the hps tradeoff for Holy DPS
In phase 2, the first goal was to make it to the end of the hallway.... once there, I dropped a LightSpring, HW:Sanctuary, then switched to Chakra:Chastise and unloaded everything I had on him. There were only 7 that made it to the platform... 3 dps (rogue that had been killed and brezzed, a hunter, a boomkin) and 4 healers.
Now, the druid and the monk were putting out solid heals, so I let them cover healing while I focused on my dps (SW:P, HF, Smitex3, HW:Chastise, Mindbender.... too bad I had switched my DivineStar for questing over to Cascade for healing... Cascade does nothing for dmg.) After seeing the first crappy number flash up, I decided to save cascade to heal the survivors, and I'd throw out a CoH and PoM when I saw our health getting low.
Notice that for Holy DPS to mean something, you have to give up healing for a while (unlike Disc). My healing numbers would have been much higher for this phase if I had been disc for the fight, but I don't think I would have pulled quite as much dps.
It was a 4min P2 kill... but it was awesome. When the fight was over, I got a lot of compliments and cheers of "check out that Holy DPS" and "You taught that bug to fear the LIGHT!". It felt pretty good.... but I never
want to have to do that again, lol.
If you haven't tried Holy dps... give it a shot the next time you're out doing dailies. =)--
Intelligence is no substitute for Character.