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<title>Topic &#x27;Re: [Professions] Jumper cables, Moll-E, Jeeves ...&#x27; in forum &#x27;World of Warcraft&#x27; - dslreports.com</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27760283</link>
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<language>en</language>
<pubDate>Fri, 24 May 2013 04:09:00 EDT</pubDate>
<lastBuildDate>Fri, 24 May 2013 04:09:00 EDT</lastBuildDate>

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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27763892</link>
<description><![CDATA[pandora posted : <div class="bquote"><said>said by <a href="/profile/181110" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=181110');">Snakeoil</a>:</said><p>I hopped on my engineer today and realised how much more fun it is to poke needles in my arm, vs leveling engineering. I'm at 420, and I gotta say the 400 to 425 range seems to be all expensive useless crap.<br><br>Now I have to fly around looking for cobalt and water. So I can make frost steel tubes.<br><br>*shakes head* I don't want to unload the 1000 obsidium I'm sitting on either.. lol.<br> </p></div>I stopped leveling my engineer for a longish time. Later, I went back, and found it not so bad. Cobalt shouldn't be tough to get if you have fast flying. Fel Iron was always the killer for me.<br><small>--<br>"If you put the federal government in charge of the Sahara Desert, in 5 years there'd be a shortage of sand." - Milton Friedman"</small>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27763892</guid>
<pubDate>Tue, 27 Nov 2012 09:01:09 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27763296</link>
<description><![CDATA[stonhinge posted : Those mist-piercing goggles do not require engineering or to be equipped. So make them and give them to guildies/alts. Mist covered nodes are even right in the first area (for Alliance, anyways. Probably the same for Horde.)<br><small>--<br>When the ship lifts, all bills are paid. No regrets.</small>]]></description>
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<pubDate>Mon, 26 Nov 2012 23:14:15 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27762842</link>
<description><![CDATA[Snakeoil posted : I hopped on my engineer today and realised how much more fun it is to poke needles in my arm, vs leveling engineering. I'm at 420, and I gotta say the 400 to 425 range seems to be all expensive useless crap.<br><br>Now I have to fly around looking for cobalt and water. So I can make frost steel tubes.<br><br>*shakes head* I don't want to unload the 1000 obsidium I'm sitting on either.. lol.<br><small>--<br>Is a person a failure for doing nothing? Or is he a failure for trying, and not succeeding at what he is attempting to do? What did you fail at today?.</small>]]></description>
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<pubDate>Mon, 26 Nov 2012 21:07:34 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27761274</link>
<description><![CDATA[Kilroy posted : Did you make the googles that increase the nodes you see in Pandara?<br><br>Then there are the pets and the ghost dragon trinket (you don't have to be an engineer to use)<br><small>--<br>“Progress isn't made by early risers. It's made by lazy men trying to find easier ways to do something.” ¯ Robert A. Heinlein</small>]]></description>
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<pubDate>Mon, 26 Nov 2012 13:10:32 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27761077</link>
<description><![CDATA[cymraeg posted : that kite is really handy in that bg with the two keeps, the name escapes me atm, im getting old, anyway there is a stream in the middle, grab ally flag jump from their keep and glide all the way back to the horde one , lolling all the way<br><small>--<br>Hen Wlad Fy Nhadau!<br>"What happened in here?" " Seems to have been a bit of a squabble." "They're all dead!" " More of a tif then."</small>]]></description>
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<pubDate>Mon, 26 Nov 2012 12:10:48 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27760990</link>
<description><![CDATA[djlar posted : Nitro Boots for those long runbacks after a wipe or some emergency, although they seem to fail a lot lately, you can easily die. I also glide from the cliff to halfhill, specially if I have some aggro, it's a free mount in combat IMO..]]></description>
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<pubDate>Mon, 26 Nov 2012 11:51:32 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27760866</link>
<description><![CDATA[Arsinic posted : Its appearance only. I believe the tranporter plans are found on your respective gnomish or goblin engineering trainer. Regardless of factino there are trainers in Dalaran for each.]]></description>
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<pubDate>Mon, 26 Nov 2012 11:16:10 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27760854</link>
<description><![CDATA[pandora posted : <div class="bquote"><said>said by <a href="/profile/1783674" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=1783674');">Arsinic</a>:</said><p>I still use the old world transporters.. Gadgetzan and Blades Edge for gnomish and Winterspring and Area 52 for goblin engi.. Its fun getting transporter malfunctions and running around as the opposite factino for an hour.<br> </p></div>Which designs would those be? I wouldn't mind a temporary faction change to fish if it meant no PvP involved. :)<br><small>--<br>"If you put the federal government in charge of the Sahara Desert, in 5 years there'd be a shortage of sand." - Milton Friedman"</small>]]></description>
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<pubDate>Mon, 26 Nov 2012 11:13:11 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27760825</link>
<description><![CDATA[Arsinic posted : I still use the old world transporters.. Gadgetzan and Blades Edge for gnomish and Winterspring and Area 52 for goblin engi.. Its fun getting transporter malfunctions and running around as the opposite factino for an hour.]]></description>
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<pubDate>Mon, 26 Nov 2012 11:02:54 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27760721</link>
<description><![CDATA[Jobbie posted : I am keeping engineering mostly because of Jeeves and that I am able to make 450 trinkets and gathering goggles for my leveling guildies. The belt, cloak and glove tinkers are really good too, best feeling in the world being done with tiller dailies and jumo off the cliff and glide my way back to Halfhill.<br><small>--<br>Judge a man by the trials of his shield, not the empty reaping of his sword.</small>]]></description>
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<pubDate>Mon, 26 Nov 2012 10:35:14 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27760459</link>
<description><![CDATA[Feralmordius posted : Don't for get Bing-a-tron. Compared to Jeeves its alot easier to make. Also the Gnomish Army knife is nice to have and replaces the jumper cables. <br><br>Blingtron 4000<br>Binds when picked up<br>Requires Engineering (600)<br>Item Level 87<br>Use: Assembles the incredible Blingtron 4000, a robot of infinite wealth.  Bling, as he likes to be called, will give out a random gift to anyone who talks to him, but only once per day.  Lasts 10 min. (4 Hrs Cooldown)<br><br>Gnomish Army Knife<br>Use: An engineer with at least 350 skill can overload the knife's battery and attempt to shock a dead ally back to life.  Cannot be used in combat. (30 Min Cooldown)<br>+10 Mining<br>+10 Herbalism<br>+10 Skinning<br>"Includes Gyromatic Micro-Adjustor, Arclight Spanner, Nose Picker, Blacksmithing Hammer, Back Scratcher, and Whirly Thing."<br><small>--<br>Tiermordius on Nathrezim Server (US)<br>Main Tank for Pride and Ego</small>]]></description>
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<pubDate>Mon, 26 Nov 2012 09:12:34 EDT</pubDate>
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<title>Re: [Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Re-Professions-Jumper-cables-MollE-Jeeves-27760350</link>
<description><![CDATA[Skittles posted : <div class="bquote"><said>said by <a href="/profile/401196" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=401196');">pandora</a>:</said><p>Assuming there is no portable auction house, is there anything else an engineer should have besides Jumper cables, Moll-E, Jeeves and a slow fall cloak?  <br> </p></div>Wyrmhole generators, with these and various trinkets/ring/neck my rogue could port pretty much anywhere....like playing a mage.]]></description>
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<pubDate>Mon, 26 Nov 2012 08:30:06 EDT</pubDate>
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<title>[Professions] Jumper cables, Moll-E, Jeeves ...</title>
<link>http://www.dslreports.com/forum/Professions-Jumper-cables-MollE-Jeeves-27760283</link>
<description><![CDATA[pandora posted : Yesterday ... I decided to take my 600 engineer out, and get some overdue equipment. I know the jumper cables are more or less obsolete as there is mass res for any 25 guild, but couldn't help myself.<br><br>Building Jumper cables and Moll-E was easy, compared to building Jeeves, who seems to need a lot of esoteric stuff. Constructing it all took the better part of a day, and almost 3K gold to save some time.<br><br>Besides these 3, I also got a design to make the slow fall cloak. <br><br>Looking over the mail, repair, vendor, jumper cables and what not, the only thing missing that stood out was no portable / callable auction house. <br><br>Assuming there is no portable auction house, is there anything else an engineer should have besides Jumper cables, Moll-E, Jeeves and a slow fall cloak?  <br><small>--<br>"If you put the federal government in charge of the Sahara Desert, in 5 years there'd be a shortage of sand." - Milton Friedman"</small>]]></description>
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<pubDate>Mon, 26 Nov 2012 07:49:25 EDT</pubDate>
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