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Hordeforlife

join:2009-05-13
Harrisonville, MO
reply to Immer

Re: [MoP] PvP in MoP

"We did some internal testing with just one artifact and discovered that the gameplay devolved into a sort of deathmatch in the center of the map."

Would be nice to GET a deathmatch style map actually. Take your IOC/SOA clever vehicle mechanics and press delete, they are overwhelmingly disliked.

With 10 total battegrounds, I do not think ONE simple team deathmatch map would be a bad thing... give me two factions fighting over a center land mass within a smaller map so we can have those attrition battles like we see occasionally on the AV Alliance Bridge or just down from SP Graveyard.

Whats wrong with that?

cymraeg
Thread Killer
Premium
join:2011-06-07
Dodge, NE
i agree the bridge battles were epic

Josof

join:2010-10-23
Virginia Beach, VA
reply to Hordeforlife
said by Hordeforlife:

"We did some internal testing with just one artifact and discovered that the gameplay devolved into a sort of deathmatch in the center of the map."

Would be nice to GET a deathmatch style map actually. Take your IOC/SOA clever vehicle mechanics and press delete, they are overwhelmingly disliked.

With 10 total battegrounds, I do not think ONE simple team deathmatch map would be a bad thing... give me two factions fighting over a center land mass within a smaller map so we can have those attrition battles like we see occasionally on the AV Alliance Bridge or just down from SP Graveyard.

Whats wrong with that?

+1

That is actually the most fun i have in a bg, when AV devolves(evolves!) into a turtle and its just a good ol' standoff.
--
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu


Snuffbox
nice irl
Premium
join:2011-04-15
Milwaukee, WI
kudos:4
reply to Hordeforlife
said by Hordeforlife:

"We did some internal testing with just one artifact and discovered that the gameplay devolved into a sort of deathmatch in the center of the map."

Would be nice to GET a deathmatch style map actually. Take your IOC/SOA clever vehicle mechanics and press delete, they are overwhelmingly disliked.

With 10 total battegrounds, I do not think ONE simple team deathmatch map would be a bad thing... give me two factions fighting over a center land mass within a smaller map so we can have those attrition battles like we see occasionally on the AV Alliance Bridge or just down from SP Graveyard.

Whats wrong with that?

Because that magnifies class imbalance and causes floods of QQ.

When DM BG after DM BG mages are top killing blows and least deaths, the #$*(& storm begins.

Same reason we don't have 1 v 1 arena, and 2 v 2 is unrewarded.


McBrain
BRB Face Melting

join:2010-05-06
Kalimdor
kudos:2
Hi Snuff.


Snuffbox
nice irl
Premium
join:2011-04-15
Milwaukee, WI
kudos:4
Hey McBrain, long time.


McBrain
BRB Face Melting

join:2010-05-06
Kalimdor
kudos:2
Real life then D3...no more time for Azeroth = /


Snuffbox
nice irl
Premium
join:2011-04-15
Milwaukee, WI
kudos:4
said by McBrain:

Real life then D3...no more time for Azeroth = /

Hah, D3's trackrecord for maintaining players is about 12 minutes.

I'll see you soon

Hardcore mode is entertaining until you die via a disconnect.


McBrain
BRB Face Melting

join:2010-05-06
Kalimdor
kudos:2
Not gonna hardcore for about another month probably...gonna let blizz hash out the kinks (as much as they can).

And strange enough, I haven't DC'ed once since I've been playing. I get some lag issues occassionally when I first log on, and have gotten the random teleporting/rubberband mob once or twice. Other than that, my experience has been pleasant so far. Granted, I'm not getting my shit packed by Imps in Inferno mode yet. I'm sure my opinion will change when that starts happening.
--
Mcbrain, Goblin Shadow Priest, [P A R A G E N E S I S], Kil'Jaeden
Necrotize, Undead Rogue, [P A R A G E N E S I S], Kil'Jaeden
Mcbrain, Orc Enhancement Shaman, [Oblivious], Arthas


Snuffbox
nice irl
Premium
join:2011-04-15
Milwaukee, WI
kudos:4
Oh, don't get me wrong. I think it's a solid game. I played D1 & LOD for years, it was our LAN game.

D3 just has little replay value, and now has competition with WoW.

Old Diablo was incredible, but it also had no competition

Not at all criticizing, just predicting your return.

My friends all bought it.

They're all back to WoW. (A few are preparing for competitive Halo play admittedly)


Nightfall
My Goal Is To Deny Yours
Premium,MVM
join:2001-08-03
Grand Rapids, MI
kudos:1
Reviews:
·ooma
·Comcast
·Callcentric
said by Snuffbox:

Oh, don't get me wrong. I think it's a solid game. I played D1 & LOD for years, it was our LAN game.

D3 just has little replay value, and now has competition with WoW.

Old Diablo was incredible, but it also had no competition

Not at all criticizing, just predicting your return.

My friends all bought it.

They're all back to WoW. (A few are preparing for competitive Halo play admittedly)

*raises hand*

Diablo 3 was fun. Finished the first act, but that was it. I just think it was shallow, but a fun diversion from WoW.
--
My domain - Nightfall.net


Beef7

join:2012-05-16
027054
kudos:1
reply to Josof
the most epic AV battle were when we (horde) were pushing back alliance, backwards on their road near the cliff, to their bridge, back into their base

the game turns into who runs out of resources first... tons of fun and epic... aoe > all at that point


Caelharrad

join:2012-04-13
Fenton, MO
said by Beef7:

the most epic AV battle were when we (horde) were pushing back alliance, backwards on their road near the cliff, to their bridge, back into their base

the game turns into who runs out of resources first... tons of fun and epic... aoe > all at that point

I enjoy the "Alterac Blitz", and all of its variations, as much as anyone (quick HP are fine with me), but I have to agree that the most fun I've ever had in AV have been the epic bridge battles. There was an AV where the strategy in the cave was "10 play defense; 10 kill Galv, 10 each hold the first two towers till they burn; once Galv is down and towers burn, run to Drek". Of course it all falls apart. Me and two other people try to hold Tower Point versus about 8 Horde. Went about as well as you can expect, and I rez @ SPGY. Already a good battle going on, since Horde was hanging back on D and slaughtering the people trying to take Drek out with 0 towers down. (Sigh.) It ended up being about a 15-minute massive 25-on-25 battle, which Allies won on reinforcements. Hellacious fun. Best part was a Horde rogue trying to stealth across the bridge of death, with 3 separate hunter flares going. Quite the humorous (and quick) death.


Beef7

join:2012-05-16
027054
kudos:1
omg... this reminds me

ele shammy running to middle of bridge blasting everyone off

and boomkins looking completed retarded flying off

hilarious!

cymraeg
Thread Killer
Premium
join:2011-06-07
Dodge, NE
ya trying to back cap while noob hill was packed full was always a laugh riot, pitched battles on the field of strife was fun.
--
Hen Wlad Fy Nhadau!
I've lost the bleeps, I've lost the creeps and I've lost the sweeps.

Josof

join:2010-10-23
Virginia Beach, VA
said by cymraeg:

ya trying to back cap while noob hill was packed full was always a laugh riot, pitched battles on the field of strife was fun.

remember when everyone actually stopped on the field of strife and fought each other? haven't seen that in years
--
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu