 | reply to TheThing
Re: Star Citizen Good question! |
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 KrisnatharokCaveat EmptorPremium join:2009-02-11 Earth Orbit kudos:7 | reply to TheThing said by TheThing:can someone explain this game in a nutshell?
not familiar with this genre at all The massiveness of EVE:Online with the seat-of-your-pants action of Freespace/Freelancer/Wing Commander/X-Wing.
It's a space sim with fighters, cap ships, and economy. Like Vendetta Online.
The guy who made Wing Commander (Chris Roberts, CR) is behind it. -- If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening. |
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 TigerLordResident pentaxianPremium,Mod join:2002-06-09 Canada kudos:6 Reviews:
·ELECTRONICBOX Host: International Broa.. Videotron
| reply to TheThing said by TheThing:can someone explain this game in a nutshell?
not familiar with this genre at all In a nutshell: you are a pilot in the military, part of Squadron 42. Your base is the UEE Bengal Carrier Vascinity and your job is to shoot enemy ships down, big or small.
Out of missions, you'll be in first or third person view, walking around the carrier, interacting with NPC for news, ship loadouts, etc. On mission, you'll be piloting fighters (or bombers, or other such thing). You pilot in real time, and shoot in real time. It's WW2 dogfighting, but in space. You have control over power, shields, thrusters, afterburner, multiple weapon types, etc. Manual landings and take-offs from the carrier. You'll have NPC wingmen during the campaign for the missions. You'll get 50 branching missions, supported by a strong narrative and plot.
Once you are done with the campaign, you get to join the persistent universe, which is where the Eve Online comparisons come in.
In the persistent universe, the game becomes more sandboxy and starts to approach X3 in scope. You'll be able to pilot way many more ships, interact with other players. You might want to become a trader, a pirate, or run a clan of mercenary fighters, etc. It's open-ended.
You'll have some FPS elements in the online world too since you'll be allowed to board bigger ships to capture them from the inside. There will be both ranged and melee weapons, zero-g simulation when life support and dampeners go off, etc.
The persistent online world will be on a single server so nobody will be split.
That's pretty much what it's about. |
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 | persistent world instancing sounds complex
but it sounds like a true mmo
been waiting on a good space mmo to sink my teeth into, combat sounds better than that of EVE
will it be F2P? or have a sub model? |
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 TigerLordResident pentaxianPremium,Mod join:2002-06-09 Canada kudos:6 Reviews:
·ELECTRONICBOX Host: International Broa.. Videotron
| said by TheThing:persistent world instancing sounds complex
but it sounds like a true mmo
been waiting on a good space mmo to sink my teeth into, combat sounds better than that of EVE
will it be F2P? or have a sub model? Original price tag + F2P. Like GW2 |
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 | reply to TigerLord Pumped for this! |
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 TigerLordResident pentaxianPremium,Mod join:2002-06-09 Canada kudos:6 | reply to TigerLord There is currently a grace period until NOVEMBER 26TH. All pledge ships will be available at old prices, including lifetime insurance, until then! |
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 JobbieKeep It SimplePremium join:2010-08-24 Mexico kudos:1 | I am now waiting for the email to link my Kickstarter pledge to my account on their site so I can do my upgrades there. -- Judge a man by the trials of his shield, not the empty reaping of his sword. |
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 BigReds42Premium join:2004-07-14 Bellaire, OH kudos:1 | Did someone say BBR Guild? =-) Count me in =-) |
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 TigerLordResident pentaxianPremium,Mod join:2002-06-09 Canada kudos:6 | reply to TigerLord If even half a dozen of us were playing it semi-seriously (like we do LoL) then we could accomplish really awesome things. |
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 JobbieKeep It SimplePremium join:2010-08-24 Mexico kudos:1 | Count me in when this comes out. |
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 BlockfireSarcasm is my native tongue join:2010-02-11 Wichita, KS kudos:1 Reviews:
·AT&T DSL Service
| reply to TigerLord said by TigerLord:If even half a dozen of us were playing it semi-seriously (like we do LoL) then we could accomplish really awesome things. SAME |
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·Comcast
| reply to Jobbie said by Jobbie:Count me in when this comes out. +1
DOTA: LoL MMORPG: GW2 MMOFPS: Firefall MMOSPACE: AVAILABLE
EVE would fill the spot if I could get enough ISK to buy free game time, but I never could. Now accepting resumes for MMOSPACE |
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 JobbieKeep It SimplePremium join:2010-08-24 Mexico kudos:1 | I did the Kickstarter pledge for this, it looks awesome so far. |
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 BigReds42Premium join:2004-07-14 Bellaire, OH kudos:1 | reply to TheThing said by TheThing:MMOSPACE: AVAILABLE
EVE would fill the spot if I could get enough ISK to buy free game time, but I never could. Now accepting resumes for MMOSPACE What about an initial buying of some ISK (sell PLEX on the market) to give you the leeway money wise until you can start supplement your income to buy game time with ISK?.... you can make the 300 million needed with a few hours a few days a week with incursions from everything I always read in chat. |
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 | reply to TigerLord I dont get this... people are paying money now for a game that is supposed to come out in 2014?
Really? DO I have that right?
I am confused.  -- Obama is a liar.... a cheat... a person of low moral character... the least common denominator... |
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 VioletVenomLets go GatorsPremium join:2002-01-02 Gainesville, FL | Yes, you are correct. It gives developers the chance to create their vision while removing the middleman. That being large publishers who are notorious for strict deadlines and answering to their shareholders. The final product usually ends up suffering from these strictures and becomes less than what it was originally envisioned as.
Edit a word |
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 eksterHi there. join:2010-07-16 Lachine, QC kudos:1 Reviews:
·FreePhoneLine
·TekSavvy DSL
| reply to Mcrobrewer It's been around forever, just never as popular as now.
It's beneficial because it removes the big studios and the shareholders who know nothing about the product, but decide how it's to be done according to some research by other people who know nothing about the product.
Like this, indie companies are able to actually create what they want to, instead of what will sell the most.... and at the same time, have a real budget so they're able to make it not only highly creative, but also high quality. |
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 | reply to TigerLord What guarantee do you have that the game will ever be released after you paid? |
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 KrisnatharokCaveat EmptorPremium join:2009-02-11 Earth Orbit kudos:7 1 edit | I believe Kickstarter legally binds devs to put out what they promised by writing into the EULA with the dev that Kickstarter goes after them for the money they raised if they don't deliver. |
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