I just tried out Arena Commander...not bad but there's not a lot there either. It sho is pretty though.
One weird thing. I have an extra ship. I bought into the game with the Arbiter pack, which comes with the Origin 325A fighter. I have that and a 300i in the hangar. The 300i doesn't show up in the 'my hangar' portion of robertsspaceindustries.com. Anybody know what that's all about? I can climb in both of them and look around.
One weird thing. I have an extra ship. I bought into the game with the Arbiter pack, which comes with the Origin 325A fighter. I have that and a 300i in the hangar. The 300i doesn't show up in the 'my hangar' portion of robertsspaceindustries.com. Anybody know what that's all about? I can climb in both of them and look around.
Are you sure your ship is supported by the hangar? Not all ships are, I have a Starfarer, and it isn't in the Hangar either.
Are you sure your ship is supported by the hangar?
Yeah the 325A is what I paid for, and it's in there. I haven't checked out the hangar in months, but the last time I did the 325A was the only thing in there. Now I have two ships.
does this in any way effect your flight control issue? I'm not sure what the thread was saying exactly, but from what i've been reading, people are upset about how (ineffective?) hotas setups are.
So they've put in PID loops that attempt to control thrusters to achieve something close to what the pilot commands. Like an airbus. But since computers fly planes (and fighters) and definitely would fully fly space fighters I think they were always a bit trapped between two irreconcilable goals.
In order to feel like you're really a pilot, they have to give you control but the systems you're controlling are fundamentally too complicated to be controlled using our feeble input methods and slow thinking speeds.
In order to fight and fly effectively, as much as possible has to be offloaded to little programs. And that takes away the feel of being a pilot and puts you like the airbus captain - someone who mainly plans flights, and pushes buttons.
If they settle on a solution between the two opposing goals is it going to be fun? If not, then you either need to go to Eve (spreadsheets in space) or take out all the assists and embrace WWII in space, maybe add air as well because it air is more fun than a vacuum
I use it in Elite - (and now SC also). Essentially you can map to any keyboard key, and also mouse gestures / points / buttons. You can also create sequential macros, but it has no logic capability so it cannot be turned into a bot.
Extremely easy to setup, and to add commands. It uses the English version of the Microsoft voice recognition tool and works quite well once the tool has been trained (go through the MS speech trainer) a couple of times.
It unfortunately will not work with foreign, or with other speech engines, I.E Dragon speech.
Last, the developer is also working on enabling a speech to text capability to enable text chatting within MMOs. In addition, it can be used alongside voice servers by using the same hot keys (pauses voice attack while speaking).
Maybe it's b/c I'm not used to flying with a mouse & kb or maybe my mouse is way too sensitive, but I had a hell of a time trying to fly my ship. Kept over compensating (yeah baby) and just couldn't fly worth a shit.