 Snuffboxir nice irlPremium join:2011-04-15 Milwaukee, WI kudos:4 | reply to cigtyme
Re: Player Mindsets - PvE vs. PvP (Which is Better?) Please tell me you did not mean to reply to me? I have never accused Immer of being elitist. |
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 cigtymeCoonass and Proud of it join:2010-08-17 Houma, LA kudos:1 | No Snuff i always respect your post it was wopatoolie
that i was refering to |
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 Snuffboxir nice irlPremium join:2011-04-15 Milwaukee, WI kudos:4 | Kk, no worries. Just wanted to clarify to make sure I didn't post something unclear (happens often)  |
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 cigtymeCoonass and Proud of it join:2010-08-17 Houma, LA kudos:1 | I just went too long without putting my 2 cents in here. No matter if it is wrong or misunderstood. |
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 ImmerGentlemanPremium join:2010-01-07 Evans, GA kudos:6 Reviews:
·Comcast
| reply to wopatoolie What is it that got you so offended? My signature? The fact that I don't like PvP in WoW? I'll admit that last comment about not playing wow if PvE gets boring seemed incendiary. I was reading all the great posts from some of the PvP fans I respect and the thought occurred to me that my dislike for pvp is so great that I'd drop the game altogether if I ever lost interest in PvE. I made sure to click "Reply to OP" so that no one could think I was responding to them directly.
I am a healer first, a tank second... and dps only when the other two are not needed of me. I always get focused (as I should be) in BGs and Arenas because I am the healer. So yes... I get my butt handed to me every... single... time. I don't enjoy it. Does that make me a douchbag or a noob? I don't think so. As for "swimming in the goop of it"... this thread was intended for both audiences to share their points of view. I only jump into pvp threads by mistake, normally, because I misunderstood the OP's title.
Oh, and to support snuff's counterpoint to Kearnstd... I point to console game FPS. Most people who buy those games, do the "campaign mode" once, maybe twice... then the rest of the time that they put that game into the machine it's specifically for PvP action. Kind of why I stopped buying console games and switched to WoW. -- Immergruen (resto/kitty) on Nathrezim Server (US) Guild leader for Pride and Ego
I'd rather hang out with friends and collect gear, mounts, and achievements that don't require me to beat up on the weaker kid. |
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 JBEveryday Normal Guy join:2009-05-14 Reviews:
·Cogeco Cable
| reply to Snuffbox I put you on ignore because you're an arrogant prick. With how much you talk I would think you would be in the upper echelon of PvP, that is why I asked. I have no idea what a 1900 arena tournament ranking is, is that supposed to be impressive? All I know is people in my guild got glad last season and we're 8/8H, so there's more than a PvE or PvP only situation.
I still see no backing, just a list of a bunch of MMOs that most of us probably have never even played. As this is a WoW only forum, the statements made in argument of 'MMO's being a PvE vs PvP-centric game were obviously targeted at solely WoW. (Correct me if I'm wrong in that assumption). I still don't see any PvP vs PvE WOW numbers, several edits later.
I was just calling you out because you're a hyopcrit and did the same exact thing kearns did, who did in a much more respectable manner,
Keep stacking group comps and abuse which classes are deemed 'op'/FOTM, because when it comes down to it, it will always be who has the best cookie cutter team and or can exploit the game the best to win at PvP. Way it is, way it will always be. -- Here's the final bullet, to put our love to death. |
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 | reply to Arthritis I started off doing solely questing/levelling/PvE... didn't really see the point in doing any kind of PvP's or battlegrounds. Then one day I got bored, queued for a random BG, and got my butt handed to me repeatedly. Hmmm... that was frustrating. Queued again, same thing. Perhaps my hunter wasn't quite as "leet" as I thought. Slowly accumulated enough HP to get some PvP/resil gear, which helped a bit... but was still not doing very well. Then, I started reading up on my class more... learned about things like aspect dancing, keybound some abilities that I had nearly forgotten about (Master's Call, Tranq Shot, etc)... learned how OTHER classes try to take out a hunter. Before I knew it, over about 6 months I had spent about 90% of my WoW time doing PvP, instead of PvE, and had actually gotten pretty good at it. (And by then, I had burned out on PvP and switched back to 90% PvE.) ... I enjoy both formats of play - but I will always believe that PvP requires you to know your character (as well as other classes) more thoroughly than PvE does. They both require skill, to be sure, but in my opinion PvP is a much more fluid/dynamic environment, and requires more mental agility, as there are A LOT more variables to juggle. My two cents.  |
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 Snuffboxir nice irlPremium join:2011-04-15 Milwaukee, WI kudos:4 4 edits | reply to JB said by JB:I put you on ignore because you're an arrogant prick. Yet you out of the blue attacked my post. Perfect "You mad bro?" moment.
said by JB:With how much you talk I would think you would be in the upper echelon of PvP, that is why I asked. I have no idea what a 1900 arena tournament ranking is, is that supposed to be impressive? All I know is people in my guild got glad last season and we're 8/8H, so there's more than a PvE or PvP only situation. You asked for my rating with no knowledge of arena ratings for comparison, just to use it as a means to "bash" and discredit.
Arena tournament contains ONLY arena players - 1900 rating on AT =/= 1900 on live, furthermore teams began 3 days ago, and we have played for one evening. I provided our rating largely because I expected you to attempt to use it as a way to discredit my post. Your ignorance is showing.
said by JB:I still see no backing, just a list of a bunch of MMOs that most of us probably have never even played. Wooosh....
said by JB: I still don't see any PvP vs PvE WOW numbers, several edits later. Illogical statement is illogical... Are you attempting to say that a comparison of how many WoW PvE players, and how many PvP players there are will show which "fuels MMORPGs" accruately?
It is difficult to continue a level-headed constructive conversation with you. As many people have commented, they started out with PvE, and then grew tired of it and switched to PvP and haven't turned back. A perfect example of PvP maintaining subscriptions and how the two cannot be compared within WoW.
You can however look at the success of the few games that have attempted a PvE ONLY environment, compared to those that have catered to both.
said by JB:Keep stacking group comps and abuse which classes are deemed 'op'/FOTM, because when it comes down to it, it will always be who has the best cookie cutter team and or can exploit the game the best to win at PvP. Way it is, way it will always be. Exaggerated and largerly incorrect. But yes, certain classes have synergy with each other and do better together then two classes that's main CC may share DR's for example (I know, this is well above you). I'm so glad this only exists in Arena, and Raiders don't take into consideration group compositions at all.
It's clear you were touched inappropriately by PvP. I'm sure you think it's possible to balance the entire game around 1 v 1 encounters, and then balance it again around 2 v 2 arena etc etc and maintain an interesting game.
As soon as you start balancing things around 1 v 1, or even 2 v 2 you create a vanilla (bland) environment where everyone has the same GCD, and similar abillities casting different colors only. We all have the same armor levels and cooldowns are all the same.
Argue all you want that the above is what you want, but it isn't.
Open your eyes.
Act like you know what you're talking about before publicly coming at me. You look like a fool now more than ever before. |
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 cigtymeCoonass and Proud of it join:2010-08-17 Houma, LA kudos:1 | Damn i mention cookie cutters and hardly no one even talks about it. I was hoping to spark some good convo on this. |
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 Snuffboxir nice irlPremium join:2011-04-15 Milwaukee, WI kudos:4 | Hah Cig, look at the last quarter of my response to JB.
It exists in PvE Raids as well, but players seem to turn a blind eye... Group composition and class strengths are absolutely considered in both game styles.
So does min-maxing - gems/profressions/enchants.
What many PvE only players don't understand is the synergy between classes and the relationship of their CC's which creates the "FOTM Cookie-Cutter" situations deemed "OP" and "unfair exploitation". |
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 Josof join:2010-10-23 Virginia Beach, VA 1 edit | reply to cigtyme said by cigtyme:Damn i mention cookie cutters and hardly no one even talks about it. I was hoping to spark some good convo on this. my hunter is BM which is considered suboptimal in team pvp but with spirit heals and pet swapping it works best for my 3s team. As far as our team goes, its far from cookie cutter. we run a resto druid/BM hunter/MM hunter. we have never broken 2200 in the Cata but we sure do have alot of fun.
my warrior is arms but specced more for utility. i only run 2s with him right now, partner is a lock and i let him do most of the heavy lifting burn-wise.
I could easily throw my arms warrior into my 3s team and make a cookie cutter KFC(kung-fu cleave) but its just not as fun.
I spec according to how it would create team synergy, not fotm copy paste  -- "Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu |
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 JBEveryday Normal Guy join:2009-05-14 Reviews:
·Cogeco Cable
| reply to Arthritis Asking for proof = attacking, oh ok? May have not been polite, far from attacking though.
I am not debating that WoW is fueled by PvP or PvE or both or whatever, as I don't really care, all I want is some PROOF that WOW is fueled by PvP. This is what you strongly feel about, so please enlighten us. Why was my reasoning illogical but yet it has been 3 posts now and I still see no proof from you? Again, we are in a WOW forum, I don't give a shit about other MMOs.
Touched inappropriately in PvP? Lmao, please. I made it to 1800 using my PvE spec in about 2 weeks, yeah man, I got destroyed. Just got tired of seeing the same face roll comps over and over again(At the time it was Ret/FrostDK/Warrior), what's sad is we would be all non fotm comps 8 times out of 10. It's far more than synergy, if it was only based on synergy the 'top' comps wouldn't change with every minor content patch.
And actually I enjoy RBGs(some what), I just don't want to spend the time in WoW to do them anymore, would rather do something else and it's always a hassle to get others to buy in. -- Here's the final bullet, to put our love to death. |
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 Snuffboxir nice irlPremium join:2011-04-15 Milwaukee, WI kudos:4 4 edits | Reading comprehension--
said by Snuffbox:I won't go as far as saying the exact opposite (that PvP fuels the MMORPG market). Keyword: "Won't"
said by JB:all I want is some PROOF that WOW is fueled by PvP. --is hard.
Pay attention.
You are raging at my posts so hard that you don't take the time to actually read them. Furthering your foolish appearance.
Please, move along. I'm not interested in your uneducated angry contributions.
Edit: Tamed words to avoid continued arguments. I will not respond to any more on this topic. |
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 ImmerGentlemanPremium join:2010-01-07 Evans, GA kudos:6 Reviews:
·Comcast
| reply to Arthritis I don't like the learning path for PvP. And this point is funny to me given the arguments against PvE given thus far. The only way to really learn all of the counters your class has against other classes in PvP is to level up through BGs. Same maps... same objectives... same routine... just random "mobs". You learn what you can do, and what you can't do with a limited toolbox of spells against 10 possible classes, and 100 different combinations of teams. Then as you lvl up and learn new abilities... you go back into essentially the same BGs... and learn what strats need to be adjusted because class X acquired "OP ability" Y. Until finally you are at max level... had a ton of honor built up, and walk straight into arenas with 4k resil and 5 new abilities per class to learn. But you are there... you are now a mid-level pvper. You will make your conquest points by absolutely trouncing the PvEr who is dabbling in PvP.
If you wait until you are at max level PvE to try pvp... you don't start learning anything really until you have your 4+k resil.
now lets flip it. PvE learning curve is smooth. I can't count how many dungeons/mobs/strats there are (well, I could... just don't care to right now, lol). But dungeons are tuned so that anyone, at any point, can learn how to run them and have some fun if they choose. Sure, the pure quest grinder will have to learn about the 15 abilities that weren't needed before level 83... but it's not that difficult (unless he/she is trying to heal or tank... then it can be painful going in alone). That gladiator will pick up dungeoning just fine... but they will be bored... and they'll usually let you know about it. In the end... all they see is a fight that looks like other fights (to them)... "oh there's a big bad... uh-oh now a tank swap... oh an add... burn phase... don't stand in that... loot". While that empirically describes nearly all boss fights, it is intentionally missing (or should I say dismissing) the parts that are different. Sure, I could say that the Ragnaros fight is empirically no different from the Cho'gall fight... but... I enjoyed both immensely. And I cannot guarantee that I can get just any random group through either raid without everyone having at least some knowledge of the fights and of PvE content.
TL;DR: if you can't take the time to read the above and try to see things through my eyes... just continue with the thought that your perspective is far superior to mine. -- Immergruen (resto/kitty) on Nathrezim Server (US) Guild leader for Pride and Ego
I'd rather hang out with friends and collect gear, mounts, and achievements that don't require me to beat up on the weaker kid. |
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 Snuffboxir nice irlPremium join:2011-04-15 Milwaukee, WI kudos:4 | said by Immer:TL;DR: if you can't take the time to read the above and try to see things through my eyes... just continue with the thought that your perspective is far superior to mine. Done.
I kid I kid.
said by Immer:If you wait until you are at max level PvE to try pvp... you don't start learning anything really until you have your 4+k resil. This I completely agree with. It's a problem, but not easily avoided.
If you make PvP gear free and instantly available it makes PvE gear (especially in the beginning of an expansion/season) that you have to grind largely inferrior.
To combat the above, if you make PvP gear inferrior so PvE players still grind for their gear, players stop valuing resilience because the PvP gear is so inferrior and just wear PvE gear.
This creates a battle to make PvP gear fairly obtainable, while still keeping PvE & PvP gear valued appropriately in their respective areas. |
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 ImmerGentlemanPremium join:2010-01-07 Evans, GA kudos:6 Reviews:
·Comcast
| said by Snuffbox:said by Immer:If you wait until you are at max level PvE to try pvp... you don't start learning anything really until you have your 4+k resil. This I completely agree with. It's a problem, but not easily avoided. If you make PvP gear free and instantly available it makes PvE gear (especially in the beginning) that you have to grind for almost inferrior. And if you make PvP gear inferrior, players stop valuing resilience and just wear PvE gear. So it's a battle to make PvP gear fairly obtainable, while still keeping PvE & PvP gear valued appropriately in their respective areas. They MIGHT be on the right track for MoP. We'll see.... err... rather... others will see. -- Immergruen (resto/kitty) on Nathrezim Server (US) Guild leader for Pride and Ego
I'd rather hang out with friends and collect gear, mounts, and achievements that don't require me to beat up on the weaker kid. |
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 Snuffboxir nice irlPremium join:2011-04-15 Milwaukee, WI kudos:4 | Yeah, I'm not critical at all about it, but certainly witholding judgement because I am not so sure it will work as seemlessly as Blizzard suggests. |
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 ImmerGentlemanPremium join:2010-01-07 Evans, GA kudos:6 Reviews:
·Comcast
| said by Snuffbox:Yeah, I'm not critical at all about it, but certainly witholding judgement because I am not so sure it will work as seemlessly as Blizzard suggests. the QQ will likely be about class balancing the monk... which will make the gearing issue take a back seat... kinda like what happened with DKs |
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 Snuffboxir nice irlPremium join:2011-04-15 Milwaukee, WI kudos:4 | True, and I always felt that they wanted their newly released class to do well in PvE & PvP. So naturally they probably will be "OP" initially. This is obviously complete assumption, but I genuinely don't think they will release a new class that is comparatively weak. |
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 | reply to Immer said by Immer:I don't like the learning path for PvP. This is actually a great point, and I think one of the main reasons why PvP gets seen in a bad light. I was helping a friend with his Resto Shaman in BG’s who was cannon fodder until he broke 3.6K in resilience. After 4k, he was pretty hard to down and after 4.6k he’s godlike now.
That’s a real shitty road to travel, especially if you’re casual. It’s very discouraging too and very symptomatic of the WoW PvP experience. I have no idea how you “fix” that. I have high hopes for Mists as well.
said by Snuffbox:True, and I always felt that they wanted their newly released class to do well in PvE & PvP. So naturally they probably will be "OP" initially. This is obviously complete assumption, but I genuinely don't think they will release a new class that is comparatively weak. I agree with this. I actually have a theory on this as well. I find the higher level PvP community is usually drawn to new classes and play them more inordinately than the rest of the community initially on release in PvP.
It’s a very good guess that Blizz will initially give Monk’s a very impressive toolbox, and who better to play with that toolbox than master craftsmen who love playing with that stuff. The combination of the type of player who is used to using large toolboxes, and an impressive set of tools leads to quickly figuring out how to use them and exploit them in battle.
Also, wanting to learn the class in order to beat it is huge draw for me. When DK’s were released I played one specifically to learn what they could do and how they were vulnerable in a PvP environment. Stayed with one far longer than I anticipated⦠Boy those were pretty OP times indeed. |
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