said by puppy: said by Josof:
5 signet warriors overpowered?
My warrior hit 24 over the weekend and this is what I am running. I think definitely OP at lower levels but I'm already seeing my crit chance drop from 95% to 80%s. Since this does not impact PvP or even level 80 PvE, I doubt they will fix it. Meanwhile it's fun though.
Most of the guides run greatsword but I have a huge preference to double axes, which has a skill to put vulnerability on target and 2 AOEs (#2 and #5). I also don't like that greatsword whirlwind ability that you have to target, annoying in the heat of battle.
The #5 AOE practically fills up the rage bar by itself, so I usually do #4 (vulnerability on target), rage strike (tons of dmg), #5 then #2. Not many mobs live through that and you hit a ton of people around you.
BTW what makes the warrior a lot more leveling-friendly is the charge ability on the warhorn. 10second of swiftness, 20sec cooldown. Whee!
Edit: Want to give a shoutout to longbow as well. Love the AOE dps on that, I prefer it more than the warrior gun or even the ranger bows. Kinda sad actually, makes me not want to play my ranger at all :P
For some reason greatsword feels off to me. It does have nice AoE skills though.
Dual wielding is alot of fun as well, the only difference from your setup is i went main hand sword/off hand axe. I took sword for the bleeds and went down the trait line that enhances bleeds/crits.
Longbow is awesome. Seems like the rifle is more single target/pvp friendly. Going rifle for now because of the bleeds as well.
What do you think? it seems
2h hammer=pvp aoe
longbow=pve ranged aoes
it doesnt really matter, its all so much fun!--
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu