 DarkLogixTexan and ProudPremium join:2008-10-23 Baytown, TX kudos:3 | reply to Snakeoil
Re: Design a raid In the huge raid I mentioned the last boss of part 1 would be a 4way chess game.
you'd have some faceless ones on one side, horde on another, ally on another, and then you.
you could team up with your faction, or the other faction but if its not your faction they might betray you. |
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Elemental Lords - Elemental Wing Undead Wing Old Gods - Corrupted Wing Sargeras Opposite Faction Leaders - Losers Wing Rest of the Titans - Masters of the Universe Council Bonus Boss - Massive Critters, maybe just tram rats, they will have their revenge
Yea i Know half not yet seen, half seen.
Missing any big enemies? Twisting Nether? Aren't they Old Gods? |
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 SnakeoilIgnore Button. The coward's feature.Premium join:2000-08-05 Mentor, OH kudos:1 | reply to DarkLogix Kinda like that one place that has a chess board. I can't recall it, I just recall playing chess with my kids there vs the mob side. |
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 Rhenai join:2010-09-07 Elkhorn, NE kudos:1 | reply to DarkLogix said by DarkLogix:In the huge raid I mentioned the last boss of part 1 would be a 4way chess game.
you'd have some faceless ones on one side, horde on another, ally on another, and then you.
you could team up with your faction, or the other faction but if its not your faction they might betray you. Personally, I find this intriguing, challenging. WhatIf - a group of alliance were running this raid, and actually squaring off against a group of horde that were running this raid - not a PvP thing, but just co-mingled for this one boss. There would never (?) be a set way to beat this boss, because the human variable would always be in place, literally a chess match.
edit - in the time it took me to respond to Dark's suggestion of the chess match, others came up with the same scenario. Really liking that one.
-- Amor Fati Love Your Fate, which is in fact your life. |
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