dslreports logo
site
 
    All Forums Hot Topics Gallery
spc

spacer




how-to block ads


Search Topic:
uniqs
2835
share rss forum feed

Vinceruos_t

join:2012-05-04

[MoP] Next Legendary

I just wanted to hear who you guys think the next legndary will be for. I personally think that it will be an agility staff or polearm. That would give monks, hunters, and feral druids a legendary. With monks being the new class I can see it being something they could use, and feral druids have never had a legendary. What do you guys think?


Mike
Premium,Mod
join:2000-09-17
Pittsburgh, PA
kudos:1
bad feral druids had rag hammer


tuladrin

@idv.net
reply to Vinceruos_t
An agility staff/polearm will not give hunters a legendary as we loose our stat sticks. The only chance we have is a ranged weapon

cymraeg
Thread Killer
Premium
join:2011-06-07
Dodge, NE
you already have a bow, there needs to be a shield damn it, make it so, ALL HAIL THE HYPNOTOAD!
--
Hen Wlad Fy Nhadau!
I've lost the bleeps, I've lost the creeps and I've lost the sweeps.


Watermasta

@usmc.mil
reply to Mike
said by Mike:

bad feral druids had rag hammer

LOL @ any guild who gave rag's hammer to a feral druid over an arms warrior or at worst a paladin or an enhance shammy (Triple Windfury crit!)

I think the next legendary should be a tanking shield. I always thought it was cool to use the tanking shield legendary that dropped during the kael'thas encounter.

Enough with the melee legendaries. There are enough of those.


bTU

join:2009-04-22
Aurora, CO
reply to Vinceruos_t
Set of fist weapons for monks? Maybe let enahancement shammies in on it too.

Josof

join:2010-10-23
Virginia Beach, VA
reply to Vinceruos_t
A shield but more likely a monk item


Arthritis

join:2011-10-20
Canada
reply to Vinceruos_t
The next legendary should be a mount, as they’ve basically covered most every type of weapons up to date.

I’d like to see something along the lines of the ghost of Deathwing mount, a semi-opaque and otherworldly (like a spirit beast), absolutely fucking monstrous riding mount that you can breathe flame on players for damage that are flagged for PvP (outside of cities, of course). This will be Deathwings penance for the chaos he created.

Make the mount insanely hard to get as a guild, non-specific to any class and watch many, many guilds implode when the guilds leadership ninja’s it…lol.


Nick D
Premium
join:2010-02-04
Orange, CA
reply to Vinceruos_t
I'm voting for a shield. No tank legendaries since the first, and screw you DKs and druids.

Would also be a nice change of pace as the first non-weapon legendary.

Also, I play a prot warrior <.<

djlar

join:2009-04-23
799228
reply to cymraeg
said by cymraeg:

you already have a bow, there needs to be a shield damn it, make it so, ALL HAIL THE HYPNOTOAD!

All the DK tanks and Monk tanks fanbois will scream at Blizz (maybe even beg on their knees) of not doing it..


Nick D
Premium
join:2010-02-04
Orange, CA
Like everyone else did when the rogues got their 3rd legendary?


bTU

join:2009-04-22
Aurora, CO
I never saw many rogues with Thunderfury, Blessed Blade of the Windseeker. Usually saw them on warriors, and even one on a hunter in a BG. Though yeah, they were at least eligible for one.

Did see more than a few rogues with warglaives. They would terrorize BG's with them, especially AV.


JB
Stay Gold
Premium
join:2009-05-14
kudos:1
reply to Vinceruos_t
Wasnt there already news that it will not be specific to a class and it willl add an effect to your weapon ?
--
Here's the final bullet,
to put our love to death.


Nick D
Premium
join:2010-02-04
Orange, CA
That would seem to go contrary to their assertion that more restricted legendaries were better, so that they don't have to balance around a raid full of casters with legendaries, instead of just the rogue.

I guess if it was an entirely egalitarian legendary, where all DPS could get a boost, that also solves the problem, but man, talk about defeating the concept of the legendary as making an individual über-powerful. If they went that route, I wouldn't be surprised if they just abandon the idea altogether (which is something I think GC actually wants).

Even if they made the legendary hard to get again (as in paced to get 1 and MAYBE 2 per raid tier if you're a world first guild), people would just guild and server transfer and alt run their way to a power guild somewhere. God knows Paragon et al would be able to recruit the legendaries from other guilds pretty easily.


JB
Stay Gold
Premium
join:2009-05-14
kudos:1
I have no idea, just something I heard.


Dissembled

join:2008-01-23
Indianapolis, IN
reply to Vinceruos_t
Has there been a healer legendary?


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
Reviews:
·Comcast
yes. Val'anyr, Hammer of Ancient Kings

oh, and Atiesh, Greatstaff of the Guardian (Priest/Druid) but I wasn't playing back then.

Skittles_t

join:2012-05-03
reply to Vinceruos_t
I think the best thing would to be something in the vein of the Hilt quest from the Hilt drop back in WotLK.

Give a piece of a weapon that gives a questline then you get a weapon that is specific to what you need, then it can begin steps to making it a Legendary.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
I loved that hilt questline, too. If not for legendaries, I'd love to see it for serious epics.


bTU

join:2009-04-22
Aurora, CO
reply to Skittles_t
I like the idea behind this, but I'd hate to see the guild drama of 10 or 25 people all having the starter item and then trying to figure out who gets theirs first. Or who wouldn't get one since most tiers only have enough time for 2 or 3 legendaries tops. Shadowmourne was the only one wherejust about everyone got one if they were in a high end raiding guild.

Like Immer I'd love to see another one that gives you a current tier normal mode epic. Even if they gave you one in an xpac's first tier and then made it upgradable for gold and a semi-difficult questline I'd be into that.

Like for Cata there could be one where you have to go to multiple heroics to collect pieces, pay 10k gold to someone in Org/SW to assemble them and then have to do an infusion type deal on Magmaw or Omnotron to get an ilvl 359 weapon. Which like the Wrath hilt questline can be made into a weapon that suits your class and spec. Then for FL you have to kill 100 mobs to retemper the weapon in the elemental flames and get a crystal from Shanox which will be infused into your weapon for another 10k gold to upgrade for an ilvl 378 weapon. More storyline for the upgrade in DS times could include the 3 new heroics to expose the weapon to the dragon soul and then a chunk of morchok and another 10k to upgrade to an ilvl 397 weapon.


Nick D
Premium
join:2010-02-04
Orange, CA
And you would never care about normal mode weapon drops again!

Let's talk about the daggers that dropped on Madness and how useful those were and how fun it was when they dropped. Mind you, I'm for legendary starter weapons as incentive, but if everyone can get a relatively easy same-ilvl weapon, it means the other weapons pollute the loot tables.

The Hilt weapon was ilvl 251, equivalent to a 10 man drop. So yes, it removed the excitement for 10 man players on weapon drops, but "serious" raiding was 25 man. I suppose if the weapons were at the LFR tier, but upgradeable when a new tier hit. that would work. Your tradeoff would be Gold or LFR.

But current tier normal ilvl weapons from non-raiding-based means? Not a good idea.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
Reviews:
·Comcast
said by Nick D:

But current tier normal ilvl weapons from non-raiding-based means? Not a good idea.

in moderation, I think it would be a great thing. That hilt had a low drop rate... it was exciting to get it, then run through the questline... and select a weapon.


gains

@windstream.net
reply to Nick D
I wanna see the next legendary work like this...

-Starter quest. To explain collecting items in raid tier.
-Raid Collecting. An example: it might take 2500 items total to craft. Everyone can loot the quest items for each boss downed.. so the entire guild is collecting pieces... lets say 10 a week per person (250 per 25m raid). Once the raid has collected enough to make 1 legendary... guild will then decide who it goes too. (At this time anyone that has disagreements with who gets it can take what they earned and walk. in this example that would be 100 quest items).

I think that doing it this way would.... 1) Make the guild completely involved. 2) Make the legendary owner completely aware that he didn't earn the item. His guild did. 3) The person isn't chosen till the end of collection(although you can), which allows you to change you mind on who deserves it and allows everyone to have input in it. 4) Someone missing a raid week does not hold your guild back a week on receiving the items. Or if they quit half way along on collecting.

-As a raid everyone goes and uses these items to do a raid boss.. This boss should be end tier equivalent. A then legendary quest item drops.

-Long story driven quest line that may require monetary value to craft(forge)(conjure) legendary item. This,
however, does not hinder item creation times wise. (maybe it does slow it down but not daily or weekly limited)

djlar

join:2009-04-23
799228
Meh, we all know the legendary is going to the GM or the RL first..


Nick D
Premium
join:2010-02-04
Orange, CA
reply to Immer
I suppose FL dropped enough BOE weapons from trash. I wasn't a fan of that concept either.

Note: I'm fine with not-so-powerful pieces of gear being available, like belts, feet, offtier pieces, etc. at ilvl from non-raiding means. But weapons and trinkets offer so much power, they should be the reward from raiding.

I am notably a fan of the "last boss drops half a tier up weapons" model they used for DW and LK. And Rag, I suppose but his itemization was whacky (hey isn't it nice for the only shaman helm to drop off the last boss, tier or offtier?)


bTU

join:2009-04-22
Aurora, CO
reply to Nick D
I was going for the hilt style, just have it earlier. Like Immer said, have it be a low drop rate but I'd make it BoP instead of BoE so you don't have them as a get rich quick on the AH. If you had it drop from first tier heroic bosses with a 1% chance you either have people who get lucky or people with my RNG luck who would kill 200 bosses and never even see one, let alone win it. Plus, people would still run them 2 tiers later in hopes of a hilt drop.

For me in Wrath I was in a 10m guild for most of if, but it doesn't mean we weren't serious about our raiding.

Having it be LFR ilvl isn't too bad of an idea either, though you'd probably have to keep any questlines to new tier heroics instead of raids.


Nick D
Premium
join:2010-02-04
Orange, CA
reply to gains
I like the concept of guilds building up the pieces, but a few problems:
1. people leaving still sets you back. If I'm a dedicated individual and my guild has selected me for the legendary, I don't want to worry that the pissant hunter takes his items and ditches or stops playing so he can't contribute to the end of the line, even if he's the only one who disagrees and/or he just can't play for some reason and didn't trade the items.

2. If you do something like a Guild Quest (with some sort of counter) or Guild Bound Items that show up in the Gbank, multiple raids can produce the first legendary far faster.

That being said, if you had weekly caps on the guild collections (that exist naturally for individuals because you can only kill so many bosses), it could lead to an interesting design for 10v25. Maybe you can only get 250 items a week, which is one 25 man raid full clear, or 2.5 10 man raids. B Teams and Alt Teams in 10 man guilds can do runs to help contribute to that total.

The way to game this of course is to split into a bunch of smaller guilds and reform later with your legendaries. But you're still limited to 25 man guild full clear level for each small guild, plus each small guild doesn't have the perks of the new guild, and its a much bigger impediment to moving around.

It also mucks around with people who aren't guilded and/or groups of random alts who are just shunting to one person. But maybe that's okay.


Nick D
Premium
join:2010-02-04
Orange, CA
reply to bTU
BOP wouldn't be too bad. I just got annoyed a lot when things would drop and be useless because "oh I got a weapon from the AH" or "nah I don't need the offspec piece, I bought tier with VP". Having something drop and having it not be useful because there were easier to obtain and better gear for that slot is annoying. If something drops and you don't have that class or its dropped before, that is oddly less infuriating.


Caelharrad

join:2012-04-13
Fenton, MO
reply to Nick D
said by Nick D:

...I don't want to worry that the pissant hunter takes his items and ditches...

Why does it always seem to be hunters (a.k.a. "huntards") who get used anytime someone needs an example of an asshat in WoW? Are we really THAT bad? (Don't actually answer that, just a rhetorical question. )
...
I've always thought it would be interesting for "older" legendaries that are now obsoleted by current gear (i.e. Sulfuras, Thori'dal, Shadowmourne, etc), to have some kind of mechanic in which they could be "updated" to be commensurate with current gear. It wouldn't necessarily have to be horribly complicated - imagine that when MoP releases, several of the new raid bosses/dungeon bosses have some kind of item which drops infrequently (5% chance?) and is BoP, and that if you can collect one of each item, you are entitled to bring your legendary item to the arcane reforger for an "update". I just think it's a shame that there are hundreds of legendary items sitting in bank vaults, because "JimBob's Hammer of the Saggy Lawnchair" (a green quest reward obtained by killing 12 orcs in Hellfire) completely outclasses the hammer of Ragnaros himself. Plus, it would be insanely cool to see people wearing/wielding the old legendaries in current raid/dungeon/PvP content. My two cents.
...
PS (to ward off flames of fury) - I'm not suggesting this as a way to OBTAIN a legendary item - only as a way for someone to "update" a legendary item that they have already obtained in the normal fashion. Obviously it would need some careful thought if it were to be implemented.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
I think the easiest way to handle that would be to let people TMOG their current gear to previous legendaries. You still have to have the item to TMOG it.