers get red mana heavy champs get blue. Dragon and baron will be ignored or not played right for again a long time so don't worry about them unless you win a fight in front of them.

Good champs are all about feel.
Some champs are easier. Annie is pretty self explanatory plus you get a nice last hit spell in Q. Ryze is really nice for beginners. Taric is really easy. Warwick is a really nice jungler to start with. Cait is the best ADC to learn with. Chogath is a really nice tank to learn. Blitzcrank is mandatory.

Akali is an assassin. This comes with a completely different mindset. One thats hard for beginners because they don't understand how it works. Assassins farm enough gold to start a snowball and then can kill squishies really fast but getting that starting gold is really challenging at times. My advice is to shy away from them at least until you know the items and who is tanky and not tanky. Anyone that is labled as an Assassin is in that boat for the most part.

If you want to learn a Assassin because its everything you are than I advise Kassassidin because its the easiest to pull off.
--
I eat rappers with the rhyme. Consume 'em. The only fucking thing you consume is time. I'm superhuman.



Jobbie
Keep It Simple
Premium
join:2010-08-24
Mexico
kudos:5
reply to cat666

Use your masteries as soon as you level, leave the tune pages alone until you reach level 30 so you can buy tier 3 runes.
--
When on dangerous ground maneuver, when on deadly ground fight.