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<title>Topic &#x27;Re: [game] Crazy Game - The Battle for Demacia&#x27; in forum &#x27;Pub Games&#x27; - dslreports.com</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27601003</link>
<description></description>
<language>en</language>
<pubDate>Wed, 22 May 2013 21:36:39 EDT</pubDate>
<lastBuildDate>Wed, 22 May 2013 21:36:39 EDT</lastBuildDate>

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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639679</link>
<description><![CDATA[Kristopher posted : <div class="bquote"><said>said by <a href="/profile/522822" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=522822');">Archivis</a>:</said><p>I disagree with your assumption about the town's assumption.  You're too busy looking up the dictionary terms on the roleblocker, but we've been known to ignore role names and look directly at what the role does.<br><br>You claimed Town Roleblocker.  What was different about your role, other than the name, than what ekster was?  Forget about the language and look at the function.<br><br>That's why you were lynched.<br> </p></div>100% agree with this.<br><small>--<br>Play DSLr Mafia: &raquo;<A HREF="/forum/pubgames">Pub Games</A></small>]]></description>
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<pubDate>Fri, 19 Oct 2012 11:27:38 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639668</link>
<description><![CDATA[Archivis posted : I disagree with your assumption about the town's assumption.  You're too busy looking up the dictionary terms on the roleblocker, but we've been known to ignore role names and look directly at what the role does.<br><br>You claimed Town Roleblocker.  What was different about your role, other than the name, than what ekster was?  Forget about the language and look at the function.<br><br>That's why you were lynched.<br><small>--<br>A government big enough to give you everything you want, is strong enough to take everything you have. -MLK</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 11:24:37 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639660</link>
<description><![CDATA[Jobbie posted : <div class="bquote"><said>said by <a href="/profile/522822" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=522822');">Archivis</a>:</said><p>I think it's about time I host another Crazy Game and show you how to take crazy to the limit.<br><br>Remember my all-mafia game?  How long did it take until people caught on?  I'd say about 75% of the players didn't know until I after their team lost or until after the game ended.<br><br>The goal of my Crazy Games are to utterly mess with your head.<br><br>I should start one soon.<br> </p></div>I always learn from all of you, I really like modding games so all this input is great.<br><br>DO EEEEET!<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 11:23:26 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639657</link>
<description><![CDATA[Krisnatharok posted : Yeah, this one wasn't enough of a mind trip, and I'm a little pissed that town was able to lynch the last mafia on an incorrect assumption and win.<br><br>Crazy should mean CRAZY.  Not "mass role claim and logic it out."  This ain't dethy.<br><br>/k-rage off<br><small>--<br>If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 11:22:22 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639655</link>
<description><![CDATA[Archivis posted : I think it's about time I host another Crazy Game and show you how to take crazy to the limit.<br><br>Remember my all-mafia game?  How long did it take until people caught on?  I'd say about 75% of the players didn't know until I after their team lost or until after the game ended.<br><br>The goal of my Crazy Games are to utterly mess with your head.<br><br>I should start one soon.<br><small>--<br>A government big enough to give you everything you want, is strong enough to take everything you have. -MLK</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 11:20:35 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639512</link>
<description><![CDATA[Kristopher posted : Occam's Razor man.  Mafia or Town, I would have lynched you for it.  <br><small>--<br>Play DSLr Mafia: &raquo;<A HREF="/forum/pubgames">Pub Games</A></small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:51:40 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639506</link>
<description><![CDATA[Kristopher posted : <div class="bquote"><said>said by <a href="/profile/682511" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=682511');">Antonica</a>:</said><p>f u. Not my fault dslreports doesn't spell check :P<br> </p></div>Well, they are both words, but different meanings. <br><br>Elude - Antonica eluded Garen by going stealth with Teemo in the bush.<br><br>Allude - Antonica alluded to the fact that Garen was gay, since he was seen polishing someone elses sword.<br><br>Escape Goat - Man, that shit was funny.  :)<br><small>--<br>Play DSLr Mafia: &raquo;<A HREF="/forum/pubgames">Pub Games</A></small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:50:56 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639505</link>
<description><![CDATA[Jobbie posted : <div class="bquote"><said>said by <a href="/profile/1620434" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1620434');">Krisnatharok</a>:</said><p> Exactly.  Town won for the wrong reason ("there <i>CAN'T</i> be two blockers!").<br> </p></div>What? Its a crazy game everything is allowed.<br><br>EVERYTHING!<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:50:53 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639497</link>
<description><![CDATA[Krisnatharok posted : <div class="bquote"><said>said by <a href="/profile/1744712" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1744712');">ekster</a>:</said><p>All that stuff is nonsense anyway. Mod makes whatever roles he wants in a CG, so it's moot on what the list says. It's all for reference only. :p<br> </p></div> Exactly.  Town won for the wrong reason ("there <i>CAN'T</i> be two blockers!").<br><br>Ima mod a game and punish people for that.<br><small>--<br>If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:49:45 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639492</link>
<description><![CDATA[Jobbie posted : Exactly]]></description>
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<pubDate>Fri, 19 Oct 2012 10:49:05 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639490</link>
<description><![CDATA[ekster posted : All that stuff is nonsense anyway. Mod makes whatever roles he wants in a CG, so it's moot on what the list says. It's all for reference only. :p]]></description>
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<pubDate>Fri, 19 Oct 2012 10:48:33 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639475</link>
<description><![CDATA[Jobbie posted : Both of you are going in circles, both roles are about blocking somebody to make an action meaning roleblocker.<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:46:45 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639470</link>
<description><![CDATA[Krisnatharok posted : <div class="bquote"><said>said by <a href="/profile/1620434" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1620434');">Krisnatharok</a>:</said><p>Notice both of these are <u>separate</u> entries under "Town-aligned roles":<br> </p></div>Mafia have their own roleblocker--it's actually entered twice under Mafia-aligned roles:<br><br> <b>Roleblocker</b> - May block one player&#8217;s action each night. Works within the mafia.<br><b>Mafia Roleblocker</b> - You may choose to block someone at night, preventing them from making a night action. <br><small>--<br>If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:45:45 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639465</link>
<description><![CDATA[Antonica posted : f u. Not my fault dslreports doesn't spell check :P]]></description>
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<pubDate>Fri, 19 Oct 2012 10:45:02 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639462</link>
<description><![CDATA[Krisnatharok posted : You guys fail at attention to detail.<br><br>Notice both of these are <u>separate</u> entries under "Town-aligned roles":<br><br><b>Roleblocker/Saboteur</b> - You may choose to block someone <u>at night</u>, preventing them from making a night choice. <br><br><b>Snatcher</b> - Captures a player and blocks them from performing any actions. If the snatched player is targeted, there is a 50% chance that the Snatcher is hit instead. <br><br>Not only is the snatcher risking himself when he blocks someone, but he is not limited to acting at night.  IE a snatched player is lynched, the snatcher has a 50% chance of dying.<br><small>--<br>If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:44:37 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639463</link>
<description><![CDATA[Antonica posted : <div class="bquote"><said>said by <a href="/profile/1754899" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1754899');">Jobbie</a>:</said><p><div class="bquote"><said>said by <a href="/profile/1620434" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1620434');">Krisnatharok</a>:</said><p>Oh and Snatcher and Roleblocker ARE DIFFERENT ROLES!!!!!!!!!<br> </p></div>They are not. The snatcher is a town roleblocker.<br> </p></div>Actually that just proves KrisN right. One is a town role, one is a mafia role :P.<br><br>Yes both are BLOCKERS. but One is town, and one is Mafia :P. <br><small>--<br>&raquo;<A HREF="/forum/r26765227-">Re: [game] Crazy Game - The Resurrection - Day 2</A><br>Corrupt Politician - tmodelt<br>You may privately message the rest of the mafia: ekster, Rook008 & Kristopher. You win with the mafia.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:44:37 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639446</link>
<description><![CDATA[Jobbie posted : <div class="bquote"><said>said by <a href="/profile/1744712" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1744712');">ekster</a>:</said><p>I think they mean about the part where it was hinted that Jim died because he tried to possess Kristopher. It kind of made things a bit easier instead of guessing why he was killed.<br> </p></div>Yeah I agree and I will adjust for future games, still it was not game changer in my opinion.<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:41:09 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639438</link>
<description><![CDATA[ekster posted : <div class="bquote"><said>said by <a href="/profile/702600" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=702600');">Kristopher</a>:</said><p>I laughed so hard at Portus Dwight picure.  But I would consider the snatcher a roleblocker.  Why have both on town side in the same game?<br> </p></div>To fuck with the townies. :D]]></description>
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<pubDate>Fri, 19 Oct 2012 10:40:28 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639434</link>
<description><![CDATA[Kristopher posted : I laughed so hard at Portus Dwight picure.  But I would consider the snatcher a roleblocker.  Why have both on town side in the same game?<br><small>--<br>Play DSLr Mafia: &raquo;<A HREF="/forum/pubgames">Pub Games</A></small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:39:46 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639432</link>
<description><![CDATA[Jobbie posted : <div class="bquote"><said>said by <a href="/profile/1620434" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1620434');">Krisnatharok</a>:</said><p>Oh and Snatcher and Roleblocker ARE DIFFERENT ROLES!!!!!!!!!<br> </p></div>They are not. The snatcher is a town roleblocker.<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:39:31 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639429</link>
<description><![CDATA[Kristopher posted : <div class="bquote"><said>said by <a href="/profile/682511" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=682511');">Antonica</a>:</said><p>yeah... flavor should never elude to anything game related...  </p></div>allude<br><br>Escape Goat<br><br>:D<br><small>--<br>Play DSLr Mafia: &raquo;<A HREF="/forum/pubgames">Pub Games</A></small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:38:59 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639424</link>
<description><![CDATA[Krisnatharok posted : Oh and Snatcher and Roleblocker ARE DIFFERENT ROLES!!!!!!!!!<br><br>Roleblocker specifies a night time ability, and snatcher does not specify a time, which implies that the mod could make it a daytime or entire cycle (1 night, 1 day) role as well, such as preventing the person from voting or being lynched.<br><small>--<br>If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:37:09 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639421</link>
<description><![CDATA[Jobbie posted : <div class="bquote"><said>said by <a href="/profile/1649872" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1649872');">Goggalor</a>:</said><p><div class="bquote"><said>said by <a href="/profile/1754899" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1754899');">Jobbie</a>:</said><p>Oh well, that just brought end to the possessor role in my book maybe it should have changed to let town stay in fear from the role.<br> </p></div>Or just make it a one-time only ability.  I think it has its uses.<br> </p></div>There are other kinds of possesor in the roles like the Masons used as a third party "faction" that possess a townie and die if they try to posess mafia.<br><br>It is pretty cool..<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:35:20 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639420</link>
<description><![CDATA[Antonica posted : <div class="bquote"><said>said by <a href="/profile/1754899" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1754899');">Jobbie</a>:</said><p>Oh well, that just brought end to the possessor role in my book maybe it should have changed to let town stay in fear from the role.<br> </p></div>yeah... flavor should never elude to anything game related... <br><br>I know arch before has almost done things like that, but it was 100% pure flavor and even as a mod he had to come in the game and post that the flavor was just that, flavor. No hints etc should be in flavor.<br><small>--<br>&raquo;<A HREF="/forum/r26765227-">Re: [game] Crazy Game - The Resurrection - Day 2</A><br>Corrupt Politician - tmodelt<br>You may privately message the rest of the mafia: ekster, Rook008 & Kristopher. You win with the mafia.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:35:19 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639409</link>
<description><![CDATA[Goggalor posted : <div class="bquote"><said>said by <a href="/profile/1754899" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1754899');">Jobbie</a>:</said><p>Oh well, that just brought end to the possessor role in my book maybe it should have changed to let town stay in fear from the role.<br> </p></div>Or just make it a one-time only ability.  I think it has its uses.]]></description>
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<pubDate>Fri, 19 Oct 2012 10:31:35 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639404</link>
<description><![CDATA[Goggalor posted : <div class="bquote"><said>said by <a href="/profile/682511" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=682511');">Antonica</a>:</said><p>You do realize, even being drug out (which EVERY game does at some point, some more than others).... those 3 people were town? If you would have pushed for them, even being inactive, you would have hurt the town and could have lost the game?<br><br>The point of the game is to win, not to make it go fast. If you want a fast game (and believe me, I was the only mod who would do timed games because I hated how long they took :P), then you can ask for someone to host a timed game or host one yourself to try it out.<br> </p></div>Well, the point for me this game was to hurt the town, though. ;)<br><small>--<br><b>From Psychonauts -</b> <br><i>Lungfish Civilian:</i> (describing Goggalor) He's impervious to bullets! ... and love!<br>--</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:30:50 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639401</link>
<description><![CDATA[Jobbie posted : Oh well, that just brought end to the possessor role in my book maybe it should have changed to let town stay in fear from the role.<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:29:47 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639400</link>
<description><![CDATA[Krisnatharok posted : <div class="bquote"><said>said by <a href="/profile/1744712" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1744712');">ekster</a>:</said><p>I don't think you can say anything has precedence over anything.<br><br>It's circular.<br><br>Blocks can't have precedence over switches because if switcher switches player A and B, and blocker switcher, then switcher is blocked and cannot switch (which is fine.) But if the blocker blocks player A, and it takes precedence to the switcher, then player A remains blocked (not fine!)<br><br>It should be more of finding the unaffected players, perform their actions first, and from there, deal with the rest. Precedence should never be set in stone.<br> </p></div>  I think that's Apples and Oranges.<br><br>Scenario 1:<br>Action:  Blocker blocks Switcher <br>Net effect:  Switcher can't switch and no one else is modifying Switcher so no one is switched.<br><br>Scenario 2:<br>Action:  Blocker blocks player A<br>Action:  Switcher swaps Player A and Player B<br>Net effect:  Blocker blocks Player B.<br><br>We're discussing precedence of actions occurring to the same person.  In which case swap > kill = block > investigation; save > kill<br><br>Why kill = block? They aren't mutually exclusive events.  You can be both blocked and killed and each action doesn't affect the other.<br><small>--<br>If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:29:41 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639382</link>
<description><![CDATA[ekster posted : I think they mean about the part where it was hinted that Jim died because he tried to possess Kristopher. It kind of made things a bit easier instead of guessing why he was killed.]]></description>
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<pubDate>Fri, 19 Oct 2012 10:25:12 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639368</link>
<description><![CDATA[Jobbie posted : Also there was no flavor that provided any advantage to the game, all the player's flavors were revealed upon death (well only Arch knew he was teemo but it was pretty obvious).<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:22:22 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639341</link>
<description><![CDATA[ekster posted : Forget to add one thing.<br><br>*when  ekster <A HREF="/useremail/u/1744712"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> shoots someone, it takes precedence over everything and everyone but  ekster <A HREF="/useremail/u/1744712"><IMG SRC="http://i.dslr.net/bb/profile.gif" ALT="See Profile" BORDER=0 WIDTH=16 HEIGHT=11></A> dies.]]></description>
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<pubDate>Fri, 19 Oct 2012 10:15:50 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639337</link>
<description><![CDATA[Jobbie posted : <div class="bquote"><said>said by <a href="/profile/1744712" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1744712');">ekster</a>:</said><p>I don't think you can say anything has precedence over anything.<br><br>It's circular.<br><br>Blocks can't have precedence over switches because if switcher switches player A and B, and blocker switcher, then switcher is blocked and cannot switch (which is fine.) But if the blocker blocks player A, and it takes precedence to the switcher, then player A remains blocked (not fine!)<br><br>It should be more of finding the unaffected players, perform their actions first, and from there, deal with the rest. Precedence should never be set in stone.<br> </p></div>I agree with this.<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 10:14:43 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639319</link>
<description><![CDATA[Kristopher posted : Agreed.  It's basically what makes most sense.  ]]></description>
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<pubDate>Fri, 19 Oct 2012 10:11:52 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639310</link>
<description><![CDATA[ekster posted : I don't think you can say anything has precedence over anything.<br><br>It's circular.<br><br>Blocks can't have precedence over switches because if switcher switches player A and B, and blocker switcher, then switcher is blocked and cannot switch (which is fine.) But if the blocker blocks player A, and it takes precedence to the switcher, then player A remains blocked (not fine!)<br><br>It should be more of finding the unaffected players, perform their actions first, and from there, deal with the rest. Precedence should never be set in stone.]]></description>
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<pubDate>Fri, 19 Oct 2012 10:10:09 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639265</link>
<description><![CDATA[Kristopher posted : Flavor should have nothing to do with game mechanics.  That's why players should not know their flavor name until after death.  Gives unfair advantage over those who don't know the flavor.  We lost a few regular players over that.  I think regular CG's without flavor are the best way to go now.  <br><br>My order was incorrect.  Switches happen before kills.  But blocks should take precedence over switches in case the switcher is blocked.<br><small>--<br>Play DSLr Mafia: &raquo;<A HREF="/forum/pubgames">Pub Games</A></small>]]></description>
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<pubDate>Fri, 19 Oct 2012 09:57:16 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639192</link>
<description><![CDATA[Antonica posted : You do realize, even being drug out (which EVERY game does at some point, some more than others).... those 3 people were town? If you would have pushed for them, even being inactive, you would have hurt the town and could have lost the game?<br><br>The point of the game is to win, not to make it go fast. If you want a fast game (and believe me, I was the only mod who would do timed games because I hated how long they took :P), then you can ask for someone to host a timed game or host one yourself to try it out.<br><small>--<br>&raquo;<A HREF="/forum/r26765227-">Re: [game] Crazy Game - The Resurrection - Day 2</A><br>Corrupt Politician - tmodelt<br>You may privately message the rest of the mafia: ekster, Rook008 & Kristopher. You win with the mafia.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 09:40:16 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639154</link>
<description><![CDATA[Antonica posted : <div class="bquote"><said>said by <a href="/profile/702600" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=702600');">Kristopher</a>:</said><p>We had a kind of unwritten order of events.  Protections take precedence.  Then blocks.  The kills.  Then switches.  Then investigations.<br> </p></div>For anyone who has questions on modding, a good chunk of us have done it before and are more than happy to provide input. However, the game is up to the mod's descrestion so if the mod wants to do something wacky, it's their choice. They just have to keep in mind if they want players to join the next game they mod, they have to play fair :P. <br><br>I don't agree with the above order. Switches always took places before kills. Switches usually took place before everything, so if someone blocked x... and x and y were switched, y would be the one blocked. Again, it's up to the mod though.<br><br>The I never did get a chance to read and understand fully, but can I get a yes or no answer? Did the flavor text give any information out, at all, or hint to anything that happened at night?<br><br>That is the biggest no no in my book, but that's my preference. I wouldn't play games that had that.. gives an unfair advantage.<br><small>--<br>&raquo;<A HREF="/forum/r26765227-">Re: [game] Crazy Game - The Resurrection - Day 2</A><br>Corrupt Politician - tmodelt<br>You may privately message the rest of the mafia: ekster, Rook008 & Kristopher. You win with the mafia.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 09:30:42 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639141</link>
<description><![CDATA[Goggalor posted : <div class="bquote"><said>said by <a href="/profile/682511" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=682511');">Antonica</a>:</said><p><div class="bquote"><said>said by <a href="/profile/1649872" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1649872');">Goggalor</a>:</said><p>Oh well, we did what we could.  We just got really unlucky with that Dr. Modem switch up.  If not for that, we would probably have won this game.  Additionally, I need to stop being nice to non-actives, more of them should have been lynched, like Modem or Teemo or Ant... it just made the game draaaaaaaaaaaaaaaaaag.<br> </p></div>Hahha.  That's so awesome that you just said next time I need to make sure I focus and go after 3 townies. What an awesome play style (for mafia :P). If I ever play another game, you'll get my first vote.</p></div>Engrish, prease?<br><br>What I meant by my statement was that I should (and will now) push for inactives more, even when not Mafia, so the game will at least keep moving.  The no lynch stuff draws it out too much.<br><small>--<br><b>From Psychonauts -</b> <br><i>Lungfish Civilian:</i> (describing Goggalor) He's impervious to bullets! ... and love!<br>--</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 09:28:03 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27639111</link>
<description><![CDATA[Antonica posted : <div class="bquote"><said>said by <a href="/profile/1649872" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1649872');">Goggalor</a>:</said><p>Oh well, we did what we could.  We just got really unlucky with that Dr. Modem switch up.  If not for that, we would probably have won this game.  Additionally, I need to stop being nice to non-actives, more of them should have been lynched, like Modem or Teemo or Ant... it just made the game draaaaaaaaaaaaaaaaaag.<br> </p></div>Hahha.  That's so awesome that you just said next time I need to make sure I focus and go after 3 townies. What an awesome play style (for mafia :P). If I ever play another game, you'll get my first vote.<br><br>I didn't finish reading the rest of the game, I'll try and get to it today.... but gg :P. Also big F U to everyone who said if KrisN was mafia, I have to be too. I'm glad there was not another mafia becuase they would have had 2 free kills. Kill night after KrisN was lynched, and my killed, and another night kill the next night since I wasn't mafia. <br><small>--<br>&raquo;<A HREF="/forum/r26765227-">Re: [game] Crazy Game - The Resurrection - Day 2</A><br>Corrupt Politician - tmodelt<br>You may privately message the rest of the mafia: ekster, Rook008 & Kristopher. You win with the mafia.</small>]]></description>
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<pubDate>Fri, 19 Oct 2012 09:23:11 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27638939</link>
<description><![CDATA[Kristopher posted : "role"<br><br>BOOM<br><br>DrModem has been slain.<br><br>:D]]></description>
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<pubDate>Fri, 19 Oct 2012 08:32:33 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27637586</link>
<description><![CDATA[DrModem posted : They should have just made me the jester lol<br><br>My inactivity was a mix of actual inactivity and trying to post as little as possible to avoid the word bomber.  I hate that role. ]]></description>
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<pubDate>Thu, 18 Oct 2012 19:31:08 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27637054</link>
<description><![CDATA[Jobbie posted : Exactly it was all about the RNG I prefered to go to the safe side the higher the number of townied the lower the chance to get a good protection which actually happened this game.<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Thu, 18 Oct 2012 16:51:21 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27637044</link>
<description><![CDATA[Krisnatharok posted : I think the RNG completely worked in the town's favor.  I don't think we ever had a double-death all game.<br><br>That means town was successful in blocking at least 50% of the kills, at least for the first two nights.  Even later, we had several successful protections.<br><br>It would be interesting to see a game with mafia starting with two possessors and with a night kill ability that isn't activated until both possessors are stopped.  Think of it as stages in a boss fight.<br><small>--<br>If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.</small>]]></description>
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<pubDate>Thu, 18 Oct 2012 16:49:20 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27637036</link>
<description><![CDATA[Jobbie posted : Thanks for the comments guys, I will take this into account for next games. The vig shot was a though call because the possesor role was giving the town 2 kills a night already which could have gone out of hand real quick.<br><br>And the inclusion of the possessor role was based on the previous game where we voted to night without thinking about it, now with the role in place people was at least trying to get people to talk before accepting that they could be the next to be turned to the dark side.<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Thu, 18 Oct 2012 16:47:38 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27636875</link>
<description><![CDATA[f0rtys3ven posted : Necromancer. <br><br>Never forget. ]]></description>
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<pubDate>Thu, 18 Oct 2012 16:15:53 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27636867</link>
<description><![CDATA[Goggalor posted : <div class="bquote"><said>said by <a href="/profile/1620434" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1620434');">Krisnatharok</a>:</said><p>but I think mafia might have had more of a chance of if they kept the vig shot...<br> </p></div>^ This.<br><br>With the vig shot, I would have probably shot KrisN (sorry, KrisN) and claimed Vig that way, while keeping up with the night kills and staying anonymous to cop investigations.  But, oh well, it didn't happen, so it was still a fun game.  :D<br><small>--<br><b>From Psychonauts -</b> <br><i>Lungfish Civilian:</i> (describing Goggalor) He's impervious to bullets! ... and love!<br>--</small>]]></description>
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<pubDate>Thu, 18 Oct 2012 16:14:34 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27636849</link>
<description><![CDATA[Krisnatharok posted : You can't really blame a win/loss on a single game considering the RNG.  We lost pretty badly (6-1 I think) and I was screwed but tried to role-claim best I could (the snatcher and RB <i>are</i> different, right?), but I think mafia might have had more of a chance of if they kept the vig shot...<br><small>--<br>If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.</small>]]></description>
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<pubDate>Thu, 18 Oct 2012 16:09:44 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27636793</link>
<description><![CDATA[Archivis posted : <div class="bquote"><said>said by <a href="/profile/702600" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=702600');">Kristopher</a>:</said><p>Honest feedback is important so we can continue to make these games fun.  I am also not a fan of the possessor role, but it was interesting to see how it played out in a game.  Too overpowered, and reduced players at too high a rate coupled with the night kill.<br> </p></div>Is it overpowered when they still lost?<br><br>Jobbie balanced the game out by giving town some extra help.<br><small>--<br>A government big enough to give you everything you want, is strong enough to take everything you have. -MLK</small>]]></description>
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<pubDate>Thu, 18 Oct 2012 15:55:18 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27636789</link>
<description><![CDATA[ekster posted : Stuff like that should be mentioned.<br><br>I felt bad for whoever would get the mime role in my last game. On one hand, it seemed like fun and original, on the other hand, it seemed like it might annoy the hell out of the player... but the only way to know is to actually make it and see the reaction. I think I sent Kristopher several apologies afterwards when he got killed, even if he said he had fun... then again, I am Canadian...<br><br>And I did feel kind of bad for the people ending up possessed after I first saw it, and it wasn't even me!]]></description>
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<pubDate>Thu, 18 Oct 2012 15:53:28 EDT</pubDate>
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<title>Re: [game] Crazy Game - The Battle for Demacia</title>
<link>http://www.dslreports.com/forum/Re-game-Crazy-Game-The-Battle-for-Demacia-27636762</link>
<description><![CDATA[Krisnatharok posted : <div class="bquote"><said>said by <a href="/profile/702600" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=702600');">Kristopher</a>:</said><p>If I wasn't forced to focus Gogg and vice versa, I think my power would have killed Jim.  I copied his power and used it on him.  Maybe it would have killed me, actually. Tough game to mod with all that shit going on.  Good job Jobbie.<br> </p></div>  Yeah that's tough luck.  It's hard to do a game with no vanilla roles, Jobbie did a great job!<br><small>--<br>If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.</small>]]></description>
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<pubDate>Thu, 18 Oct 2012 15:48:49 EDT</pubDate>
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