said by stvnbrs:I was thinking about this earlier and my best thought was to create zone-wide scenerio type events. Currently you have the world bosses that are a great start as this gets players together, but what WoW has not done that both Rift and GW2 have successfully implemented are zone events. Unbalanced servers will find more in-game fighting if you have these events that are more significant in execution and reward. Think zone-wide scenario with objectives and possible competition from the other faction. Even with unbalanced servers, as long as the reward is high enough (or you offer a mount or pet reward) you will get participation leading to more of a community beyond "let's kill boss x now that he is up."
I like how we have
regressed since Hellfire Peninsula.