Hotspot/Zone - PPPoE for Gaming Systems?? With the hotzone I've been working on, the question on how does a gaming system connect by using a captive portal page. With the captive portal system I can give extra userids/passwords but the gaming systems can't login to the system.
Would I be better off ditching the captive system and going to a PPPoE system? Especially with plans on expanding the system to other areas?
A customer simply opens up a web browser and logs in, then they can open their game and it should then work, provided the game doesnt need port forwards
If you use windows vista or windows 7, after connecting to an open hotspot network, a balloon will pop up and say "click here to sign in to the hot spot network" and when you click it, up pops internet explorer on the captive portal login page - automatically detected. Works really well
So you're saying that they just need to open the browser inside the game system?
I'm trying to get this figured out due to the network will cover a fairly good size trailer park that has limited options (and crappy ones at that for HSI) and working on expanding the network to rural ones in the area.
On the PS3 and Wii you can open a web browser and you should be able to then get past the captive portal. The XBox 360 does not yet have a browser but it is supposed to available sometime this year.
You may have to tweak the captive portal page so that all non PC/MAC/Linux devices can get past the splash page.
I do not, have not, and will not work for AT&T/Comcast/Verizon/Charter or similar sized company.
So you would suggest going that route instead of moving over to a PPPoE style network?