 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 Reviews:
·CenturyLink
| reply to Kaltes
Re: oh look, I got their spam email too Kaltes, you're wrong, straight up. D2 had the same item tier levels as D3.
Think about Helms. Normal you had Cap, Skull Cap, Helm, Full Helm, Great Helm, Mask, Crown and Bone Helm. Circlets could be gambled in Act 2, I believe.
Cap and Skull Cap are regularily found in Act .
Mask, Helm and Full Helm in Act 2.
Great Helm and Crown in Act 3 and Act 4.
Then you had there exceptional and elite versions. So thats 9 helms, 3 different versions of each for a total of 27 different helms, the "best" of which couldnt be found until Act 3/4/5 of Hell.
Throw in Barb and Druid class specific helms and you jump that number to 33.
Now, to address uniques that you could find on your first playthrough that you would use until end game in D2.
1) Bonesnap (only if you upgraded it with moderately rare runes) 2) Frostburns 3) Stone of Jodran, I never even found one. But I didnt grind for them either. The best mob to get them from was Hell Andariel anyways.
Truly, these were the only items that you would carry with you for the duration of your characters life, but they were easily outclassed (except SoJ) by many uniques and set items from Nightmare and Hell.
Also, dont forget that these and Tarnhelm were really the only uniques AND set items in D2C that were worth a damn, since exceptional and elite uniques didnt even come out until LoD and made the game much easier. You couldnt even get socketed body armor until D2 LOD.
Many of the unique and set items in D2 were vendor trash anyways. Tancreds, Isenharts, unique Flamberge's and Zweihanders, etc...
Like I said, D3 was crap when it was released, but it is improving, incrementally. Reaper of Souls is shaping up to be a huge boon to the game, and I wouldnt count it out yet. -- DSLRs number 1 Diablo 3 revival fan. |
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 JobbieKeep It SimplePremium join:2010-08-24 Mexico kudos:2 | I love when Savious goes all Diablo Wiki. Keep going. -- "I just wanted chili" - Krisnatharok |
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 KoilPremium join:2002-09-10 Irmo, SC kudos:1 | said by Jobbie:I love when Savious goes all Diablo Wiki. Keep going.
rofl...(btw, miss ya buddy! We need to hook up on something and kill shit) |
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 JobbieKeep It SimplePremium join:2010-08-24 Mexico kudos:2 | Miss you to man!! We need to get back to our night sessions. -- "I just wanted chili" - Krisnatharok |
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 GhastlyonePremium join:2009-01-07 Las Vegas, NV kudos:3 | reply to Taino
Re: Diablo 3 Gold/RM AH being removed 3/18/2014 It really surprises me, actually baffles me completely, that Savious doesn't play the shit out of Torchlight II |
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 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 Reviews:
·CenturyLink
| reply to Jobbie
Re: oh look, I got their spam email too said by Jobbie:I love when Savious goes all Diablo Wiki. Keep going.
I remember A LOT about Diablo 2, lol. I played it recently, and while not as good as I used to be, I could still remember the names and stats of most sets and uniques that dropped while I was playing even before I identified them. -- DSLRs number 1 Diablo 3 revival fan. |
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 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 Reviews:
·CenturyLink
| reply to Ghastlyone
Re: Diablo 3 Gold/RM AH being removed 3/18/2014 said by Ghastlyone:It really surprises me, actually baffles me completely, that Savious doesn't play the shit out of Torchlight II
I played it, and I didnt really enjoy it. I really disliked the art style. -- DSLRs number 1 Diablo 3 revival fan. |
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 KaltesPremium join:2002-12-04 Los Angeles, CA | reply to Savious
Re: oh look, I got their spam email too said by Savious:D2 had the same item tier levels as D3. Savious... those aren't tiers. Those different helms weren't necessarily better or worse than one another, especially at the elite tier. They were different. There were tradeoffs. Using heavy armor made you slower and ate your stamina faster. Straight armor rating didn't matter much for most classes anyway since you weren't supposed to be tanking. The Shako was just a cap but it was one of the best helms in the game.
You just described 3 tiers, each tier of which had 9 different flavors of helm. In diablo 3, what kind of helm doesnt matter at all. Each Act is tied to a massive plateau in difficulty, spiking between Acts, forcing you to re-gear for every. single. act. This is not happen at ALL in D2. In D2, the difficulty progression was gradual. Itemization in d3 doesnt matter at ALL. It doesn't matter what KIND of helm you get. You are only going to look at it briefly to check if it gives you a massive boost to the 2 stats that matter (prime/vit), and junk it otherwise.
said by Savious:Now, to address uniques that you could find on your first playthrough that you would use until end game in D2. I used frostburns on plenty of endgame magic users. They are perfectly viable and offer a lot of convenience even if there might be options with a little better DPS. Not easily outclassed, though. SoJs go without saying as one of the best items in the game, but there were plenty of other items that were viable endgame depending on your build, that could be found in Normal.
said by Savious:Many of the unique and set items in D2 were vendor trash anyways. And? That's the whole gambling aspect. Some of the uniques were not very good, some were AMAZING, and some were only good for certain builds but not too great otherwise.
I got a Buriza in... I think Nightmare, it was easily the best crossbow in the game short of only marginally better top top top end items, and it was only tier 2!
Many of the great items, if they didn't drop in Normal, dropped in Nightmare. True the items average got better the higher you went, but in D3 everything is worthless next to loot from Act 4 Inferno. |
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 stvnbrsPremium join:2009-03-17 Cary, NC kudos:5 | said by Kaltes: Each Act is tied to a massive plateau in difficulty, spiking between Acts, forcing you to re-gear for every. single. act. This is not the case anymore. I can understand your confusion as:said by Kaltes: Everyone I know bought Diablo 3 because of the hype then dumped the game within a week. I made it as far as Nightmare Act 2 before I couldn't force myself to continue any further. Is this another one of your said by Kaltes:I can also read/watch opinions from people with tons of MMO experience who have played all the games in question and know how to articulate their experiences and opinions very well.
Actually playing the game is NOTHING compared to watching all that. I'm drawing on many hundreds of hours of experience condensed into minutes, whereas you are inefficiently playing the game one hour at a time mostly doing menial repetitive tasks. Yet again regurgitating information you have no experience with or that is very outdated. -- No trees were harmed by this posting, but a large number of electrons were terribly inconvenienced. |
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 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 Reviews:
·CenturyLink
| reply to Kaltes
said by Kaltes:Savious... those aren't tiers. Those different helms weren't necessarily better or worse than one another, especially at the elite tier But thats my point. D2 does have a more than 3 tiers. You cant get a Crown in act 1 normal, just like you cant get an Executioners Sword in Normal or a Colosuss Sword in Nightmare. Items in Act 2 Normal were significantly better than items in Act 1 normal, requiring you to continually upgrade your gear. What you are refering to was the jump in D3 from Hell to Inferno, which was designed specifically to be challenging. If you look at the Arreat Summit, you can see that D2 items had "quality level" for white items. Just looking at normal mode armor drops, going from 1-40, with 15 different items in there, you can see how the "tier" system in D2 worked, which is nearly identical to D3.
said by Kaltes:Straight armor rating didn't matter much for most classes anyway since you weren't supposed to be tanking. The Shako was just a cap but it was one of the best helms in the game. Armor did matter in D2, a lot actaully, because it wasnt set up for mitigation like in D3. Armor rating in D2 decided your change to be hit by physical attacks. That is the reason most people went with Dusk Shrouds (the elite version of Quilted Armor) for their Enigma Runewords, because it had the highest armor rating with the most reasonable strength requirement, allowing players to put more points in vitality.
said by Kaltes:It doesn't matter what KIND of helm you get (in D3). The only reason people cared about what type of helm or shield or whatever in D2 was for the reasons I stated above, so they could pump more points into vitality. No one picked light armor because it made them run ever so slightly slower. Everyone had their run speed capped, and the argument that it used less stamina is laughable. Stamina stopped being a factor in the game once you got to something like level 8? AKA 15 minutes into the game?
Yes, Buriza and Frostburns were certainly VIABLE options for the end game. That is subjective to your definition of viable. Frostburns provided no benefit other than boosting your mana. That was great if you were low on mana, but eventually they werent necessary at all, especially with casting delays on spells like Frozen Orb. At that point you may as well have put on Bloodfist or Sanders Gloves. Buriza was a fine weapon until you got to Hell Act 4 and 5, then you were being carried if you were still using Buriza. Pretty much any bow using Amazon was garbage compared to a Lightning Fury Zon using Titans Revenge.
The reason most uniques in D2 were useable for so long was becuase of the skill system, not because the items were so good. The majority of players just wanted + to skills on their items. Im sure if there was a helm that said "+3 to all skills" and nothing else, people would have almsot certainly used it over Shako. SoJ was really the only ring you could get that had +1 to all skills on it, thats why it was so popular. The rest was just gravy. Is that really any different than looking for items with +Vit, +Prime Crit Chance Crit Damage and Attack Speed? Attack/Cast speed and Vitality were one of the primary stats in Diablo 2 anyways. A good item in D2 had +skills, +vit, +attack or cast speed, resistance. A good item in D3 has +vit, +prime, +crit, +attack speed, +crit damage, +resistance. If anything D3 has more variables in what makes a good item than D2 ever had.
Now, to caveat all this, I agree the items in D3 are very bland at this point. Everyone is vying for the same statistics. And yes, there is a lack of legendary items that are good in Inferno, but they are changing that, and there are some items that you can get in Normal D3 like Leorics Signet that are used beyond when they are found. -- DSLRs number 1 Diablo 3 revival fan. |
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 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 Reviews:
·CenturyLink
| reply to Kaltes
said by Kaltes:The Shako was just a cap but it was one of the best helms in the game. "The Shako" is actually not even the name of what you are referinng to. Let me educate you. The name of the item you are talking about is called "Harlequin Crest". A uniqe helm with the base item being a Shako. Shako was an elite version of the item Cap. Caps could start dropping in Act 1 normal, where as Shako's couldnt start dropping until Nightmare Act 4 and 5, and you couldnt even get a Harlequin Crest until Hell mode.
For reference, a "Cap" had an armor rating of 3-5, and a "Shako" 98-141. It was not "just a cap", it was the elite version of a cap, with a much lower drop rate than "Cap" -- DSLRs number 1 Diablo 3 revival fan. |
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 GhastlyonePremium join:2009-01-07 Las Vegas, NV kudos:3 | reply to Savious
Re: Diablo 3 Gold/RM AH being removed 3/18/2014 said by Savious:said by Ghastlyone:It really surprises me, actually baffles me completely, that Savious doesn't play the shit out of Torchlight II
I played it, and I didnt really enjoy it. I really disliked the art style. You should play it, even though the art style you don't care for(which more like WoW than anything)
There are some great dungeons and enemies later in the game.
I'm really surprised you don't like it though. Everything I've read from most Diablo fans, they love it. |
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 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 Reviews:
·CenturyLink
| I really enjoyed the first one, but that was due to specific set of circumstances. I had just quit playing WoW (WotLK time frame), was at an Army School with nothing to do between 1700-2200 and hadn't played a good Action RPG in awhile. -- DSLRs number 1 Diablo 3 revival fan. |
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 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 Reviews:
·CenturyLink
1 recommendation | reply to stvnbrs
Re: oh look, I got their spam email too stvnbrs, I was going to reply to part of your post, then read Kaltes' quote about how he is able to read reviews and then have an indepth discussion about the game he has never played.
Never mind. -- DSLRs number 1 Diablo 3 revival fan. |
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 Reviews:
·Optimum Online
| reply to Taino
Re: Diablo 3 Gold/RM AH being removed 3/18/2014 One theme I noticed in the posts concerned the drop rates and the AH. The loot system is going to be totally overhauled and changed when the AH is removed. They are calling it Loot 2.0. I believe it's what the console versions are currently using. I haven't played the console version but friends who have rave about getting drops that are specific to their characters class with stats that fit. They are finding upgrades, and many usable items. I am excited about that change, and once implemented I will definitely be back to playing the game. I just don't like it as it stands right now.
I am tempted to login and up my paragon levels in preparation for the xpac which I know I will mostly likely get. I can't wait to play a crusader (paladin is and was my favorite) and they look the most like the old paladin class. That's a discussion for another thread though. |
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 jmn1207Premium join:2000-07-19 Ashburn, VA kudos:1 | It definitely looks as though the Loot 2.0 implementation that will be released with the Reaper of Souls expansion will have some serious potential for the single player experience. Although, the release date is tentatively set for mid-March, and I'm sure there will be a host of issues that will arise that will need to be addressed, as seems typical for these types of updates.
So, I've set a reminder to myself for early June of next year to consider re-installing the game on my PC and giving it a second try. |
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 KaltesPremium join:2002-12-04 Los Angeles, CA | reply to stvnbrs
Re: oh look, I got their spam email too said by stvnbrs: Yet again regurgitating information you have no experience with or that is very outdated. The difficulty spikes are still in the game, and if you want to argue otherwise, you should have links backing you up. |
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 KaltesPremium join:2002-12-04 Los Angeles, CA
1 recommendation | reply to Savious
said by Savious: Let me educate you. The name of the item you are talking about is called "Harlequin Crest". r u srs? That is THE unique shako, hence why I accurately called it "the shako".
You missed my point: the fact that one of the best helms in the game was a lowly cap (albiet the tier 3 cap) proves that there are really only 3 tiers, not 27 or whatever. An elite crown is not categorically better than an elite cap. |
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 KaltesPremium join:2002-12-04 Los Angeles, CA | reply to Taino
Re: Diablo 3 Gold/RM AH being removed 3/18/2014 said by Taino: They are calling it Loot 2.0. I believe it's what the console versions are currently using. What it means is that the drops are MUCH better, making the game easier.
So its basically the same game, same bones, but Blizzard is increasing loot quality while removing loot efficiency (the AH). |
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 stvnbrsPremium join:2009-03-17 Cary, NC kudos:5 | reply to Kaltes
Re: oh look, I got their spam email too said by Kaltes:The difficulty spikes are still in the game, and if you want to argue otherwise, you should have links backing you up. »us.battle.net/d3/en/profile/Stvn···/2143759
Think you need to post your profile before anything else or gtfo. -- No trees were harmed by this posting, but a large number of electrons were terribly inconvenienced. |
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 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 Reviews:
·CenturyLink
| reply to Kaltes
»classic.battle.net/diablo2exp/it···ms.shtml
A corona has higher defense and more sockets than a shako. It is a better item in all categories.
A rare corona with the same mods as a rare shako will almost always be a better item. -- DSLRs number 1 Diablo 3 revival fan. |
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 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 | reply to stvnbrs
»us.battle.net/d3/en/profile/Mind···21220088 -- DSLRs number 1 Diablo 3 revival fan. |
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 KaltesPremium join:2002-12-04 Los Angeles, CA | reply to stvnbrs
Just because you have sunk a ton of hours into a bad game doesn't make you the end-all authority on the game. You are biased, and youve also been going out of your way to try to get one over on me since the FF topic. Im not going to take your word for it when it should be very easy to point to an announcement of the change.
I asked you for links, which means links to things like patch notes or news articles stating that the difficulty progression was changed. Since you weren't able to do so, all you have is your own opinion. |
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 KaltesPremium join:2002-12-04 Los Angeles, CA | reply to Savious
said by Savious:A corona has higher defense and more sockets than a shako. It is a better item in all categories.
A rare corona with the same mods as a rare shako will almost always be a better item. Why are you still trying to argue this? I already explained how you completely missed my point. If you want to pick a clearly losing argument, though, fine:
The difference in defense is marginal and random. It wouldn't matter at all to anyone looking at uniques, since the other stats far outweigh defense, and sockets aren't an issue. The shakos unique is far better than the coronas unique for most characters.
The differences between the two are so meager that no sane person could argue with a straight face that they are not in the same tier, let alone 6 tiers apart. 
besides: 50 str required versus 174 str? *cough*
I know you played enough d2 that you already know Im right, so just give it up. |
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 stvnbrsPremium join:2009-03-17 Cary, NC kudos:5 | reply to Kaltes
said by Kaltes:I asked you for links, which means links to things like patch notes or news articles stating that the difficulty progression was changed. Since you weren't able to do so, all you have is your own opinion. I linked my character to show that I have beaten the game on the highest difficulty, to provide proof that I am/have played the game. You are spouting off statements which you can not back up such as:said by Kaltes:Each Act is tied to a massive plateau in difficulty, spiking between Acts, forcing you to re-gear for every. single. act. This game has changed quite a bit since you tried (by your own admission) the beginning which was only to the second difficulty. You do not have any facts to back up your statement on this matter. You are trying to hold an intellectual conversation on a matter that you have no experience. That is the problem, and was the problem in the FFXIV thread. I will concede you know more about D2 that I, since I played very little of the game, but then again, I am not making statements about that game that are either false, or based on third hand knowledge. So I ask again, where your proof is that you even know what you are talking about with D3? -- No trees were harmed by this posting, but a large number of electrons were terribly inconvenienced. |
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 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 Reviews:
·CenturyLink
| reply to Kaltes
»us.battle.net/d3/en/item/helm/#t···n&page=2
Here is a list of all possible helms, excluding legendary, that can drop in D3. There are 16. This is significantly less than D2.
You're argument is invalid. -- DSLRs number 1 Diablo 3 revival fan. |
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 SaviousPremium join:2012-03-05 Belgrade, MT kudos:1 Reviews:
·CenturyLink
| reply to Kaltes
said by Kaltes:I know you played enough d2 that you already know Im right, so just give it up Ive also played enough D3 to know that you have no idea what you are talking about. The problem with itemization is not in the "tiers" of items that you seem to think cause such an issue for players.
The issue is that all items are homogenized to prime stat, vitality, crit, crit damage, attack speed and all resist, for all classes on every piece of gear.
This is primarily due to the lack of a skill point system, and the fact that character damage is derived from your weapon. In D2, most classes damage was from increased skill points. The only classes that relied on weapon damage were Barbarians, Druids, Paladins and Assassins, with the Barbs as the only true physical DPS class.
This made most items in D2 very homogenized as well, but it wasnt quite as obvious. For example, SoJ was BiS for every class except Barbs.
Harlequin Crest was BiS for everyone except Barbs. Heart of the Oak was BiS for most everyone except Sorcs because of Occy and Assassins because of Bartucs.
Im speaking in general terms of course, referencing the most popular and viable builds for each class. -- DSLRs number 1 Diablo 3 revival fan. |
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 KaltesPremium join:2002-12-04 Los Angeles, CA | reply to stvnbrs
said by stvnbrs:You are trying to hold an intellectual conversation on a matter that you have no experience. Someday you'll understand that people do this all the time in life, and that it is a necessary and important part of human decision-making. Whether or not the game has difficulty spikes which require you to stop progression and farm for gear has been something widely commented on by people playing the game, including people whove played a lot more than you have.
Having personally experienced such a spike between acts 1 and 2 of nightmare, I can vouch for their existence personally. You don't deny this, you just say its changed, but if had, there would be some announcement of the change. |
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 stvnbrsPremium join:2009-03-17 Cary, NC kudos:5 | said by Kaltes:Someday you'll understand that people do this all the time in life I understand that if I don't know what I am talking about such as you on this subject, I will be called out for sounding like an idiot, like you have.
said by Kaltes:Whether or not the game has difficulty spikes which require you to stop progression and farm for gear has been something widely commented on by people playing the game, including people whove played a lot more than you have. Again, I don't know where you are getting your information from, it is obviously not from in-game, nor from experience beyond the first week of the first patch on the first difficulty. I welcome opinions, but you have constantly made inaccurate statements and used the above as your excuse and reasoning as to why your statements are superior even to those that are playing the damn game!
said by Kaltes:Having personally experienced such a spike between acts 1 and 2 of nightmare, I can vouch for their existence personally. You don't deny this, you just say its changed, but if had, there would be some announcement of the change. You know what, fuck this. You played the game for a week (maybe), and are still bitching about how terrible it is and using youtube as a basis. YOU DON'T KNOW WHAT THE FUCK YOU ARE TALKING ABOUT. You are better off just presenting links as you have no real opinion on a game over a year since you played in it's current version. Your experience with D3 is as relevant as someone who last played vanilla WoW and is bitching about MoP. This is the second thread that you have jumped into where you know shit about the subject and still use dumbass statements like "I watch people better than you playing." -- No trees were harmed by this posting, but a large number of electrons were terribly inconvenienced. |
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your moderator at work
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