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Carpie

join:2012-10-19
united state
kudos:5

Gift ideas for guildies

My guild thus far has been mostly a bank guild for my toons and/or my family's toons when they chose to play (infrequently). Lately though my kids have been getting more interested in playing because they have friends who are just getting into the game. I've added the friends to my guild and they play almost daily so it looks like they'll be around for awhile. I've also recruited a few new players I've happened upon around Stormwind who said that while they were in a guild, they didn't really get much from it.

So I'm trying to keep the guild experience fun for them and have decided that for each 10 levels they achieve, they will get a gift mailed to them from their friendly GM. So far they only "Ding" has been level 10 and I sent them each 10 gold and a 12 slot bag. Piddly stuff for us, but pretty awesome for someone new to the game and only at level 10. Maybe it is just because I'm a hoarder, but my memory of leveling was never having enough bag space.

I'd like to sit down and create a list of what gifts I'll give at which level achievements (especially since I just recruited someone who will be hitting level 50 here shortly) and am looking for ideas. What types of gifts do you think would be valued and appropriate for each of the tier of 10 levels?


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
• Mount farming runs (OS3D@80, for example... but only useful if they don't already have it on their account)
• Tmog runs
• Pets (cage your extras and mail to them)


bTU

join:2009-04-22
Aurora, CO
reply to Carpie
Hard to say, riding and mount costs are no where near where they used to be. They should be able to afford it when they hit those levels. Gear gets outdated in a few levels or replaced with dungeon drops pretty quickly. Extra bags for their bank slots, gold, or maybe mount costs if they are bad at saving their own gold.


McBrain
BRB Face Melting

join:2010-05-06
Kalimdor
kudos:2
reply to Carpie
Food/Potions/Flasks...that stuff makes leveling super fast and they are usually really cheap to make.


Carpie

join:2012-10-19
united state
kudos:5
reply to Immer
said by Immer:

• Mount farming runs (OS3D@80, for example... but only useful if they don't already have it on their account)
• Tmog runs

Ha! I need someone to run ME through these! I'm just now learning where some of these are and trying to solo them for my own collection. It's a good idea though and something that would be appreciated I think. And along the same vein of thought, just running old raid content for the gear when you just hit level 60/70 would be very worthwhile.

said by Immer:

• Pets (cage your extras and mail to them)

Wait... you can cage your extra pets and give them to people!?!? That would be an awesome gift for people as they dinged. I was going to buy/send some of caged pets you can get from the vendors but if you I can give away extras from my collection, it offers up a lot more possibility.


McBrain
BRB Face Melting

join:2010-05-06
Kalimdor
kudos:2
Yup, just right-click the pet in your list, and if they can be caged you'll have the option. Then you can mail/trade/AH/whatever the pet.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
reply to Carpie
If you are alliance, we can easily get you an OS3D mount (10m and 25 man are different models, so 2 weeks) easily. Immer#1214, let me know you are Carpie from DSLR.


DarkLogix
Texan and Proud
Premium
join:2008-10-23
Baytown, TX
kudos:3
said by Immer:

If you are alliance, we can easily get you an OS3D mount (10m and 25 man are different models, so 2 weeks) easily. Immer#1214, let me know you are Carpie from DSLR.

Let me know if you want help.

Though just remembered I need to kill the side bosses in one of them still for an achev.

but killing that boss 3D style is fun.


Carpie

join:2012-10-19
united state
kudos:5
reply to McBrain
said by McBrain:

Yup, just right-click the pet in your list, and if they can be caged you'll have the option. Then you can mail/trade/AH/whatever the pet.

That is awesome. Now I'm going to have to find a way to carve out more time for pet battling too! (which is going to be tough since I'm already down to well below 8 hrs of sleep because of this game lol). Pets will make perfect gifts though.

said by Immer and DarkLogix :

we can easily get you an OS3D mount

Thanks! I'll add you tonight. You know... the bad thing about this forum is that it makes me want to play even more while I'm at work and watch the clock that much more. As if I wasn't already having enough trouble with that!

cigtyme
Coonass and Proud of it

join:2010-08-17
Houma, LA
kudos:1
I still need this mount

JoelC707
Premium
join:2002-07-09
Lanett, AL
kudos:5
reply to Carpie
Starting back 4-5 years ago with my old hunter, I can attest to gold and bag space as major gripes about leveling. Always having to run back to town to empty out bags and never having enough gold to do anything with. I remember being offered 1g to help some DK get the duelicious achieve (I'm in my 20s or so lol) and I thought it was awesome actually having even 1g.

For bags, I'd suggest netherweave if you have a tailor. The frostweave and embersilk cloth just doesn't drop well enough but netherweave drops just by looking at the mob. Even if you don't have a tailor to make the bags, since it's so plentiful, they're usually pretty cheap in the AH and are 16 sloters. Sure they bind unlike more 12 slots but they can transition them to bank slots when they get bigger bags for their toon.

Caging pets can be beneficial and cheap (free actually) but unless they have changed the rules, you can't cage pets you capture in the wild. If you look on the AH for pets, search wowhead for the pet to see if it's sold by a vendor. Chances are a little leg work on your end can save you a bunch of gold compared to what some people will try and sell a pet for.

In any case, I like your idea. If you don't have a high level toon to feed you things, it can SUCK trying to level from scratch. I've got two guilds personally. One is my actual bank guild and the other is one I inherited after the GM quit a year ago. There's still some people in it that come and go as they can but mostly it's just me and my GF in our own personal level 25 guild LOL.


Carpie

join:2012-10-19
united state
kudos:5
said by JoelC707:

For bags, I'd suggest netherweave if you have a tailor. The frostweave and embersilk cloth just doesn't drop well enough but netherweave drops just by looking at the mob. Even if you don't have a tailor to make the bags, since it's so plentiful, they're usually pretty cheap in the AH and are 16 sloters. Sure they bind unlike more 12 slots but they can transition them to bank slots when they get bigger bags for their toon.

I have the tailor. I went with the 12 slot mageweave bag to begin with for the level 10 reward for two reasons. 1) I thought I could scale the bag size for future rewards (ie maybe a 16 slot for lvl 20 reward) and 2) because of the non-bind. Since they are still playing around with new toons, they can transfer the bags to themselves this way until they settle on a main.

Appreciate the feedback!


mettachain
Goblineer

join:2011-09-27
Azeroth
kudos:1
reply to Carpie
Don't give "gifts" to guildies. Mount runs encourage participation which in turn helps the guild out as a byproduct of comraderie and non-progressive fun.

If you begin handing things to people, sure you'll begin to see a sudden but limited amount of interest in the guild as word spreads about the free stuff players will get, but you won't have that lasting good impression on players and your guild log will be full of "...joined guild" "...has left the guild"

Start small with OCCASSIONAL dungeon runs, my recommendation at the 60+ level dungeons and work into mount runs such as OS 3d, EOE, Naxx. The reason behind my 60+ level dungeons is that the players have found their playstyle with the class they've pushed up to 60 and are more likely to stick with it until the end whereas players between 1-60 are still more likely to switch toons and expect more freebies from the guild/crutch.

Your idea of handing them a bag at level 10 is a cute perk and would not be too much of a waste of anyone's time (Netherweave Bags take very little effort to gather the cloth and make). I wouldn't do more. I wouldn't give gold either. The first thing players usually would do is head to the AH and try to buy blue gear which would get switched out in a level or two and then turn around at level 20 and ask for mount money as well...

Yes, they're guildies. Yes, you want to grow your guild. But your guild doesn't have to be like the democratic party and try to hand everything to the players because they'll just expect it and what's worse, expect more.
--
Reading your post made me want to punch a kitten in the jawbone.

JoelC707
Premium
join:2002-07-09
Lanett, AL
kudos:5
reply to Carpie
Good point, they may not like that toon anymore and decide to try another. This way they can at least transfer more items over. Just make sure they know they can do that and they don't just delete the toon without scavenging him/her first (I'd even vendor all equipped items for the little extra money if they are going to delete the toon).

I like the scaled rewards as well. Also look into the ebonweave and such bags (don't recall the specific bag names). I think at least one of these used to be an old soul shard bag that is now a generic bag. If you have that cloth or have the mats to easily make the required cloth it may be an option at higher levels. Then again it may be just as easy to make frostweave/embersilk bags.


DarkLogix
Texan and Proud
Premium
join:2008-10-23
Baytown, TX
kudos:3
reply to mettachain
As far as giving things away

If I can make an enchant or bit of gear that's an upgrade for what they have and they're in the raid that night I'll toss then the item to help performance in the raid.


mettachain
Goblineer

join:2011-09-27
Azeroth
kudos:1
This has nothing to do with level capped, raid ready toons.

You've overshot the point completely...again.
--
Reading your post made me want to punch a kitten in the jawbone.


DarkLogix
Texan and Proud
Premium
join:2008-10-23
Baytown, TX
kudos:3
Well if you're raiding with them then you likely know they aren't going to abandon you.

While leveling maybe some bags, maybe some gold for riding skill, and some food or cooking mats.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
Reviews:
·Comcast
reply to mettachain
said by mettachain:

Yes, they're guildies. Yes, you want to grow your guild. But your guild doesn't have to be like the democratic party and try to hand everything to the players because they'll just expect it and what's worse, expect more.

the degree to which this might be an issue varies greatly on many factors including population of the server, number of equally-progressed or like-minded guilds on the server, and the level of scrutiny employed in the recruitment process.
--
Guild leader of Pride and Ego (US:Nathrezim)
Good times with Great people in the Best way to spend $15/mo.

Intelligence is no substitute for Character.


mettachain
Goblineer

join:2011-09-27
Azeroth
kudos:1
Not at all. No matter what the population of the server, players are players, and if they can get something for free for doing nothing to earn it then that process opens the gates to a certain kind of player who will keep expecting more.

The gateway drug, if you will, is the gold and bag. Then it will be mount money at level 20. Then something grander. Giving away gold to new players is like handing them crystal meth. Eventually the players you thought you were helping, end up sucking dick behind the Stockades in Storwind so they can get that DK flyer mount for 950g.
--
Reading your post made me want to punch a kitten in the jawbone.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
the degree to which this might be an issue varies...


mettachain
Goblineer

join:2011-09-27
Azeroth
kudos:1
saying it with bold letters doesn't make it more right. essentially you're saying what you usually try to say....anything can happen. those open ended statements might work for you but i'd like to think i, like many, many others, stand to give advice, not items to players. "give a man fish and he'll eat for a day. teach a man to fish and he'll no longer hunger"

of course, America is full of TAKERS not MAKERs nowadays.
--
Reading your post made me want to punch a kitten in the jawbone.


DarkLogix
Texan and Proud
Premium
join:2008-10-23
Baytown, TX
kudos:3
Is this your thinking metta?


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
Reviews:
·Comcast

1 edit
reply to mettachain
I was highlighting the fact that my statement wasn't refuting yours... but allowing for multiple factors and a range of experience.

The addage of the fish works, but I find that the man who has tasted great fish is more interested in learning to fish for himself. So, if my fish is wasted and he walks out on his fishing lesson, no biggie... I have plenty of fish.

If your server is highly competitive... handouts are handouts and turnover is rampant... so best to just drive on and have everyone earn everything... by sticking around and contributing. But if turnover isn't an issue, but burnout is... then gifts can serve as incentive to keep at it... that you are not forgotten, even if you couldn't log on in the past week due to RL.

Also in low-pop/casual situations, if I know my raiders don't get a lot of play time, I'll still gear them up, so that when they do get the chance to play, they can make the most of it, rather than grind out some profession on their own... further burning them out.

So you see, James T Kirk... at no time have I said you weren't right... but the degree to which gifting becomes a problem varies. There are risks that need to be planned for and mitigated as much as possible. There is a huge difference between entitlement and charity.

edit: but we tend to shower folks that reach 85 on their mains with stuff to help them through that leveling grind... and again at 90 to get them over the 450 hump.

--
Guild leader of Pride and Ego (US:Nathrezim)
Good times with Great people in the Best way to spend $15/mo.

Intelligence is no substitute for Character.


mettachain
Goblineer

join:2011-09-27
Azeroth
kudos:1
reply to DarkLogix
No, DarkLogix. That is NOT my thinking. If you'd like to re-read my initial post in this thread, you might begin to understand my thoughts on this. Big ass comic strips which graffiti up a thread for pointless, although a slightly amusing ruse, don't prove any more than you don't really have an input in the discussion. You lose! Good day Sir!
--
Reading your post made me want to punch a kitten in the jawbone.


mettachain
Goblineer

join:2011-09-27
Azeroth
kudos:1
reply to Immer
said by Immer:

I was highlighting the fact that my statement wasn't refuting yours... but allowing for multiple factors and a range of experience.

Of course. Here's what I think our disconnect is. I'm reading the OP and what I take away from it is, he would like to know some gifts ideas for lower level players, not raiders. That's what I ran with. Both you and DarkLogix obviously are running with players who are level capped, as you pointedly mention "your raiders" in the below quote. "Gifts," in my mind, aren't really something you get when you're level capped and contributing to the guild as a raider. At that level, it is expected that being in a raiding guild, casual or not, is a give and take relationship. You can't raid and expect to have all food/flasks/pots provided to you 100% of the time with no contribution by the individual player. Contributions can then range in tiers as well, from providing mats and enchants/craftables to researching fights thoroughly and then explaining a strategy to the rest of the raid.

said by Immer:

If your server is highly competitive... handouts are handouts and turnover is rampant... so best to just drive on and have everyone earn everything... by sticking around and contributing. But if turnover isn't an issue, but burnout is... then gifts can serve as incentive to keep at it... that you are not forgotten, even if you couldn't log on in the past week due to RL.

What type of "gifts" in your opinion would drive a player to keep at a grind for rep/gear if they don't like what they're doing? Honestly, I might do daily quests if I was the only enchanter in a raid group and the group needed those high level enchants from Shado-pan if the GM paid me 1,000 gold per week. Maybe.

said by Immer:

Also in low-pop/casual situations, if I know my raiders don't get a lot of play time, I'll still gear them up, so that when they do get the chance to play, they can make the most of it, rather than grind out some profession on their own... further burning them out.

Okay, I think I addressed this in my first rebuttal paragraph. I still think level capped toons is NOT what the OP was thinking about.
--
Reading your post made me want to punch a kitten in the jawbone.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
Reviews:
·Comcast

2 edits
right, and I do get where you are coming from. But offering a bag at lvl 10, some profession mats at lvl 40, a tmog run at 60, a mount run at 80, gear at 85 and gear at 90 isn't really a recipe for Welfare Fraud disaster across the board, either. It might be the one thing that sets his guild apart from other leveling guilds. Will some people take their gifts and run? sure... but you also might develop a long-time guildie through it also.

said by mettachain:

What type of "gifts" in your opinion would drive a player to keep at a grind for rep/gear if they don't like what they're doing? Honestly, I might do daily quests if I was the only enchanter in a raid group and the group needed those high level enchants from Shado-pan if the GM paid me 1,000 gold per week. Maybe.

gifts don't "drive" players to respond... those are not gifts. Those are employment contracts, lol. Just like having a smoking area with nice benches and shade, or providing a stocked breakroom... some employees really respond to those types of "benefits" while others think they are a waste of money that should be coming to them in bonus checks.

edit: by the way, I'm just in this for the discussion of management styles.
--
Guild leader of Pride and Ego (US:Nathrezim)
Good times with Great people in the Best way to spend $15/mo.

Intelligence is no substitute for Character.


mettachain
Goblineer

join:2011-09-27
Azeroth
kudos:1
From OP:
said by Carpie:

So I'm trying to keep the guild experience fun for them and have decided that for each 10 levels they achieve, they will get a gift mailed to them from their friendly GM. So far they only "Ding" has been level 10 and I sent them each 10 gold and a 12 slot bag.

I'd like to sit down and create a list of what gifts I'll give at which level achievements (especially since I just recruited someone who will be hitting level 50 here shortly) and am looking for ideas. What types of gifts do you think would be valued and appropriate for each of the tier of 10 levels?

said by Immer:

right, and I do get where you are coming from. But offering a bag at lvl 10, some profession mats at lvl 40, a tmog run at 60, a mount run at 80, gear at 85 and gear at 90 isn't really a recipe for Welfare Fraud disaster across the board, either.

I believe the gold "gift" is what might the beginnings of a "Welfare Fraud disaster." Your suggestions at the different levels you listed seem legit enough and I agree with this. The monetary reward is NOT something either of us would recommend though. I think through thorough discussion here we have come to an agreement. Useful items/achievements are what would garner future involvement from players in the guild. Monetary rewards will have a negative impact, almost always.
--
Reading your post made me want to punch a kitten in the jawbone.

cigtyme
Coonass and Proud of it

join:2010-08-17
Houma, LA
kudos:1
reply to Immer
Locks are made for honest people is the saying right? Gifts can be a good or bad thing. Some will abuse it, and some will be a positive guildy. It is just the way things are. Whats the difference between gifting to a guildy who leaves, or a guildy who gets a piece of gear in a raid and leaves. From level 1 to level 90 it can happen.

If i were joining a guild and recieved gifts from certain task, part of me would expect more.

It is kind of like giving money to one of the bell shakers at Xmas time. You can put in a few bucks. Sometimes the dollars may help someone in need, and sometimes they end up in the bell-ringers pocket.
--
Cigtyme - Alliance - Galakrond - Draneri Arcane Mage
GM and RL of Exalted with Chuck Norris (Before damn Commercial)
"What the hell man, wipe it, we fricken can't heal this damn thing to death"

JoelC707
Premium
join:2002-07-09
Lanett, AL
kudos:5
reply to mettachain
On one hand I agree with you and would have to think long and hard about whether I would do "gifts" on a progression guild. But this guild is supposedly a "family" guild with just him/her and the kids/relatives that play whenever they can. Giving gifts to relatives (especially our own flesh and blood) can be beneficial if not even expected. On the other hand it can teach them to be self-supporting and not always looking for handouts.

Additionally, there are apparently friends of the relatives in the guild but I suspect the invite list would stop there (no friends of friends of friends). Keeping them interested in the game is good and helping them over hurdles is good. It sucks not having a mount but truth be told, if you don't blow your gold on the AH, you should have enough for mount money at 20/40/60/70/etc. Though I have noticed that the "trend" at lower levels from quest givers seems to be the "i'm poor and giving you all I can" thought.

The way you combat the low gold issue would be teaching them about selling the items they don't need. Have them pick gathering professions while leveling. Crafting professions are nice but you'll almost always replace the item in short order anyway (and if you have a friendly guildie that can make it with your mats why not do that instead). This makes it so that they gather their own mats for things they want made or can turn around and sell those mats on the AH for gold. Mtch the gathering profession to the type of armor worn (mining on a plate wearer, mining or skinning on leather/mail, whatever you want on clothies).

For a progression type guild I can see giving sets of gear at major milestones (58/68/80/85/90). Stepping into a new expansion zone with old gear is rough. That's one reason my hunter is still 85. She dinged 85 just before MoP hit and has NO gear at all and it sucks trying to level her even with the 372 pieces. For max level, especially if that toon is going to be with you on guild runs you have to look at the benefit of the guild. Does it benefit the guild more to give this person a starter set of gear to get them into heroics or even LFR or do you let them get the gear entirely on their own? I'd say if you need them to fill a role right away, you might as well help them all you can as it will benefit the guild.

jofos

join:2008-02-14
Irvington, AL
reply to mettachain
I agree with each side of this discussion and I thought the cartoon was funny. But the OP was talking about friends of his kids which is differnt than giving gold for an epic flyer to a guy that joined the guild five minutes ago.
Over the years I have enjoyed helping players with dungeon runs, gold, items, help with quest etc... There have been times when later favors would be returned and there were times when as soon as I logged in I would get a whisper "hey can you run me through..."
I think that players are players some are good and some are bad. If its a guildie that has been there a while I'll help, if its random joe it depends on my mood and how they act.
Last night a guy got some new shoulders and ask what would be the best enchant. After a few answers I offered to switch to my shaman and make him the enchant, someone else replied that they would make it then they logged. A little while later I whispered the guy and ask if he had got the enchant, he said no so I switched toons. I whispered him a couple times and got no reply. So I sold the enchant for 480g.
Guy was in my guild so I was willing to help. I was in a good mood so I was going to help. He never responded so I didn't like the way he acted so I didn't help.
Do what you feel is best in the situation.
As for what gift, if you have a low (or simular) level toon go with them on a dungeon run (don't run them) and help them learn how to play the game. Thats a gift that will give back to your guild.