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pnjunction
Teksavvy Extreme
Premium
join:2008-01-24
Toronto, ON
kudos:1
reply to Guspaz

Re: Netflix Super HD: Will Start support this ?

said by Guspaz:

Blame Microsoft then; Windows 8 apps use a completely different API. Windows 8 is a completely different platform to Windows 7 if you're comparing WinRT and Win32 apps.

There are half a dozen devices on the list, I'm sure there is plenty of differences between supported devices already.

Sounds like they made a winrt version (along with roku version, ps3 version, apple tv version, wii u version) but not a win32 version, at least not yet.

I wonder if it could have something to do with DRM, that they will only support this on closed platforms?


milnoc

join:2001-03-05
H3B
kudos:2

That's probably the case. It wouldn't take long for someone skilled in win32 programming to find a way to capture a Netflix video playback and save it in a separate file. But under winrt, which is most likely locked tight by Microsoft, it may not even be possible to capture a screen image.

Of course, winrt could have holes in it...

And that's where Netflix may have a problem. By not making available a Super-HD capable win32 Netflix application, some clever people (possibly with a mental disorder like Aspeger) will see this as a challenge to create their own application, one that could potentially circumvent Netflix's own security, allowing anyone to watch Netflix content without the need for an account.

The more barriers are set up, the more tempted some people will want to break down those barriers.
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Guspaz
Guspaz
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join:2001-11-05
Montreal, QC
kudos:23
reply to pnjunction

All those third-party platforms are probably very similar in implementation; HTML5 interface using h.264 to stream. The Win8 app has more in common with the PS3 version than the Silverlight browser version.
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Developer: Tomato/MLPPP, Linux/MLPPP, etc »fixppp.org



pnjunction
Teksavvy Extreme
Premium
join:2008-01-24
Toronto, ON
kudos:1

said by Guspaz:

All those third-party platforms are probably very similar in implementation; HTML5 interface using h.264 to stream. The Win8 app has more in common with the PS3 version than the Silverlight browser version.

Hmm. But why do they use Silverlight for the browser version? I thought it was the DRM these companies love about it (although it is a capable streaming platform..for clients with silverlight support anyways).

So what do you think is holding them back from using HTML5 in the browser, or at least offering at as an option? Perhaps browser support just isn't there yet? Or perhaps the fact that many browsers are more open than closed-source apps and it would be easier to divert the stream?