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The0_o

join:2011-06-15
Silver Spring, MD

Blue Posts / News for 7 FEB. Mages, Achievements now Account

From
said by MMO champion :

Blue Posts
-
Originally Posted by Blizzard Entertainment
Mages and Arenas
Just off the top of my head, this is how diminishing returns works for mages:

Deep Freeze is on the stun diminishing returns.
Ring of Frost and Polymorph are on the disorient DR.
The mage Frost Nova and the Water Elemental's Freeze are both on the root DR.
Improved Cone of Cold and Shattered Barrier are on the random root DR.
There are also several snares which are not affected by DR, such as Frostbolt

The random root DR mentioned is actually a separate category to normal roots. We reserve this only for effects that are procs, instead of those that are the general effect of a spell. This is a very subtle and subjective classification that often comes down to simply what feels right.

Currently, we think that Frost mages have too much control in PvP. This is just something that has grown over time because we always felt that these "chilling" and "freezing" effects should naturally slow you down. Part of the design that we are implementing with the Mists of Pandaria talent changes are to move some of that control Frost mages have to the talent tree. This means it will be possible for a Frost mage to choose these options, but they come at the expense of others, Arcane and Fire mages also have the opportunity to get those control choices as well! :O

The overall effect of this is that Arcane and Fire should stay about neutral in regards to their control, but frost will lose some of it. On the other hand though, it is possible for a Frost's damage to go up and be competitive with that of the other mages if they do not go for the control talents. (Blue Tracker / Official Forums)

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Inscription and Glyph Discovery
Back in May of 2010, we began tossing around ideas about how to improve Inscription. But at that time, Mists of Pandaria was still in the early stages of character talent development. As that was hashed out, it directly affected how we were then able to approach potential Inscription and glyph changes. As a matter of fact, at one point during the discussions, glyphs were going to be removed altogether. That then evolved into the idea of Prime glyphs being removed, Major glyphs being adjusted such that their added bonuses did not affect talents, and Minor glyphs being revamped so they felt more interesting.

Have no fear, I have been assured that Inscription and glyph discovery are being actively discussed in preparation for upcoming changes with Mists of Pandaria. This comes with one albeit relieving caveat: Glyphs that are now learned solely through the Book of Glyph Mastery are planned to be available through the Northrend and Minor research dailies. (Blue Tracker / Official Forums)

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Account-wide Achievements
With Mists of Pandaria, account-wide achievements will indeed become available at the Battle.net account level, and many achievements will be shared among characters. A wide array of achievements will certainly be covered, including achievements that relate to everything from raiding and PvP to maxing out professions and assorted fun challenges. We really love the idea that players will at last be able to proudly display proof of the full scope of their adventures around Azeroth, regardless of which character they choose to play on any given day.

While we are still working out the details regarding how various specific achievements will interact with the new system, once we have a bit more information to share with you, we’ll certainly let you know.

-

Why Mists of Pandaria?
First, for some context, we showed a lot of pandaren at BlizzCon because that was the art we had completed at the time (and obviously it's the new playable race). Are there pandaren all over the new continent? Of course. There are also some really unique cultures and new races, including some very diabolical villains in the form of the mogu, the mantid, and the sha.

As a few posters have pointed out, Pandaria starts out relatively unspoiled. (spoiler!) That isn’t going to last. The Horde versus Alliance conflict is going to continue to ratchet up in a way we've often talked about, but never really delivered before now. It gives the story more depth (we hope!) when you get to see the “before” before the “after.”

The new continent has a heavy Asian vibe, but it’s still a fantasy game and there are some very fantastic and original landscapes as well. The last few zones in particular are what we like to call "high concept." You won’t find anything like them in the real world.

With all that said, you might still be asking, "why MoP?"

We think, more than seven years into World of Warcraft's life cycle, it's time to start some new stories. Previous expansions relied heavily on heroes and villains established in the Warcraft RTS games. We aren’t content to rest on our laurels though. We want to introduce some new characters to get to know. We want to have some new enemies to fight. Perhaps, most importantly, we want to start sowing the seeds for future stories. Nothing is lamer than finding out that the boss you're supposed to kill is someone you've never heard of. It’s a lot more fun when you get to know the bad guys, get a reason to hate them, and feel like you're thwarting their diabolical plans and not just killing them for loot.

We've focused a lot on the lighter side of Mists of Pandaria as a contrast to the world-ending vibe of Cataclysm. It’s not all unicorns and butterflies however. There are dark secrets lurking beneath the new continent, and in some ways they're even more insidious, because you get to experience the beautiful new landscapes before they become threatened and sometimes even destroyed.

To summarize, we provided you all with a very basic framework for the next expansion at BlizzCon. By the time the press tour ends in March, expect to get a lot more information on the real meat of this expansion. It won't be correctly summarized by a portrait of a smiling panda chewing on bamboo.

Phasing is one of the most powerful tools in the designer toolkit. But like many powerful tools, it can cause great damage if used incorrectly. We definitely have overdone it in the past.

There is some phasing in Mists, but we try to take care not to separate friends, create ghosted mining nodes, and similarly disrupt your gameplay. What we were really referring to by the “dark secrets” is the way the story unfolds. The story in Cataclysm was something players knew from the outset -- Deathwing is back. The players were still heroes trying to undo some of the damage he caused, but they also still largely reacted to the things Deathwing and his minions had already done. In Mists we're attempting to take that one step further and have the world react to the players, and not just have the players react to the world. It gives the game a dynamic, “alive” feeling which is very much needed in a persistent-world game.

Some of the changes we’re talking about aren't going to happen right away, but we’ll build toward them in subsequent patches. While you can’t truly keep story secrets in this business, we're trying not to spoil the surprises too early. In retrospect, we’ve taken a little bit of flak for this approach, because the misconception among some players is that the new continent has no conflict. There is plenty of conflict, but a lot of it begins when you arrive (rather than in Cataclysm, where great cracks in Azeroth appeared before your adventuring began).


--
"There is no good. No Evil. No Light. There is only PIE"

pandora
Premium
join:2001-06-01
Outland
kudos:1
Reviews:
·ooma
·Google Voice
·Future Nine Corp..
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I am not feeling positive toward this expansion. Maybe it'll be great, but reducing talents as described seems harsh.

If anything many more talent points would be nice, one or two per level. Instead of more talent augmentations that maybe do little by themselves, we seem to be going down a path of just a handful.
--
"People demand freedom of speech as a compensation for the freedom of thought which they seldom use."



Mr Fel
Flynn Lives
Premium
join:2008-03-17
Louisville, KY
Reviews:
·AT&T DSL Service

I don't think there is any going back to the pre4.0 talent system, Blizz stated several times that they felt it was just too many talents. The Cataclysm talent system I thought was alright after I got adjusted to it. Now they're changing things up again for MoP, and I'm sure they will do the same thing for any expansions coming out after that.
--
Change the scheme, alter the mood! Electrify the boys and girls if you'd be so kind.


cymraeg
Beth an?

join:2011-06-07
Dodge, NE
Reviews:
·Great Plains Com..

reply to pandora
Keep in mind pandora that your spec will keep most of its abilities as baseline abilities, you train them instead of putting points in a tree to get them, the talents we get are meant to be meaningful, for a rogue regardless of spec you can choose, Killing spree, Shadow dance, Vendetta, now think on that for an arena match. A sub can choose the talent that keeps you stealthed after an offensive move and have killing spree at the same time imagine how hard thats going to be for ppl. its things like that, that make want this expansion even faster
--
Hen Wlad Fy Nhadau!
I've lost the bleeps, I've lost the creeps and I've lost the sweeps.



JB
pX

join:2009-05-14

reply to The0_o
Yay, Hand of A'dal on any character I want >(^_^)>



saillaw
Premium
join:2007-05-08
Houston, TX

1 edit

reply to The0_o
So does that mean no unicorns and butterflies ?



Mr Fel
Flynn Lives
Premium
join:2008-03-17
Louisville, KY
Reviews:
·AT&T DSL Service

said by saillaw:

So does that mean not unicorns and butterflies ?




Well, since you asked...
--
Change the scheme, alter the mood! Electrify the boys and girls if you'd be so kind.

I_AM

join:2010-04-01

reply to The0_o
I wouldn't mind less actions. Too much junk on my bars.



Vendetta

@DFAS.MIL

reply to The0_o
Has anyone heard anything about mounts and tabards going account wide? I heard a rumor about it.



Treebark
Premium
join:2010-03-04
Havelock, NC
kudos:1

reply to I_AM
I agree, some classes just have too many abilities IMO. Which is fine if you have been playing that class forever. But rolling a new one and there is just a shit ton of spells can be annoying.



The0_o

join:2011-06-15
Silver Spring, MD

reply to Vendetta

said by Vendetta :

Has anyone heard anything about mounts and tabards going account wide? I heard a rumor about it.

Still just a rumor.

However it would be a logical next step from having achievements and pets account wide.
--
"There is no good. No Evil. No Light. There is only PIE"


vendetta

@DFAS.MIL

I am actually not looking forward to have the achievments account wide. When new content comes out raid leaders only want to invite people who have the achievment. I always get around that by telling them that I am on an alt and I have alrdy started on HMs on my main :P. Works about 75% of the time. Atleast helps me until I actually get the achievment. Same with RBGs and arena. People dont want to inv you unless you have 2200 achiev, so just tell them that you are glad every season on your main and that this is an alt you are working on. Works most of the time. But sadly this will put an end to that and promote more elitism I am afraid


I_AM

join:2010-04-01

reply to The0_o
Why not just give us one toon. Instead of just respeccing your talents, you can actually respec your class?



navymaverick

join:2011-07-21
Papillion, NE
kudos:3

said by I_AM:

Why not just give us one toon. Instead of just respeccing your talents, you can actually respec your class?

Bad idea IMO. think of all of the class gear you can collect and the space it will take up. Void storage only goes so far. Too complicated and takes away from the spirit of the game as an RPG.

cymraeg
Beth an?

join:2011-06-07
Dodge, NE

reply to The0_o
whats more important is the nerf bat wailing of fromagi, much overdue at that



Mr Fel
Flynn Lives
Premium
join:2008-03-17
Louisville, KY
Reviews:
·AT&T DSL Service

reply to navymaverick
To add this, you would be stuck with only two primary professions, with no option other than starting over from scratch if you wanted another, painfully added into account that you'd have to give up one to start another.
--
Change the scheme, alter the mood! Electrify the boys and girls if you'd be so kind.



Goodmongo

join:2011-10-21
Schaumburg, IL
Reviews:
·Comcast

reply to navymaverick

said by navymaverick:

said by I_AM:

Why not just give us one toon. Instead of just respeccing your talents, you can actually respec your class?

Bad idea IMO. think of all of the class gear you can collect and the space it will take up. Void storage only goes so far. Too complicated and takes away from the spirit of the game as an RPG.

I agree that it is a bad idea for many reasons. But WOW stopped being a RPG a long time ago in my opinion.


saillaw
Premium
join:2007-05-08
Houston, TX
Reviews:
·AT&T U-Verse

reply to vendetta

said by vendetta :

I am actually not looking forward to have the achievments account wide. When new content comes out raid leaders only want to invite people who have the achievment. I always get around that by telling them that I am on an alt and I have alrdy started on HMs on my main :P. Works about 75% of the time. Atleast helps me until I actually get the achievment. Same with RBGs and arena. People dont want to inv you unless you have 2200 achiev, so just tell them that you are glad every season on your main and that this is an alt you are working on. Works most of the time. But sadly this will put an end to that and promote more elitism I am afraid

So you don't want it because it will make it harder for you to lie and not get busted?


JB
pX

join:2009-05-14
Reviews:
·Cogeco Cable

reply to Mr Fel
If this is true, that is sad. IMO they need to fix the skinning bonus first. They need to make it so you can either inherit your 'mains' professions or allow you to choose your own.
--
Here's the final bullet,
to put our love to death.



Immer
Aspiring Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:3

reply to The0_o
I'm excited about MoP... and I still love playing this game.


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