I am definitely going to pick this up. I am STILL playing SF IV ranked after two years. I've been playing SF since SF II.
This one looks like a cross between SF IV and Marvel vs. Capcom. The latter didn't hold my interest because I found it to be WAAAAAAAY too chaotic for my liking. I look forward to playing a Chun/Cammy team.
This one looks like a cross between SF IV and Marvel vs. Capcom. The latter didn't hold my interest because I found it to be WAAAAAAAY too chaotic for my liking. I look forward to playing a Chun/Cammy team.
Hopefully, it isn't too combo crazy. The ridiculousness of the combos is why I disliked MvC.
This one looks like a cross between SF IV and Marvel vs. Capcom. The latter didn't hold my interest because I found it to be WAAAAAAAY too chaotic for my liking. I look forward to playing a Chun/Cammy team.
Hopefully, it isn't too combo crazy. The ridiculousness of the combos is why I disliked MvC.
Hopefully, it isn't too combo crazy. The ridiculousness of the combos is why I disliked MvC.
I agree. The combos are ridiculously long. I think the whole "air combo" thing is a little much too. It's fun to dish out long combos, but I think it ruins the pace of the game.
I really like the combo system in SF IV, but I wouldn't mind mixing in a few of the design elements from MvC. It looks like they took SF and made it a 2-on-2 team (rather than 3-on-3), but without the crazy assist nonsense in MvC.
We won't know until we play it, but I am optimistic about it.
I really like the combo system in SF IV, but I wouldn't mind mixing in a few of the design elements from MvC. It looks like they took SF and made it a 2-on-2 team (rather than 3-on-3), but without the crazy assist nonsense in MvC.
I think my team would have to be Sagat and Eddy Gordo (feel obligated to use one of each side).
Hopefully, it isn't too combo crazy. The ridiculousness of the combos is why I disliked MvC.
I agree. The combos are ridiculously long. I think the whole "air combo" thing is a little much too. It's fun to dish out long combos, but I think it ruins the pace of the game.
I really like the combo system in SF IV, but I wouldn't mind mixing in a few of the design elements from MvC. It looks like they took SF and made it a 2-on-2 team (rather than 3-on-3), but without the crazy assist nonsense in MvC.
We won't know until we play it, but I am optimistic about it.
Street fighter games were always about easier combos.
Street fighter games were always about easier combos.
You must be joking, right? Only a dedicated player could ever learn to land big combos in SF games, especially during a match against another player. The combo system in MvC 3 is deep for sure, but it's not nearly as demanding as the strict timing of links in SF IV.
I always thought that one of the biggest reasons why so many people give up on SF is because of the steep learning curve.
I am in Cammy/Chun-Li heaven (I call my team Cam-Li).
Capcom basically took the basics of Street Fighter and added more creative juggling (Tekken) and some elements from the MvC games, but without making it too crazy and chaotic. I swear they managed to add two separate combo layers to this game. There is an easy to pull off chaining system (MvC 3) which can be cancelled into EX's and supers, and there is still the tighter linking system from the SF series. I can see how this game might appeal to both casuals AND experts. This really does seem to me like "SF meets the stuff from MvC that isn't too crazy (and with Tekken characters)".
I don't know if I am going to log over 10,000 ranked matches on this one (yes, I actually did that with the SF IV games), but I am really enjoying it so far. There is a staggering number of ways you can create combos in this game, some easy, and some extremely difficult.
Has anyone done the trials yet? I had a ton of trouble with Vega #20, but I finally got the "Sadist" title.
Yes. Very strong promises early on. It's really got to be good to make it big. The video seems to promise a thorough entertainment. Let's keep our fingers crossed.
Yes. Very strong promises early on. It's really got to be good to make it big. The video seems to promise a thorough entertainment. Let's keep our fingers crossed.
Huh? What are you talking about? This game has been out for months already.
Yes. Very strong promises early on. It's really got to be good to make it big. The video seems to promise a thorough entertainment. Let's keep our fingers crossed.
Huh? What are you talking about? This game has been out for months already.
Five months or so based on your post earlier on that said you had the game, Alpha.