OT stands in the water, just beyond where the orb spawns
MT moves around boss but stays close to his feet
When ready (10/11 stacks) have OT back up, pop CD and bounce it so the MT doesn't have to move.
I like it. I also thought I'd share drawings of the zon'ozz strat. Marvel at my artistic skills. 2 Black phases at 10 stacks each should be more than enough for a win. Tanks can swap out so their CDs are fresh for the "solo bounce" to start black phase. We did it with 3 heals last night and one of our healers was bored to death, lol. We did 2x5stack black phases, and 1x10stack where he died as soon as black phase started. Health bars only moved on dispels, not really from ball bouncing.