right, and I do get where you are coming from. But offering a bag at lvl 10, some profession mats at lvl 40, a tmog run at 60, a mount run at 80, gear at 85 and gear at 90 isn't really a recipe for Welfare Fraud disaster across the board, either. It might be the one thing that sets his guild apart from other leveling guilds. Will some people take their gifts and run? sure... but you also might develop a long-time guildie through it also.
said by mettachain:
What type of "gifts" in your opinion would drive a player to keep at a grind for rep/gear if they don't like what they're doing? Honestly, I might do daily quests if I was the only enchanter in a raid group and the group needed those high level enchants from Shado-pan if the GM paid me 1,000 gold per week. Maybe.
gifts don't "drive" players to respond... those are not gifts. Those are employment contracts, lol. Just like having a smoking area with nice benches and shade, or providing a stocked breakroom... some employees really respond to those types of "benefits" while others think they are a waste of money that should be coming to them in bonus checks.
edit: by the way, I'm just in this for the discussion of management styles.--
Guild leader of Pride and Ego (US:Nathrezim)
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Intelligence is no substitute for Character.